PTV Mikawagunichi vs Daaras (axis +13)

  • 2025 2024

    TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from Eastern India to 40 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Sumatra
                ANZAC attack with 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Celebes from Japanese, taking Sumatra from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 bomber and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Eastern Poland to Romania
                  Germans take Romania from Russians
            4 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            2 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
            1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 118 Sea Zone to 117 Sea Zone
            7 artilleries and 7 infantry moved from Germany to 117 Sea Zone
            7 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry and 7 transports moved from 117 Sea Zone to 118 Sea Zone
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour, 6 artilleries, 17 infantry and 2 mech_infantrys moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            4 armour moved from Eastern Poland to Novgorod
            1 armour moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns moved from Eastern Poland to Western Ukraine
            7 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,2
            Germans collect 45 PUs (5 lost to blockades); end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 armour moved from Iraq to Southern Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Northeast Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 artillery and 8 infantry moved from Russia to Smolensk
            4 armour and 6 mech_infantrys moved from Ukraine to Stalingrad
            3 artilleries and 3 infantry moved from Ukraine to Rostov
            2 infantry moved from Yakut S.S.R. to Buryatia
            1 armour and 1 mech_infantry moved from Yenisey to Buryatia
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Smolensk to Yaroslavl
    
        Place Units - Russians
            3 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Russia
            1 armour placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 cruisers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Eastern India to Tsinghai
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
            2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from French West Africa to 89 Sea Zone
            1 artillery and 1 transport moved from 89 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Algeria
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 cruisers, 3 destroyers and 1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 cruiser placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Hopei to Hunan
            1 artillery and 2 infantry moved from Hopei to Kiangsi
            1 artillery and 2 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Honan to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Tsinghai
            2 artilleries moved from Honan to Inner Mongolia
            2 artilleries and 6 infantry moved from Hopei to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 destroyer moved from 40 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to 42 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            1 cruiser and 1 marine moved from 40 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            2 infantry moved from Eastern India to 40 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
                  British take Egypt from Italians
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 infantry moved from Malta to 96 Sea Zone
            1 mech_infantry moved from Malta to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            1 infantry and 1 mech_infantry moved from 100 Sea Zone to Trans-Jordan
            1 bomber moved from Iraq to Trans-Jordan
            1 armour moved from Southern Persia to Trans-Jordan
            3 fighters moved from Malta to Trans-Jordan
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
            2 infantry moved from 74 Sea Zone to French Madagascar
    
        Combat - British
            Battle in Java
            Battle in Borneo
            Battle in French Madagascar
            Battle in 42 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                British win, taking Java from Japanese, taking Borneo from Japanese, taking French Madagascar from Neutral_Axis, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Trans-Jordan
                British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/7 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                    1 artillery owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 armour, 1 bomber and 3 fighters in Trans-Jordan, round 3 : 1/5 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 1/3 hits, 1.33 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                    1 artillery owned by the Italians lost in Trans-Jordan
                1 bomber owned by the British and 3 fighters owned by the British retreated
                Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 artilleries
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Trans-Jordan to Iraq
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Eastern India
            1 armour and 2 mech_infantrys moved from Burma to Szechwan
            1 artillery moved from Eastern India to Burma
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 mech_infantry moved from French Central Africa to Anglo-Egyptian Sudan
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Western India
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 destroyer placed in 73 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 artillery and 1 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern India: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Burma: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.33
    Italians regular : 0.00
    Japanese regular : -1.33
    British regular : -4.50
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 56 Sea Zone
            1 bomber moved from New South Wales to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 bomber and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 56 Sea Zone to Queensland
            2 fighters moved from 56 Sea Zone to 64 Sea Zone
            1 bomber moved from 56 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Belarus to Southern Belarus
                  Germans take Southern Belarus from Russians
            7 artilleries and 7 infantry moved from Leningrad to Novgorod
            7 infantry moved from Archangel to Vologda
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 118 Sea Zone to 116 Sea Zone
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            5 bombers moved from Southern Italy to 100 Sea Zone
            1 artillery and 5 infantry moved from Western Germany to France
    
