Panzerstahl vs barnee EXP Game 2
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@Panzerstahl-Helm that commie bastard lol
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@Panzerstahl-Helm yea, so you can only place partisans in empty enemy controlled original russian TTys.
So, if JPN controlled Amur and nobody was there, they could place one.Anyway, you got 3 bucks to change your buys. You can also rail one of the guys from belarus to Amur instead if you want.
That’s probably what’ll do for now. We can redo it if needed :)
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just because it looks so cool lol
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heh heh I like the map :)
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@Panzerstahl-Helm a couple fuck ups. So had to retart :) Forgot BB repair and the extra 5 bucks for the soviet attack.
hmm … ? did you pay the 5 bucks ? Triplea doesn’t auto do it
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@Panzerstahl-Helm right arm :) Oh boy you up in the middle of the night :)
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Treasury. Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body> Turning on Edit Mode EDIT: Changing PUs for Japanese from 66 to 71 EDIT: Turning off Edit Mode Japanese buy 1 Escort, 2 Fortifications, 1 Japan_destroyer, 2 Repair_BBs, 4 armour, 1 carrier, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 2 Repair_BBs placed in 42 Sea Zone Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 Soviet_Partisan EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Partisan EDIT: Removing units owned by Russians from Siberia: 1 Soviet_Partisan EDIT: Adding units owned by Russians to Amur: 1 infantry EDIT: Turning off Edit Mode Trigger Japanese RemoveRepair BB: has removed 2 Repair_BBs owned by Japanese in 42 Sea Zone 2 battleships moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 Escort_Convoy, 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 artilleries moved from Yunnan to Burma 4 infantry moved from Yunnan to Burma 8 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 elite moved from Szechwan to Sikang 2 armour moved from Kweichow to Sikang 2 bombers moved from Kwangsi to Sikang 2 fighters and 1 tactical_bomber moved from Anhwe to Sikang Combat - Japanese Battle in Sikang Japanese attack with 10 armour, 1 artillery, 2 bombers, 1 elite, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 uk_fighters; Chinese defend with 1 fighter and 18 infantry Japanese roll dice for 10 armour, 1 artillery, 2 bombers, 1 elite, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 12/24 hits, 10.00 expected hits Chinese roll dice for 1 fighter, 18 infantry and 3 uk_fighters in Sikang, round 2 : 7/22 hits, 8.67 expected hits 5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Sikang 12 infantry owned by the Chinese lost in Sikang Japanese roll dice for 9 armour, 1 artillery, 2 bombers, 1 elite, 2 fighters and 1 tactical_bomber in Sikang, round 3 : 8/17 hits, 8.50 expected hits Chinese roll dice for 1 fighter, 6 infantry and 3 uk_fighters in Sikang, round 3 : 5/10 hits, 4.67 expected hits 1 artillery owned by the Japanese and 4 armour owned by the Japanese lost in Sikang 2 uk_fighters owned by the British and 6 infantry owned by the Chinese lost in Sikang Japanese roll dice for 5 armour, 2 bombers, 1 elite, 2 fighters and 1 tactical_bomber in Sikang, round 4 : 5/12 hits, 5.83 expected hits Chinese roll dice for 1 fighter and 1 uk_fighter in Sikang, round 4 : 1/2 hits, 1.33 expected hits 1 elite owned by the Japanese lost in Sikang 1 uk_fighter owned by the British and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 5 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for Japanese: 5 armour, 1 artillery, 1 elite, 5 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 18 infantry Casualties for British: 3 uk_fighters Battle in Burma Japanese attack with 2 artilleries and 4 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 3 : 0/5 hits, 1.50 expected hits British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 4 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; British defend with 2 infantry Japanese roll dice for 2 battleships in Celebes, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Celebes 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Malaya 1 fighter moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 fighters moved from Sikang to Szechwan 1 tactical_bomber moved from Sikang to Szechwan 2 bombers moved from Sikang to Yunnan 2 infantry moved from Shantung to Jehol 3 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 Rail and 1 infantry moved from Kiangsu to Malaya 1 artillery moved from Malaya to Shan State 1 Rail and 1 infantry moved from Kiangsu to Malaya 1 tactical_bomber moved from 35 Sea Zone to Japan 1 elite and 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 1 Japan_destroyer, 1 elite, 2 infantry, 1 pacific_cruiser, 1 pacific_submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 elite and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 6 Sea Zone Place Units - Japanese 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 2 armour and 1 infantry placed in Kiangsu 2 armour and 1 infantry placed in Shantung 1 elite and 3 infantry placed in Japan 2 Fortifications placed in Sumatra Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 57 PUs; end with 57 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 58 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -2.17 British regular : 0.00
I fckd up and forgot to attack russia with the LCVs but I am not redoing it. F ups are part of the war :)
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guess it morning there :) So the 5 PUs got paid ?
