TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Tsinghai to Kiangsu
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 aaGun in Normandy Bordeaux, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
Americans attack with 1 infantry and 1 marine
Germans defend with 1 aaGun
Americans roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 aaGun in Holland Belgium, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from 26 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Queensland
1 bomber moved from Kiangsu to Tsinghai
2 infantry moved from Tunisia to Algeria
2 infantry moved from Eastern United States to 104 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 11 Sea Zone
3 destroyers and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 1 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Hopei to Hunan
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 1 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 2 artilleries in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries in Chahar, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Tsinghai
3 artilleries moved from Honan to Shansi
Place Units - Chinese
2 infantry placed in Shansi
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 1 cruiser; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Iraq to Trans-Jordan
1 bomber and 3 fighters moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Eastern India to French Indo China
Combat - British
Battle in Celebes
Battle in Egypt
British attack with 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Egypt
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Egypt
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Celebes from Japanese, taking Egypt from Italians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Indo China
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Egypt to Iraq
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 40 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
2 infantry moved from Western India to Eastern India
1 transport moved from 81 Sea Zone to 40 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Algeria to 94 Sea Zone
1 aaGun moved from Algeria to 94 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 108 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 aaGun, 1 armour and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Southern Persia
2 transports placed in 113 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,2,1,1,2,3,3
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 artilleries placed in Eastern India
1 cruiser placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 3 artilleries
Some Units in 40 Sea Zone change ownership: 1 cruiser
Combat Hit Differential Summary :
Chinese regular : -4.00
Americans regular : 2.00
Italians regular : 0.33
Japanese regular : 3.67
Japanese AA : -0.17
Germans regular : 0.00
British regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
7 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
1 fighter moved from French Equatorial Africa to Egypt
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 artilleries and 6 infantry moved from France to Normandy Bordeaux
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
4 infantry moved from Western Germany to 116 Sea Zone
4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
2 bombers moved from Eastern Poland to Leningrad
2 infantry moved from Ukraine to Rostov
3 bombers moved from Eastern Poland to Rostov
3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus
7 infantry moved from Vologda to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Rostov
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 1 armour in Southern Belarus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Southern Belarus, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 airfield, 1 armour and 1 harbour
Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 marine
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 marine in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry and 1 marine
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 armour and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/21 hits, 8.83 expected hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.33 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British, 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 10/18 hits, 8.33 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 armour and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 116 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Ukraine to Kursk
4 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
3 bombers moved from Rostov to Eastern Poland
2 bombers moved from Leningrad to Eastern Poland
Place Units - Germans
1 factory_minor placed in Ukraine
3 artilleries, 1 fighter and 6 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Germany
Germans undo move 4.
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
British AA : -0.50
Russians regular : -0.83
Germans regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Stalingrad to Rostov
2 tactical_bombers moved from Russia to Rostov
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 tactical_bombers moved from Rostov to Stalingrad
1 infantry moved from Stalingrad to Tambov
2 infantry moved from Southern Caucasus to Northern Caucasus
2 armour and 2 mech_infantrys moved from Samara to Timguska
1 infantry moved from Honan to Shansi
Place Units - Russians
10 infantry placed in Russia
1 armour placed in Urals
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Amur to Buryatia
2 artilleries and 4 infantry moved from Shantung to Jehol
5 artilleries and 10 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from 47 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
3 submarines moved from 7 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
Combat - Japanese
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 3 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Amur to Buryatia
2 artilleries and 4 infantry moved from Shantung to Jehol
5 artilleries and 10 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from 47 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 47 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
3 submarines moved from 7 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 26 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Midway
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Midway, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Midway, round 3 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Jehol
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Jehol, round 2 : 1/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 27 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 27 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 27 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 27 Sea Zone
2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 27 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits
Americans roll dice for 3 fighters and 1 transport in 27 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 27 Sea Zone
3 fighters owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
1 infantry moved from New Guinea to 47 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 47 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Davao
2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 45 Sea Zone to Davao
2 transports moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Fukien: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
3 destroyers placed in 21 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -2.33
Japanese regular : -1.00
UK_Pacific regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to 26 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour and 1 mech_infantry moved from Alexandria to Egypt
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 3 submarines
Americans roll dice for 1 bomber and 2 destroyers in 26 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
2 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 bomber and 2 destroyers in 26 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 11 Sea Zone to 4 Sea Zone
2 infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
4 transports moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
Place Units - Americans
3 fighters placed in Western United States
2 destroyers and 3 transports placed in 104 Sea Zone
Americans undo move 2.
1 destroyer placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
3 artilleries and 5 infantry placed in Eastern United States
3 transports placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 2,1,3,6,1,1,6,3,4
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Shansi to Chahar
1 fighter moved from Tsinghai to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Chahar, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
3 artilleries and 2 infantry moved from Shansi to Honan
8 artilleries and 6 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Tsinghai
2 artilleries and 1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 marine moved from Eastern India to 40 Sea Zone
1 cruiser and 1 marine moved from 40 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Borneo
2 infantry moved from Trans-Jordan to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 bomber moved from Iraq to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Crete
Battle in Borneo
British attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
1 infantry owned by the Japanese lost in Borneo
British win, taking Crete from Italians, taking Borneo from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Stalingrad
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to Morocco
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Egypt
3 fighters moved from Iraq to Stalingrad
1 destroyer moved from 40 Sea Zone to 45 Sea Zone
4 transports moved from 113 Sea Zone to 93 Sea Zone
3 aaGuns, 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Shan State
2 artilleries and 1 infantry moved from Eastern India to Burma
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Southern Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 2 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : 1.67
Japanese regular : 1.00
Germans AA : -0.17
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
2 infantry moved from Southern Italy to 99 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Crete
2 fighters moved from Southern Italy to Crete
2 armour, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
7 infantry moved from Southern France to France
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Malta
Battle in 100 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 100 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
Italians win, taking Malta from British with 1 battleship, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Crete
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Crete
2 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 94 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
2 fighters moved from Crete to Greece
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
1 bomber moved from Queensland to Java
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 132 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
4 infantry moved from Leningrad to Vologda
2 bombers moved from Eastern Poland to Vologda
1 infantry moved from Kursk to Tambov
3 bombers moved from Eastern Poland to Tambov
3 armour, 4 artilleries, 8 infantry and 3 mech_infantrys moved from Kursk to Rostov
5 armour and 5 mech_infantrys moved from Ukraine to Rostov
4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Novgorod
1 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Tambov
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 8 armour, 4 artilleries, 8 infantry and 8 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 8 armour, 4 artilleries, 8 infantry and 8 mech_infantrys in Rostov, round 2 : 11/28 hits, 10.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 4 artilleries, 6 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 4 infantry in Vologda, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Tambov to Ukraine
2 bombers moved from Vologda to Leningrad
2 infantry moved from Germany to 116 Sea Zone
3 artilleries and 5 infantry moved from Western Germany to 116 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 116 Sea Zone to 118 Sea Zone
3 artilleries and 7 infantry moved from 118 Sea Zone to Leningrad
2 transports moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Leningrad
2 aaGuns moved from Kursk to Rostov
Place Units - Germans
3 mech_infantrys placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Northern Belarus
Russians take Smolensk from Germans
Russians take Northern Belarus from Germans
2 armour and 5 mech_infantrys moved from Russia to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
5 fighters moved from Russia to Tambov
2 infantry moved from Stalingrad to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 5 fighters and 2 infantry in Tambov, round 2 : 6/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Timguska to Yenisey
1 armour moved from Urals to Yenisey
2 tactical_bombers moved from Stalingrad to Yenisey
1 infantry moved from Stalingrad to Kazakhstan
2 armour and 3 artilleries moved from Stalingrad to Samara
5 armour and 4 mech_infantrys moved from Samara to Gorky
1 aaGun and 2 infantry moved from Russia to Gorky
Place Units - Russians
1 armour placed in Urals
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Buryatia to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Hunan to Shansi
2 artilleries and 2 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Shantung to Anhwe
1 armour and 1 artillery moved from Kiangsu to Anhwe
5 artilleries and 10 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 27 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to Caroline Islands
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 21 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery and 2 infantry moved from Davao to 36 Sea Zone
1 fighter moved from Davao to Borneo
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Fukien to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 45 Sea Zone
2 artilleries and 4 infantry moved from 45 Sea Zone to Celebes
Combat - Japanese
Battle in Solomon Islands
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 45 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 transport owned by the British and 1 cruiser owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 cruiser and 1 transport
Battle in Celebes
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Celebes, round 2 : 1/6 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Celebes
Japanese roll dice for 2 artilleries and 4 infantry in Celebes, round 3 : 3/6 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 artillery owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
2 destroyers owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 destroyers
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 artillery and 1 marine
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Borneo, round 2 : 1/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 marine in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Borneo
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Borneo, round 3 : 2/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 marine in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 1 marine
Battle in Shansi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shansi
Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shansi to Jehol
1 fighter moved from Borneo to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from 34 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier and 2 submarines placed in 21 Sea Zone
2 destroyers placed in 7 Sea Zone
Japanese undo move 2.
2 destroyers placed in 7 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -0.17
ANZAC regular : 0.67
UK_Pacific regular : -1.00
British regular : -1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 bomber moved from Tsinghai to Shantung
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
Americans take 27 Sea Zone from Japanese
1 bomber and 2 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 98 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Queensland
3 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
4 infantry moved from Morocco to Algeria
3 battleships, 3 carriers, 3 cruisers, 5 destroyers, 1 fighter and 4 transports moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
3 artilleries and 5 infantry moved from 93 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Shantung to Tsinghai
Place Units - Americans
1 carrier, 1 cruiser, 4 destroyers and 1 transport placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 artilleries and 6 infantry moved from Yunnan to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 8 artilleries, 1 fighter and 6 infantry
Japanese defend with 5 artilleries and 10 infantry
Chinese roll dice for 8 artilleries, 1 fighter and 6 infantry in Kweichow, round 2 : 6/15 hits, 5.17 expected hits
Japanese roll dice for 5 artilleries and 10 infantry in Kweichow, round 2 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Chinese lost in Kweichow
6 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 8 artilleries, 1 fighter and 1 infantry in Kweichow, round 3 : 2/10 hits, 3.50 expected hits
Japanese roll dice for 5 artilleries and 4 infantry in Kweichow, round 3 : 2/9 hits, 3.00 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 7 artilleries and 1 fighter in Kweichow, round 4 : 2/8 hits, 2.83 expected hits
Japanese roll dice for 5 artilleries and 2 infantry in Kweichow, round 4 : 3/7 hits, 2.33 expected hits
3 artilleries owned by the Chinese lost in Kweichow
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 4 artilleries and 1 fighter in Kweichow, round 5 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 5 artilleries in Kweichow, round 5 : 3/5 hits, 1.67 expected hits
3 artilleries owned by the Chinese lost in Kweichow
1 artillery owned by the Japanese lost in Kweichow
1 fighter owned by the Chinese retreated
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 4 artilleries remaining. Battle score for attacker is -12
Casualties for Chinese: 7 artilleries and 6 infantry
Casualties for Japanese: 1 artillery and 10 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
5 artilleries and 3 infantry moved from Honan to Hopei
1 infantry moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Hopei
Place Units - Chinese
1 artillery and 4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Stalingrad to Ukraine
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Russia
3 fighters moved from Stalingrad to Russia
2 armour and 1 mech_infantry moved from Southern Caucasus to Kazakhstan
1 artillery and 2 infantry moved from Northwest Persia to Southern Caucasus
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Southern Persia to Northwest Persia
4 transports moved from 93 Sea Zone to 94 Sea Zone
4 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 94 Sea Zone
2 artilleries and 5 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Eastern India to Shan State
1 destroyer moved from 113 Sea Zone to 94 Sea Zone
Place Units - British
3 armour placed in Southern Persia
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1,1,6,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys
Some Units in 40 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.83
Japanese regular : 0.67
Japanese AA : -0.17
Germans AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Crete to 100 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 101 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
1 artillery and 6 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Algeria
2 fighters and 2 tactical_bombers moved from Western Germany to Algeria
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Southern Belarus
2 mech_infantrys moved from Slovakia Hungary to Southern Belarus
1 bomber moved from Southern Italy to Southern Belarus
Combat - Italians
Battle in Southern Belarus
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Southern Belarus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Italians win, taking Southern Belarus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern Belarus to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Round: 12
Purchase Units - Japanese
Japanese buy 4 armour and 8 infantry; Remaining resources: 7 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Sinkiang to Evenki National Okrug
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 infantry moved from India to Persia
2 fighters moved from India to Persia
1 fighter moved from Indian Ocean Sea Zone to Kazakh S.S.R.
2 infantry moved from India to Indian Ocean Sea Zone
2 battleships, 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone
2 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia
Combat - Japanese
Battle in Kenya-Rhodesia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in Kenya-Rhodesia, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya-Rhodesia
Japanese win, taking Kenya-Rhodesia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Persia
2 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Evenki National Okrug
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Novosibirsk
1 submarine moved from Indian Ocean Sea Zone to Mozambique Sea Zone
1 carrier moved from Indian Ocean Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China to India
4 infantry moved from French Indo China to Sinkiang
2 fighters moved from Persia to Novosibirsk
2 fighters moved from Evenki National Okrug to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
8 infantry moved from Yakut S.S.R. to Novosibirsk
6 infantry moved from Manchuria to Yakut S.S.R.
1 armour and 6 infantry moved from Japan to Japan Sea Zone
1 armour, 6 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 bomber moved from Japan to Novosibirsk
1 armour and 4 infantry moved from Japan to Japan Sea Zone
1 armour and 4 infantry moved from Japan Sea Zone to Manchuria
1 armour and 6 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
4 armour and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tobruk
Turn Complete - French