• @mikawagunichi can I scramble to 96? if yes, just the 1 plane

    94 - 3 british fighters - no hits on carriers please
    algeria - leave to die

  • 2024

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 1x harbour; Remaining resources: 34 PUs; 
            Italians buy 1 battleship and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Egypt to 100 Sea Zone
            3 artilleries moved from Egypt to 100 Sea Zone
            1 armour, 3 artilleries, 1 mech_infantry and 5 transports moved from 100 Sea Zone to 97 Sea Zone
            5 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria
            2 infantry moved from Libya to Tunisia
            2 fighters moved from 100 Sea Zone to Algeria
            1 battleship, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 bomber moved from Greece to 94 Sea Zone
    
        Combat - Italians
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
            Battle in Tunisia
                Italians attack with 2 infantry
                British defend with 1 armour
                    Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 infantry in Tunisia, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 armour in Tunisia, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    1 armour owned by the British lost in Tunisia
                British win with no units remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour
            Battle in Algeria
                Italians attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                British defend with 1 artillery and 2 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Algeria, round 2 : 5/12 hits, 4.17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.67 expected hits
                    3 infantry owned by the Italians lost in Algeria
                    2 infantry owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Algeria
                    Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 : 2/9 hits, 3.50 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Italians: 4 infantry
                Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 94 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 destroyers
                British defend with 2 fighters, 1 tactical_bomber and 1 transport; Americans defend with 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 destroyers in 94 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Americans roll dice for 3 carriers, 1 cruiser, 6 destroyers, 7 fighters, 2 tactical_bombers and 3 transports in 94 Sea Zone, round 2 : 3/19 hits, 8.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 destroyers owned by the Italians lost in 94 Sea Zone
                    1 tactical_bomber owned by the British and 2 destroyers owned by the Americans lost in 94 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 94 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 94 Sea Zone, round 3 : 6/16 hits, 7.50 expected hits
                    2 cruisers owned by the Italians, 1 bomber owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone
                    2 destroyers owned by the Americans lost in 94 Sea Zone
                Americans win with 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -26
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers and 2 destroyers
                Casualties for Americans: 4 destroyers
                Casualties for British: 1 tactical_bomber
            Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to 96 Sea Zone
            1 carrier moved from 100 Sea Zone to 96 Sea Zone
            1 aaGun, 1 armour and 1 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Western Ukraine to Eastern Poland
            1 artillery moved from Egypt to Alexandria
            1 aaGun moved from Northern Italy to Southern Italy
            4 artilleries moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 battleship and 1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6.83
    Italians regular : -0.83
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 fighters and 1 tactical_bomber moved from Queensland to Solomon Islands
            1 cruiser, 1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 31 Sea Zone
            1 fighter and 4 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    ANZAC roll dice for 5 fighters and 1 tactical_bomber in Solomon Islands, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in Solomon Islands
                    2 infantry owned by the Japanese lost in Solomon Islands
                ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland
            EDIT: 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
            EDIT: 1 infantry moved from 30 Sea Zone to Line Islands
    
        Place Units - ANZAC
            2 infantry and 1 tactical_bomber placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,4,5,1,5,5,4,2,3,3,4,6,3,1,3,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 6 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 armour moved from Egypt to 100 Sea Zone
            1 armour and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from Greece to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tunisia
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 100 Sea Zone to 94 Sea Zone
            5 fighters and 5 tactical_bombers moved from France to 94 Sea Zone
            1 tactical_bomber moved from Southern Italy to 94 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
            Battle in Tunisia
            Battle in 94 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 7 tactical_bombers
                British defend with 3 fighters and 1 transport; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
                    Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 7 tactical_bombers in 94 Sea Zone, round 2 : 7/17 hits, 9.50 expected hits
                    Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 tactical_bomber and 3 transports in 94 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 94 Sea Zone
                    1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 94 Sea Zone
                    Germans roll dice for 7 fighters and 6 tactical_bombers in 94 Sea Zone, round 3 : 9/13 hits, 7.50 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer, 8 fighters, 1 tactical_bomber and 3 transports in 94 Sea Zone, round 3 : 7/11 hits, 6.67 expected hits
                    4 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 94 Sea Zone
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 fighter owned by the British lost in 94 Sea Zone
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 94 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 2 fighters and 3 transports in 94 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone
                    2 transports owned by the Americans and 2 fighters owned by the British lost in 94 Sea Zone
                    1 transport owned by the British lost in 94 Sea Zone
                Germans win, taking Tunisia from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 5 tactical_bombers
                Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
                Casualties for British: 3 fighters and 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 94 Sea Zone to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from 94 Sea Zone to Malta
            1 infantry moved from Ukraine to Western Ukraine
            13 armour and 12 mech_infantrys moved from Ukraine to Eastern Poland
            1 armour and 1 mech_infantry moved from Leningrad to Finland
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            2 artilleries and 10 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Leningrad to Vyborg
            1 artillery and 9 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            1 artillery and 1 fighter placed in France
            2 armour and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Southern Belarus to Northern Belarus
                  Russians take Northern Belarus from Italians
            4 armour, 3 artilleries, 18 infantry and 4 mech_infantrys moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Kursk to Russia
            1 armour, 2 artilleries, 21 infantry and 1 mech_infantry moved from Kursk to Ukraine
            1 infantry moved from Samara to Gorky
            4 artilleries and 26 infantry moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            3 armour and 3 mech_infantrys moved from Russia to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Gorky
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Gorky
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 armour, 5 artilleries, 39 infantry and 5 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 5 armour, 5 artilleries, 39 infantry and 5 mech_infantrys in Ukraine, round 2 : 13/54 hits, 13.17 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 5 armour, 5 artilleries, 38 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Gorky
                Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Gorky to Russia
            2 aaGuns moved from Smolensk to Novgorod
            2 aaGuns moved from Kursk to Ukraine
            2 aaGuns and 12 infantry moved from Urals to Samara
            3 infantry moved from Timguska to Urals
    
