TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 9 Movement Reset - AlliedFighters AlliedFighters collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 bomber moved from Kwangsi to 35 Sea Zone
1 infantry moved from Burma to Eastern India
Japanese take Eastern India from UK_Pacific
1 armour, 6 artilleries, 14 infantry and 1 mech_infantry moved from Burma to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 2 infantry moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
1 bomber moved from Kwangsi to Shansi
1 artillery and 13 infantry moved from Hopei to Honan
1 fighter moved from Japan to Shansi
4 infantry moved from Anhwe to Shansi
1 submarine moved from 37 Sea Zone to 21 Sea Zone
4 fighters and 4 tactical_bombers moved from Kwangsi to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Shansi
1 artillery and 5 infantry moved from French Indo China to 37 Sea Zone
2 artilleries, 7 battleships, 1 cruiser, 7 infantry and 5 transports moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
2 artilleries and 6 infantry moved from 132 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kwangtung to Kiangsi
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Malaya
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Honan
Japanese attack with 1 artillery and 13 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 13 infantry in Honan, round 2 : 4/14 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Honan
2 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shansi
Japanese attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Shansi, round 2 : 4/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shansi
4 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 armour, 8 artilleries, 2 fighters, 21 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 aaGuns, 7 artilleries and 20 infantry
British roll AA dice in Shan State : 0/4 hits, 0.67 expected hits
Japanese roll dice for 7 battleships and 1 cruiser in Shan State, round 2 : 8/8 hits, 5.17 expected hits
Japanese roll dice for 1 armour, 8 artilleries, 2 fighters, 21 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 10/35 hits, 10.67 expected hits
UK_Pacific roll dice for 3 aaGuns, 7 artilleries and 20 infantry in Shan State, round 2 : 11/27 hits, 9.00 expected hits
11 infantry owned by the Japanese lost in Shan State
3 aaGuns owned by the British and 15 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 8 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 3 : 8/24 hits, 8.83 expected hits
UK_Pacific roll dice for 7 artilleries and 5 infantry in Shan State, round 3 : 4/12 hits, 4.00 expected hits
4 infantry owned by the Japanese lost in Shan State
3 artilleries owned by the British and 5 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 8 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 4 : 8/20 hits, 7.83 expected hits
UK_Pacific roll dice for 4 artilleries in Shan State, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Shan State
4 artilleries owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 8 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 17 infantry
Casualties for British: 3 aaGuns, 7 artilleries and 20 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 carriers and 2 submarines moved from 42 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 submarines moved from 37 Sea Zone to 132 Sea Zone
1 bomber moved from 35 Sea Zone to Kwangsi
1 aaGun moved from Hopei to Honan
1 bomber, 3 fighters and 1 tactical_bomber moved from Shansi to Anhwe
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 28 Sea Zone to 11 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
4 fighters and 3 tactical_bombers moved from 21 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 93 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 2 transports moved from 93 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Scotland
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 destroyers and 1 fighter placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Japanese collect 68 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.67
Japanese regular : 3.50
British AA : -0.67
UK_Pacific regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 10 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to Brazil
2 battleships, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from Central United States to 104 Sea Zone
1 artillery, 2 battleships, 1 carrier, 4 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
Combat - Americans
Battle in New Zealand
Battle in Gibraltar
Battle in Morocco
Battle in Brazil
Battle in Iwo Jima
Battle in 19 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking New Zealand from Japanese, taking Gibraltar from Italians, taking Morocco from Italians, taking Brazil from Japanese, taking Iwo Jima from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Guam to 22 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 22 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 7 Sea Zone
1 submarine moved from 24 Sea Zone to 7 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 7 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 104 Sea Zone
Place Units - Americans
10 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2
Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Turning off Edit Mode
2 infantry moved from Inner Mongolia to Chahar
1 fighter and 11 infantry moved from Inner Mongolia to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tunisia to Algeria
British take Algeria from Italians
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 cruiser and 4 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Sardinia
2 destroyers moved from 83 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
2 artilleries and 2 infantry moved from French Equatorial Africa to French Central Africa
1 artillery and 1 infantry moved from South West Africa to Rhodesia
3 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Central India to Eastern India
1 transport moved from 104 Sea Zone to 93 Sea Zone
Combat - British
Battle in Sardinia
Battle in Eastern India
