@GeneralDisarray no scramble. Submerge. 0.1% odds that I dice you completely and you surrender :)
PTV Mikawagunichi (Axis +12) vs Daaras
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Italians 1 armour moved from Yaroslavl to Russia 4 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Rostov to Stalingrad 1 infantry moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Germans 2 infantry moved from Urals to Samara 1 infantry moved from Southern Manchuria to Korea 1 artillery moved from Northern Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns, 2 artilleries and 8 infantry moved from Northern Manchuria to Amur 1 armour, 9 infantry and 1 mech_infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Alaska to Yukon Territory Japanese take Yukon Territory from British 1 artillery moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 submarine moved from 41 Sea Zone to 76 Sea Zone 2 artilleries and 4 infantry moved from Japan to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 2 artilleries, 3 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 24 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 24 Sea Zone 2 artilleries and 4 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria Combat - Japanese Battle in Southern Manchuria Battle in Wake Island Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield; ANZAC defend with 1 aaGun 1 aaGun owned by the ANZAC lost in Wake Island Japanese win, taking Southern Manchuria from Chinese, taking Wake Island from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 aaGun Battle in Soviet Far East Japanese attack with 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Russians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Kwangtung 3 transports moved from 21 Sea Zone to 6 Sea Zone 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns and 4 infantry moved from 20 Sea Zone to Southern Manchuria 1 aaGun, 3 artilleries and 6 infantry moved from Hopei to Kiangsi 3 infantry moved from Fukien to Kwangtung 1 aaGun moved from Japan to Kyushu Place Units - Japanese 1 factory_minor placed in Kwangtung 2 destroyers placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone 1 artillery placed in Kiangsu 3 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 2 tactical_bombers EDIT: Adding units owned by Japanese to Japan: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : 0.83
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Soviet Far East to 5 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 1 Sea Zone 1 marine moved from 1 Sea Zone to Alaska 1 fighter moved from Western United States to Hawaiian Islands 1 armour, 3 infantry and 1 mech_infantry moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 27 Sea Zone to 65 Sea Zone 1 battleship and 1 destroyer moved from 104 Sea Zone to 29 Sea Zone 2 destroyers moved from 11 Sea Zone to 29 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southeast Mexico Combat - Americans Battle in Alaska Battle in British Columbia Americans attack with 1 armour, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in British Columbia, round 2 : 1/5 hits, 1.33 expected hits Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in British Columbia Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Northern Manchuria 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 65 Sea Zone to New Zealand 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 3 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria Place Units - Americans 2 destroyers and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Szechwan to Kweichow 3 infantry moved from Szechwan to Hopei 3 artilleries and 11 infantry moved from Szechwan to Tsinghai Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 3 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 11 infantry in Tsinghai, round 2 : 2/14 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Szechwan to Western Sinkiang 1 fighter and 1 tactical_bomber moved from Szechwan to Northern Sinkiang 5 infantry moved from Trans-Jordan to 83 Sea Zone 3 infantry moved from Egypt to 83 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 8 infantry, 1 tactical_bomber and 4 transports moved from 83 Sea Zone to 100 Sea Zone 8 infantry moved from 100 Sea Zone to Crete 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 bomber moved from Iraq to 96 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 111 Sea Zone to 93 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 artilleries moved from Trans-Jordan to Egypt 1 armour moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Algeria EDIT: 4 infantry moved from Algeria to Morocco 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 4 artilleries and 10 infantry moved from Burma to Yunnan 1 armour moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from Southern Persia to 100 Sea Zone 2 fighters moved from Egypt to Iraq 2 fighters moved from Trans-Jordan to Iraq Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 100 Sea Zone British attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports Italians defend with 1 destroyer British roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 100 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Crete Battle in Northern Sinkiang British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in Northern Sinkiang 1 mech_infantry owned by the Japanese lost in Northern Sinkiang British win, taking Crete from Italians with 1 fighter remaining. Battle score for attacker is -5 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 mech_infantry Battle in Western Sinkiang British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter and 1 tactical_bomber in Western Sinkiang, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Western Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in Western Sinkiang 1 armour owned by the Japanese lost in Western Sinkiang British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Western Sinkiang to Urals 1 fighter moved from Northern Sinkiang to Urals 1 bomber and 1 fighter moved from 96 Sea Zone to Algeria EDIT: 2 infantry moved from Morocco to Algeria 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from Syria to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan Place Units - British 1 airfield and 3 infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1 British collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.33 Italians regular : -0.67 Japanese regular : 1.17 British regular : -1.00
