Panzerstahl vs barnee EXP Game 2


  • @barnee

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 4 Russian_Rocketss, 1 Soviet_Partisan and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            1 armour, 1 infantry and 1 mech_infantry moved from Evenkiyskiy to Timguska
            2 armour moved from Kazakhstan to Caucasus
            1 elite moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 mech_infantry moved from Urals to Vologda
            1 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 mech_infantry moved from Urals to Novosibirsk
            2 armour moved from Russia to Novosibirsk
            1 armour moved from Volgograd to Tambov
            2 infantry moved from Russia to Tambov
    
        Combat - Russians
            Russians creates battle in territory Yakut S.S.R.
            Battle in Timguska
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Yakut S.S.R. from Japanese, taking Timguska from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                Russians attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 2 armour in Novosibirsk, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 armour in Novosibirsk, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 armour, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 elite and 2 infantry
                    Russians roll dice for 1 armour, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 2,33 expected hits
                    Germans roll dice for 1 elite and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Tambov
                    1 elite owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 elite and 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 armour
                Germans defend with 1 elite
                    Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 elite in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Russians lost in Caucasus
                    1 elite owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 elite
    
        Non Combat Move - Russians
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            4 Russian_Rocketss and 7 infantry placed in Russia
            1 Soviet_Partisan placed in Buryatia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Partisan
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 Soviet_Partisan
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 Soviet_Partisans
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : 0,00
    Russians regular : -1,00
    

    exp-game-2-stahl-r-12.tsvg


  • @Panzerstahl-Helm

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 Escorts, 1 Japan_destroyer, 4 TotalWarFighters, 2 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 Japan_destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 elite and 1 infantry moved from Philippines to 35 Sea Zone
            1 elite, 1 infantry and 1 pacific_transport moved from 35 Sea Zone to 44 Sea Zone
            1 elite and 1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Philippines to Celebes
            1 elite moved from Shantung to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 pacific_BB moved from 19 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Formosa
            1 elite, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 elite moved from 20 Sea Zone to Formosa
            1 NavyFighter moved from 6 Sea Zone to 20 Sea Zone
            5 NavyFighters moved from 35 Sea Zone to 20 Sea Zone
            1 bomber moved from Yunnan to 20 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 elite moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 6 NavyFighters, 1 bomber, 1 pacific_BB and 1 transport
                ANZAC defend with 1 transport
                    Japanese roll dice for 6 NavyFighters, 1 bomber, 1 pacific_BB and 1 transport in 20 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 6 NavyFighters, 1 bomber, 1 pacific_BB and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Formosa
                Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                Changer defend; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Formosa, round 2 : 2/5 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Formosa
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Formosa
                Japanese win, taking Formosa from ANZAC with 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 Japan_destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 Japan_destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 Japan_destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Celebes
                Changer loiter and taunt; Japanese attack with 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                Changer defend; ANZAC defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Yunnan
            2 fighters moved from 46 Sea Zone to 35 Sea Zone
            1 bomber moved from Celebes to Philippines
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 Escort moved from 6 Sea Zone to 34 Sea Zone
            1 bomber moved from 20 Sea Zone to Yunnan
            6 NavyFighters moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Formosa to 20 Sea Zone
            1 tactical_bomber moved from Formosa to 20 Sea Zone
            1 carrier moved from 19 Sea Zone to 20 Sea Zone
            1 elite moved from Japan to 6 Sea Zone
            1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 20 Sea Zone
            1 elite moved from 20 Sea Zone to Kwangtung
            4 armour moved from Kweichow to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Malaya to Shan State
            2 armour moved from Jehol to Kweichow
            4 armour moved from Shantung to Kweichow
            2 infantry moved from Shantung to Anhwe
            2 Rails and 2 infantry moved from Kiangsu to Yunnan
            3 infantry moved from Manchuria to Jehol
            1 elite moved from Manchuria to Jehol
            1 armour moved from Manchuria to Anhwe
            1 infantry moved from Korea to Manchuria
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Kweichow
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Japanese
            2 Escorts and 1 Japan_destroyer placed in 6 Sea Zone
            2 armour and 1 infantry placed in Shantung
            3 infantry placed in Kiangsu
            4 TotalWarFighters, 1 elite and 1 infantry placed in Japan
            Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
            Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
            Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs
            Trigger Japan Loses CarolineIslands Turn12: Japanese met a national objective for an additional -3 PUs; end with 63 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 71 PUs
            Trigger Japan Liberates Formosa Turn12: Japanese met a national objective for an additional 1 PUs; end with 72 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : -0.33
    

    EXP Game 2 Stahl J 12.tsvg

    Just a reminder, if you attack with Marines, they need to be paired with Arty and you need to take the Marine as a hit over the Arty in battle on a 1:1 basis.
    Otherwise you need to use the “A1” Marine.


  • @barnee

    Howdy,

    I did some clean up (mainly Escorts and Marines) and some NMC from the US in edit move. (I forgot the Heavy bombers in Moscow to move to Grece)
    I alos called of the ANZAC attack in SZ22 due to Kaikaze. I forgot, that these pesky Japanese can do Kamikaze… so I move the units back to their starting SZ and moved them in NCM as usual.
    I guess thats it.

    Game History

    Round: 12
    
        Research Technology - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Turkey: 1 marine
            EDIT: Adding units owned by Americans to Turkey: 1 marineA1
            EDIT: Turning off Edit Mode
    
        Purchase Units - ANZAC
            ANZAC buy 1 Escort, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            EDIT: 1 Escort_Convoy moved from 33 Sea Zone to 34 Sea Zone
            1 Escort_Convoy moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 Escort_Convoy, 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 Escort, 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
            Battle in 22 Sea Zone
                Japanese defend with 1 Escort
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 Japan_destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC winJapanese win, taking 37 Sea Zone from Japanese with 1 Escort remaining with 2 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 pacific_transport
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                    1 pacific_transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 pacific_transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 1 Escort_Convoy
            EDIT: Adding units owned by Americans to 17 Sea Zone: 1 Escort
            EDIT: Turning off Edit Mode
            2 fighters moved from 46 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            EDIT: 1 Escort moved from 33 Sea Zone to 18 Sea Zone
            1 carrier and 2 destroyers moved from 33 Sea Zone to 34 Sea Zone
            1 air_transport and 1 artillery moved from Caroline Islands to Java
            1 infantry moved from India to Burma
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 Escort, 1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC Loses Formosa Pacific Expanded Turn12: ANZAC met a national objective for an additional -1 PUs; end with 13 PUs
            Trigger ANZAC Loses Celebes Turn12: ANZAC met a national objective for an additional -1 PUs; end with 12 PUs
            Trigger ANZAC Liberates DNG Turn12: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : -1,33
    

    exp-game-2-stahlUS UK ANZ Fr-12.tsvg


  • @Panzerstahl-Helm

    Hallo

    Lol Uncle Sam takes out the turks ha ha ha ! They shoulda got a DD inn 99 tho. Do you want to leave your Esc or DD from 97 to kill it ? Obviously you could throw some Air at it too, a Hvy Bmbr would do the trick :)

    No need to reroll anything. I’ll just roll for the DD and if he gets lucky then we’d kill whatever you left behind.

    Otherwise he’ll turn German and attack your Subs and you obviously wouldn’t have done that :) I’ll try and add a trigger for auto place for the ships. I remember trying it but couldn’t quite get it to work. I’ll revisit it.

    Also, I see you edited some Armor and not USA Armor. No biggie. I need to change the units for UK and USA the same as I did there Ftrs to make it easier to tell apart.

    Gonna go with the larger Tank image too. Can’t remember why I shrunk it. Think it was when I was trying to cram too many placements in a TTy lol

    Anyway, let me know what you wanna do.


  • @barnee

    General Patton went nuts and moved eastward! He, he!