British attack with 3 armour, 3 artilleries, 11 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 armour, 3 artilleries, 11 infantry and 3 mech_infantrys in Eastern India, round 2 : 5/20 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Eastern India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern India
1 infantry owned by the Japanese lost in Eastern India
British win, taking Sardinia from Italians, taking Eastern India from Japanese with 3 armour, 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Greece
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Tobruk to Gibraltar
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
1 fighter moved from Leningrad to Ukraine
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Iraq
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5,5,2,1,1,1,1,6,2,5,3,1,6,6,6,1
British collect 33 PUs (6 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Nigeria: 3 artilleries and 3 infantry
EDIT: Adding units owned by British to Anglo-Egyptian Sudan: 3 artilleries and 3 infantry
EDIT: Removing units owned by British from French Central Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Nigeria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.33
Japanese regular : 1.00
British regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Scotland to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
Combat - Italians
Battle in Iceland
Non Combat Move - Italians
1 carrier moved from 112 Sea Zone to 126 Sea Zone
1 fighter moved from 112 Sea Zone to 126 Sea Zone
1 fighter moved from 112 Sea Zone to France
2 fighters moved from 112 Sea Zone to Western Germany
3 infantry moved from Southern France to France
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bulgaria
1 infantry moved from French West Africa to 85 Sea Zone
1 destroyer moved from 112 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Scotland to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Western Germany
Place Units - Italians
2 artilleries placed in Northern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,2,1,2,5,6,2,6,6,6,1,6,2,2
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 65 Sea Zone to 56 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Guam to Queensland
3 infantry moved from New South Wales to Queensland
Combat - ANZAC
ANZAC creates battle in territory 7 Sea Zone
Battle in New Guinea
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 94 Sea Zone to 106 Sea Zone
Combat - French
Battle in 106 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 106 Sea Zone
1 destroyer owned by the Italians lost in 106 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Bulgaria to Greece
2 tactical_bombers moved from Western Germany to Greece
1 tactical_bomber moved from France to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Greece, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Greece
Germans roll dice for 1 infantry and 3 tactical_bombers in Greece, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Greece
Germans win, taking Greece from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Greece to Bulgaria
3 artilleries and 7 infantry moved from Poland to Eastern Poland
18 armour and 17 mech_infantrys moved from Baltic States to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 armour, 2 artilleries and 2 infantry moved from Finland to Vyborg
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
2 fighters moved from Western Germany to Southern Italy
2 fighters moved from Scotland to France
1 fighter and 1 tactical_bomber moved from Scotland to Western Germany
1 submarine moved from 126 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 122 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,6,6,3,5,6,1,6,3,2,6,2,1,3
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Leningrad
3 fighters and 3 tactical_bombers moved from Smolensk to Leningrad
1 infantry moved from Novgorod to Leningrad
1 infantry moved from Southern Belarus to Smolensk
10 infantry moved from Bryansk to Smolensk
2 artilleries and 5 infantry moved from Smolensk to Novgorod
1 artillery moved from Russia to Smolensk
2 infantry moved from Vologda to Archangel
3 armour and 3 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Western Ukraine to Kursk
1 mech_infantry moved from Russia to Kursk
3 artilleries moved from Stalingrad to Rostov
Combat - Russians
Battle in Archangel
Russians attack with 3 armour, 2 infantry and 3 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Archangel, round 2 : 5/8 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Leningrad
Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Leningrad, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Leningrad to Novgorod
2 aaGuns, 5 artilleries and 26 infantry moved from Ukraine to Kursk
2 armour and 2 mech_infantrys moved from Russia to Novgorod
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
3 artilleries placed in Stalingrad
1 artillery placed in Urals
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 3.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 factory_minor, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 artillery and 12 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Honan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from Anhwe to Chahar
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
1 submarine moved from 132 Sea Zone to 56 Sea Zone
1 submarine moved from 11 Sea Zone to 1 Sea Zone
1 marine moved from Scotland to Eire
Japanese take Eire from Neutral_Allies
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 3/9 hits, 3.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Chahar to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 aaGun moved from Honan to Tsinghai
1 bomber moved from Chahar to Japan
1 bomber moved from Chahar to Anhwe
3 fighters and 2 tactical_bombers moved from Kwangsi to Japan
1 artillery and 4 infantry moved from Japan to Kyushu
6 battleships and 2 submarines moved from 132 Sea Zone to 20 Sea Zone
2 artilleries moved from Shan State to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 132 Sea Zone to 56 Sea Zone
1 battleship moved from 132 Sea Zone to 56 Sea Zone