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from Kursk: 1 infantry EDIT: Adding units owned by Russians to Tula: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 101 Sea Zone to 96 Sea Zone 2 fighters moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Kursk Italians take Kursk from Russians 1 armour moved from Tobruk to Tunisia Italians take Tunisia from British Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from Tobruk to 98 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 4 transports moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to 95 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 95 Sea Zone to Southern France 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Gibraltar to Egypt Non Combat Move - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Germans Germans buy 1 airfield, 7 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 7 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Non Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Southern Italy to Ukraine 2 infantry moved from Novgorod to Smolensk 2 infantry moved from Leningrad to Novgorod 2 infantry moved from Finland to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 3 fighters moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Leningrad 1 airfield and 3 artilleries placed in Ukraine 1 artillery placed in France 4 infantry placed in Western Germany Germans undo move 4. 2 infantry placed in Germany 2 infantry placed in Western Germany 3 transports placed in 116 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 armour moved from Yaroslavl to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 infantry moved from Tula to Russia 2 infantry moved from Samara to Russia 4 infantry moved from Urals to Samara 4 armour, 1 artillery, 12 infantry and 3 mech_infantrys moved from Stalingrad to Samara 1 infantry moved from Southern Caucasus to Northern Caucasus Combat - Russians Non Combat Move - Russians 1 artillery and 1 infantry moved from Korea to Northern Manchuria 2 aaGuns, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Amur to Northern Manchuria 1 armour and 1 mech_infantry moved from Northern Manchuria to Buryatia Place Units - Russians 9 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,3 Russians collect 27 PUs (6 lost to blockades); end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 harbour, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba Japanese take Alberta Saskatchewan Manitoba from British 1 destroyer moved from 24 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 24 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from Wake Island to 24 Sea Zone 2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 24 Sea Zone to 34 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 34 Sea Zone to 33 Sea Zone 2 artilleries moved from 33 Sea Zone to Marshall Islands 2 infantry moved from 33 Sea Zone to Marshall Islands 2 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Kiangsi to Hopei 3 fighters and 2 tactical_bombers moved from Kwangtung to Hopei Combat - Japanese Battle in Gilbert Islands Battle in Marshall Islands Battle in 32 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 32 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific, taking Marshall Islands from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Hopei Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 3 : 1/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Anhwe 3 fighters and 2 tactical_bombers moved from Hopei to Kwangtung 1 artillery and 3 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Hainan 2 aaGuns and 5 infantry moved from Southern Manchuria to Jehol 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu 1 destroyer moved from 21 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 tactical_bombers moved from Japan to Wake Island 3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 9 infantry moved from Kwangtung to Hunan 1 aaGun, 3 artilleries and 2 infantry moved from Kiangsi to Hunan Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 harbour placed in Hainan 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -3.00 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 harbour, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba Japanese take Alberta Saskatchewan Manitoba from British 1 destroyer moved from 24 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 24 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from Wake Island to 24 Sea Zone 2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 24 Sea Zone to 34 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 34 Sea Zone to 33 Sea Zone 2 artilleries moved from 33 Sea Zone to Marshall Islands 2 infantry moved from 33 Sea Zone to Marshall Islands 2 infantry moved from 33 Sea Zone to Gilbert Islands 2 infantry moved from Kiangsi to Hopei 3 fighters and 2 tactical_bombers moved from Kwangtung to Hopei Combat - Japanese Battle in Gilbert Islands Battle in Marshall Islands Battle in 32 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 32 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific, taking Marshall Islands from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Hopei Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 3 : 1/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Anhwe 3 fighters and 2 tactical_bombers moved from Hopei to Kwangtung 1 artillery and 3 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Hainan 2 aaGuns and 5 infantry moved from Southern Manchuria to Jehol 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu 1 destroyer moved from 21 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 tactical_bombers moved from Japan to Wake Island 3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 9 infantry moved from Kwangtung to Hunan 1 aaGun, 3 artilleries and 2 infantry moved from Kiangsi to Hunan Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 harbour placed in Hainan 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 marine EDIT: Adding units owned by Japanese to Hainan: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -3.00 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 battleships, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 3 artilleries and 5 infantry moved from Morocco to Algeria 1 carrier, 2 destroyers and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southeast Mexico to 94 Sea Zone 2 fighters moved from Southeast Mexico to Gibraltar 1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba 2 infantry moved from British Columbia to Western United States 1 armour and 1 mech_infantry moved from British Columbia to Yukon Territory British take Yukon Territory from Japanese 1 armour and 1 mech_infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba 1 marine moved from Alaska to 1 Sea Zone 1 cruiser and 1 marine moved from 1 Sea Zone to 11 Sea Zone 1 battleship and 3 destroyers moved from 29 Sea Zone to 28 Sea Zone 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from New Zealand to 65 Sea Zone 1 destroyer moved from 65 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 31 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 