Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 7 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Sardinia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
3 artilleries and 8 infantry moved from Sicily to 97 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 8 infantry, 2 tactical_bombers and 6 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to 98 Sea Zone
2 fighters moved from Tobruk to Iraq
1 armour, 1 artillery, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Greece
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Albania
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
2 battleships and 1 destroyer moved from 107 Sea Zone to 93 Sea Zone
5 fighters moved from Queensland to New South Wales
1 artillery, 3 infantry and 3 marines moved from Midway to 26 Sea Zone
1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 marines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 artillery, 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in Greece
Battle in Cyprus
Battle in Marshall Islands
Battle in Albania
Battle in Wake Island
Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 2 battleships and 3 cruisers in Wake Island, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Wake Island
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Greece from Italians, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking Albania from Italians, taking Wake Island from Japanese with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 4 infantry moved from Morocco to 93 Sea Zone
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Wake Island to 32 Sea Zone
Place Units - Americans
3 transports placed in 11 Sea Zone
3 artilleries and 3 infantry placed in Western United States
3 transports placed in 104 Sea Zone
2 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 2 infantry moved from Chahar to Shansi
1 fighter and 2 infantry moved from Tsinghai to Honan
2 artilleries and 6 infantry moved from Tsinghai to Hopei
1 artillery and 10 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 artilleries and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 16 infantry in Hopei, round 2 : 5/19 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Inner Mongolia
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 infantry moved from Northern Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Shansi
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from Southern Persia to Baluchistan
3 armour and 3 mech_infantrys moved from Northwest Persia to Baluchistan
2 infantry moved from Northwest Persia to Southern Caucasus
6 fighters moved from Stalingrad to Southern Caucasus
1 bomber moved from Russia to Southern Caucasus
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 fighter moved from 99 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
4 infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Tobruk to Alexandria
2 destroyers moved from 73 Sea Zone to 76 Sea Zone
2 artilleries and 12 infantry moved from Sicily to 97 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 7 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 12 infantry moved from 99 Sea Zone to Yugoslavia
Combat - British
Battle in Yugoslavia
Battle in Southern Caucasus
British attack with 1 bomber, 6 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 6 fighters and 2 infantry in Southern Caucasus, round 2 : 4/9 hits, 3.83 expected hits
Germans roll dice for 2 infantry in Southern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern Caucasus
2 infantry owned by the Germans lost in Southern Caucasus
British win, taking Yugoslavia from Italians, taking Southern Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 armour, 4 artilleries and 10 infantry moved from Burma to Eastern India
1 bomber and 6 fighters moved from Southern Caucasus to Iraq
EDIT: 1 bomber moved from Russia to Iraq
EDIT: 1 armour moved from Greece to Albania
EDIT: 1 artillery moved from Albania to Greece
EDIT: 1 mech_infantry moved from Egypt to Tobruk
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 fighter and 2 infantry placed in United Kingdom
British undo move 4.
British undo move 3.
1 artillery, 1 fighter and 1 infantry placed in Iraq
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 2 infantry
EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
EDIT: Removing units owned by British from Southern Persia: 1 artillery
EDIT: Adding units owned by British to Southern Persia: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 7 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.17
Japanese regular : 0.67
Germans regular : 0.33
British regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 113 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,6,3,4,2,5,3,5,5,2,1,1,3,2,1,6,6,4,5,6,1,4,5,3
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery, 4 fighters, 11 infantry and 2 tactical_bombers moved from Queensland to New South Wales
Place Units - ANZAC
2 aaGuns and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,5,6,2,3,1,1,6,6,1,5,4,5,1,5,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from Stalingrad: 1 fighter
EDIT: Adding units owned by French to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 5 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Stalingrad to Rostov
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Non Combat Move - Germans
4 artilleries and 4 infantry moved from Germany to Austria
1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to Austria
2 fighters and 2 tactical_bombers moved from Western Germany to Austria
2 fighters moved from Leningrad to Western Germany
1 fighter moved from Novgorod to Austria
1 fighter moved from Austria to Western Germany
3 fighters and 3 tactical_bombers moved from Ukraine to Southern Italy
6 armour and 2 mech_infantrys moved from Rostov to Bessarabia
3 mech_infantrys moved from Ukraine to Bessarabia
3 fighters and 6 tactical_bombers moved from Rostov to Ukraine
1 bomber moved from Leningrad to Western Germany
12 armour and 16 mech_infantrys moved from Novgorod to Eastern Poland
2 artilleries and 9 infantry moved from Leningrad to Northern Belarus
2 aaGuns, 19 artilleries and 27 infantry moved from Novgorod to Northern Belarus
1 cruiser and 4 transports moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Bulgaria to Romania
Place Units - Germans
3 infantry placed in Leningrad
3 infantry placed in Ukraine
5 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
6 artilleries and 22 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
2 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Yaroslavl
2 infantry moved from Russia to Yaroslavl
1 armour and 1 mech_infantry moved from Urals to Stalingrad
4 armour and 4 mech_infantrys moved from Samara to Vologda
Russians take Vologda from Germans