1 cruiser moved from 132 Sea Zone to 56 Sea Zone
1 carrier moved from 132 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Dutch New Guinea
2 artilleries and 2 infantry moved from 56 Sea Zone to Dutch New Guinea
3 transports moved from 132 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Fukien
3 infantry moved from Shantung to Kiangsu
1 submarine moved from 132 Sea Zone to 56 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 artillery and 1 infantry moved from Scotland to 112 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
Place Units - Japanese
1 carrier placed in 20 Sea Zone
2 tactical_bombers placed in Japan
1 factory_minor placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
2 armour and 1 infantry placed in Shantung
2 infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,5,6,4,2,4,5,2,1,6,1,3,4,1,6,4,1,6,5,4,2,6,3,6,1,4,1,4,4,6,6,6
Japanese collect 53 PUs (9 lost to blockades); end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : -2.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 destroyer, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to 107 Sea Zone
1 artillery, 4 battleships, 2 carriers, 7 destroyers, 5 infantry and 3 transports moved from 93 Sea Zone to 106 Sea Zone
1 artillery, 4 battleships, 2 carriers, 7 destroyers, 5 infantry and 3 transports moved from 106 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Eire
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 submarine moved from 7 Sea Zone to 19 Sea Zone
Americans take 7 Sea Zone from Japanese
5 fighters and 2 tactical_bombers moved from 7 Sea Zone to 19 Sea Zone
2 destroyers moved from 11 Sea Zone to 1 Sea Zone
8 destroyers moved from 11 Sea Zone to 32 Sea Zone
1 destroyer moved from 34 Sea Zone to 24 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in French West Africa
Battle in 19 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking French West Africa from Italians with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 4 battleships, 2 carriers, 7 destroyers and 3 transports
Italians defend with 1 submarine
Americans roll dice for 4 battleships, 2 carriers, 7 destroyers and 3 transports in 112 Sea Zone, round 2 : 5/11 hits, 5.00 expected hits
Italians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 112 Sea Zone
Americans win, taking 112 Sea Zone from Neutral with 4 battleships, 2 carriers, 7 destroyers and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 1 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 1 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 1 Sea Zone
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Eire
Americans attack with 1 artillery and 5 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 5 infantry in Eire, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Eire
Americans win, taking Eire from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 107 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Iwo Jima to 7 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 7 Sea Zone to 24 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 24 Sea Zone to Wake Island
5 fighters and 2 tactical_bombers moved from 19 Sea Zone to 24 Sea Zone
1 bomber moved from 107 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 armour and 1 mech_infantry placed in Central United States
1 artillery and 1 infantry placed in Eastern United States
1 battleship, 1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese roll AA dice in Tsinghai : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
12 infantry moved from Kansu to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 72 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from French Central Africa to Gold Coast
British take Gold Coast from Italians
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
3 artilleries and 3 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Iraq to Southern Persia
1 artillery and 2 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Eastern India to Burma
3 fighters and 2 tactical_bombers moved from Central India to Burma
1 fighter moved from Ukraine to Southern Persia
1 infantry moved from Sardinia to 97 Sea Zone
1 cruiser, 6 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
4 submarines moved from 99 Sea Zone to 95 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 100 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport; Italians defend with 1 infantry
1 transport owned by the Germans and 1 infantry owned by the Italians lost in 72 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 transport
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Greece
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Scotland from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from Greece to 99 Sea Zone
1 tactical_bomber moved from Greece to 99 Sea Zone
1 transport moved from 93 Sea Zone to 84 Sea Zone
EDIT: 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from United Kingdom to Scotland
3 fighters and 2 tactical_bombers moved from Burma to Eastern India
1 bomber moved from 72 Sea Zone to Anglo-Egyptian Sudan
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Southern Persia
2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,4
British collect 41 PUs (1 lost to blockades); end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.50
Italians regular : -0.17
Japanese regular : 0.50
Japanese AA : 0.83
Germans regular : 0.33
British regular : 1.33
@mikawagunichi I believe wake is safe, but I don’t remember the carrier rule. so if you can build carriers for more planes I have the blockers. Where are the rules posted on the forums?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Bid Purchase - Germans
Germans buy 2 submarines; 0 PU unused
Bid Placement - Germans
1 submarine placed in 111 Sea Zone
1 submarine placed in 106 Sea Zone
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
2 submarines moved from 111 Sea Zone to 113 Sea Zone
2 submarines moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
1 tactical_bomber moved from Germany to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
@Daaras Why is there a G1 save here?
