TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
3 artilleries and 5 infantry moved from Morocco to Algeria
1 carrier, 2 destroyers and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southeast Mexico to 94 Sea Zone
2 fighters moved from Southeast Mexico to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
2 infantry moved from British Columbia to Western United States
1 armour and 1 mech_infantry moved from British Columbia to Yukon Territory
British take Yukon Territory from Japanese
1 armour and 1 mech_infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba
1 marine moved from Alaska to 1 Sea Zone
1 cruiser and 1 marine moved from 1 Sea Zone to 11 Sea Zone
1 battleship and 3 destroyers moved from 29 Sea Zone to 28 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from New Zealand to 65 Sea Zone
1 destroyer moved from 65 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 31 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 65 Sea Zone to 28 Sea Zone
5 fighters moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Northern Manchuria to Kiangsu
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Alberta Saskatchewan Manitoba
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.17 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 94 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 94 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 31 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 28 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands
1 marine moved from 11 Sea Zone to Western United States
1 bomber moved from Kiangsu to Tsinghai
Place Units - Americans
3 transports placed in 104 Sea Zone
2 battleships placed in 104 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
2 infantry moved from Tsinghai to Hopei
1 fighter moved from Burma to Hopei
3 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Tsinghai to Kansu
1 artillery and 4 infantry moved from Tsinghai to Inner Mongolia
1 artillery and 4 infantry moved from Tsinghai to Honan
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Battle in Honan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Eastern Sinkiang from Japanese, taking Honan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Southern Persia to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
2 armour, 3 artilleries and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 armour, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Algeria to Libya
British take Libya from Italians
1 destroyer moved from 100 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from 100 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Algeria to 97 Sea Zone
8 infantry moved from Crete to 100 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 8 infantry and 4 transports moved from 100 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 8 infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone
8 infantry moved from 96 Sea Zone to Malta
1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
2 fighters moved from Urals to Northern Sinkiang
4 fighters moved from Iraq to Western Sinkiang
Combat - British
Battle in 96 Sea Zone
British attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry and 7 transports
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 7 transports in 96 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 7 transports remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Malta
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking Malta from Italians with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Western Sinkiang
British attack with 4 fighters
Japanese defend with 1 infantry
British roll dice for 4 fighters in Western Sinkiang, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Sinkiang
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in Northern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Sinkiang
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria
1 bomber moved from 97 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
4 fighters moved from Western Sinkiang to Eastern Sinkiang
2 fighters moved from Northern Sinkiang to Kansu
2 fighters moved from Kansu to Eastern Sinkiang
2 fighters moved from Eastern Sinkiang to Tsinghai
1 aaGun moved from Yunnan to Burma
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
1 fighter and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6,1,2
UK_Pacific collect 9 PUs (5 lost to blockades); end with 11 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.67
Italians regular : -0.67
Japanese regular : -3.00
Japanese AA : -0.17
British regular : 1.67
Savegame