Panzerstahl vs barnee EXP Game 2

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm Jfc still fckn up lol

    [dice 3d6<=3]

    [dice 1d6<=2]
    [dice 1d6<=3]


  • 3d6<=3: 4, 3, 5; Hits: 1
    1d6<=2: 1; Hits: 1
    1d6<=3: 3; Hits: 1

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm so DD is sunk and two U-boats. Should be 1 U-boat in 119.

    Actually I still have it on. Here ya go :)

    EXP Game 2 Stahl G 10 Revised 2.tsvg


  • @barnee

    Here we go.
    I did blitz with the 3rd Corp onto Korea and from there to Manchuria. I believe they can blitz, since it contains only tanks + 1 Commis, all with 2 movements.
    I edited the Partisan into Buriyati, since it wouldn´t let me place it in the placement phase.
    Some territories changed the owner when I moved my units during combat phase, mostly when using edit. (Buriyati for example changed owner when I moved my tanks + Commisar into Korea)
    And last but not least I re-organized my army combosition and I have now the 2 armies in 1. Army Group activated.
    The 2nd Army Corp and the 2nd Tank Army are inactive. I hope this is correct.

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 Soviet_Partisan and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Archangel from Germans
                EDIT: Russians takes Buryatia from Japanese
                EDIT: Russians takes Korea from Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Russians takes Archangel from Germans
                EDIT: Russians takes Buryatia from Japanese
                EDIT: Russians takes Korea from Japanese
                EDIT: Russians takes Archangel from Germans
                EDIT: Chinese takes Suiyuyan from Japanese
                EDIT: Chinese takes Chahar from Japanese
                EDIT: Chinese takes Jehol from Japanese
                EDIT: Russians takes Archangel from Germans
                EDIT: Russians takes Buryatia from Japanese
                EDIT: Russians takes Korea from Japanese
            EDIT: Changing ownership of Buryatia from Russians to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Archangel from Russians to Germans
            EDIT: Turning off Edit Mode
            1 armour moved from Timguska to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 armour moved from Evenkiyskiy to Urals
            2 infantry moved from Timguska to Urals
            1 armour, 1 elite and 1 mech_infantry moved from Kazakhstan to Caucasus
            1 armour and 2 guard_infantrys moved from Volgograd to Rostov
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Tambov
            1 armour moved from Volgograd to Tambov
            2 armour moved from Russia to Tambov
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
            2 armour moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
            EDIT: Russians undo move 16.
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Manchuria
            EDIT: Russians undo move 16.
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Korea to Manchuria
            1 infantry moved from Amur to Sakha
            13 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Sakha
                Russians attack with 1 infantry
                Japanese defend with 1 Japanese_LCV
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 2 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 3 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 4 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 5 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 6 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 7 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 7 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 8 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 8 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 9 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 9 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 10 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 10 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 11 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 11 : 0/0 hits, 0,00 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 12 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 Japanese_LCV in Sakha, round 12 : 0/0 hits, 0,00 expected hits
                    1 Japanese_LCV owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 Japanese_LCV
            Battle in Manchuria
                Russians attack with 1 Soviet_Commisar_3, 3 armour and 13 infantry
                Japanese defend with 2 armour, 1 elite and 4 infantry
                    Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 13 infantry in Manchuria, round 2 : 4/19 hits, 4,83 expected hits
                    Japanese roll dice for 2 armour, 1 elite and 4 infantry in Manchuria, round 2 : 4/8 hits, 3,00 expected hits
                    4 infantry owned by the Russians lost in Manchuria
                    4 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 9 infantry in Manchuria, round 3 : 3/15 hits, 4,17 expected hits
                    Japanese roll dice for 2 armour and 1 elite in Manchuria, round 3 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    1 elite owned by the Japanese and 2 armour owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 Soviet_Commisar_3, 3 armour and 8 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 2 armour, 1 elite and 4 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 Panzer_Grndrs and 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1,83 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/6 hits, 1,83 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Panzer_Grndrs and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Urals, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Urals, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Russians attack with 2 armour and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
            Battle in Tambov
                Russians attack with 3 armour and 1 artillery
                Germans defend with 1 armour
                    Russians roll dice for 3 armour and 1 artillery in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Russians lost in Tambov
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 armour
                Turning on Edit Mode
            EDIT: Battle in Rostov
                EDIT: Russians attack with 1 armour and 2 guard_infantrys
                EDIT: Germans defend with 1 german_para
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 1/3 hits, 1,17 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 german_para owned by the Germans lost in Rostov
                EDIT: Russians takes Rostov from Germans
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
            EDIT: Battle in Caucasus
                EDIT: Russians attack with 1 armour, 1 elite and 1 mech_infantry
                EDIT: Germans defend with 1 german_para
                    EDIT: 1/1 hits, 0,17 expected hits
                    EDIT: 2/4 hits, 1,00 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 mech_infantry owned by the Russians lost in Caucasus
                EDIT: 1 german_para owned by the Germans lost in Caucasus
                EDIT: Russians takes Caucasus from Germans
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3
            EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 mech_infantry moved from Russia to Kazakhstan
            1 elite moved from Russia to Tambov
            1 guard_infantry moved from Russia to Samara
            EDIT: 2 mech_infantrys moved from 1st Corps to Russia
            EDIT: 2 armour moved from Russia to 1st Corps
            EDIT: 1 mech_infantry moved from 1st Army Group to Russia
            EDIT: 1 armour moved from Russia to 1st Army Group
            EDIT: 3 mech_infantrys moved from Russia to Urals
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
    
