decent dice for Stalin.
I have played several game on the TripleA forum with no problems, hope you can get it going there.
3d6<=3: 4, 3, 5; Hits: 1
1d6<=2: 1; Hits: 1
1d6<=3: 3; Hits: 1
@Panzerstahl-Helm so DD is sunk and two U-boats. Should be 1 U-boat in 119.
Actually I still have it on. Here ya go :)
Here we go.
I did blitz with the 3rd Corp onto Korea and from there to Manchuria. I believe they can blitz, since it contains only tanks + 1 Commis, all with 2 movements.
I edited the Partisan into Buriyati, since it wouldn´t let me place it in the placement phase.
Some territories changed the owner when I moved my units during combat phase, mostly when using edit. (Buriyati for example changed owner when I moved my tanks + Commisar into Korea)
And last but not least I re-organized my army combosition and I have now the 2 armies in 1. Army Group activated.
The 2nd Army Corp and the 2nd Tank Army are inactive. I hope this is correct.
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 Soviet_Partisan and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Russians takes Archangel from Germans
EDIT: Russians takes Buryatia from Japanese
EDIT: Russians takes Korea from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Archangel from Germans
EDIT: Russians takes Buryatia from Japanese
EDIT: Russians takes Korea from Japanese
EDIT: Russians takes Archangel from Germans
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese takes Chahar from Japanese
EDIT: Chinese takes Jehol from Japanese
EDIT: Russians takes Archangel from Germans
EDIT: Russians takes Buryatia from Japanese
EDIT: Russians takes Korea from Japanese
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Urals
2 infantry moved from Timguska to Urals
1 armour, 1 elite and 1 mech_infantry moved from Kazakhstan to Caucasus
1 armour and 2 guard_infantrys moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Tambov
1 armour moved from Volgograd to Tambov
2 armour moved from Russia to Tambov
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
2 armour moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
EDIT: Russians undo move 16.
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Manchuria
EDIT: Russians undo move 16.
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Korea to Manchuria
1 infantry moved from Amur to Sakha
13 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Sakha
Russians attack with 1 infantry
Japanese defend with 1 Japanese_LCV
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 2 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 3 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 4 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 5 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 6 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 7 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 8 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 9 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 9 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 10 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 10 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 11 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 11 : 0/0 hits, 0,00 expected hits
Russians roll dice for 1 infantry in Sakha, round 12 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 Japanese_LCV in Sakha, round 12 : 0/0 hits, 0,00 expected hits
1 Japanese_LCV owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 Japanese_LCV
Battle in Manchuria
Russians attack with 1 Soviet_Commisar_3, 3 armour and 13 infantry
Japanese defend with 2 armour, 1 elite and 4 infantry
Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 13 infantry in Manchuria, round 2 : 4/19 hits, 4,83 expected hits
Japanese roll dice for 2 armour, 1 elite and 4 infantry in Manchuria, round 2 : 4/8 hits, 3,00 expected hits
4 infantry owned by the Russians lost in Manchuria
4 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 9 infantry in Manchuria, round 3 : 3/15 hits, 4,17 expected hits
Japanese roll dice for 2 armour and 1 elite in Manchuria, round 3 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Manchuria
1 elite owned by the Japanese and 2 armour owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 Soviet_Commisar_3, 3 armour and 8 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 armour, 1 elite and 4 infantry
Battle in Bryansk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 Panzer_Grndrs and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1,83 expected hits
Germans roll dice for 1 Panzer_Grndrs and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,17 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/6 hits, 1,83 expected hits
Germans roll dice for 1 Panzer_Grndrs and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Bryansk
1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Panzer_Grndrs and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Urals, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour and 2 infantry in Urals, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Tambov
Russians attack with 3 armour and 1 artillery
Germans defend with 1 armour
Russians roll dice for 3 armour and 1 artillery in Tambov, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Russians lost in Tambov
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 armour
Turning on Edit Mode
EDIT: Battle in Rostov
EDIT: Russians attack with 1 armour and 2 guard_infantrys
EDIT: Germans defend with 1 german_para
EDIT: 0/1 hits, 0,17 expected hits
EDIT: 1/3 hits, 1,17 expected hits
EDIT: 0/1 hits, 0,33 expected hits