        Place Units - Russians
            5 artilleries, 1 fighter and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 bombers moved from Kiangsu to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 armour, 5 artilleries, 15 infantry and 1 mech_infantry moved from Honan to Tsinghai
            1 marine moved from New Guinea to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Tsinghai
                Japanese attack with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/22 hits, 5.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking New Zealand from ANZAC, taking Tsinghai from Chinese with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangtung
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Shansi to Honan
            1 infantry moved from Anhwe to Shansi
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 fighter and 2 tactical_bombers moved from Anhwe to Japan
            1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Fukien
            3 infantry moved from Shantung to Anhwe
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 submarines moved from 55 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
            1 destroyer moved from 55 Sea Zone to 51 Sea Zone
            1 destroyer moved from 47 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 65 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 65 Sea Zone
            1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            3 submarines moved from 36 Sea Zone to 38 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 46 Sea Zone to 21 Sea Zone
            2 battleships moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
            5 infantry moved from 21 Sea Zone to Kwangtung
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from French Guiana to 90 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
            1 destroyer moved from 122 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Norway
            1 bomber moved from United Kingdom to Western Germany
            1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            1 submarine moved from 32 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 51 Sea Zone
            3 fighters moved from Wake Island to 51 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Western Germany causes 3 damage total. 
            Battle in Norway
            Battle in 51 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 51 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 51 Sea Zone
                Americans win, taking Norway from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry and 2 marines moved from Marshall Islands to 32 Sea Zone
            1 aaGun and 1 infantry moved from Wake Island to 32 Sea Zone
            1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 infantry, 2 marines, 6 submarines and 2 transports moved from 32 Sea Zone to 55 Sea Zone
            1 fighter moved from 51 Sea Zone to Line Islands
            3 fighters and 1 tactical_bomber moved from 51 Sea Zone to 55 Sea Zone
            1 aaGun, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
            3 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 30 Sea Zone
            1 infantry moved from Central United States to Western United States
            4 destroyers moved from 104 Sea Zone to 109 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            2 carriers, 1 cruiser and 2 transports placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Inner Mongolia
            1 fighter moved from Kansu to Inner Mongolia
            15 infantry moved from Kansu to Northern Sinkiang
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 artilleries and 5 infantry moved from Trans-Jordan to Egypt
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
            1 tactical_bomber moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 fighter moved from Anglo-Egyptian Sudan to Iraq
            3 infantry moved from Southern Persia to Baluchistan
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            6 artilleries and 11 infantry moved from Shan State to Yunnan
            7 infantry moved from Burma to Yunnan
            1 artillery and 3 infantry moved from Eastern India to Burma
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
                Germans defend with 1 infantry; Italians defend with 1 harbour
                    British roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/14 hits, 4.50 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 6 artilleries and 18 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries and 18 infantry in Yunnan, round 2 : 5/24 hits, 6.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 6 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 10
            EDIT: Turning off Edit Mode
            1 aaGun moved from Burma to Yunnan
            2 aaGuns moved from Shan State to Yunnan
            2 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone
            1 fighter moved from United Kingdom to Norway
            1 bomber moved from Gibraltar to Norway
    