        Place Units - Russians
            10 infantry placed in Russia
            Turning on Edit Mode
            EDIT: 1 Soviet_Partisan placed in Yenisey
            EDIT: Removing units owned by Russians from Amur: 1 3rdCorps
            EDIT: Adding units owned by Russians to Manchuria: 1 3rdCorps
            EDIT: Removing units owned by Russians from Manchuria: 1 Soviet_Commisar_3 and 3 armour
            EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3 and 3 armour
            EDIT: Removing units owned by Russians from Yenisey: 1 Soviet_Partisan
            EDIT: Adding units owned by Russians to Buryatia: 1 Soviet_Partisan
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,4,4,5
            Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,17
    Germans regular : -0,83
    Russians regular : -2,00
    EDIT: : 1,83
    

    exp-game-2-stahl-r-10.tsvg


  • darn! I forgot the 2 AA from Amur to Manchuria.
    Can you be so kind to move them?

    Thanks


  • @Panzerstahl-Helm heh heh no worries brother will do :)

    Actually Commiesars can’t blitz

    Screenshot from 2023-11-30 10-25-02.png

    You could reform 3rd Corps after the battle though. I’m not worried about the extra dice rolls, as I think you’d have won anyway, so will just go with it. :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm yea those pesky Partisans are kinda a pain. Triplea doesn’t do them real good. Guess I’m lucky more of them didn’t sprout up :)


  • I just read ot on the Rulebook, too. I should make it a habit to read it BEFORE my move. 😉
    Well, the 3 IPC got convoyed by the Japanes anyway…


  • @Panzerstahl-Helm yea I have to check all the time. Even the Captain and Company have to check from time to time. :)

    It’s a complex game, but that’s what makes it fun :) Maybe it’ll help me stave off alzheimers for a few more years :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 10
    