EDIT: 1 german_para owned by the Germans lost in Rostov
EDIT: Russians takes Rostov from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
EDIT: Battle in Caucasus
EDIT: Russians attack with 1 armour, 1 elite and 1 mech_infantry
EDIT: Germans defend with 1 german_para
EDIT: 1/1 hits, 0,17 expected hits
EDIT: 2/4 hits, 1,00 expected hits
EDIT: 1/1 hits, 0,33 expected hits
EDIT: 1 mech_infantry owned by the Russians lost in Caucasus
EDIT: 1 german_para owned by the Germans lost in Caucasus
EDIT: Russians takes Caucasus from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
EDIT: Recording Battle Statistics
Non Combat Move - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3
EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Russia to Kazakhstan
1 elite moved from Russia to Tambov
1 guard_infantry moved from Russia to Samara
EDIT: 2 mech_infantrys moved from 1st Corps to Russia
EDIT: 2 armour moved from Russia to 1st Corps
EDIT: 1 mech_infantry moved from 1st Army Group to Russia
EDIT: 1 armour moved from Russia to 1st Army Group
EDIT: 3 mech_infantrys moved from Russia to Urals
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: 1 Soviet_Partisan placed in Yenisey
EDIT: Removing units owned by Russians from Amur: 1 3rdCorps
EDIT: Adding units owned by Russians to Manchuria: 1 3rdCorps
EDIT: Removing units owned by Russians from Manchuria: 1 Soviet_Commisar_3 and 3 armour
EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3 and 3 armour
EDIT: Removing units owned by Russians from Yenisey: 1 Soviet_Partisan
EDIT: Adding units owned by Russians to Buryatia: 1 Soviet_Partisan
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,4,4,5
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17
Germans regular : -0,83
Russians regular : -2,00
EDIT: : 1,83
darn! I forgot the 2 AA from Amur to Manchuria.
Can you be so kind to move them?
Thanks
@Panzerstahl-Helm heh heh no worries brother will do :)
Actually Commiesars can’t blitz
You could reform 3rd Corps after the battle though. I’m not worried about the extra dice rolls, as I think you’d have won anyway, so will just go with it. :)
@Panzerstahl-Helm yea those pesky Partisans are kinda a pain. Triplea doesn’t do them real good. Guess I’m lucky more of them didn’t sprout up :)
I just read ot on the Rulebook, too. I should make it a habit to read it BEFORE my move. 😉
Well, the 3 IPC got convoyed by the Japanes anyway…
@Panzerstahl-Helm yea I have to check all the time. Even the Captain and Company have to check from time to time. :)
It’s a complex game, but that’s what makes it fun :) Maybe it’ll help me stave off alzheimers for a few more years :)
Game History
Round: 10
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 2 marines
EDIT: Adding units owned by Americans to Greece: 2 marineA1s
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 NavyFighters, 4 armour, 1 carrier, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 elite moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 JPN_Pacific_DD moved from 21 Sea Zone to 34 Sea Zone
2 NavyFighters, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to 34 Sea Zone
3 armour moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 JPN_Pacific_DD, 2 NavyFighters, 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 JPN_Pacific_DD, 2 NavyFighters, 1 bomber, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 JPN_Pacific_DD, 2 NavyFighters, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 3 armour and 1 infantry in Kazakhstan, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 armour and 1 infantry in Kazakhstan, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Turning on Edit Mode
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shan State
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Timguska
1 aaGun moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 pacific_transport and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 armour and 2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 elite moved from Japan to 6 Sea Zone
1 armour and 1 elite moved from 6 Sea Zone to Korea
2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 Escort moved from 6 Sea Zone to 23 Sea Zone
1 Escort moved from 6 Sea Zone to 22 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Shantung to Jehol
1 carrier, 1 fighter, 1 pacific_BB and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
6 armour moved from Kweichow to Yunnan
5 infantry moved from Hunan to Yunnan
1 bomber moved from Anhwe to Yunnan
1 fighter moved from Malaya to Yunnan
1 bomber moved from 34 Sea Zone to Philippines
2 NavyFighters moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 armour moved from Kiangsu to Kweichow
2 armour moved from Shantung to Kweichow
1 Rail and 1 infantry moved from Kiangsu to Shan State
1 Rail moved from Kiangsu to Anhwe
1 Rail and 1 infantry moved from Anhwe to Timguska
1 infantry moved from Anhwe to Hunan
Place Units - Japanese
1 Fortification placed in Philippines
2 armour and 1 infantry placed in Kiangsu
2 armour and 1 infantry placed in Shantung
1 Escort, 1 Japan_destroyer, 2 NavyFighters and 1 carrier placed in 6 Sea Zone
1 elite and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs
Trigger Japan Loses CarolineIslands Turn10: Japanese met a national objective for an additional -3 PUs; end with 65 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.50
Russians regular : 0.33
I forgot to attack Korea so i edited. Changed your Marines in Greece to A1 since you dont have any Arty. Obviously, just change back as needed :)
Think that’s it :)