65 Sea Zone to 28 Sea Zone 5 fighters moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from Northern Manchuria to Kiangsu Combat - Americans Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Alberta Saskatchewan Manitoba Americans attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Alberta Saskatchewan Manitoba, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Alberta Saskatchewan Manitoba, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alberta Saskatchewan Manitoba Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 94 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports Italians defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 94 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 31 Sea Zone to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 28 Sea Zone 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 1 marine moved from 11 Sea Zone to Western United States 1 bomber moved from Kiangsu to Tsinghai Place Units - Americans 3 transports placed in 104 Sea Zone 2 battleships placed in 104 Sea Zone 1 artillery and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Burma to Hopei 3 infantry moved from Kweichow to Yunnan 1 artillery and 3 infantry moved from Tsinghai to Kansu 1 artillery and 4 infantry moved from Tsinghai to Inner Mongolia 1 artillery and 4 infantry moved from Tsinghai to Honan Combat - Chinese Chinese creates battle in territory Eastern Sinkiang Battle in Honan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Eastern Sinkiang from Japanese, taking Honan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour, 1 infantry and 1 mech_infantry moved from Southern Persia to Northwest Persia 4 infantry moved from Iraq to Northwest Persia 2 armour, 3 artilleries and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 armour, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Algeria to Libya British take Libya from Italians 1 destroyer moved from 100 Sea Zone to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from 100 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from Algeria to 97 Sea Zone 8 infantry moved from Crete to 100 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 8 infantry and 4 transports moved from 100 Sea Zone to 98 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 8 infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone 8 infantry moved from 96 Sea Zone to Malta 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Urals to Northern Sinkiang 4 fighters moved from Iraq to Western Sinkiang Combat - British Battle in 96 Sea Zone British attack with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry and 7 transports Italians defend with 1 destroyer and 1 submarine British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 7 transports in 96 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 7 transports remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in Malta Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Italians defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking Malta from Italians with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Western Sinkiang British attack with 4 fighters Japanese defend with 1 infantry British roll dice for 4 fighters in Western Sinkiang, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Sinkiang British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Sinkiang British attack with 2 fighters Japanese defend with 1 infantry British roll dice for 2 fighters in Northern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang British win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria 1 bomber moved from 97 Sea Zone to Iraq 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 94 Sea Zone 4 fighters moved from Western Sinkiang to Eastern Sinkiang 2 fighters moved from Northern Sinkiang to Kansu 2 fighters moved from Kansu to Eastern Sinkiang 2 fighters moved from Eastern Sinkiang to Tsinghai 1 aaGun moved from Yunnan to Burma Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 1 fighter and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6,1,2 UK_Pacific collect 9 PUs (5 lost to blockades); end with 11 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -1.67 Italians regular : -0.67 Japanese regular : -3.00 Japanese AA : -0.17 British regular : 1.67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kursk to Northern Caucasus 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in Northern Caucasus Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 97 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Southern France to Southern Italy 4 artilleries and 6 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy 1 infantry placed in Normandy Bordeaux Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.67 British regular : -0.33
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TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 submarine moved from 59 Sea Zone to 56 Sea Zone 4 fighters and 1 tactical_bomber moved from Queensland to 56 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 56 Sea Zone to Queensland Place Units - ANZAC 2 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Egypt to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.00
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 armour moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Novgorod 1 infantry moved from Smolensk to Bryansk Germans take Bryansk from Russians 3 fighters moved from Ukraine to Russia 1 bomber moved from Leningrad to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Cleaning up after air battles Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 3 artilleries and 2 infantry moved from Leningrad to Novgorod 2 aaGuns, 11 armour, 10 artilleries, 22 infantry and 16 mech_infantrys moved from Smolensk to Novgorod 1 bomber moved from Russia to Leningrad 3 fighters moved from Russia to Novgorod 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 3 infantry moved from Western Germany to 116 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone 3 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Albania to Bulgaria 6 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Rostov to Northern Caucasus 3 artilleries moved from Ukraine to Rostov 1 destroyer moved from 116 Sea Zone to 107 Sea Zone 2 infantry moved from Western Germany to Germany 3 tactical_bombers moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 1 fighter and 1 tactical_bomber placed in Western Germany 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 4 transports EDIT: Adding units owned by Italians to 97 Sea Zone: 4 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians AA : -0.17
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@Daaras Edited the Italian TTs over, not that they have long to live anyway.