        Research Technology - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Greece: 2 marines
            EDIT: Adding units owned by Americans to Greece: 2 marineA1s
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns
            EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Purchase Units - Japanese
            Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 NavyFighters, 4 armour, 1 carrier, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 elite moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Japanese take Timguska from Russians
                  Japanese take Evenkiyskiy from Russians
            1 JPN_Pacific_DD moved from 21 Sea Zone to 34 Sea Zone
            2 NavyFighters, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from Japan to 34 Sea Zone
            3 armour moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 JPN_Pacific_DD, 2 NavyFighters, 1 bomber, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 JPN_Pacific_DD, 2 NavyFighters, 1 bomber, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 JPN_Pacific_DD, 2 NavyFighters, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kazakhstan
                Japanese attack with 3 armour and 1 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 3 armour and 1 infantry in Kazakhstan, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 armour and 1 infantry in Kazakhstan, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Turning on Edit Mode
            EDIT: Changing ownership of Korea from Russians to Japanese
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shan State
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Timguska
            1 aaGun moved from Tsinghai to Kazakhstan
            1 infantry moved from Kansu to Novosibirsk
            1 pacific_transport and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 armour moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 armour and 2 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 elite moved from Japan to 6 Sea Zone
            1 armour and 1 elite moved from 6 Sea Zone to Korea
            2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 Escort moved from 6 Sea Zone to 23 Sea Zone
            1 Escort moved from 6 Sea Zone to 22 Sea Zone
            1 Japan_destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from Shantung to Jehol
            1 carrier, 1 fighter, 1 pacific_BB and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            6 armour moved from Kweichow to Yunnan
            5 infantry moved from Hunan to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 fighter moved from Malaya to Yunnan
            1 bomber moved from 34 Sea Zone to Philippines
            2 NavyFighters moved from 34 Sea Zone to 35 Sea Zone
            3 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 armour moved from Kiangsu to Kweichow
            2 armour moved from Shantung to Kweichow
            1 Rail and 1 infantry moved from Kiangsu to Shan State
            1 Rail moved from Kiangsu to Anhwe
            1 Rail and 1 infantry moved from Anhwe to Timguska
            1 infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 Fortification placed in Philippines
            2 armour and 1 infantry placed in Kiangsu
            2 armour and 1 infantry placed in Shantung
            1 Escort, 1 Japan_destroyer, 2 NavyFighters and 1 carrier placed in 6 Sea Zone
            1 elite and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
            Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs
            Trigger Japan Loses CarolineIslands Turn10: Japanese met a national objective for an additional -3 PUs; end with 65 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.50
    Russians regular : 0.33
    

    EXP Game 2 Stahl J 10.tsvg

    I forgot to attack Korea so i edited. Changed your Marines in Greece to A1 since you dont have any Arty. Obviously, just change back as needed :)

    Think that’s it :)


  • @barnee

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            3 fighters moved from Caroline Islands to 46 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            EDIT: 1 USA_TankGeneral and 5 usa_armours moved from Greece to 1st USA Tank
            EDIT: 1 1stUSTank moved from 1st USA Tank to Greece
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 Japan_destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in Celebes
                Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                Changer defend; Japanese defend with 1 elite
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 elite in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 elite owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 elite
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 1st USA Tank: 1 USA_TankGeneral
            EDIT: Adding units owned by Americans to 1st USA Tank: 1 USATankGeneral3
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from 46 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC Liberates Celebes Turn10: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
            Trigger ANZAC Liberates DNG Turn10: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            3 infantry moved from Alexandria to Egypt
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    ANZAC regular : 1,83
    

    exp-game-2-stahl-US UK ANZ Fr-10.tsvg


  • @Panzerstahl-Helm

    Game History

    Round: 11
    
        Research Technology - Germans
            Turning on Edit Mode
            EDIT: Changing PUs for British from 52 to 53
            EDIT: Removing units owned by Americans from 33 Sea Zone: 2 Escort_Convoys
            EDIT: Adding units owned by Americans to 33 Sea Zone: 2 Escorts
            EDIT: Turning off Edit Mode
    