    The Escort from SZ97 won the cruise to the east mediterranian sea, and put on some miles on Heavy Bombers… and add some fighters as wing men, if available. Total destruction for the Kebap boat! :-) I didn’t kniw this will be added once Turkey has been attacked.
    May you so kind and send me the link for thr Neutral-rule?

    Thanks

    Greetings from a snowy Frankfurt.


  • @Panzerstahl-Helm heh heh :)

    https://www.axisandallies.org/forums/topic/28180/should-we-make-better-rules-for-invadable-neutrals-1940/4?page=1

    It’s in the Game Notes too.

    We been lucky. Only snowed once so far. 2 inches was all. Every day with no snow or bitter cold, is one less day of winter :)

    I’ll roll for the DD

    [dice 1d6<=2]


  • 1d6<=2: 1; Hits: 1

  • 2023 '22 '21 '20 '19 '18

    @dicebot well there Army wasn’t much but the AA crew and the navy did there Country proud :)

    I’ll kill the Esc

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 Escort_Convoy
            EDIT: Removing units owned by Americans from 1st USA Tank: 5 armour
            EDIT: Adding units owned by Americans to 1st USA Tank: 5 usa_armours
            EDIT: Turning off Edit Mode
            Germans buy 1 Escort, 1 GermanUBoat, 2 German_Rocketss, 1 Hvy_Undg_2, 1 NavalMine3, 6 TotalWarMechInfs, 11 TotalWar_Infs, 1 UndrgroundFctry, 1 WaffenPnzrGrndr, 1 elite, 3 german_paras and 2 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Units in Western Germany being upgraded or consumed: 1 factory_major
            1 UndrgroundFctry placed in Western Germany
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Greater Southern Germany: 1 UndrgroundFctry
            EDIT: Turning off Edit Mode
            Units in Western Germany being upgraded or consumed: 1 factory_major
            1 UndrgroundFctry placed in Western Germany
            Units in Greater Southern Germany being upgraded or consumed: 1 UndrgroundFctry
            1 Hvy_Undg_2 placed in Greater Southern Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greater Southern Germany: 1 Hvy_Undg_2
            EDIT: Removing units owned by Germans from Western Germany: 1 UndrgroundFctry
            EDIT: Adding units owned by Germans to Western Germany: 1 Hvy_Undg_2
            EDIT: Turning off Edit Mode
            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
            1 WaffenPnzrGrndr placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
            Turning on Edit Mode
                EDIT: Germans takes Volgograd from Russians
                EDIT: Germans takes Northwest Persia from Russians
            EDIT: Turning off Edit Mode
            1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            2 Me_262s moved from Romania to Bulgaria
            1 infantry moved from Albania to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
            1 ArmyGroupSouth moved from Romania to Bulgaria
            1 elite and 1 infantry moved from Romania to Bulgaria
            EDIT: 1 ArmyGroupActive, 2 Waffen_Hvy_Tanks and 8 mech_infantrys moved from Army Group South to Bulgaria
            EDIT: 1 Waffen_Para moved from Romania to Volgograd
            EDIT: 1 Waffen_Para moved from Romania to Northwest Persia
            EDIT: 1 2ndPanzerArmy moved from Rostov to Caucasus
            EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 armour moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Rostov to Samara
                  Germans take Samara from Russians
            1 Panzer_Grndrs, 1 armour and 2 mech_infantrys moved from Rostov to Tambov
            2 armour moved from Rostov to Caucasus
            2 bombers moved from Romania to Tambov
            1 fighter and 1 tactical_bomber moved from Romania to Bryansk
            3 infantry moved from Belarus to Bryansk
            1 Panzer_Grndrs moved from Belarus to Bryansk
            1 tactical_bomber moved from Belarus to Tambov
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Archangel to Vologda
            2 fighters and 2 tactical_bombers moved from Belarus to Vologda
            1 tactical_bomber moved from Belarus to Bryansk
            1 Panzer_Grndrs moved from Belarus to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 Panzer_Grndrs, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 Panzer_Grndrs, 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 mech_infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 Panzer_Grndrs, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 2ndPanzerArmy, 1 Panzer_General3, 7 armour and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 2ndPanzerArmy, 1 Panzer_General3, 7 armour and 1 mech_infantry in Caucasus, round 2 : 5/13 hits, 6.17 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 armour owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 2ndPanzerArmy, 1 Panzer_General3 and 7 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Bulgaria
                Germans attack with 1 ArmyGroupActive, 1 ArmyGroupSouth, 2 Me_262s, 2 Waffen_Hvy_Tanks, 1 elite, 3 infantry and 8 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 ArmyGroupActive, 1 ArmyGroupSouth, 2 Me_262s, 2 Waffen_Hvy_Tanks, 1 elite, 3 infantry and 8 mech_infantrys in Bulgaria, round 2 : 5/21 hits, 7.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 ArmyGroupActive, 1 ArmyGroupSouth, 2 Me_262s, 2 Waffen_Hvy_Tanks, 1 elite, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 GermanUBoat and 3 fighters
                Americans defend with 1 transport
                    Germans roll Wolfpack_Attack dice in 110 Sea Zone : 0/0 hits, 0.00 expected hits
                    Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 GermanUBoat and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Tambov
                Germans attack with 1 Panzer_Grndrs, 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 1 elite
                    Germans roll dice for 1 Panzer_Grndrs, 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 armour and 1 elite in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Russians and 1 elite owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 Panzer_Grndrs, 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 armour and 1 elite
            Battle in Bryansk
                Germans attack with 1 Panzer_Grndrs, 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 6/7 hits, 2.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 1 Rail owned by Germans in Romania
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Albania
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 waffen_panzer moved from Ukraine to Caucasus
            EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 2nd Panzer
            EDIT: 1 ArmyGroupActive, 2 Waffen_Hvy_Tanks and 7 mech_infantrys moved from Bulgaria to Army Group South
            EDIT: 1 armour moved from Eastern Poland to Bulgaria
            EDIT: 1 armour moved from Bulgaria to Army Group South
            1 elite moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Novgorod
            1 fighter and 2 tactical_bombers moved from Bryansk to Belarus
            1 tactical_bomber moved from Tambov to Belarus
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            4 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
            2 armour moved from Eastern Poland to Belarus
            1 German_Rockets moved from Germany to Western Germany
            1 German_Engineer and 1 German_LCV moved from Germany to Romania
            1 aaGun moved from Romania to Bulgaria
            1 German_Engineer moved from Romania to Germany
            2 Me_262s moved from Bulgaria to Western Germany
            1 Europe_Rail and 1 elite moved from Germany to Romania
            1 Rail and 1 artillery moved from Germany to Romania
            1 Rail and 1 infantry moved from Germany to Albania
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
            4 mech_infantrys moved from Southern Italy to Greater Southern Germany
            2 mech_infantrys moved from Western Germany to Greater Southern Germany
            1 WaffenPnzrGrndr moved from Germany to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Tambov to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Vologda to Belarus
            3 fighters moved from 110 Sea Zone to Western Germany
            1 air_transport and 1 infantry moved from Western Germany to Belarus
            1 air_transport moved from Belarus to Western Germany
            1 infantry moved from Western Germany to France
            1 aaGun moved from Belarus to Eastern Poland
    
