L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18)


  • @pacifiersboard said in L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18):

    @Adam514

    “sure” meaning “not too late” I guess :-) It would be two tanks from Volgograd to NW-Persia instead of Kazakhstan and two more Inf from Volgograd to Caucasus instead of Kazakhstan. If you confirm I will edit these at beginning of US combat moevement

    @Adam514

    well, if you allow even more edits (aditionally to those mentioned above):

    • the one Ftr frm sz96 going to Iraq (instead of Kazakhstan)
    • all other Russian Fighters landing in Novosibirsk (instead of Kazakhstan)
    • the 3 mech from Novosibirsk going to Turkmenistan (instead of Kazakhstan)

  • @pacifiersboard All that is fine with me.


  • @Adam514

    thank you, much appreciated! Gonna do my US/China/UK turns now


  • @Adam514

    40350_12d=US!_x.tsvg

    How about scrambling in both sz6 and sz99 ?


  • @pacifiersboard said in L23 BM4 Adam514 (Axis) vs pacifiersboard (Allies+18):

    @Adam514

    40350_12d=US!_x.tsvg

    How about scrambling in both sz6 and sz99 ?

    @Adam514

    changed purchase: plus 1 Ftr, minus 2inf and minus 1 art !

  • '19 '17

    Scramble sz6, no scramble sz99.


  • @Adam514

    40350_12d=US!_a.tsvg

    are you fine with sz6?


  • @pacifiersboard Not really, if it was going well I’d keep a DD and lose a tac.


  • @Adam514

    was it going well before your last dice?


  • @pacifiersboard Yeah it was, I would have kept a DD if I had the choice here.


  • @Adam514 alright


  • @Adam514

    so minus 1 tac, plus 1dd?



  • @Adam514

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from Kazakhstan to Iraq
            EDIT: 2 armour moved from Kazakhstan to Northwest Persia
            EDIT: 3 mech_infantrys moved from Kazakhstan to Turkmenistan
            EDIT: 2 infantry moved from Kazakhstan to Caucasus
            EDIT: 10 fighters moved from Kazakhstan to Novosibirsk
            1 bomber and 3 fighters moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Kazakhstan to 99 Sea Zone
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry moved from Anhwe to Shantung
            1 armour moved from Kweichow to Shantung
            1 infantry moved from Anhwe to Shantung
            1 artillery and 4 infantry moved from Anhwe to Hunan
            1 carrier moved from 96 Sea Zone to 99 Sea Zone
            2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters, 5 submarines and 2 tactical_bombers; ANZAC loiter and taunt
                Japanese defend with 1 carrier, 4 destroyers, 3 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 carrier, 4 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 4/10 hits, 4,67 expected hits
                    4 submarines owned by the Americans lost in 6 Sea Zone
                    2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 5/8 hits, 4,00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                    1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
                Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -15
                Casualties for Americans: 1 destroyer, 2 fighters, 5 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 4 destroyers and 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 2 destroyers and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 destroyers in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Shantung
                Americans attack with 1 armour and 3 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 3 infantry in Shantung, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                Americans win, taking Shantung from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 99 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 3 fighters and 1 transport
                Italians defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Hunan
                Americans attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Cyprus
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Tunisia to Morocco
            2 carriers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 aaGuns moved from Anhwe to Hunan
            2 fighters moved from 42 Sea Zone to 80 Sea Zone
            1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 13 fighters, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 80 Sea Zone
            3 submarines placed in 6 Sea Zone
            3 destroyers placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            1 infantry and 1 marine placed in Western United States
            1 artillery and 2 infantry placed in Persia
            1 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery and 2 infantry
            EDIT: Adding units owned by Americans to Iraq: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
            Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Tsinghai to Sikang
            2 infantry moved from Anhwe to Kiangsu
            3 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Kweichow to Kiangsu
            1 artillery and 3 infantry moved from Kweichow to Szechwan
            3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hunan
            5 infantry moved from Kweichow to Hunan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            3 mech_infantrys moved from Iraq to Persia
            3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Gibraltar to 99 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to Gibraltar
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            1 destroyer moved from 124 Sea Zone to 109 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
            3 mech_infantrys placed in Egypt
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2,83
    Americans regular : -2,67
    Italians regular : -0,17
    Japanese regular : -0,67
    Germans regular : -0,33
    