        Purchase Units - Germans
            triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944
            triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944
            Germans buy 3 GermanUBoats, 1 German_Rockets, 2 Panzer_Grndrss, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 Wolfpack, 1 artillery, 1 elite, 1 german_para and 5 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 King_Tiger
            1 Waffen_Hvy_Tank placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
            Turning on Edit Mode
                EDIT: Germans takes Volgograd from Russians
                EDIT: Turning off Edit Mode
            1 Panzer_Grndrs and 1 elite moved from Smolensk to Vologda
            1 Panzer_Grndrs moved from Belarus to Vologda
            1 fighter and 1 tactical_bomber moved from Belarus to Vologda
            1 fighter and 1 tactical_bomber moved from Belarus to Vologda
            1 Panzer_Grndrs moved from Belarus to Bryansk
            3 infantry moved from Belarus to Bryansk
            1 elite moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            2 tactical_bombers moved from Belarus to Rostov
            2 armour and 1 waffen_panzer moved from Ukraine to Rostov
            EDIT: 1 Waffen_Para moved from Romania to Rostov
            EDIT: 1 Waffen_Para moved from Romania to Volgograd
            1 mech_infantry moved from Albania to Bulgaria
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 Me_262 and 2 bombers moved from Western Germany to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from France to Southern France
            3 infantry moved from France to Holland Belgium
            2 Me_262s moved from Western Germany to Holland Belgium
            2 Me_262s moved from Western Germany to Southern France
            3 fighters moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Turning on Edit Mode
            EDIT: Battle in Southern France
                EDIT: Germans attack with 2 Me_262s, 3 fighters and 3 infantry
                EDIT: British defend with 1 harbour and 1 uk_para
                    EDIT: 0/1 hits, 0.17 expected hits
                    EDIT: 4/8 hits, 3.33 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 uk_para owned by the British lost in Southern France
                EDIT: Germans takes Southern France from British
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
            EDIT: Battle in Holland Belgium
                EDIT: Germans attack with 2 Me_262s, 3 fighters and 3 infantry
                EDIT: British defend with 1 uk_para
                    EDIT: 0/1 hits, 0.17 expected hits
                    EDIT: 3/8 hits, 3.33 expected hits
                    EDIT: 1/1 hits, 0.33 expected hits
                EDIT: 1 infantry owned by the Germans lost in Holland Belgium
                EDIT: 1 uk_para owned by the British lost in Holland Belgium
                EDIT: Germans takes Holland Belgium from British
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
                EDIT: Turning off Edit Mode
            Battle in Vologda
                Germans attack with 2 Panzer_Grndrss, 1 elite, 2 fighters and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 Panzer_Grndrss, 1 elite, 2 fighters and 2 tactical_bombers in Vologda, round 2 : 0/8 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 Panzer_Grndrss, 1 elite, 2 fighters and 2 tactical_bombers in Vologda, round 3 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    1 Panzer_Grndrs owned by the Germans lost in Vologda
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 Panzer_Grndrs, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Panzer_Grndrs
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bulgaria
                Germans attack with 1 Me_262, 2 bombers, 3 infantry and 1 mech_infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 Me_262, 2 bombers, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bulgaria
                    2 infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 1 Me_262, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Germans attack with 1 Waffen_Para, 2 armour, 2 tactical_bombers and 1 waffen_panzer
                Russians defend with 1 armour and 2 guard_infantrys
                    Germans roll dice for 1 Waffen_Para, 2 armour, 2 tactical_bombers and 1 waffen_panzer in Rostov, round 2 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 1 armour and 2 guard_infantrys in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    2 armour owned by the Germans lost in Rostov
                    1 armour owned by the Russians and 2 guard_infantrys owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 Waffen_Para, 2 tactical_bombers and 1 waffen_panzer remaining. Battle score for attacker is 3
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 armour and 2 guard_infantrys
            Battle in Bryansk
                Germans attack with 1 Panzer_Grndrs, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 Panzer_Grndrs, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    3 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 3rd Panzer: 1 Panzer_General
            EDIT: Adding units owned by Germans to 3rd Panzer: 1 Panzer_General3
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Romania
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            2 tactical_bombers moved from Rostov to Belarus
            2 fighters and 2 tactical_bombers moved from Vologda to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Karelia to Novgorod
            1 elite moved from Finland to Karelia
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 infantry moved from Eastern Poland to Bessarabia
            4 armour and 2 infantry moved from Eastern Poland to Belarus
            1 German_Engineer and 1 German_LCV moved from Germany to Romania
            1 Europe_Rail moved from Germany to France
            1 Europe_Rail and 1 artillery moved from France to Romania
            1 Me_262 moved from Bulgaria to Romania
            2 bombers moved from Bulgaria to Western Germany
            1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Romania
            1 Rail and 1 elite moved from Germany to Romania
            1 infantry moved from Poland to Eastern Poland
            1 German_Engineer moved from Eastern Poland to Germany
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 Panzer_Grndrs moved from Norway to Karelia
            2 Me_262s and 3 fighters moved from Holland Belgium to Western Germany
            1 air_transport and 1 mech_infantry moved from Western Germany to Belarus
            1 air_transport moved from Belarus to Western Germany
            1 Me_262 and 3 fighters moved from Southern France to Southern Italy
            1 Me_262 moved from Southern France to Western Germany
            1 mech_infantry moved from Albania to Romania
            10 mech_infantrys moved from Slovakia Hungary to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            EDIT: 1 3rdPanzerArmy and 1 4thWaffenArmy moved from Romania to Army Group South
            EDIT: 2 Waffen_Hvy_Tanks and 8 mech_infantrys moved from Romania to Army Group South
            EDIT: 1 ArmyGroupSouth moved from Army Group South to Romania
    