        Combat - Germans
            Battle in 100 Sea Zone
                Germans attack with 5 bombers; Italians loiter and taunt
                British defend with 1 transport
                    1 transport owned by the British lost in 100 Sea Zone
                Germans win with 5 bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Turning on Edit Mode
                EDIT: Italians takes Southern France from Neutral_Axis
            EDIT: Turning off Edit Mode
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            5 bombers moved from 100 Sea Zone to Eastern Poland
            EDIT: 1 infantry moved from Northern Italy to Southern France
            EDIT: Germans undo move 2.
            2 aaGuns moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            1 submarine placed in 116 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            3 artilleries and 5 infantry placed in Western Germany
            3 infantry placed in France
            Germans undo move 4.
            Germans undo move 3.
            1 artillery and 7 infantry placed in Western Germany
            2 artilleries and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,3
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Amur
            1 armour, 1 infantry and 1 mech_infantry moved from Buryatia to Northern Manchuria
            2 infantry moved from Smolensk to Southern Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
            1 armour moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 armour moved from Northern Belarus to Leningrad
                  Russians take Leningrad from Germans
            1 tactical_bomber moved from Russia to Southern Belarus
    
        Combat - Russians
            Battle in Amur
                Russians attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Southern Belarus
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Northern Manchuria
                    1 infantry owned by the Japanese lost in Northern Manchuria
                    Russians roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians lost in Northern Manchuria
                1 armour owned by the Russians retreated to Buryatia
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Smolensk to Russia
            5 armour and 6 mech_infantrys moved from Stalingrad to Samara
            2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
            3 artilleries and 2 infantry moved from Rostov to Stalingrad
            2 armour moved from Southern Caucasus to Stalingrad
            1 infantry moved from Northwest Persia to Southern Caucasus
            1 infantry moved from Northwest Persia to Southern Caucasus
    
        Place Units - Russians
            3 fighters placed in Russia
            1 artillery and 2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 0.67
    Russians regular : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Manchuria to Buryatia
            1 artillery moved from Northern Manchuria to Amur
            1 armour and 1 mech_infantry moved from Siberia to Buryatia
                  Japanese take Sakha from Russians
            2 infantry moved from Siberia to Amur
            1 artillery and 3 infantry moved from Midway to 25 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Gilbert Islands
            2 infantry moved from Davao to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
            1 artillery and 2 infantry moved from Japan to 7 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
            1 artillery and 1 infantry moved from Fukien to Kiangsi
            4 artilleries and 10 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Shantung to Anhwe
            2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
            2 artilleries and 1 infantry moved from Kwangsi to French Indo China
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Borneo
            1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 infantry moved from 37 Sea Zone to French Indo China
            1 artillery and 3 infantry moved from Celebes to 45 Sea Zone
            1 battleship moved from 45 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 45 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from 47 Sea Zone to New Guinea
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in New Guinea
            Battle in New Britain
            Battle in Gilbert Islands
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Gilbert Islands from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 3/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 5 artilleries and 11 infantry
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 5 artilleries and 11 infantry in Kiangsi, round 2 : 2/16 hits, 4.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    2 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 5 artilleries and 10 infantry in Kiangsi, round 3 : 3/15 hits, 4.17 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Amur
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Borneo
                Japanese attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                    Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 4 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
                    1 cruiser owned by the British lost in 43 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 cruiser
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 47 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 47 Sea Zone
            1 fighter moved from 44 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
            2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in Shantung
            1 destroyer and 3 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Japanese regular : -2.00
    UK_Pacific regular : 0.33
    Russians regular : -0.83
    British regular : 0.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 5 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Tsinghai to Kiangsu
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Algeria to 94 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 113 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Holland Belgium
            1 infantry moved from 113 Sea Zone to Holland Belgium
            2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi no scrambles

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 5 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Tsinghai to Kiangsu
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Algeria to 94 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 113 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Holland Belgium
            1 infantry moved from 113 Sea Zone to Holland Belgium
            2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun in Normandy Bordeaux, round 2 : 0/0 hits, 0.00 expected hits
                    1 aaGun owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Holland Belgium
                Americans attack with 1 infantry and 1 marine
                Germans defend with 1 aaGun
                    Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun in Holland Belgium, round 2 : 0/0 hits, 0.00 expected hits
                    1 aaGun owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Midway
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from 26 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 26 Sea Zone to Queensland
            1 bomber moved from Kiangsu to Tsinghai
            2 infantry moved from Tunisia to Algeria
            2 infantry moved from Eastern United States to 104 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            2 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 11 Sea Zone
            3 destroyers and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 1 infantry moved from Inner Mongolia to Chahar
            1 infantry moved from Shansi to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 1 infantry moved from Hopei to Hunan
            1 fighter moved from Tsinghai to Hunan
            1 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Chahar
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 artilleries in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Chinese: 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Tsinghai
            3 artilleries moved from Honan to Shansi
    