        Place Units - British
            3 submarines placed in 82 Sea Zone
            1 fighter and 1 tactical_bomber placed in Southern Persia
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,6,1,6,3,3
            UK_Pacific collect 11 PUs (3 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -2.67
    Italians regular : -0.33
    Japanese regular : -1.00
    Germans AA : -0.17
    British regular : -2.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Southern Belarus
                  Italians take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Northern Belarus
            1 armour moved from Algeria to Morocco
                  Italians take Morocco from Americans
            1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Northern Belarus
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Northern Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Italians win, taking Gibraltar from British, taking Northern Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Western Ukraine to Bessarabia
            1 aaGun moved from Western Ukraine to Eastern Poland
            2 artilleries and 1 mech_infantry moved from Algeria to Morocco
            4 transports moved from 96 Sea Zone to 97 Sea Zone
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 2 infantry and 4 transports moved from 97 Sea Zone to 95 Sea Zone
            1 carrier and 1 fighter moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
            1 carrier and 2 fighters moved from 96 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Southern France
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Belarus: 1 armour
            EDIT: Removing units owned by Russians from Novgorod: 2 infantry
            EDIT: Changing ownership of Northern Belarus from Italians to Russians
            EDIT: Adding units owned by Russians to Northern Belarus: 3 infantry
            EDIT: Changing PUs for Italians from 36 to 35
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
            1 infantry moved from Line Islands to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Solomon Islands
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from New South Wales to 65 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 65 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi take casualties as you will. idk why you dont edit obvious blunders in actual games, but in test games, come the fuck on. what are we going to learn from test games if we dont edit obvious shit.

  • 2024

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Belarus: 1 armour
            EDIT: Removing units owned by Russians from Novgorod: 2 infantry
            EDIT: Changing ownership of Northern Belarus from Italians to Russians
            EDIT: Adding units owned by Russians to Northern Belarus: 3 infantry
            EDIT: Changing PUs for Italians from 36 to 35
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
            1 infantry moved from Line Islands to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Solomon Islands
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from New South Wales to 65 Sea Zone
            5 fighters and 1 tactical_bomber moved from Queensland to 65 Sea Zone
    
        Combat - ANZAC
            Battle in Solomon Islands
            Battle in 65 Sea Zone
                ANZAC attack with 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers
                Japanese defend with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
                    ANZAC roll dice for 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 65 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 2 transports in 65 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
                    3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 65 Sea Zone
                    2 carriers owned by the Japanese lost in 65 Sea Zone
                2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC retreated
                Japanese win, taking Solomon Islands from Japanese with 1 battleship, 2 cruisers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -27
                Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Casualties for Japanese: 2 carriers
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in New Zealand
    
        Non Combat Move - ANZAC
            2 fighters and 1 tactical_bomber moved from 65 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,4,2,3
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,4,5,5
            ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    ANZAC regular : 0.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Vyborg to Finland
            2 aaGuns, 4 artilleries and 24 infantry moved from Leningrad to Baltic States
            6 artilleries and 14 infantry moved from Germany to Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 fighter moved from France to Western Germany
            1 fighter moved from Malta to Western Germany
            1 fighter moved from 94 Sea Zone to Western Germany
            2 tactical_bombers moved from Malta to France
            1 armour and 1 infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from 94 Sea Zone to Gibraltar
    
        Place Units - Germans
            1 submarine placed in 108 Sea Zone
            1 destroyer and 1 transport placed in 116 Sea Zone
            3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Belarus to Southern Belarus
                  Russians take Southern Belarus from Italians
            1 infantry moved from Northern Belarus to Leningrad
                  Russians take Leningrad from Germans
            1 infantry moved from Northern Belarus to Novgorod
            1 armour moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 armour moved from Western Ukraine to Bessarabia
            2 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
            1 mech_infantry moved from Ukraine to Bessarabia
            2 armour and 2 mech_infantrys moved from Ukraine to Kursk
            5 artilleries and 38 infantry moved from Ukraine to Bessarabia
            3 armour and 3 mech_infantrys moved from Novgorod to Vologda
                  Russians take Vologda from Germans
            1 armour and 1 mech_infantry moved from Gorky to Vologda
            4 armour and 4 mech_infantrys moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Gorky to Vologda
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 3 armour, 5 artilleries, 38 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 3 armour, 5 artilleries, 38 infantry and 3 mech_infantrys in Bessarabia, round 2 : 12/49 hits, 11.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 3 armour, 5 artilleries, 38 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Ukraine to Bessarabia
            3 infantry moved from Urals to Samara
            2 aaGuns and 12 infantry moved from Samara to Russia
    