        Place Units - Germans
            2 German_Rocketss, 1 NavalMine3, 6 TotalWarMechInfs, 1 elite, 2 german_paras and 1 infantry placed in Germany
            1 GermanUBoat placed in 112 Sea Zone
            11 TotalWar_Infs placed in Western Germany
            1 german_para and 1 infantry placed in Southern Italy
            1 Escort placed in 113 Sea Zone
            Trigger GermansTotalWarInfPlaceWesternGermany: has removed 11 TotalWar_Infs owned by Germans in Western Germany
            Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany
            Trigger GermansTotalWarInfPlaceWesternGermany: Germans has 11 infantry placed in Western Germany
            Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,2,3
            Germans collect 67 PUs (8 lost to blockades); end with 67 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Germans ReceiveItaliansControl Iraq Or Persia Or Northwest PersiaObjective: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
            Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 91 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Russians regular : 0.17
    Germans regular : -0.17
    Germans Wolfpack_Attack : 0.00
    British regular : -0.67
    

    EXP Game 2 Stahl G 13.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    I didn’t think you wanted to scramble. We can reroll if needed. :)

    Think i got everything :) That would be unusual lol

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm knew it was too good to be true lol. The 6 Mech in Slovakia were supposed to join AG South :)


  • @barnee

    I will add the 6 mech. Inf to AG South.
    The germans receive the bonus for Persia twice (once for their own objective and once for the italian objective) Is that correct?