        Place Units - Germans
            6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany
            1 artillery placed in France
            1 Wolfpack placed in 112 Sea Zone
            3 GermanUBoats placed in 112 Sea Zone
            6 TotalWarMechInfs placed in Western Germany
            3 infantry placed in Southern Italy
            1 Panzer_Grndrs placed in Western Germany
            Germans undo move 7.
            1 infantry placed in Western Germany
            1 German_Rockets, 2 Panzer_Grndrss and 1 infantry placed in Germany
            Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
            Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
            Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,3,5,1,5,1,1,2,2,5
            Germans collect 60 PUs (10 lost to blockades); end with 60 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : 0.17
    Germans regular : -2.17
    EDIT: : 0.33
    

    EXP Game 2 Stahl G 11.tsvg

    So UK got a -1 PU for attacking Celebes. I gave it back to you. I’ll update the Notes and clarify that.

    Also deactivated a couple of USA Escorts. I’d assume you’d want the ANZAC active. Obviously change if you want. Think that’s everything :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm I shoulda known I’d forget something :)

    There should be a Minor Fctry in S FRA. I deleted it when I placed the Undg one during Take Over of Italy.


  • @barnee

    Howdy,

    I placed the 2nd Partisan in Buryati and converted them into 1 inf.
    I assume Buryati becomes than a Russian TT.

    BR

    Game History

    Round: 11
    
        Research Technology - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            1 infantry moved from Urals to Evenkiyskiy
            1 armour moved from Urals to Evenkiyskiy
            2 armour, 1 guard_infantry and 1 infantry moved from Samara to Kazakhstan
            1 armour and 1 elite moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 armour moved from Tambov to Kazakhstan
            3 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 armour and 1 elite moved from Tambov to Volgograd
            1 armour moved from Tambov to Rostov
            1 Russian_Rockets moved from Russia to Rostov
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Urals to Evenkiyskiy
    
        Combat - Russians
            Russians creates battle in territory Buryatia
            Battle in Volgograd
                Russians attack with 1 armour, 1 elite and 1 tactical_bomber
                Germans defend with 1 Waffen_Para
                    Russians roll dice for 1 armour, 1 elite and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 1/1 hits, 0,67 expected hits
                    1 elite owned by the Russians lost in Volgograd
                    1 Waffen_Para owned by the Germans lost in Volgograd
                Russians win, taking Buryatia from Japanese, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 elite
                Casualties for Germans: 1 Waffen_Para
            Battle in Vologda
                Russians attack with 1 fighter and 5 infantry
                Germans defend with 1 Panzer_Grndrs and 1 elite
                    Russians roll dice for 1 fighter and 5 infantry in Vologda, round 2 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 1 elite in Vologda, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians lost in Vologda
                    1 Panzer_Grndrs owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 elite in Vologda, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 elite in Vologda, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 elite owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 Panzer_Grndrs and 1 elite
            Battle in Rostov
                Russians attack with 1 Russian_Rockets, 2 armour, 1 elite, 1 fighter and 1 tactical_bomber
                Germans defend with 1 Waffen_Para and 1 waffen_panzer
                    Russians roll dice for 1 Russian_Rockets in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 Russian_Rockets owned by the Russians lost in Rostov
                    Russians roll dice for 2 armour, 1 elite, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 Waffen_Para and 1 waffen_panzer in Rostov, round 2 : 2/2 hits, 1,50 expected hits
                    1 armour owned by the Russians and 1 elite owned by the Russians lost in Rostov
                    1 waffen_panzer owned by the Germans and 1 Waffen_Para owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Russian_Rockets, 1 armour and 1 elite
                Casualties for Germans: 1 Waffen_Para and 1 waffen_panzer
            Battle in Kazakhstan
                Russians attack with 3 armour, 1 guard_infantry and 1 infantry
                Japanese defend with 1 aaGun and 3 armour
                    Russians roll dice for 3 armour, 1 guard_infantry and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 aaGun and 3 armour in Kazakhstan, round 2 : 2/4 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Kazakhstan
                    1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kazakhstan
                    Russians roll dice for 3 armour in Kazakhstan, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                    2 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 8
                Casualties for Russians: 1 armour, 1 guard_infantry and 1 infantry
                Casualties for Japanese: 1 aaGun and 3 armour
            Battle in Evenkiyskiy
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Sakha to Amur
            1 3rdCorps moved from Manchuria to Amur
            2 aaGuns and 8 infantry moved from Manchuria to Amur
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 Soviet_Partisan
            EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Partisan
            EDIT: Adding units owned by Russians to Buryatia: 1 infantry
            EDIT: Turning off Edit Mode
            2 Soviet_Partisans placed in Sakha
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 2 Soviet_Partisans
            EDIT: Turning off Edit Mode
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    Germans regular : 3,33
    Russians regular : 1,33
    

    exp-game-2-stahl-r-11.tsvg


  • @Panzerstahl-Helm

    Hi Panzer

    Yes, that is exactly how it works.