        Place Units - Russians
            3 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 battleships, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China
            2 bombers moved from Kwangtung to French Indo China
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
            1 submarine moved from 64 Sea Zone to 58 Sea Zone
            1 submarine moved from 64 Sea Zone to 65 Sea Zone
            1 marine moved from New Zealand to 65 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 2 transports moved from 65 Sea Zone to 87 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 87 Sea Zone to Brazil
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
    
        Combat - Japanese
            Battle in Brazil
            Battle in 50 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 50 Sea Zone
                Japanese win, taking Brazil from Americans with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in French Indo China
                Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 5/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
            2 bombers moved from French Indo China to Sumatra
            1 destroyer moved from 21 Sea Zone to 56 Sea Zone
            4 infantry moved from Kwangtung to 21 Sea Zone
            2 infantry moved from Fukien to 21 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 21 Sea Zone to 35 Sea Zone
            1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Tsinghai to Szechwan
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Honan
            1 artillery moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Shantung to 20 Sea Zone
            2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsu to Fukien
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from Japan to Caroline Islands
            1 tactical_bomber moved from New Zealand to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from New Zealand to Caroline Islands
            1 artillery and 9 infantry moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 38 Sea Zone to 132 Sea Zone
            2 submarines moved from 38 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            2 battleships and 2 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 destroyer moved from 55 Sea Zone to 65 Sea Zone
            1 destroyer moved from 55 Sea Zone to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 65 Sea Zone
            2 fighters moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 115 Sea Zone to 108 Sea Zone
            1 bomber moved from United Kingdom to 108 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 65 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 65 Sea Zone
                Americans win, taking 65 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 50 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 50 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 108 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win, taking 108 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Norway to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 122 Sea Zone
            1 artillery and 1 infantry moved from 122 Sea Zone to Scotland
            4 destroyers moved from 109 Sea Zone to 104 Sea Zone
            2 infantry moved from 104 Sea Zone to Eastern United States
            2 destroyers moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer and 1 submarine moved from 31 Sea Zone to 32 Sea Zone
            1 destroyer moved from 30 Sea Zone to 32 Sea Zone
            1 fighter moved from Line Islands to 32 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 32 Sea Zone
            1 aaGun, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
            1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 infantry, 2 marines, 5 submarines and 2 transports moved from 55 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 32 Sea Zone
            2 fighters moved from 50 Sea Zone to 32 Sea Zone
            1 aaGun, 1 artillery, 5 infantry, 2 marines and 1 mech_infantry moved from 32 Sea Zone to Wake Island
            1 bomber moved from 108 Sea Zone to Eastern United States
    
        Place Units - Americans
            2 destroyers and 1 transport placed in 104 Sea Zone
            1 battleship and 1 carrier placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Northern Sinkiang to Eastern Sinkiang
            15 infantry moved from Northern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Eastern Sinkiang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Kansu, round 2 : 0/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 15 infantry in Kansu, round 3 : 0/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 14 infantry in Kansu, round 4 : 2/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Eastern Sinkiang to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Eastern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 83 Sea Zone to 100 Sea Zone
                  British take 100 Sea Zone from Italians
            1 infantry moved from Trans-Jordan to 100 Sea Zone
            1 infantry moved from Trans-Jordan to 100 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 infantry moved from 101 Sea Zone to Cyprus
            3 submarines moved from 82 Sea Zone to 83 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iraq to Syria
            1 fighter and 1 tactical_bomber moved from Southern Persia to Syria
            1 artillery moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Baluchistan to Central India
            3 infantry moved from Eastern India to Burma
            1 infantry moved from Siam to Shan State
            1 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in Crete
            Battle in Cyprus
            Battle in French Indo China
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                British win, taking Crete from Italians, taking Cyprus from Italians, taking French Indo China from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Alexandria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns, 5 artilleries and 15 infantry moved from Yunnan to Shan State
            1 artillery and 3 infantry moved from Burma to Shan State
            EDIT: 2 infantry moved from Anglo-Egyptian Sudan to Egypt
            EDIT: 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
    
        Place Units - British
            2 destroyers placed in 73 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
            1 armour and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2,2,3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,1
            UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -5.17
    Americans regular : 2.67
    Italians regular : -0.33
    Japanese regular : -2.00
    Germans regular : -0.17
    British regular : 2.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to West Indies
            1 infantry moved from Southern France to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour moved from Morocco to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 89 Sea Zone
            1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
            1 armour moved from Eastern Poland to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Eastern Poland
    
        Combat - Italians
            Battle in West Indies
            Battle in French West Africa
    