@Daaras Scotland only
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Bid Purchase - Germans
Germans buy 2 submarines; 0 PU unused
Bid Placement - Germans
1 submarine placed in 111 Sea Zone
1 submarine placed in 106 Sea Zone
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
2 submarines moved from 111 Sea Zone to 113 Sea Zone
2 submarines moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
1 tactical_bomber moved from Germany to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
Battle in France
Germans attack with 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys in France, round 2 : 6/17 hits, 6.00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 1 artillery, 1 infantry and 5 mech_infantrys in France, round 3 : 3/13 hits, 5.33 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in France
1 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour and 5 mech_infantrys in France, round 4 : 5/11 hits, 4.67 expected hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 0/3 hits, 1.67 expected hits
1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Germans: 1 artillery and 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 113 Sea Zone
Germans attack with 3 fighters, 4 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 4 submarines in 113 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
2 submarines owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
British roll dice for 1 battleship in 114 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 114 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 9/13 hits, 4.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 battleship moved from 116 Sea Zone to 115 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
2 bombers moved from 114 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
2 infantry moved from Romania to Slovakia Hungary
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 40 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : -1.33
Neutral_Allies regular : -1.67
Germans regular : 2.67
British regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Buryatia to Amur
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Archangel to Leningrad
2 infantry moved from Karelia to Archangel
3 infantry moved from Vyborg to Leningrad
3 infantry moved from Baltic States to Leningrad
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Russia to Kursk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
1 submarine placed in 5 Sea Zone
1 bomber placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 3 infantry moved from Fukien to Kiangsi
1 mech_infantry moved from Southern Manchuria to Shansi
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/8 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Shansi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 infantry moved from Iwo Jima to 7 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 23 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
1 infantry moved from Formosa to 21 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 destroyer moved from 34 Sea Zone to 7 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Jehol to Fukien
1 artillery and 3 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
1 cruiser moved from 21 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 transports placed in 7 Sea Zone
1 factory_minor and 1 infantry placed in Japan
Japanese undo move 2.
1 infantry placed in Japan
1 factory_minor placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 27 Sea Zone to 66 Sea Zone
1 battleship moved from 11 Sea Zone to 91 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 artillery moved from 28 Sea Zone to Hawaiian Islands
1 marine moved from Western United States to 11 Sea Zone
1 cruiser and 1 marine moved from 11 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Southeast Mexico
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 destroyer moved from 27 Sea Zone to 28 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 28 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Davao to Wake Island
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
Place Units - Americans
1 marine placed in Central United States
3 carriers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Hopei to Szechwan
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
1 cruiser moved from 100 Sea Zone to 78 Sea Zone
1 cruiser moved from 40 Sea Zone to 78 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Ethiopia
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 113 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 98 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in 98 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 98 Sea Zone
British roll dice for 1 fighter in 98 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 98 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 98 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 98 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 cruiser and 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 carrier moved from 100 Sea Zone to 83 Sea Zone
1 fighter moved from 98 Sea Zone to 83 Sea Zone
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 fighter moved from 83 Sea Zone to Egypt
1 fighter moved from Eastern India to 83 Sea Zone
1 battleship moved from 132 Sea Zone to 42 Sea Zone
1 infantry moved from Western India to Baluchistan
2 infantry moved from Eastern India to 40 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 bomber and 3 fighters moved from 113 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 transport placed in 73 Sea Zone
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 carrier placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 1.00
Japanese regular : 0.00
Germans regular : -0.33
British regular : -0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 marine; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 submarine moved from 97 Sea Zone to 100 Sea Zone
2 fighters moved from Southern Italy to 100 Sea Zone
1 bomber moved from Northern Italy to 100 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 armour and 1 infantry moved from Albania to Greece
1 artillery moved from Libya to Tobruk
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Greece
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 3 : 1/4 hits, 1.50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from 100 Sea Zone to Tobruk
1 bomber moved from 100 Sea Zone to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
Place Units - Italians
1 marine placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
Neutral_Allies regular : 0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 artillery and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 1 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 122 Sea Zone
1 submarine moved from 122 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to 113 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
6 armour and 5 mech_infantrys moved from France to Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 bombers, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
1 carrier and 2 destroyers placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 artilleries and 7 infantry placed in Germany
1 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : -1.50
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
2 aaGuns, 1 bomber and 12 infantry moved from Siberia to Amur
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from Archangel to Karelia
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
2 aaGuns, 1 artillery and 16 infantry moved from Leningrad to Northern Belarus
Place Units - Russians
3 infantry placed in Leningrad
3 infantry placed in Ukraine
2 infantry placed in Stalingrad
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :