Sub chickens out, and so do fighters
Royal navy is screwed, happy hunting
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 1 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 battleship moved from 132 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Kweichow
1 armour moved from Kwangsi to Hunan
3 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Honan
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kiangsu to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kiangsu to Honan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from 37 Sea Zone to Yunnan
2 bombers moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Inner Mongolia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Honan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Honan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 5/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Yunnan, round 2 : 2/7 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Yunnan, round 3 : 3/7 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 marine moved from French Indo China to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Japan to 7 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 artilleries and 3 infantry moved from Kyushu to 7 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
2 artilleries and 1 infantry moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Shansi
1 fighter and 1 tactical_bomber moved from Honan to Anhwe
1 artillery, 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 tactical_bomber moved from Hunan to French Indo China
3 fighters moved from Yunnan to French Indo China
2 bombers moved from Kweichow to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to 7 Sea Zone
1 carrier moved from 34 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 28 Sea Zone to 65 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from Davao to 65 Sea Zone
1 destroyer and 1 submarine moved from 59 Sea Zone to 63 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Hopei
4 infantry moved from Szechwan to Hopei
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Southern Persia to Iraq
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Eastern India to Iraq
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
1 fighter owned by the British retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3,33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Trans-Jordan
3 aaGuns, 1 artillery and 6 infantry moved from Burma to Eastern India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Shan State to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 infantry moved from Rhodesia to Union of South Africa
1 fighter moved from United Kingdom to Scotland
1 cruiser moved from 109 Sea Zone to 122 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 transport moved from 82 Sea Zone to 40 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
1 airfield placed in Trans-Jordan
1 transport placed in 73 Sea Zone
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 fighters placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 fighters
Combat Hit Differential Summary :
Chinese regular : 1,00
Italians regular : 0,67
Japanese regular : -0,33
Neutral_Axis regular : 1,67
British regular : -2,83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from Russians
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Kenya to Belgian Congo
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 1/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 4/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Greece
3 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
2 fighters moved from Greece to Southern Italy
2 artilleries and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.17
Neutral_Allies regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser and 1 transport moved from 64 Sea Zone to 65 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Baltic States to Leningrad
1 armour moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
7 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 cruiser moved from 116 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 117 Sea Zone
1 bomber moved from Western Germany to 117 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 117 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 117 Sea Zone
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Western Germany
1 bomber moved from 117 Sea Zone to Western Germany
1 bomber moved from Western Ukraine to Western Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
4 infantry moved from Romania to Bessarabia
2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 aaGun and 4 infantry moved from Poland to Eastern Poland
2 aaGuns, 3 artilleries, 11 infantry and 1 mech_infantry moved from Baltic States to Leningrad
1 armour moved from Eastern Poland to Leningrad
1 armour moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
3 fighters and 3 tactical_bombers moved from Western Germany to Morocco
1 armour moved from Normandy Bordeaux to Northern Italy
3 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Germans
1 submarine placed in 108 Sea Zone
10 infantry placed in Germany
1 fighter and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
4 aaGuns, 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
1 armour moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Novgorod
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Gorky
1 aaGun, 1 fighter and 8 infantry moved from Siberia to Amur
Place Units - Russians
7 infantry placed in Russia
1 aaGun and 2 fighters placed in Ukraine
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 artillery, 3 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
1 artillery moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from French Indo China to Shan State
2 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 artillery moved from 38 Sea Zone to Malaya
1 artillery moved from 38 Sea Zone to Malaya
2 infantry moved from 38 Sea Zone to Sumatra
2 infantry moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 battleship, 1 destroyer and 2 submarines moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from French Indo China to Sumatra
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 armour, 2 infantry and 1 mech_infantry moved from Hunan to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Shansi to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kiangsi to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
1 tactical_bomber moved from 7 Sea Zone to Manilla
1 fighter moved from 35 Sea Zone to Davao
1 tactical_bomber moved from 35 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Davao
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 cruisers in Davao, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Manilla, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Inner Mongolia
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 5/7 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Hopei
Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 3/8 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hopei
3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to French Indo China
2 fighters moved from Sumatra to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Manilla to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Shantung
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Shansi
1 tactical_bomber moved from Borneo to French Indo China
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.33
Japanese regular : -1.00
UK_Pacific regular : 0.00
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 111 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 fighter moved from 27 Sea Zone to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 marines, 1 submarine and 2 transports moved from 65 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Eastern United States
Americans undo move 3.