        Non Combat Move - Italians
            2 carriers and 2 fighters moved from 94 Sea Zone to 97 Sea Zone
            2 artilleries and 3 infantry moved from Southern France to 95 Sea Zone
            2 artilleries, 1 battleship, 3 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
            3 infantry moved from Northern Italy to Yugoslavia
            3 artilleries moved from Southern Italy to Northern Italy
            2 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
            7 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            2 fighters placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 58 Sea Zone
            1 fighter moved from Queensland to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 58 Sea Zone
    
        Combat - ANZAC
            Battle in 58 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 58 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 58 Sea Zone
                ANZAC win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 58 Sea Zone to South Australia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 artillery and 6 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 artillery and 6 infantry
            EDIT: Turning off Edit Mode
            1 aaGun and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; 
            Germans buy 5 artilleries, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            1 fighter and 1 tactical_bomber moved from Germany to Leningrad
            2 infantry moved from Baltic States to Leningrad
            1 armour moved from Finland to Norway
                  Germans take Norway from Americans
            1 armour moved from Norway to Finland
            1 infantry moved from Finland to Karelia
            2 tactical_bombers moved from France to 118 Sea Zone
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 destroyer and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 118 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 118 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans lost in 118 Sea Zone
                    1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Leningrad
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 118 Sea Zone to Baltic States
            1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States
            2 armour, 6 artilleries, 14 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
            2 aaGuns, 4 artilleries and 20 infantry moved from Baltic States to Eastern Poland
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
            1 artillery and 1 infantry moved from 116 Sea Zone to Norway
            1 artillery and 1 mech_infantry moved from Finland to Vyborg
            1 armour and 1 infantry moved from Gibraltar to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 85 Sea Zone
            1 armour and 1 infantry moved from 85 Sea Zone to French West Africa
            3 fighters moved from Western Germany to Southern Italy
            1 infantry moved from Eastern Poland to Romania
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            1 destroyer placed in 116 Sea Zone
            2 submarines placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,3,2,1,6,3,2,1,3
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6
            Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 armour and 4 mech_infantrys moved from Archangel to Karelia
            1 infantry moved from Vologda to Leningrad
            1 infantry moved from Novgorod to Leningrad
            3 fighters and 3 tactical_bombers moved from Russia to Leningrad
            1 infantry moved from Southern Belarus to Northern Belarus
                  Russians take Northern Belarus from Italians
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Leningrad, round 2 : 5/8 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 4 armour and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour and 4 mech_infantrys in Karelia, round 2 : 2/8 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 3 tactical_bombers moved from Leningrad to Novgorod
            1 infantry moved from Western Ukraine to Ukraine
            2 aaGuns, 3 armour, 5 artilleries, 37 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
            3 armour and 3 mech_infantrys moved from Ukraine to Kursk
            3 infantry moved from Samara to Russia
            3 armour and 3 mech_infantrys moved from Russia to Novgorod
            2 aaGuns, 5 artilleries and 13 infantry moved from Russia to Yaroslavl
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Stalingrad
            2 armour and 1 mech_infantry placed in Urals
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 battleships and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            1 submarine moved from 35 Sea Zone to 50 Sea Zone
            1 submarine moved from 35 Sea Zone to 65 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
            1 artillery and 9 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 35 Sea Zone to 132 Sea Zone
            1 artillery and 9 infantry moved from 132 Sea Zone to Malaya
            2 bombers moved from Sumatra to Eastern India
            1 armour, 6 artilleries, 14 infantry and 1 mech_infantry moved from Szechwan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hopei to Szechwan
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
                Bombing raid in Eastern India rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Eastern India causes 11 damage total. 
            Battle in Malaya
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                    1 submarine owned by the Americans lost in 56 Sea Zone
                Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 50 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 50 Sea Zone
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 65 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 65 Sea Zone
                Japanese win, taking 65 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 65 Sea Zone to New Zealand
            1 destroyer moved from 35 Sea Zone to 31 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 132 Sea Zone
            1 submarine moved from 132 Sea Zone to 37 Sea Zone
            2 bombers moved from Eastern India to Kwangsi
            1 artillery, 1 fighter, 6 infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Japan
            3 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
            3 battleships, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 battleships and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 submarine moved from 7 Sea Zone to 37 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Hopei to Szechwan
            2 infantry moved from Anhwe to Hopei
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsi to Hopei
            3 infantry moved from Fukien to Kiangsi
            3 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            2 battleships placed in 6 Sea Zone
            2 infantry placed in Japan
            1 artillery and 2 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -0.50
    UK_Pacific AA : -0.33
    

    Savegame

Suggested Topics

  • 2
  • 31
  • 23
  • 30
  • 18
  • 8
  • 140
  • 31
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.4k

Users

39.9k

Topics

1.7m

Posts