    40350_13d=uk_.tsvg

  • '19 '17

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt causes 4 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            2 infantry moved from Bulgaria to Greece
            1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            1 fighter moved from Greece to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern France
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,6,3,5,3,1,1,5,5,6,1
            Italians collect 12 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame


  • @Adam514

    40350_13f=anz_x.tsvg

    scramble to sz6 this time, too?


  • @pacifiersboard No scramble.


  • @Adam514

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
                  ANZAC take 39 Sea Zone from Japanese
            1 mech_infantry moved from Western Australia to Queensland
            1 fighter moved from Korea to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Anhwe to Hunan
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber; Americans loiter and taunt
                Japanese defend with 1 destroyer, 2 infantry and 1 transport
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    2 infantry owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                ANZAC win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 destroyer, 2 infantry and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 6 Sea Zone to Korea
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
    
        Place Units - ANZAC
            1 aaGun and 2 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,00
    

    40350_13_.tsvg

  • '19 '17

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 bombers and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 bomber moved from Greece to Vologda
            2 infantry moved from Bryansk to Russia
            2 bombers moved from Greece to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Bryansk to Tambov
            13 armour, 3 artilleries, 7 infantry and 8 mech_infantrys moved from Rostov to Caucasus
            4 armour moved from Rostov to Caucasus
            8 mech_infantrys moved from Rostov to Caucasus
            1 armour moved from West India to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Russia, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Russia
                    1 infantry owned by the Russians lost in Russia
                Germans destroys 26PUs while taking Russians capital
                Germans win, taking Russia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 17 armour, 3 artilleries, 7 infantry and 16 mech_infantrys
                Russians defend with 1 aaGun and 5 infantry
                    Germans roll dice for 17 armour, 3 artilleries, 7 infantry and 16 mech_infantrys in Caucasus, round 2 : 7/43 hits, 13.83 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                    5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 17 armour, 3 artilleries, 5 infantry and 16 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Germans
            4 armour and 30 mech_infantrys moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 fighter and 3 tactical_bombers moved from Ukraine to Greece
            2 bombers moved from Russia to Novgorod
            1 bomber moved from Vologda to Novgorod
            2 armour and 8 mech_infantrys moved from Bryansk to Caucasus
            2 artilleries and 5 infantry moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 4 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Western Germany to Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Poland to Germany
            1 fighter moved from Western Germany to Greece
            2 mech_infantrys moved from Novgorod to Bryansk
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 61 PUs (3 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -7.00
    

    Savegame


  • @Adam514

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Turkmenistan to Eastern Persia
                  Russians take Eastern Persia from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Turkmenistan to Persia
            2 armour moved from Northwest Persia to Iraq
            10 fighters moved from Novosibirsk to Iraq
            1 aaGun, 1 artillery and 30 infantry moved from Kazakhstan to Novosibirsk
            2 infantry moved from Urals to Novosibirsk
            1 infantry moved from Evenkiyskiy to Urals
            5 armour, 3 artilleries and 3 infantry moved from Yenisey to Timguska
            5 armour moved from Timguska to Kansu
            16 infantry moved from Anhwe to Hunan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,17
    

    40350_14b=rus.tsvg

Suggested Topics

  • 34
  • 120
  • 152
  • 107
  • 140
  • 144
  • 169
  • 787
Axis & Allies Boardgaming Custom Painted Miniatures

83

Online

17.4k

Users

39.9k

Topics

1.7m

Posts