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
EDIT: 1 USA_TankGeneral and 5 usa_armours moved from Greece to 1st USA Tank
EDIT: 1 1stUSTank moved from 1st USA Tank to Greece
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 Japan_destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 Japan_destroyer
Battle in Celebes
Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
Changer defend; Japanese defend with 1 elite
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 elite in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 elite owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 elite
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1st USA Tank: 1 USA_TankGeneral
EDIT: Adding units owned by Americans to 1st USA Tank: 1 USATankGeneral3
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC Liberates Celebes Turn10: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
Trigger ANZAC Liberates DNG Turn10: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Alexandria to Egypt
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00
ANZAC regular : 1,83
Game History
Round: 11
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for British from 52 to 53
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 Escort_Convoys
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 Escorts
EDIT: Turning off Edit Mode
Purchase Units - Germans
triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944
triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944
Germans buy 3 GermanUBoats, 1 German_Rockets, 2 Panzer_Grndrss, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 Wolfpack, 1 artillery, 1 elite, 1 german_para and 5 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 King_Tiger
1 Waffen_Hvy_Tank placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
Turning on Edit Mode
EDIT: Germans takes Volgograd from Russians
EDIT: Turning off Edit Mode
1 Panzer_Grndrs and 1 elite moved from Smolensk to Vologda
1 Panzer_Grndrs moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 Panzer_Grndrs moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 elite moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
2 tactical_bombers moved from Belarus to Rostov
2 armour and 1 waffen_panzer moved from Ukraine to Rostov
EDIT: 1 Waffen_Para moved from Romania to Rostov
EDIT: 1 Waffen_Para moved from Romania to Volgograd
1 mech_infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Romania to Bulgaria
1 Me_262 and 2 bombers moved from Western Germany to Bulgaria
1 infantry moved from Romania to Bulgaria
1 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
3 infantry moved from France to Holland Belgium
2 Me_262s moved from Western Germany to Holland Belgium
2 Me_262s moved from Western Germany to Southern France
3 fighters moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone
Combat - Germans
Turning on Edit Mode
EDIT: Battle in Southern France
EDIT: Germans attack with 2 Me_262s, 3 fighters and 3 infantry
EDIT: British defend with 1 harbour and 1 uk_para
EDIT: 0/1 hits, 0.17 expected hits
EDIT: 4/8 hits, 3.33 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 uk_para owned by the British lost in Southern France
EDIT: Germans takes Southern France from British
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
EDIT: Battle in Holland Belgium
EDIT: Germans attack with 2 Me_262s, 3 fighters and 3 infantry
EDIT: British defend with 1 uk_para
EDIT: 0/1 hits, 0.17 expected hits
EDIT: 3/8 hits, 3.33 expected hits
EDIT: 1/1 hits, 0.33 expected hits
EDIT: 1 infantry owned by the Germans lost in Holland Belgium
EDIT: 1 uk_para owned by the British lost in Holland Belgium
EDIT: Germans takes Holland Belgium from British
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
EDIT: Turning off Edit Mode
Battle in Vologda
Germans attack with 2 Panzer_Grndrss, 1 elite, 2 fighters and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 Panzer_Grndrss, 1 elite, 2 fighters and 2 tactical_bombers in Vologda, round 2 : 0/8 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 Panzer_Grndrss, 1 elite, 2 fighters and 2 tactical_bombers in Vologda, round 3 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 Panzer_Grndrs owned by the Germans lost in Vologda
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 Panzer_Grndrs, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 Panzer_Grndrs
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bulgaria
Germans attack with 1 Me_262, 2 bombers, 3 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 Me_262, 2 bombers, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 3/7 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bulgaria
2 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 Me_262, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 1 Waffen_Para, 2 armour, 2 tactical_bombers and 1 waffen_panzer
Russians defend with 1 armour and 2 guard_infantrys
Germans roll dice for 1 Waffen_Para, 2 armour, 2 tactical_bombers and 1 waffen_panzer in Rostov, round 2 : 4/6 hits, 3.50 expected hits
Russians roll dice for 1 armour and 2 guard_infantrys in Rostov, round 2 : 2/3 hits, 1.50 expected hits
2 armour owned by the Germans lost in Rostov
1 armour owned by the Russians and 2 guard_infantrys owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 Waffen_Para, 2 tactical_bombers and 1 waffen_panzer remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 2 guard_infantrys
Battle in Bryansk
Germans attack with 1 Panzer_Grndrs, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 Panzer_Grndrs, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Bryansk