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 18 infantry moved from Northern Manchuria to Korea 4 armour, 1 artillery, 16 infantry and 3 mech_infantrys moved from Samara to Stalingrad 1 mech_infantry moved from Russia to Stalingrad 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 armour moved from Yaroslavl to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 2 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Combat - Russians Battle in Stalingrad Russians attack with 4 armour, 1 artillery, 16 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 1 artillery, 16 infantry and 4 mech_infantrys in Stalingrad, round 2 : 8/25 hits, 6.50 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 4 armour, 1 artillery, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 3 artilleries and 18 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 18 infantry in Korea, round 2 : 5/21 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Northern Manchuria to Korea Place Units - Russians 7 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Urals Russians undo move 2. Russians undo move 1. 6 infantry and 1 mech_infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2,2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,1,2,2 Russians collect 23 PUs (7 lost to blockades); end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : 2.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 1 airfield, 2 destroyers, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from Hainan to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Anhwe to Hopei 2 tactical_bombers moved from Kwangtung to Hopei 1 marine moved from Hainan to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 1 infantry moved from Hainan to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 2 bombers moved from Kwangtung to Hopei Combat - Japanese Battle in French Indo China Battle in Siberia Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking French Indo China from UK_Pacific, taking Siberia from Russians, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 aaGun, 4 artilleries and 11 infantry moved from Hunan to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Gilbert Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from Marshall Islands to 33 Sea Zone 2 artilleries, 4 battleships, 3 carriers, 4 cruisers, 1 destroyer, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to Kiangsu 1 infantry moved from Kiangsu to Kiangsi 2 artilleries and 4 infantry moved from Kiangsu to Anhwe 2 aaGuns and 5 infantry moved from Jehol to Anhwe 2 bombers moved from Hopei to Kwangsi 2 fighters moved from Japan to Kiangsu 2 tactical_bombers moved from Hopei to Kwangsi 1 tactical_bomber moved from Wake Island to 37 Sea Zone 1 tactical_bomber moved from Wake Island to Kwangtung Place Units - Japanese 1 airfield placed in Kiangsu 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 2 destroyers and 1 transport placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.00 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 cruiser, 3 destroyers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 3 artilleries and 5 infantry moved from Algeria to 94 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 3 artilleries, 5 infantry and 4 transports moved from 94 Sea Zone to 97 Sea Zone 3 artilleries and 5 infantry moved from 97 Sea Zone to Sicily 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia 1 artillery and 3 infantry moved from Hawaiian Islands to 28 Sea Zone 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 marines, 2 tactical_bombers and 2 transports moved from 28 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 2 infantry moved from Western United States to Central United States 1 armour, 1 infantry and 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Central United States 1 cruiser and 1 marine moved from 11 Sea Zone to 26 Sea Zone 1 artillery, 3 infantry and 3 marines moved from 26 Sea Zone to Midway 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 2 battleships moved from 104 Sea Zone to 107 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 bomber moved from Tsinghai to Russia 5 fighters moved from Hawaiian Islands to Queensland Combat - Americans Battle in Midway Battle in 107 Sea Zone Americans attack with 2 battleships and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 2 battleships and 1 destroyer in 107 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win, taking Midway from Japanese with 2 battleships and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 97 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 5 transports Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 2 : 5/12 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports in 97 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 3 : 6/11 hits, 5.50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 4 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 destroyers owned by the Americans lost in 97 Sea Zone 4 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 64 Casualties for Americans: 3 destroyers Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports Battle in Sardinia Battle in Sicily Non Combat Move - Americans 1 aaGun and 3 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from 97 Sea Zone to Sicily 1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 97 Sea Zone to Tobruk Place Units - Americans 1 cruiser, 3 destroyers and 