  • @barnee

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 Russian_Rockets, 3 guard_infantrys and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Poland from Germans
                EDIT: Russians takes Yenisey from Japanese
                EDIT: Changing ownership of Yenisey from Russians to Japanese
                EDIT: Changing ownership of Poland from Russians to Germans
                EDIT: Turning off Edit Mode
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            9 infantry moved from Amur to Sakha
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Sakha
            1 armour and 1 mech_infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Timguska to Evenkiyskiy
            2 armour moved from Novosibirsk to Kazakhstan
            1 infantry moved from Russia to Samara
            4 infantry moved from Russia to Tambov
            3 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            3 Russian_Rocketss moved from Russia to Tambov
            1 armour moved from Russia to Samara
            1 armour moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 Russian_Rocketss, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys
                    Russians roll dice for 3 Russian_Rocketss in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                    3 Russian_Rocketss owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 1,83 expected hits
                    Germans roll dice for 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 mech_infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 4 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 1 armour in Tambov, round 4 : 0/2 hits, 1,00 expected hits
                    1 Panzer_Grndrs owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 5 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 3 Russian_Rocketss and 2 infantry
                Casualties for Germans: 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys
            Battle in Samara
                Russians attack with 2 armour and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Evenkiyskiy
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 elite
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 elite in Evenkiyskiy, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Evenkiyskiy
                    1 elite owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is -4
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 elite
            Battle in Vologda
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 Panzer_Grndrs and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits
                    1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Panzer_Grndrs and 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 armour
                Germans defend with 1 armour
                    Russians roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 2 armour in Kazakhstan, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                    Russians roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                    1 armour owned by the Germans lost in Kazakhstan
                Germans win with no units remaining. Battle score for attacker is -5
                Casualties for Russians: 2 armour
                Casualties for Germans: 1 armour
            Battle in Sakha
                Russians attack with 1 Soviet_Commisar_3, 3 armour and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 9 infantry in Sakha, round 2 : 4/15 hits, 4,17 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 1 Soviet_Commisar_3, 3 armour and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Sakha to 3rd Corps
            1 3rdCorps moved from Amur to Sakha
            1 infantry moved from Yakut S.S.R. to Buryatia
            2 aaGuns moved from Amur to Sakha
            1 armour moved from Urals to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            1 Russian_Rockets, 3 guard_infantrys and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Germans regular : -2,33
    Russians regular : -1,17
    

    exp-game-2-stahl-r-13.tsvg


  • …aaaaaaand I forgot to add the 6 mech. inf. oh boy! sorry! :S


  • @barnee

    Here we go! The 6 mech. inf. are in Bulgaria.
    I also moved some Russian units as well.

    exp-game-2-stahl-r-13.tsvg


  • @Panzerstahl-Helm said in Panzerstahl vs barnee EXP Game 2:

    The germans receive the bonus for Persia twice (once for their own objective and once for the italian objective) Is that correct?

    Hmm … I’m not sure about that. I think i asked @The-Captain that before. i will try and find it.

    Thanks for moving those Mechs. The Fuhrer was unhappy when he noticed it. He is ordering them to spearhead future combat operations because of there lassitude.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm well it took a while, the nodeBB search isn’t very efficient, just scrolled through the thread for an hour lol. But, yea, G shouldn’t get the Bonus twice for the Oil Obj.

    It just gets the No Ships in Med, etc… so I’ll fix for next update. Go ahead and deduct two PUs from the Reich.

