Panzerstahl vs barnee EXP Game 2


  • @barnee

    Howdy,

    I replaced the leftover Elite from last round into an Infantry at the end of my UK turn. I just figured out that I can plce 2 Elites in one TT without TripleA complaining :-)

    We are actually going out tonight for dinner. Maybe I can discuss with my wife the upcoming ANZAC turn. :D just kidding! She is cool with my hobby :-)

    BR

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 Fortification, 2 carriers, 1 elite, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 usa_fighters moved from Hawaiian Islands to 54 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 usa_fighters moved from Guam to 26 Sea Zone
            1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            1 elite placed in Eastern United States
            1 transport, 1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 Fortification placed in Hawaiian Islands
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Kansu
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            Note to players British: <body><b>It is Late 1940 and the British Army has Formed a Tank Army.<br />They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.<b></body>
            Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
            British buy 1 artillery, 1 carrier, 1 elite, 2 infantry, 2 uk_armours, 1 uk_fighter, 1 uk_para and 1 uk_tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  British take Celebes from Dutch
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
            1 infantry moved from India to Burma
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 uk_fighter and 1 uk_tactical_bomber moved from Algeria to Egypt
            1 bomber moved from Algeria to Egypt
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry moved from Algeria to Tunisia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 carrier placed in 39 Sea Zone
            2 elites, 1 uk_fighter and 1 uk_para placed in United Kingdom
            1 artillery, 1 infantry and 1 uk_armour placed in Egypt
            1 uk_tactical_bomber placed in United Kingdom
            1 infantry and 1 uk_armour placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 elite
            EDIT: Removing units owned by British from United Kingdom: 1 elite
            EDIT: Adding units owned by British to Scotland: 1 elite
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,1,4,3
            British collect 45 PUs (8 lost to blockades); end with 47 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
            Trigger British Liberates Celebes Turn2: British met a national objective for an additional 1 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,33
    

    exp-game-2-stahl-us uk-2.tsvg


  • @Panzerstahl-Helm hee hee awesome :)

    yea the Elites are Player Enforced. Idk how to make them more rule compliant. Hopefully someday some super smart whiz kid will make triplea able todo all the rules.

    The first rd strike for Paras and U-boats as well as the Escort/Convoys would probably help the most.

    Of course I’ll probably be dead by then and my small cranium makes me to stupid to fix it myself lol

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 italian_paras; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                Turning on Edit Mode
                EDIT: Italians takes Syria from French
            EDIT: Turning off Edit Mode
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria
            EDIT: 1 italian_para moved from Southern Italy to Syria
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from British Somaliland to Ethiopia
    
        Place Units - Italians
            3 italian_paras placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    EXP Stahl Game 2 I 2.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm dam shoulda moved the BB to protect those Trprts, actually shoulda Attacked Jordan with them. :)

    Small mistakes no errors :)


  • @barnee

    Feel free to move them. I haven’t started with my ANZAC mive at all.
    I used to handle such things aa if we have a live game. You can edit moves as long as the other site has nit done its move and/or it does not affect the game situation (ANZAC and Italy for example have very little to no influence on each other.


  • I want your best moves 😉


  • @Panzerstahl-Helm :)

    OK feel kinda bad about it. More worried about that ANZAC advice you’re getting :)

    I’ll do a update shortly

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 italian_paras; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
                EDIT: Italians takes Syria from French
            EDIT: Turning off Edit Mode
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria
            EDIT: 1 italian_para moved from Southern Italy to Syria
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 Rail moved from Southern Italy to Yugoslavia
            1 Rail and 1 aaGun moved from Yugoslavia to Greece
    
        Place Units - Italians
            3 italian_paras placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.83
    British regular : 0.00
    

    EXP Stahl Game 2 I 2 Revised.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm one more fck up Italy Arty should goto Egypt Sudan


  • @barnee

    Howdy.

    I moved your italian artillery to Anglo-Egypt. No worries.

    [exp-stahl-game-2-ANZ Fr-2.tsvg]

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 Fortifications, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 aaGuns, 1 air_transport, 1 artillery and 3 fighters moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
            3 Fortifications placed in Java
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC Liberates DNG Turn2: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :


  • @Panzerstahl-Helm right on Thanks. Thought you were taking the night off :)


  • @Panzerstahl-Helm hmm … the save didn’t post correctly. I should be able to reproduce easy enough. ANZAC and France usually pretty low key turns, althoug ANZC can get after it at times :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm pretty sure this is right. We can correct if needed.

