I’ve made a modification to the Classic module that checks for the total stack limits. It also has almost all of the optional rules correctly implemented. I’ve called it Classic League and designed it for use here. Would you like to try it?
[LL] pacifiersboard (X) -vs- MrRoboto (L +18) BM
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I will do my turn later, but thought you might be interested in your ELO graph.
Since you seem to play OOB and BM4 both, I made the graph for your overall rating.
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Ah this doesn’t include your latest win against AndrewAA, which I just added.
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hey, yeah, that is much appreciated - cool stuff, thanks a lot !)
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 4 artilleries, 4 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 3 infantry moved from Spain to Southern France 1 infantry moved from Spain to Southern France
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kamikaze?
Man this bombardment on Gibraltar has so much impact.
I wish my AAA hit… -
yes, one token sz35
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 4 artilleries, 4 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 destroyer, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 3 infantry moved from Spain to Southern France 1 infantry moved from Spain to Southern France Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 1 destroyer owned by the Americans lost in 35 Sea Zone Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery and 4 infantry Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/1 hits, 1,17 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/0 hits, 1,00 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery and 3 infantry in Southern France, round 4 : 1/0 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry and 1 mech_infantry Battle in 35 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Non Combat Move - Americans 2 infantry moved from Peru to Brazil 1 infantry moved from Bolivia to Brazil 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 2 transports moved from 101 Sea Zone to 89 Sea Zone 3 infantry moved from Venezuela to 89 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 3 fighters moved from Spain to 92 Sea Zone 7 fighters moved from 92 Sea Zone to Egypt 1 carrier and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Spain 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 armour moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone Place Units - Americans 1 artillery, 1 harbour and 2 infantry placed in Spain 3 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 71 PUs (2 lost to blockades); end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 5 infantry Japanese defend with 1 armour Chinese roll dice for 5 infantry in Kiangsi, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 armour owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Anhwe Chinese undo move 1. 6 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x harbour; Remaining resources: 34 PUs; British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Kwangsi to Yunnan 5 mech_infantrys moved from India to Yunnan Combat - British Battle in Yunnan British attack with 4 infantry and 5 mech_infantrys Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 4 infantry and 5 mech_infantrys in Yunnan, round 2 : 1/1 hits, 1,50 expected hits Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1,50 expected hits 1 infantry owned by the British lost in Yunnan 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 3 infantry and 5 mech_infantrys in Yunnan, round 3 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 1,50 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British roll dice for 2 infantry and 5 mech_infantrys in Yunnan, round 4 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 1,17 expected hits 1 infantry owned by the British lost in Yunnan 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 1 infantry and 5 mech_infantrys in Yunnan, round 5 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 1/1 hits, 0,83 expected hits 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan British roll dice for 5 mech_infantrys in Yunnan, round 6 : 0/1 hits, 0,83 expected hits Japanese roll dice for 1 armour in Yunnan, round 6 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British lost in Yunnan British roll dice for 4 mech_infantrys in Yunnan, round 7 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Yunnan, round 7 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British lost in Yunnan 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 4 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia 3 armour moved from Belgian Congo to Egypt 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 3 mech_infantrys placed in Union of South Africa 1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 24 PUs (4 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,17 Japanese regular : 0,50 Italians regular : -1,00 Germans regular : -0,33 British regular : -1,50
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Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Italians take Turkmenistan from Russians 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Americans scrambles 1 units out of Spain to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 fighter Americans defend with 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 8 transports; Russians defend with 1 submarine 3 submarines owned by the Americans and 1 submarine owned by the Russians submerged Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 carriers, 1 destroyer, 1 fighter and 8 transports in 92 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits 1 fighter owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Battle in Eastern Persia Italians attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits, 1,17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tobruk Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 artillery Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1,50 expected hits Americans roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk 1 artillery owned by the Americans lost in Tobruk Italians win, taking Tobruk from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Moving scrambled unit from 92 Sea Zone back to originating territory: Spain Non Combat Move - Italians 1 infantry moved from Northern Italy to France 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq 1 mech_infantry moved from Syria to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq Place Units - Italians 1 mech_infantry placed in Northern Italy 1 carrier placed in 95 Sea Zone Italians undo move 1. 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -0,17 British regular : -0,33
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam
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again kamikaze?
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same again, yes
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 3 Battle in Guam Battle in 35 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 carrier and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland ANZAC undo move 1. 1 artillery placed in Queensland 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,67
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Intercept
No Scramble -
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For the record, since I have a destroyer the sub hit is a normal hit and not a surprise attack. Therefore I do not have to choose casualties now, but at the end with all the other hits.
However, I will choose a sub as a casualty in any case.
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You are right and this is why you prefer dice bot, isn’t it?
Shall I pick Russian or American sub in TripleA? You may correct this after next dice rolled ofc.
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I.e. as it is LL we already know next hits…
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so what sub dies and do you keep dd or second damaged carrier after having both carriers damaged?
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kill off the destroyer.
submerge my subs next round