    Good catch :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm well i scrolled some more and now I’m not sure

    Looks like the Tigers coming in Early 44 instead of Late 43 and changing Germany’s Take Over Italy Objective so it counts twice for the Oil. Iraq, Persia and NW Persia is all I need to do.
    I assume 1 Unit activates both German and Italian Oil Objectives.

    https://www.axisandallies.org/forums/topic/36945/axis-allies-global-1940-house-rules-expansion/474?page=19

    I will ask again.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm ok I finally found it. Can’t believe I missed it earlier. Woulda saved 2 hours of scrolling lol

    So yea they get to double dip.

    Screenshot from 2023-12-04 20-14-51.png

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 Escort, 3 Fortifications, 2 Japan_destroyers, 1 Japanese_LCV, 3 armour, 1 carrier, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 Escort moved from 6 Sea Zone to 21 Sea Zone
            6 NavyFighters moved from 35 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 Escort_Convoy moved from 6 Sea Zone to 18 Sea Zone
            1 NavyFighter and 1 fighter moved from 6 Sea Zone to 18 Sea Zone
            4 fighters moved from Japan to 18 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
            1 Japan_destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 bomber moved from Philippines to 37 Sea Zone
            1 bomber, 4 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 Escort, 6 NavyFighters, 3 fighters and 1 tactical_bomber
                Americans defend with 1 Escort
                    Japanese roll dice for 1 Escort, 6 NavyFighters, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/11 hits, 5.33 expected hits
                    Americans roll dice for 1 Escort in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 Escort, 6 NavyFighters, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in 18 Sea Zone
                Japanese attack with 1 Escort_Convoy, 1 NavyFighter, 6 fighters and 1 tactical_bomber
                ANZAC defend with 1 Escort
                    Japanese roll dice for 1 Escort_Convoy, 1 NavyFighter, 6 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
                    ANZAC roll dice for 1 Escort in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 1 Escort_Convoy, 1 NavyFighter, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 Escort
            Battle in 37 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 bombers, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 Japan_destroyer, 2 bombers, 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 Japan_destroyer, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 18 Sea Zone: 1 Escort_Convoy
            EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 Escort
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Yunnan
            6 NavyFighters, 3 fighters and 1 tactical_bomber could not land in 21 Sea Zone and were removed
            1 fighter moved from 18 Sea Zone to Japan
            1 fighter moved from 18 Sea Zone to Japan
            1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
            1 fighter moved from 18 Sea Zone to 6 Sea Zone
            1 NavyFighter and 3 fighters moved from 18 Sea Zone to 35 Sea Zone
            1 elite and 1 infantry moved from Japan to 6 Sea Zone
            1 Japan_destroyer, 1 carrier, 1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 elite and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 carrier and 1 pacific_BB moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Kweichow to Yunnan
            2 bombers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
            6 armour moved from Kweichow to Yunnan
            1 armour moved from Anhwe to Yunnan
            2 infantry moved from Anhwe to Kweichow
            2 armour moved from Shantung to Kweichow
            1 Rail moved from Kiangsu to Jehol
            1 Rail and 1 elite moved from Jehol to Yunnan
            1 Rail and 1 infantry moved from Kiangsu to Yunnan
            3 infantry moved from Jehol to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 Escort, 2 Japan_destroyers and 1 carrier placed in 6 Sea Zone
            1 Fortification placed in Celebes
            2 Fortifications placed in Philippines
            1 armour and 2 infantry placed in Shantung
            2 armour and 1 infantry placed in Kiangsu
            1 Japanese_LCV, 1 elite and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
            Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs
            Trigger Japan Loses PaulauIsland Turn13: Japanese met a national objective for an additional -1 PUs; end with 59 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
            Trigger Japan Loses CarolineIslands Turn13: Japanese met a national objective for an additional -3 PUs; end with 61 PUs
            Trigger Japan Liberates Formosa Turn13: Japanese met a national objective for an additional 1 PUs; end with 62 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -1.67
    ANZAC regular : -0.50
    

    EXP Game 2 J 13.tsvg

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