1 fighter placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Inner Mongolia, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Inner Mongolia
2 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Alexandria
3 fighters moved from Eastern India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Shan State to Eastern India
1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Eastern India
1 cruiser moved from 40 Sea Zone to 81 Sea Zone
1 battleship moved from 40 Sea Zone to 81 Sea Zone
1 transport moved from 40 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 82 Sea Zone
1 infantry moved from Northeast Persia to Southern Persia
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 fighter moved from Trans-Jordan to Ukraine
2 fighters and 1 tactical_bomber moved from Alexandria to Trans-Jordan
1 battleship and 2 cruisers moved from 122 Sea Zone to 111 Sea Zone
1 infantry moved from United Kingdom to Scotland
2 fighters moved from Scotland to United Kingdom
Place Units - British
3 fighters placed in Southern Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,83
Italians regular : -0,33
Japanese regular : 2,00
British regular : 2,50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Gibraltar
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
Italians win, taking Gibraltar from British, taking Anglo-Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Southern Italy to Morocco
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Greece to Bulgaria
1 bomber moved from Southern France to Southern Italy
1 cruiser moved from 99 Sea Zone to 94 Sea Zone
Place Units - Italians
1 armour placed in Northern Italy
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
British regular : 1.33
That battle in Alexandria was painful
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 fighter moved from New Zealand to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 64 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Gold Coast to French West Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Belarus
1 fighter moved from Bessarabia to Northern Belarus
1 tactical_bomber moved from Western Germany to Northern Belarus
1 fighter moved from Western Germany to Northern Belarus
3 artilleries and 13 infantry moved from Leningrad to Novgorod
7 infantry moved from Archangel to Vologda
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 118 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Vologda, round 2 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 13 infantry in Novgorod, round 2 : 5/16 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Poland
5 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun and 2 infantry moved from Eastern Poland to Bessarabia
2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
1 aaGun moved from Leningrad to Novgorod
1 aaGun moved from Leningrad to Vologda
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
8 infantry moved from Germany to Poland
1 infantry moved from Vyborg to Finland
2 bombers moved from 118 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 submarine moved from 108 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Leningrad
1 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in France
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Southern Belarus
Combat - Russians
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Belarus to Smolensk
1 infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Bryansk to Tula
1 armour and 1 mech_infantry moved from Ukraine to Tula
1 aaGun, 3 artilleries, 3 fighters and 10 infantry moved from Ukraine to Kursk
7 infantry moved from Russia to Smolensk
1 fighter moved from Amur to Yenisey
3 fighters moved from Kursk to Russia
1 infantry moved from Yaroslavl to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,83
I somehow always assume that only allied land units negate the 3 IPC NO of Russia - but then I am always surprised again that also UK planes negate the NO
😂
@Gorshak Worth it when it keeps Germany back one more round ;)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
2 fighters moved from 38 Sea Zone to 40 Sea Zone
2 bombers moved from French Indo China to 40 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 marine moved from 45 Sea Zone to Celebes
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter and 1 tactical_bomber moved from Shansi to Inner Mongolia
1 artillery moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 transport moved from 38 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
Combat - Japanese
Battle in Java
Battle in Gilbert Islands
Battle in Midway
Battle in Wake Island
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Java from UK_Pacific, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Celebes from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 40 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 submarines
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 fighters in 40 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 40 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 2 fighters in 40 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 2 bombers, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters moved from 40 Sea Zone to Shan State
2 bombers moved from 40 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Shansi
1 infantry moved from Hopei to Honan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Szechwan
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 45 Sea Zone
1 carrier moved from 38 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 7 Sea Zone
1 transport moved from 37 Sea Zone to 7 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 battleship and 1 destroyer moved from 38 Sea Zone to 44 Sea Zone
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Manilla to Davao
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Caroline Islands
1 tactical_bomber moved from French Indo China to Caroline Islands
1 fighter and 1 tactical_bomber moved from Shantung to Caroline Islands
1 tactical_bomber moved from French Indo China to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.00
ANZAC regular : -0.33
British regular : -0.67
I would prefer to scramble in India with the 3 fighters.
Maybe you could reroll that battle?
@dicebot
[dice 2d6<=2] Subs
[dice 4d6<=3] Fighters/Bombers
[dice 1d6<=2] Defending DD
[dice 3d6<=4] Defending Fighters
2d6<=2: 6, 5; Hits: 0
4d6<=3: 6, 6, 6, 3; Hits: 1
1d6<=2: 4; Hits: 0
3d6<=4: 4, 3, 2; Hits: 3