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 3rd Panzer: 1 Panzer_General
EDIT: Adding units owned by Germans to 3rd Panzer: 1 Panzer_General3
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Romania
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 tactical_bombers moved from Rostov to Belarus
2 fighters and 2 tactical_bombers moved from Vologda to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 infantry moved from Karelia to Novgorod
1 elite moved from Finland to Karelia
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
4 armour and 2 infantry moved from Eastern Poland to Belarus
1 German_Engineer and 1 German_LCV moved from Germany to Romania
1 Europe_Rail moved from Germany to France
1 Europe_Rail and 1 artillery moved from France to Romania
1 Me_262 moved from Bulgaria to Romania
2 bombers moved from Bulgaria to Western Germany
1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Romania
1 Rail and 1 elite moved from Germany to Romania
1 infantry moved from Poland to Eastern Poland
1 German_Engineer moved from Eastern Poland to Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 Panzer_Grndrs moved from Norway to Karelia
2 Me_262s and 3 fighters moved from Holland Belgium to Western Germany
1 air_transport and 1 mech_infantry moved from Western Germany to Belarus
1 air_transport moved from Belarus to Western Germany
1 Me_262 and 3 fighters moved from Southern France to Southern Italy
1 Me_262 moved from Southern France to Western Germany
1 mech_infantry moved from Albania to Romania
10 mech_infantrys moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
EDIT: 1 3rdPanzerArmy and 1 4thWaffenArmy moved from Romania to Army Group South
EDIT: 2 Waffen_Hvy_Tanks and 8 mech_infantrys moved from Romania to Army Group South
EDIT: 1 ArmyGroupSouth moved from Army Group South to Romania
Place Units - Germans
6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany
1 artillery placed in France
1 Wolfpack placed in 112 Sea Zone
3 GermanUBoats placed in 112 Sea Zone
6 TotalWarMechInfs placed in Western Germany
3 infantry placed in Southern Italy
1 Panzer_Grndrs placed in Western Germany
Germans undo move 7.
1 infantry placed in Western Germany
1 German_Rockets, 2 Panzer_Grndrss and 1 infantry placed in Germany
Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,3,5,1,5,1,1,2,2,5
Germans collect 60 PUs (10 lost to blockades); end with 60 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : 0.17
Germans regular : -2.17
EDIT: : 0.33
So UK got a -1 PU for attacking Celebes. I gave it back to you. I’ll update the Notes and clarify that.
Also deactivated a couple of USA Escorts. I’d assume you’d want the ANZAC active. Obviously change if you want. Think that’s everything :)
@Panzerstahl-Helm I shoulda known I’d forget something :)
There should be a Minor Fctry in S FRA. I deleted it when I placed the Undg one during Take Over of Italy.
Howdy,
I placed the 2nd Partisan in Buryati and converted them into 1 inf.
I assume Buryati becomes than a Russian TT.
BR
Game History
Round: 11
Research Technology - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
1 infantry moved from Urals to Evenkiyskiy
1 armour moved from Urals to Evenkiyskiy
2 armour, 1 guard_infantry and 1 infantry moved from Samara to Kazakhstan
1 armour and 1 elite moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Tambov to Kazakhstan
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 armour and 1 elite moved from Tambov to Volgograd
1 armour moved from Tambov to Rostov
1 Russian_Rockets moved from Russia to Rostov
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Urals to Evenkiyskiy
Combat - Russians
Russians creates battle in territory Buryatia
Battle in Volgograd
Russians attack with 1 armour, 1 elite and 1 tactical_bomber
Germans defend with 1 Waffen_Para
Russians roll dice for 1 armour, 1 elite and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 1/1 hits, 0,67 expected hits
1 elite owned by the Russians lost in Volgograd
1 Waffen_Para owned by the Germans lost in Volgograd
Russians win, taking Buryatia from Japanese, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 elite
Casualties for Germans: 1 Waffen_Para
Battle in Vologda
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 Panzer_Grndrs and 1 elite
Russians roll dice for 1 fighter and 5 infantry in Vologda, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 1 Panzer_Grndrs and 1 elite in Vologda, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Russians lost in Vologda
1 Panzer_Grndrs owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 elite in Vologda, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 elite in Vologda, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Vologda
1 elite owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Russians: 5 infantry
Casualties for Germans: 1 Panzer_Grndrs and 1 elite
Battle in Rostov
Russians attack with 1 Russian_Rockets, 2 armour, 1 elite, 1 fighter and 1 tactical_bomber
Germans defend with 1 Waffen_Para and 1 waffen_panzer
Russians roll dice for 1 Russian_Rockets in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 Russian_Rockets owned by the Russians lost in Rostov
Russians roll dice for 2 armour, 1 elite, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 Waffen_Para and 1 waffen_panzer in Rostov, round 2 : 2/2 hits, 1,50 expected hits
1 armour owned by the Russians and 1 elite owned by the Russians lost in Rostov
1 waffen_panzer owned by the Germans and 1 Waffen_Para owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 Russian_Rockets, 1 armour and 1 elite