2 armour and 2 mech_infantrys moved from Russia to Stalingrad
Combat - Russians
Battle in Yaroslavl
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Yaroslavl, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Southern Manchuria to Northern Manchuria
2 aaGuns, 3 artilleries and 14 infantry moved from Northern Manchuria to Buryatia
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
Russians collect 24 PUs (1 lost to blockades); end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Kursk
Russians take Kursk from Italians
6 artilleries and 22 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Germans
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
4 armour and 4 mech_infantrys moved from Samara to Vologda
Russians take Vologda from Germans
1 armour and 2 mech_infantrys moved from Russia to Vologda
15 artilleries and 62 infantry moved from Russia to Yaroslavl
1 armour and 1 mech_infantry moved from Urals to Stalingrad
Combat - Russians
Battle in Yaroslavl
Russians attack with 15 artilleries and 62 infantry
Germans defend with 1 infantry
Russians roll dice for 15 artilleries and 62 infantry in Yaroslavl, round 2 : 14/77 hits, 17.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 15 artilleries and 62 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
4 aaGuns moved from Russia to Yaroslavl
1 artillery and 3 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Southern Manchuria to Northern Manchuria
Place Units - Russians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3
Russians collect 25 PUs (1 lost to blockades); end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -3.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Solomon Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
5 artilleries and 15 infantry moved from Yunnan to Burma
2 bombers moved from Malaya to Eastern India
1 infantry moved from Sakha to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Southern Manchuria
Japanese take Southern Manchuria from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Kweichow
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Eastern India causes 11 damage total.
Battle in New Zealand
Non Combat Move - Japanese
2 bombers moved from Eastern India to Malaya
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Burma
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 submarine moved from 41 Sea Zone to 40 Sea Zone
1 aaGun moved from Yunnan to Burma
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 carrier moved from 132 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 56 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 37 Sea Zone
8 infantry moved from 37 Sea Zone to French Indo China
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 37 Sea Zone
3 infantry moved from Kwangtung to Kiangsi
1 aaGun and 4 infantry moved from Kiangsu to Kiangsi
1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 tactical_bomber moved from Kwangtung to Caroline Islands
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
2 artilleries and 1 infantry placed in Malaya
3 artilleries placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Venezuela
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
5 transports moved from 93 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Portugal
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to Southern Spain
2 infantry moved from Cyprus to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern Turkey
2 infantry moved from Greece to Western Turkey
1 armour, 1 artillery and 4 infantry moved from Albania to 99 Sea Zone
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern Turkey
1 bomber and 2 fighters moved from Iraq to Eastern Turkey
1 bomber moved from Eastern Turkey to Western Turkey
1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 5 transports moved from 98 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from 101 Sea Zone to Western Turkey
1 marine moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Wake Island to 32 Sea Zone
1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 infantry, 3 marines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Venezuela
Americans attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 2 : 1/4 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery and 2 infantry in Venezuela, round 3 : 0/3 hits, 0.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Venezuela, round 4 : 1/3 hits, 0.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern Spain
Americans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Southern Spain, round 2 : 3/9 hits, 2.67 expected hits
Neutral_True roll dice for 6 infantry in Southern Spain, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Southern Spain
3 infantry owned by the Neutral_True lost in Southern Spain
Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Southern Spain, round 3 : 2/7 hits, 2.33 expected hits
Neutral_True roll dice for 3 infantry in Southern Spain, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Southern Spain
2 infantry owned by the Neutral_True lost in Southern Spain
Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Southern Spain, round 4 : 2/6 hits, 2.17 expected hits
Neutral_True roll dice for 1 infantry in Southern Spain, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Southern Spain
Americans win, taking Southern Spain from Neutral_True with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in Portugal, round 2 : 2/4 hits, 2.50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Eastern Turkey
Americans attack with 1 artillery, 2 fighters and 3 infantry
Neutral_True defend with 3 infantry
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Turkey, round 2 : 3/6 hits, 2.00 expected hits
Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Eastern Turkey
3 infantry owned by the Neutral_True lost in Eastern Turkey
Americans win, taking Eastern Turkey from Neutral_True with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 3 infantry
Battle in Western Turkey
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
Americans roll dice for 1 battleship and 1 cruiser in Western Turkey, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Western Turkey, round 2 : 8/16 hits, 5.83 expected hits
Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Americans lost in Western Turkey
8 infantry owned by the Neutral_True lost in Western Turkey
Americans win, taking Western Turkey from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Western Turkey to 101 Sea Zone
1 bomber moved from Western Turkey to Iraq
2 fighters moved from Eastern Turkey to Iraq
4 artilleries, 4 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 9 infantry placed in Central United States
1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Shansi to Anhwe
1 fighter moved from Inner Mongolia to Anhwe