  • @Panzerstahl-Helm

    You forgot to move your Tank in Africa. I will move him to Jordan.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 11
    
        Research Technology - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Southern France: 1 factory_minor
            EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 armour
            EDIT: Adding units owned by Russians to Trans-Jordan: 1 armour
            EDIT: Turning off Edit Mode
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 78 to 73
            EDIT: Turning off Edit Mode
            COMMENT: Subtracting 5 PUs for China Obj Error 
            Japanese buy 1 Escort, 1 Japan_destroyer, 2 NavyFighters, 3 armour, 1 carrier, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 armour, 1 elite and 2 infantry moved from Korea to Manchuria
            1 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 Japan_destroyer moved from 6 Sea Zone to 34 Sea Zone
            3 NavyFighters moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from Philippines to 34 Sea Zone
            1 NavyFighter moved from 35 Sea Zone to 44 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Yunnan to 44 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 Japan_destroyer, 3 NavyFighters and 1 bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 Japan_destroyer, 3 NavyFighters and 1 bomber in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 Japan_destroyer, 3 NavyFighters and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 NavyFighter, 1 bomber, 3 fighters and 1 tactical_bomber
                British defend with 1 transport; ANZAC defend with 1 transport
                    Japanese roll dice for 1 NavyFighter, 1 bomber, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    British roll dice for 2 transports in 44 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 NavyFighter owned by the Japanese lost in 44 Sea Zone
                    1 transport owned by the ANZAC and 1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 NavyFighter
                Casualties for British: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 1 armour, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Tsinghai
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Sikang
            1 carrier and 1 pacific_BB moved from 6 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
            2 armour moved from Korea to Jehol
            4 armour moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Malaya to Shan State
            1 Rail and 1 infantry moved from Kiangsu to Tsinghai
            1 Rail moved from Kiangsu to Shantung
            1 Rail and 1 infantry moved from Shantung to Sikang
            2 armour moved from Shantung to Kweichow
            2 armour moved from Kiangsu to Kweichow
            1 bomber moved from 34 Sea Zone to Yunnan
            1 bomber moved from 44 Sea Zone to Philippines
            3 NavyFighters moved from 34 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 Escort moved from 22 Sea Zone to 46 Sea Zone
            1 Escort moved from 6 Sea Zone to 22 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 Japan_destroyer, 3 infantry and 1 pacific_transport moved from 6 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            2 NavyFighters and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 elite and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 armour, 1 elite and 2 infantry moved from 19 Sea Zone to Shantung
    
        Place Units - Japanese
            1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
            2 NavyFighters placed in 6 Sea Zone
            3 armour placed in Shantung
            3 infantry placed in Kiangsu
            1 elite and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
            Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Japanese Loses Celebes Pacific Expanded Turn11: Japanese met a national objective for an additional -1 PUs; end with 60 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
            Trigger Japan Loses CarolineIslands Turn11: Japanese met a national objective for an additional -3 PUs; end with 61 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : 0.67
    British regular : 0.67
    

    EXP Game 2 Stahl J 11.tsvg

    Forgot to subtract the 5 PUs for the china OBJ error end of last turn, but remembered just in time for this one :)


  • @barnee

    Only ANZ an Fr history was available.

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            3 fighters moved from Caroline Islands to 46 Sea Zone
    
        Combat - ANZAC
            Battle in Formosa
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 Escort
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 Escort in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Formosa from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 Escort
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from 46 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
            Trigger ANZAC Liberates Celebes Turn11: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
            Trigger ANZAC Liberates DNG Turn11: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,17
    

    exp-game-2-stahl-US UK ANZ Fr-11.tsvg


  • thanks for the Russian tank. I have forgot about it. :-)


  • @Panzerstahl-Helm The rodina is in trouble. They need every man they can get :)

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