        Place Units - Chinese
            2 infantry placed in Shansi
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 1 cruiser; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from French Madagascar to 74 Sea Zone
            2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 artillery moved from Iraq to Trans-Jordan
            1 bomber and 3 fighters moved from Iraq to Egypt
            1 armour and 2 mech_infantrys moved from Szechwan to French Indo China
            2 fighters and 1 tactical_bomber moved from Eastern India to French Indo China
    
        Combat - British
            Battle in Celebes
            Battle in Egypt
                British attack with 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Egypt
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                    British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Egypt
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                British win, taking Celebes from Japanese, taking Egypt from Italians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            Battle in French Indo China
                British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Indo China
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from Egypt to Iraq
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 battleship moved from 40 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 40 Sea Zone
            1 destroyer moved from 42 Sea Zone to 40 Sea Zone
            1 marine moved from 40 Sea Zone to Eastern India
            2 infantry moved from Western India to Eastern India
            1 transport moved from 81 Sea Zone to 40 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun moved from Algeria to 94 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Algeria
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 submarine moved from 108 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 aaGun, 1 armour and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Southern Persia
            2 transports placed in 113 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,2,1,1,2,3,3
            British collect 33 PUs (4 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in Eastern India
            1 cruiser placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 3 artilleries
                Some Units in 40 Sea Zone change ownership: 1 cruiser
    

    Combat Hit Differential Summary :

    Chinese regular : -4.00
    Americans regular : 2.00
    Italians regular : 0.33
    Japanese regular : 3.67
    Japanese AA : -0.17
    Germans regular : 0.00
    British regular : -1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            7 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 cruiser, 1 destroyer and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 40 Sea Zone
            1 fighter moved from French Equatorial Africa to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            3 artilleries and 6 infantry moved from France to Normandy Bordeaux
            2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium
            1 artillery and 3 infantry moved from Western Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            4 infantry moved from Western Germany to 116 Sea Zone
            4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Leningrad
            2 bombers moved from Eastern Poland to Leningrad
            2 infantry moved from Ukraine to Rostov
            3 bombers moved from Eastern Poland to Rostov
            3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Novgorod
            1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus
            7 infantry moved from Vologda to Novgorod
            1 infantry moved from Bessarabia to Eastern Poland
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern Belarus
                    Germans roll dice for 1 armour in Southern Belarus, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Southern Belarus, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Leningrad
                Germans attack with 2 bombers and 4 infantry
                Russians defend with 1 airfield, 1 armour and 1 harbour
                    Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 infantry and 1 marine
                    Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 marine owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry and 1 marine
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers
                British defend with 1 aaGun, 1 armour and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/21 hits, 8.83 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.33 expected hits
                    3 infantry owned by the Germans lost in Normandy Bordeaux
                    1 aaGun owned by the British, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 10/18 hits, 8.33 expected hits
                    Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Germans: 3 infantry
                Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun, 1 armour and 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
            1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 aaGuns moved from Ukraine to Kursk
            4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            3 bombers moved from Rostov to Eastern Poland
            2 bombers moved from Leningrad to Eastern Poland
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            3 artilleries, 1 fighter and 6 infantry placed in Western Germany
            3 infantry placed in France
            2 infantry placed in Germany
            Germans undo move 3.
            3 infantry placed in Germany
            Germans undo move 4.
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    British AA : -0.50
    Russians regular : -0.83
    Germans regular : -0.83
    

    Savegame


  • @mikawagunichi assumed no scramble as they remained 100% with more losses incurred to you

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Stalingrad to Rostov
            2 tactical_bombers moved from Russia to Rostov
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 tactical_bombers moved from Rostov to Stalingrad
            1 infantry moved from Stalingrad to Tambov
            2 infantry moved from Southern Caucasus to Northern Caucasus
            2 armour and 2 mech_infantrys moved from Samara to Timguska
            1 infantry moved from Honan to Shansi
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour placed in Urals
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
            1 artillery and 2 infantry moved from Amur to Buryatia
            2 artilleries and 4 infantry moved from Shantung to Jehol
            5 artilleries and 10 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            1 fighter moved from 47 Sea Zone to 45 Sea Zone
            1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
            1 artillery and 3 infantry moved from Gilbert Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from 25 Sea Zone to Midway
            3 submarines moved from 7 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @Daaras max scramble from Hawaii

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