    EXP Stahl Game 2 F 2 ?.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm oops forgot ANZAC dudes lol

    EXP Stahl Game 2 F 2 ?.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 3
    
        Purchase Units - Germans
            triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
            triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
            triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
            triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 3 Panzer_Grndrss, 2 Waffen_Obersts, 1 air_transport, 1 elite, 1 fighter, 1 german_para, 8 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 infantry and 2 waffen_infantrys
            2 Waffen_Obersts and 2 waffen_infantrys placed in Germany
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 37 to 47
                EDIT: Turning off Edit Mode
                COMMENT: 10 PUs added to russian treasury
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Slovakia Hungary to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 GermanUBoat moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 GermanUBoat, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Denmark
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 1st Waffen
            EDIT: 1 1stWaffenArmy moved from 1st Waffen to Army Group North
            EDIT: 1 ArmyGroupNorth moved from Army Group North to Baltic States
            EDIT: 1 1stPanzerArmy moved from Germany to Army Group North
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 2nd Waffen
            EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Army Group North
            EDIT: 2 Panzer_Grndrss and 2 waffen_infantrys moved from Germany to Army Group North
            EDIT: 1 artillery and 1 infantry moved from Poland to Army Group North
            3 infantry moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            1 armour moved from Slovakia Hungary to Western Germany
            1 air_transport and 1 armour moved from Western Germany to Alexandria
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Southern Italy to Romania
            2 german_paras moved from Germany to Baltic States
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 elite moved from Germany to 113 Sea Zone
            1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 elite moved from 112 Sea Zone to Denmark
            1 German_LCV and 1 Rail moved from Germany to Romania
            1 Rail moved from Germany to Romania
            1 Rail and 1 infantry moved from Romania to Denmark
            1 aaGun moved from Western Germany to Denmark
            4 infantry moved from Finland to Karelia
            2 infantry moved from Norway to Finland
            1 bomber, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from Romania to Yugoslavia
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
    
        Place Units - Germans
            2 Panzer_Grndrss, 1 elite, 1 german_para and 4 infantry placed in Germany
            2 infantry placed in Normandy Bordeaux
            1 Panzer_Grndrs, 1 air_transport, 1 fighter and 1 infantry placed in Western Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    EXP Stahl Game 2 G 3.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm just a reminder, you can spend the 10 PUs at turn start. I probably should’ve just let you do it instead of editing them.

    Still learning best procedure :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm maybe I should make a 10 PU token and have it auto place in moscow after Axis Attack ? hmm … have it die before Combat.

    Idk, might be better than the prompts or I’m just overthinking it :) If it was someones first time though, might be helpful :)

    heh heh ok I’ll stop :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm uggh forgot to move the LMs to W GER

    sorry :)


  • @barnee

    Howdy,

    sorry, I got lost in the new The Beatles song last night. Beautiful song!

    Game History

    Round: 3
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br />You may purchase 1 Tank General per turn.<b></body>
            Note to players Russians: <body><b>Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body>
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Tankograd Up and Running !<br />Russia receives 1 Free Tank per turn as long as they control the Urals.<b></body>
            Trigger TankGeneral: buyTank_General added to productionRussians
            Trigger Russians LendLeaseFee: buy1_PU added to productionRussians
            Russians buy 1 Rus_Hvy_Ind_1, 1 Tank_General, 3 armour and 1 mech_infantry; Remaining resources: 18 PUs; 
    
        Place Units - Russians
            Units in Novgorod being upgraded or consumed: 1 russian_minor
            1 Rus_Hvy_Ind_1 placed in Novgorod
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            2 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novgorod
            1 aaGun, 1 armour and 11 infantry moved from Belarus to Novgorod
            1 Europe_Rail and 1 Soviet_Commisar moved from Russia to Novgorod
            1 elite moved from Russia to Smolensk
            1 elite and 1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            3 mine_unarmeds moved from Bryansk to Western Ukraine
            4 infantry moved from Ukraine to Rostov
            1 fighter moved from Bessarabia to Novgorod
            EDIT: 1 mech_infantry moved from 1st Corps to Novgorod
            EDIT: 1 armour moved from Novgorod to 1st Corps
            EDIT: 2 artilleries and 1 infantry moved from Novgorod to 2nd Corps
            EDIT: 1 2ndCorps moved from 2nd Corps to 1st Army Group
            EDIT: 1 1stCorps moved from Novgorod to 1st Army Group
            EDIT: 1 1stSovietAG moved from 1st Army Group to Novgorod
            EDIT: 10 infantry moved from Novgorod to 1st Army Group
            EDIT: 1 Soviet_Commisar moved from Novgorod to 2nd Corps
            2 mine_unarmeds moved from Russia to Bryansk
    
        Place Units - Russians
            3 armour and 1 mech_infantry placed in Novgorod
            1 Tank_General placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,83
    Russians regular : 2,17
    

    exp-stahl-game-2-r-3.tsvg


  • @Panzerstahl-Helm oh didn’t know there was one out. I’ll have to look it up :)

    Must’ve found some old tapes :)

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