1 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Kansu to Tsinghai
3 artilleries and 20 infantry moved from Hopei to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 artilleries and 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 20 infantry in Szechwan, round 2 : 5/23 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Shansi to Honan
1 fighter moved from Anhwe to Tsinghai
EDIT: 1 infantry moved from Anhwe to Honan
Place Units - Chinese
5 infantry placed in Honan
Turning on Edit Mode
EDIT: Changing ownership of Anhwe from Chinese to Japanese
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 12 infantry moved from Yugoslavia to 99 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 7 transports moved from 99 Sea Zone to 102 Sea Zone
5 armour and 4 mech_infantrys moved from Baluchistan to Eastern India
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
2 destroyers moved from 76 Sea Zone to 74 Sea Zone
2 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers moved from 102 Sea Zone to Ukraine
4 fighters moved from Iraq to Ukraine
1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers moved from Iraq to Saudi Arabia
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
4 infantry moved from Libya to Tobruk
Combat - British
Battle in Saudi Arabia
British attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 6/9 hits, 4.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Mozambique
British attack with 1 artillery and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits, 0.83 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Mozambique
British roll dice for 1 artillery and 2 infantry in Mozambique, round 3 : 1/3 hits, 0.83 expected hits
Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Ukraine
British attack with 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 6 tactical_bombers
British roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers in Ukraine, round 2 : 6/22 hits, 7.33 expected hits
Germans roll dice for 3 fighters, 3 infantry and 6 tactical_bombers in Ukraine, round 2 : 5/12 hits, 6.00 expected hits
5 infantry owned by the British lost in Ukraine
3 infantry owned by the Germans and 5 tactical_bombers owned by the Germans lost in Ukraine
British roll dice for 2 artilleries, 6 fighters, 7 infantry and 2 tactical_bombers in Ukraine, round 3 : 3/17 hits, 6.50 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 2.50 expected hits
3 infantry owned by the British lost in Ukraine
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine
British roll dice for 2 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Ukraine, round 4 : 3/14 hits, 6.00 expected hits
Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Ukraine
1 fighter owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 2 artilleries, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 72
Casualties for British: 9 infantry
Casualties for Germans: 3 fighters, 3 infantry and 6 tactical_bombers
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Ukraine to 102 Sea Zone
4 fighters moved from Ukraine to Western Turkey
1 infantry moved from Southern Caucasus to Eastern Turkey
1 infantry moved from Northwest Persia to Southern Persia
5 artilleries and 8 infantry moved from Northwest Persia to Eastern Turkey
1 bomber, 4 fighters and 2 tactical_bombers moved from Saudi Arabia to Eastern India
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Southern Persia
1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 1.67
Japanese regular : -0.67
Germans regular : -0.17
Neutral_True regular : -0.67
British regular : -5.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
1 infantry moved from Southern Italy to Sicily
Combat - Italians
Battle in Sicily
Italians attack with 1 infantry
Americans defend with 1 aaGun
1 aaGun owned by the Americans lost in Sicily
Italians win, taking Sicily from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Non Combat Move - Italians
1 infantry moved from Southern France to Northern Spain
Italians take Northern Spain from Neutral_True
1 armour moved from Southern Italy to Switzerland
Italians take Switzerland from Neutral_True
6 artilleries and 6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 aaGun and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
1 fighter moved from Iraq to Eastern India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
Combat Move - Germans
1 armour moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
9 artilleries and 5 infantry moved from Rostov to Ukraine
6 armour and 5 mech_infantrys moved from Bessarabia to Ukraine
1 infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 6 armour, 9 artilleries, 5 infantry and 6 mech_infantrys
British defend with 2 artilleries and 3 infantry; Russians defend with 1 airfield and 1 factory_minor
Germans roll dice for 6 armour, 9 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 2 : 9/26 hits, 9.67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Germans lost in Ukraine
2 artilleries owned by the British and 3 infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour, 9 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - Germans
1 infantry moved from Leningrad to Archangel
1 infantry moved from Northern Belarus to Southern Belarus
2 aaGuns, 21 artilleries and 37 infantry moved from Northern Belarus to Leningrad
2 fighters and 2 tactical_bombers moved from Austria to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 artilleries and 5 infantry moved from France to Southern France
5 armour and 5 mech_infantrys moved from Western Germany to Southern France
1 infantry moved from Romania to Bulgaria
1 aaGun, 2 artilleries and 2 infantry moved from Austria to Slovakia Hungary
1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from Leningrad to 118 Sea Zone
1 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from 117 Sea Zone to Sweden
Germans take Sweden from Neutral_True
3 artilleries and 4 infantry moved from Austria to Slovakia Hungary
3 fighters moved from Western Germany to France
1 artillery moved from Austria to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
Place Units - Germans
1 armour and 2 mech_infantrys placed in France
3 armour and 7 infantry placed in Germany
3 infantry placed in Leningrad
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,2,4,5,5,6,6,4,4,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2.33
Germans regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 artillery and 2 infantry moved from Buryatia to Amur
1 infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
2 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria
1 armour moved from Vologda to Novgorod
Russians take Novgorod from Italians
1 armour moved from Novgorod to Smolensk
Russians take Smolensk from Germans
1 armour moved from Kursk to Tambov
