Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 84 PUs; 6 SuicideAttackTokens;
Japanese buy 5 artilleries, 1 cruiser, 1 destroyer, 7 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Baluchistan
2 bombers and 7 tactical_bombers moved from Eastern India to Baluchistan
7 fighters moved from Eastern India to Baluchistan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
2 fighters moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
3 artilleries and 16 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 armour moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
2 submarines moved from 35 Sea Zone to 64 Sea Zone
Japanese take 55 Sea Zone from Americans
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Baluchistan
Japanese attack with 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers in Baluchistan, round 2 : 13/17 hits, 9.67 expected hits
UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Baluchistan, round 2 : 1/3 hits, 1.33 expected hits
1 armour owned by the Japanese lost in Baluchistan
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Baluchistan
Japanese win with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour
Casualties for British: 1 armour and 2 mech_infantrys
Battle in 64 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 64 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 64 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 64 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 64 Sea Zone
Japanese win, taking 64 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 submarines moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 aaGun moved from Shantung to Jehol
2 fighters moved from Hunan to Kiangsu
2 fighters moved from Burma to French Indo China
1 fighter moved from Burma to Malaya
1 fighter moved from Eastern India to Malaya
1 aaGun, 11 artilleries and 27 infantry moved from Eastern India to Burma
2 bombers, 7 fighters and 7 tactical_bombers moved from Baluchistan to Burma
1 fighter moved from Malaya to 132 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 aaGuns and 21 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Wake Island to 32 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 25 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 3 fighters, 4 infantry, 3 tactical_bombers and 2 transports moved from 32 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 8 destroyers and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 5 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 destroyer moved from 7 Sea Zone to 34 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 49 Sea Zone
1 destroyer moved from 132 Sea Zone to 37 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
Place Units - Japanese
1 transport placed in 132 Sea Zone
2 artilleries placed in Malaya
1 transport placed in 37 Sea Zone
2 artilleries placed in French Indo China
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 2.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 3 carriers, 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 47 Sea Zone to 50 Sea Zone
1 submarine moved from 31 Sea Zone to 49 Sea Zone
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
6 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 32 Sea Zone
3 fighters moved from 27 Sea Zone to 33 Sea Zone
3 fighters moved from 27 Sea Zone to 49 Sea Zone
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 fighter moved from 27 Sea Zone to 49 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 2 transports moved from 53 Sea Zone to 29 Sea Zone
1 destroyer moved from 87 Sea Zone to 89 Sea Zone
4 armour, 1 artillery and 3 mech_infantrys moved from Eastern United States to 104 Sea Zone
9 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
4 armour, 1 artillery, 9 infantry, 4 mech_infantrys and 9 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 11 infantry moved from Northern Spain to Southern France
1 artillery and 2 infantry moved from Southern Spain to Northern Spain
5 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
5 transports moved from 27 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 32 Sea Zone
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 49 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 33 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from 93 Sea Zone to Southern Spain
3 battleships, 3 carriers, 3 fighters and 2 tactical_bombers moved from 117 Sea Zone to 116 Sea Zone
2 fighters and 2 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
4 fighters moved from 33 Sea Zone to 27 Sea Zone
4 fighters moved from 49 Sea Zone to 27 Sea Zone
6 fighters and 1 tactical_bomber moved from 50 Sea Zone to Queensland
1 aaGun, 1 bomber, 2 fighters and 1 tactical_bomber moved from France to Southern France
Place Units - Americans
1 battleship, 3 carriers, 3 destroyers and 3 submarines placed in 11 Sea Zone
1 artillery and 2 infantry placed in Southern Spain
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Shansi
1 fighter moved from Szechwan to Shansi
1 infantry moved from Chahar to Shansi
2 artilleries and 19 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 19 infantry in Hunan, round 2 : 4/21 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
2 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 4 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Central India to Western India
UK_Pacific take Western India from Japanese
1 armour moved from Western India to Central India
1 infantry moved from Central India to Eastern India
UK_Pacific take Eastern India from Japanese
2 armour and 1 mech_infantry moved from Southern Persia to Central India
1 artillery and 2 infantry moved from Iraq to Southern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 fighter moved from France to Southern France
Combat - British
Non Combat Move - British
2 aaGuns and 14 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
2 armour and 1 mech_infantry placed in Southern Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 artillery placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Northern Spain: 1 infantry
EDIT: Adding units owned by British to Southern France: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 bomber
EDIT: Adding units owned by British to Central India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.67
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Germany to France
Combat - Italians
Battle in France
Italians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 4 infantry
Italians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in France, round 2 : 3/7 hits, 3.00 expected hits
French roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in France
3 infantry owned by the French lost in France
Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in France, round 3 : 3/6 hits, 2.67 expected hits
French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in France
1 infantry owned by the French lost in France
Italians destroys 17PUs while taking French capital
Italians win, taking France from French with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for French: 4 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from France to Western Germany
3 aaGuns, 1 artillery and 33 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,4,2,2
Italians collect 6 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Western Australia from Japanese to ANZAC
EDIT: Turning off Edit Mode
3 artilleries and 7 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,5,6,6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,4,5,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 fighter moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_major and 1 infantry
French roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French converts factory_major into different units
French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to Southern France
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Sweden
1 infantry moved from Finland to Norway
Germans take Norway from Americans
3 fighters and 3 tactical_bombers moved from Western Germany to Sweden
1 fighter moved from Germany to Sweden
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
27 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Sweden
Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Sweden, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Sweden, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sweden
Germans win, taking Sweden from Americans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Sweden to Western Germany
1 mech_infantry moved from Denmark to Western Germany
1 aaGun moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
2 artilleries and 4 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Western Germany
10 infantry placed in Slovakia Hungary
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Archangel to Leningrad
Russians take Leningrad from Germans
1 tactical_bomber moved from Ukraine to Russia
1 artillery, 9 infantry and 1 mech_infantry moved from Ukraine to Kursk
1 infantry moved from Southern Manchuria to Korea
Russians take Korea from Japanese
3 artilleries and 16 infantry moved from Southern Manchuria to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 infantry moved from Sakha to Buryatia
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Southern Manchuria to Northern Manchuria
5 artilleries and 10 infantry moved from Novgorod to Leningrad
1 artillery moved from Vologda to Leningrad
1 infantry moved from Novgorod to Leningrad
2 armour and 2 mech_infantrys moved from Vologda to Novgorod
1 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 armour placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Russians collect 38 PUs (3 lost to blockades); end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :