L24 P2V Mainah X + 10 vs mikawagunichi L

  • '23 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 99 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Greece to 101 Sea Zone
            1 fighter moved from Greece to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 bomber moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 carrier and 1 submarine
                1 submarine owned by the British submerged
                    Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 carrier owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from British with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in 98 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in Crete
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 infantry owned by the British lost in Malta
                Italians win, taking Crete from British, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            4 transports moved from 99 Sea Zone to 98 Sea Zone
            3 armour and 1 mech_infantry moved from Libya to 98 Sea Zone
            3 armour, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
            3 armour and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Greece to Albania
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Southern Italy
            3 fighters moved from 98 Sea Zone to Southern Italy
            1 cruiser moved from 99 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    British regular : 0.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 59 Sea Zone to 43 Sea Zone
            1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 infantry moved from Queensland to Northern Australia
            1 artillery moved from Queensland to Northern Australia
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            2 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Timguska: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Yenisey: 2 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @mainah Made one edit - the UK fast were supposed go from Timguska to Yenisey.


  • @mainah Made one edit - the UK fast were supposed go from Timguska to Yenisey.

  • '23 '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 24 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Kursk to Bryansk
            1 infantry moved from Northern Belarus to Southern Belarus
            3 tactical_bombers moved from Leningrad to Southern Belarus
            7 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
            3 fighters and 4 tactical_bombers moved from Rostov to Bryansk
            1 bomber moved from Rostov to Bryansk
            2 bombers moved from Romania to Bryansk
            6 artilleries and 11 infantry moved from Rostov to Northern Caucasus
            1 infantry moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 bombers, 10 fighters, 1 infantry and 6 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 10 fighters, 1 infantry and 6 tactical_bombers in Bryansk, round 2 : 5/20 hits, 10.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win with 3 bombers, 10 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Southern Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Caucasus
                Germans attack with 6 artilleries and 11 infantry
                British defend with 3 infantry
                    Germans roll dice for 6 artilleries and 11 infantry in Northern Caucasus, round 2 : 2/17 hits, 4.83 expected hits
                    Russians roll dice for 3 infantry in Northern Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Northern Caucasus
                    2 infantry owned by the British lost in Northern Caucasus
                    Germans roll dice for 6 artilleries and 9 infantry in Northern Caucasus, round 3 : 4/15 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 3 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 aaGun moved from Rostov to Northern Caucasus
            8 armour and 8 mech_infantrys moved from Rostov to Kursk
            3 artilleries and 4 infantry moved from Ukraine to Rostov
            6 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Vologda to Novgorod
            3 tactical_bombers moved from Southern Belarus to Leningrad
            6 infantry moved from Leningrad to Novgorod
            3 bombers, 10 fighters and 6 tactical_bombers moved from Bryansk to Novgorod
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            3 artilleries and 3 infantry moved from Germany to 117 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            1 destroyer moved from 116 Sea Zone to 107 Sea Zone
            2 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
    
        Place Units - Germans
            3 infantry placed in Leningrad
            6 infantry placed in Germany
            7 infantry placed in Romania
            3 infantry placed in France
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            Germans undo move 5.
            3 infantry placed in Western Germany
            Germans undo move 6.
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -9.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Stalingrad
            3 fighters moved from Russia to Stalingrad
    
        Combat - Russians
            Battle in Stalingrad
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Stalingrad, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Stalingrad to Russia
            4 aaGuns, 7 artilleries, 53 infantry and 1 tactical_bomber moved from Yaroslavl to Russia
            9 infantry moved from Russia to Samara
            15 armour and 14 mech_infantrys moved from Gorky to Samara
            1 infantry moved from Samara to Kazakhstan
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame

  • '23 '20

    Struggling with my turns lately. I haven’t forgotten, quite the opposite, I have put about 30-45 min into this game every day. I am just being out foxed.

    I applaud your strategy in the pac. the ANZAC/US mix in the fleet is something I haven’t encountered before, and it is amazing.

    And I didn’t say what I was thinking when you traded the ANZAC fig/US CV for the 2 Japanese transports Round3, I will say it now - that will probably cost me the game.

    Please give me a bit - I want to at least make it a challenge for you.


  • @mainah Appreciate the kind words, its been a fun competitive game.

    I once had a game where I was able to truly live the dream…UK planes on US carrier, AZ planes on UK carrier, and yes, French planes on AZ carrier. The bonus movement was unreal.

  • '23 '20

    TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 artilleries, 2 infantry and 2 marines moved from Malaya to 132 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo
            1 fighter moved from French Indo China to 44 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 132 Sea Zone to 36 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 36 Sea Zone to 45 Sea Zone
            2 marines moved from 45 Sea Zone to Celebes
            3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Yunnan to 43 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from Yunnan to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 45 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Iwo Jima
            1 destroyer and 1 fighter moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from Shansi to Jehol
            1 artillery and 3 infantry moved from Shansi to Chahar
            1 artillery and 3 infantry moved from Shansi to Inner Mongolia
            3 armour and 3 mech_infantrys moved from Honan to Kansu
            6 armour moved from Tsinghai to Kansu
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @mikawagunichi
    Scramble to SZ 43, 45?


  • @mainah no thanks

  • '23 '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 artilleries, 2 infantry and 2 marines moved from Malaya to 132 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Borneo
            1 fighter moved from French Indo China to 44 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 132 Sea Zone to 36 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 2 marines moved from 36 Sea Zone to 45 Sea Zone
            2 marines moved from 45 Sea Zone to Celebes
            3 fighters and 2 tactical_bombers moved from 132 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Yunnan to 43 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from Yunnan to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 45 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Iwo Jima
            1 destroyer and 1 fighter moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from Shansi to Jehol
            1 artillery and 3 infantry moved from Shansi to Chahar
            1 artillery and 3 infantry moved from Shansi to Inner Mongolia
            3 armour and 3 mech_infantrys moved from Honan to Kansu
            6 armour moved from Tsinghai to Kansu
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    1 infantry owned by the Americans lost in Iwo Jima
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Iwo Jima
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 2 marines
                Americans defend with 1 artillery
                    Japanese roll dice for 2 marines in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 2 marines remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Borneo
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 9 armour and 3 mech_infantrys
                Chinese defend with 6 infantry
                    Japanese roll dice for 9 armour and 3 mech_infantrys in Kansu, round 2 : 6/12 hits, 5.50 expected hits
                    Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                    6 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 6 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 4 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    1 artillery owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Chahar
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Iwo Jima to Japan
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            2 carriers and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            3 carriers moved from 132 Sea Zone to 45 Sea Zone
            1 infantry moved from Shan State to Malaya
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Davao
            2 tactical_bombers moved from Yunnan to Davao
            1 fighter moved from Yunnan to French Indo China
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shansi to Anhwe
            5 infantry moved from Shansi to Honan
            1 fighter moved from 20 Sea Zone to Japan
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 37 Sea Zone
            3 submarines placed in 132 Sea Zone
            3 submarines placed in 7 Sea Zone
            Japanese undo move 1.
            1 destroyer placed in 37 Sea Zone
            Japanese undo move 2.
            1 destroyer placed in 7 Sea Zone
            2 submarines placed in 37 Sea Zone
            2 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,4
            Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 1.33
    Japanese regular : -0.50
    ANZAC regular : 0.50
    UK_Pacific regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            3 submarines moved from 100 Sea Zone to 99 Sea Zone
            3 fighters and 3 tactical_bombers moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Iraq to 101 Sea Zone
            2 fighters moved from Gibraltar to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @mainah Scramble to 99?

  • '23 '20

    Not sure??? Post please.


  • @mainah Game save is right above, are you away from computer and need a pic or something?

  • '23 '20

    @mikawagunichi
    Weird. Your question posted, but I didn’t get the game save till I closed and reloaded my browser.

    No scramble.

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 7 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            1 bomber moved from Eastern United States to 107 Sea Zone
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 fighter moved from 93 Sea Zone to 94 Sea Zone
            1 bomber moved from Egypt to Romania
            1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
            1 fighter and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Romania
                    Germans roll AA dice in Romania : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Romania
                Bombing raid in Romania causes 0 damage total. 
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 107 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Italians defend with 1 cruiser
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 bomber moved from 107 Sea Zone to Gibraltar
            1 tactical_bomber moved from 107 Sea Zone to Gibraltar
            33 infantry moved from Gibraltar to 93 Sea Zone
            4 battleships, 3 carriers, 3 cruisers, 3 destroyers, 33 infantry and 17 transports moved from 93 Sea Zone to 96 Sea Zone
            33 infantry moved from 96 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 marine moved from Northern Australia to Queensland
            1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 2 carriers, 4 fighters, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery and 3 infantry moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            1 destroyer placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            2 transports placed in 11 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            3 transports placed in 104 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Northern Sinkiang to Eastern Sinkiang
            1 infantry moved from Northern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            3 submarines moved from 100 Sea Zone to 99 Sea Zone
            3 fighters and 3 tactical_bombers moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Iraq to 101 Sea Zone
            2 fighters moved from Gibraltar to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 101 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the British lost in 101 Sea Zone
                    1 cruiser owned by the Italians lost in 101 Sea Zone
                    1 transport owned by the Italians lost in 101 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in 99 Sea Zone
                British attack with 3 fighters, 5 submarines and 3 tactical_bombers
                Italians defend with 1 battleship, 1 destroyer and 5 transports
                    British roll dice for 5 submarines in 99 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Italians roll dice for 1 battleship, 1 destroyer and 5 transports in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                    1 destroyer owned by the Italians, 3 transports owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                    2 transports owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 1 destroyer and 5 transports
    
        Non Combat Move - British
            3 fighters and 3 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to Iraq
            1 fighter moved from 101 Sea Zone to Syria
            1 infantry moved from Northwest Persia to Southern Caucasus
            3 aaGuns, 6 armour, 4 artilleries, 30 infantry and 6 mech_infantrys moved from Eastern India to Burma
            2 armour and 1 mech_infantry moved from Baluchistan to Eastern India
            4 armour and 2 mech_infantrys moved from Southern Persia to Western India
            1 transport moved from 72 Sea Zone to 73 Sea Zone
    
        Place Units - British
            1 airfield and 3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,5,1,3,2
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 0.00
    Germans AA : 0.83
    Germans regular : 0.67
    British regular : 0.17
    

    Savegame


  • @mainah Ah weird, no problem.

  • '23 '20

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
            3 armour and 2 mech_infantrys moved from Yugoslavia to Northern Italy
            1 bomber, 4 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            4 artilleries and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,5,2,6,5,2
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

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