Russians take Tambov from Germans
1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
Russians take Northern Caucasus from Italians
6 artilleries and 22 infantry moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 armour moved from Tambov to Rostov
15 artilleries and 62 infantry moved from Yaroslavl to Smolensk
4 armour and 6 mech_infantrys moved from Vologda to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Southern Caucasus
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Smolensk
Combat - Russians
Battle in Southern Manchuria
Russians attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 14 infantry in Southern Manchuria, round 2 : 2/16 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Caucasus
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia
4 aaGuns moved from Yaroslavl to Smolensk
Place Units - Russians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Russians to Stalingrad: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,4
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.50
Russians regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
Combat Move - Japanese
1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
3 infantry moved from Kiangsu to Shantung
3 fighters moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery, 4 battleships, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in Midway
Battle in Marshall Islands
Battle in Wake Island
Battle in Shantung
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking Shantung from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone
1 artillery and 1 infantry moved from 68 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
1 destroyer moved from 65 Sea Zone to 52 Sea Zone
3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 132 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
3 fighters moved from Shantung to French Indo China
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from Japan to French Indo China
3 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China
2 bombers moved from Malaya to Burma
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from 39 Sea Zone to Burma
1 infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kiangsi
5 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 airfield placed in Burma
2 tactical_bombers placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.00
3d6<=1: 6, 6, 3; Hits: 0
2d6<=3: 2, 6; Hits: 1
1d6<=2: 6; Hits: 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
Combat Move - Japanese
1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
3 infantry moved from Kiangsu to Shantung
3 fighters moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery, 4 battleships, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in Midway
Battle in Marshall Islands
Battle in Wake Island
Battle in Shantung
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking Shantung from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone
1 artillery and 1 infantry moved from 68 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
1 destroyer moved from 65 Sea Zone to 52 Sea Zone
3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 132 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
3 fighters moved from Shantung to French Indo China
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from Japan to French Indo China
3 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China
2 bombers moved from Malaya to Burma
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 82 Sea Zone to 40 Sea Zone
2 fighters moved from 39 Sea Zone to Burma
1 infantry moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kiangsi
5 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 airfield placed in Burma
2 tactical_bombers placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Burma: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
2 artilleries moved from Southern France to Northern Spain
1 armour moved from Switzerland to Northern Spain
2 fighters moved from Southern Italy to Northern Spain
Combat - Italians
Battle in Northern Spain
Italians attack with 1 armour, 2 artilleries and 2 fighters
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 fighters in Northern Spain, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Spain, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Northern Spain
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Spain
Italians win, taking Northern Spain from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Spain to France
1 infantry moved from Sicily to Southern Italy
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
6 artilleries moved from Northern Italy to Southern France
4 infantry moved from Switzerland to Southern France
Place Units - Italians
1 submarine placed in 113 Sea Zone
1 infantry placed in Southern Italy
2 artilleries placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,2,4,3,4,4,4,6,6,2,1,3,2,5,3,4,4
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 107 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 27 Sea Zone to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
Combat - ANZAC
Battle in New Zealand
Battle in 52 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 52 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 52 Sea Zone
1 destroyer owned by the Japanese lost in 52 Sea Zone
ANZAC win, taking New Zealand from Japanese with 1 cruiser remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 aaGuns, 1 artillery, 5 fighters, 15 infantry and 2 tactical_bombers moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern India to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Ukraine
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from Southern Italy to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Holland Belgium
3 fighters moved from Southern Italy to Ukraine
3 fighters moved from France to Southern Italy
3 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to 117 Sea Zone
1 infantry moved from Germany to 117 Sea Zone
5 infantry moved from Germany to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 cruiser, 6 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
8 infantry moved from 118 Sea Zone to Leningrad
7 infantry moved from Sweden to Finland
2 infantry moved from Western Germany to France
3 artilleries and 5 infantry moved from Southern France to France
1 armour and 2 mech_infantrys moved from France to Western Germany
5 armour and 5 mech_infantrys moved from Southern France to France
5 armour and 5 mech_infantrys moved from France to Western Germany
1 aaGun, 6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Germans
8 infantry placed in Germany
3 tactical_bombers placed in Western Germany
2 artilleries and 1 infantry placed in Leningrad
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British AA : -0.17