Casualties for Germans: 1 Waffen_Para and 1 waffen_panzer
Battle in Kazakhstan
Russians attack with 3 armour, 1 guard_infantry and 1 infantry
Japanese defend with 1 aaGun and 3 armour
Russians roll dice for 3 armour, 1 guard_infantry and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 3 armour in Kazakhstan, round 2 : 2/4 hits, 1,67 expected hits
1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Kazakhstan
1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kazakhstan
Russians roll dice for 3 armour in Kazakhstan, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Russians lost in Kazakhstan
2 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour, 1 guard_infantry and 1 infantry
Casualties for Japanese: 1 aaGun and 3 armour
Battle in Evenkiyskiy
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Russians
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Sakha to Amur
1 3rdCorps moved from Manchuria to Amur
2 aaGuns and 8 infantry moved from Manchuria to Amur
1 infantry moved from Russia to Tambov
Place Units - Russians
3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 Soviet_Partisan
EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Partisan
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
2 Soviet_Partisans placed in Sakha
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 Soviet_Partisans
EDIT: Turning off Edit Mode
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
Germans regular : 3,33
Russians regular : 1,33
You forgot to move your Tank in Africa. I will move him to Jordan.
Game History
Round: 11
Research Technology - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern France: 1 factory_minor
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 armour
EDIT: Adding units owned by Russians to Trans-Jordan: 1 armour
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 78 to 73
EDIT: Turning off Edit Mode
COMMENT: Subtracting 5 PUs for China Obj Error
Japanese buy 1 Escort, 1 Japan_destroyer, 2 NavyFighters, 3 armour, 1 carrier, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 armour, 1 elite and 2 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 Japan_destroyer moved from 6 Sea Zone to 34 Sea Zone
3 NavyFighters moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 34 Sea Zone
1 NavyFighter moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 Japan_destroyer, 3 NavyFighters and 1 bomber
Americans defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 3 NavyFighters and 1 bomber in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 Japan_destroyer, 3 NavyFighters and 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 NavyFighter, 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 NavyFighter, 1 bomber, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
British roll dice for 2 transports in 44 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 NavyFighter owned by the Japanese lost in 44 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 NavyFighter
Casualties for British: 1 transport
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Tsinghai
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Sikang
1 carrier and 1 pacific_BB moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 armour moved from Korea to Jehol
4 armour moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 Rail and 1 infantry moved from Kiangsu to Tsinghai
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 infantry moved from Shantung to Sikang
2 armour moved from Shantung to Kweichow
2 armour moved from Kiangsu to Kweichow
1 bomber moved from 34 Sea Zone to Yunnan
1 bomber moved from 44 Sea Zone to Philippines
3 NavyFighters moved from 34 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 Escort moved from 22 Sea Zone to 46 Sea Zone
1 Escort moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 Japan_destroyer, 3 infantry and 1 pacific_transport moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 elite and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 elite and 2 infantry moved from 19 Sea Zone to Shantung
Place Units - Japanese
1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
2 NavyFighters placed in 6 Sea Zone
3 armour placed in Shantung
3 infantry placed in Kiangsu
1 elite and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Japanese Loses Celebes Pacific Expanded Turn11: Japanese met a national objective for an additional -1 PUs; end with 60 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
Trigger Japan Loses CarolineIslands Turn11: Japanese met a national objective for an additional -3 PUs; end with 61 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : 0.67
British regular : 0.67
Forgot to subtract the 5 PUs for the china OBJ error end of last turn, but remembered just in time for this one :)
Only ANZ an Fr history was available.
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
Combat - ANZAC
Battle in Formosa
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 Escort
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 Escort in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Formosa from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 Escort
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to Caroline Islands
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
Trigger ANZAC Liberates Celebes Turn11: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
Trigger ANZAC Liberates DNG Turn11: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,17
thanks for the Russian tank. I have forgot about it. :-)
@Panzerstahl-Helm The rodina is in trouble. They need every man they can get :)