3 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 artillery placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Western Sinkiang: Chinese has 1 infantry placed in Western Sinkiang Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang 1 artillery and 4 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Honan to Shansi 1 fighter moved from Tsinghai to Shansi 5 infantry moved from Yunnan to Szechwan 3 infantry moved from Tsinghai to Szechwan 1 infantry moved from Eastern Sinkiang to Tsinghai 1 artillery and 3 infantry moved from Kansu to Tsinghai 1 artillery and 3 infantry moved from Honan to Tsinghai Combat - Chinese Chinese creates battle in territory Western Sinkiang Chinese creates battle in territory Northern Sinkiang Battle in Chahar Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Western Sinkiang from Japanese, taking Northern Sinkiang from Japanese, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Tsinghai Place Units - Chinese 1 artillery placed in Szechwan 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 4 fighters moved from Eastern Sinkiang to Stalingrad 2 fighters moved from Tsinghai to Stalingrad 2 infantry moved from Northwest Persia to Southern Caucasus 1 bomber moved from Iraq to Southern Caucasus 1 artillery and 2 infantry moved from Southern Persia to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Libya to Tobruk 1 mech_infantry moved from Algeria to Libya 1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt 4 artilleries and 10 infantry moved from Yunnan to Shan State 1 armour moved from Siam to Shan State Combat - British Battle in Southern Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Southern Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus 1 mech_infantry owned by the Germans lost in Southern Caucasus British win, taking Southern Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Southern Caucasus to Russia 8 infantry moved from Malta to 96 Sea Zone 2 artilleries and 4 infantry moved from Algeria to 96 Sea Zone 4 infantry moved from Algeria to Tunisia 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 7 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 12 infantry moved from 97 Sea Zone to Sicily 1 aaGun moved from Burma to Shan State Place Units - British 3 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Southern Persia 1 destroyer placed in 73 Sea Zone 1 fighter placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 fighter EDIT: Adding units owned by British to 73 Sea Zone: 1 destroyer EDIT: Changing PUs for British from 1 to 0 EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turning on Edit Mode EDIT: Adding units owned by British to Burma: 1 aaGun, 1 armour, 4 artilleries and 10 infantry EDIT: Removing units owned by British from Shan State: 1 aaGun, 1 armour, 4 artilleries and 10 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,3,5,1,1 UK_Pacific collect 4 PUs (5 lost to blockades); end with 6 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.00 Japanese regular : 0.33 Italians regular : 0.67 Germans regular : 0.33 British regular : 0.17
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Caucasus to Southern Caucasus Combat - Italians Battle in Southern Caucasus Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Southern Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Southern Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 6 artilleries and 7 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 infantry and 1 tactical_bomber moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from Iraq to Stalingrad Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northern Caucasus to Southern Caucasus 6 tactical_bombers moved from Ukraine to Southern Caucasus 1 armour moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Novgorod 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Novgorod 1 fighter moved from Novgorod to Russia 1 bomber moved from Leningrad to Russia Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/2 hits, 0.50 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Southern Caucasus Germans attack with 2 infantry and 6 tactical_bombers British defend with 1 infantry Germans roll dice for 2 infantry and 6 tactical_bombers in Southern Caucasus, round 2 : 1/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Russia to Novgorod 1 bomber moved from Russia to Leningrad 2 infantry moved from Leningrad to Northern Belarus 6 artilleries and 3 infantry moved from Leningrad to Novgorod 2 fighters moved from Novgorod to Leningrad 4 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 6 infantry moved from Germany to 117 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 6 infantry moved from 118 Sea Zone to Leningrad 6 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Northern Caucasus to Rostov 6 tactical_bombers moved from Southern Caucasus to Rostov 3 artilleries moved from Ukraine to Rostov 1 fighter and 3 tactical_bombers moved from Southern Italy to Ukraine 3 fighters moved from Ukraine to Rostov 2 fighters moved from Southern Italy to Ukraine Place Units - Germans 3 mech_infantrys placed in Ukraine 4 artilleries and 4 infantry placed in Germany 3 infantry placed in Leningrad 2 artilleries, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 118 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : -0.67 Attackers Fire, : -0.50 Russians regular : -0.33 Germans regular : -2.33 Russians AA : -0.17