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oh yea, so i dusted those partisans. Forgot to give you the 3 bucks tho. Moved a Inf via rail from belarus. Might have forgot that too tho.
Anyway, dbl check me. I’m overachieving again :)
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Hi,
its mirning here, and since I am on a business trip in Luxembourg I am already up.
I missed the fact that I can place Partisans only in enemy but original Russian TT. I will buy 3 Katyushas instead (i will edit them in my US turn)
5 bucks were paid. Otherwise it wouldn’t let me take Korea.
China seems to be in trouble.
Br
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@Panzerstahl-Helm dam you travel a lot:) Hope all is well. Got a buzz on here 1 am Peace :)
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I am not sure what my boys did there in Burma, but it wasn´t their finest hour!
BR
Game History
Round: 6 Purchase Units - Americans Note to players Russians: <body><b>Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body> Americans buy 2 ArmoredInfantrys, 4 Escorts, 2 Fortifications, 1 USA_TankGeneral, 2 carriers, 1 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone 1 artillery, 1 elite, 2 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 99 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 marine and 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 battleship, 1 marine, 1 transport and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Morocco to Algeria 1 marine and 1 usa_armour moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 92 Sea Zone 1 usa_fighter moved from Eastern United States to Gibraltar 1 usa_tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 3 transports moved from 1 Sea Zone to 10 Sea Zone 1 Heavy_BB, 1 carrier, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Escort, 1 Escort_Convoy, 1 battleship, 1 carrier, 2 infantry, 1 transport and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 Fortifications placed in Midway 2 ArmoredInfantrys and 1 infantry placed in Western United States 1 USA_TankGeneral placed in Eastern United States 1 Escort, 2 carriers and 2 submarines placed in 10 Sea Zone 2 Escorts placed in 101 Sea Zone 1 Escort placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Americans collect 54 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 9 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 Escort, 5 infantry and 1 uk_armour; Remaining resources: 17 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 artillery and 5 infantry moved from India to Burma 1 uk_fighter and 1 uk_tactical_bomber moved from Eastern Persia to Burma 1 uk_armour moved from Persia to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 1 uk_tactical_bomber moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 artillery moved from Kenya to Belgian Congo British take Belgian Congo from Italians Combat - British Battle in Burma British attack with 1 artillery, 5 infantry, 1 uk_fighter and 1 uk_tactical_bomber Japanese defend with 2 artilleries and 3 infantry British roll dice for 1 artillery, 5 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 0/8 hits, 2,50 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the British lost in Burma British roll dice for 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 3 : 0/5 hits, 2,00 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 3 : 1/5 hits, 1,67 expected hits 1 infantry owned by the British lost in Burma 1 uk_fighter owned by the British and 1 uk_tactical_bomber owned by the British retreated 1 artillery owned by the British and 1 infantry owned by the British retreated to India Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -12 Casualties for British: 4 infantry Battle in Trans-Jordan British attack with 1 bomber, 2 infantry, 1 uk_armour and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 2 infantry, 1 uk_armour and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber, 2 infantry, 1 uk_armour and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India 1 bomber and 1 uk_tactical_bomber moved from Trans-Jordan to Egypt 2 uk_fighters moved from Egypt to Greece 1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from Algeria to 92 Sea Zone 1 artillery, 1 elite, 3 infantry, 3 transports and 1 uk_armour moved from 92 Sea Zone to 99 Sea Zone 1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from 99 Sea Zone to Greece 1 infantry moved from Persia to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India EDIT: 2 Rails moved from Union of South Africa to Egypt 2 Rails, 1 infantry and 1 uk_armour moved from Egypt to India 1 artillery moved from Ethiopia to Kenya 2 infantry moved from Tobruk to Libya 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone Place Units - British 5 infantry and 1 uk_armour placed in India 1 Escort placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,2,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 24 PUs (10 lost to blockades); end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs Trigger British Loses Celebes Turn6: British met a national objective for an additional -1 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : 0,67 British regular : -3,67
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I am only traveling for a training. this is the last week, so no more traveling for this year.
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@Panzerstahl-Helm right on. I used to love traveling. Well Western US and Canada anyways. Now I don’t go more than 2 miles from the house lol
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@Panzerstahl-Helm yea, so since you conquered jordan this turn, you can’t move rail units through it. Have to control at start of turn.
I don’t see any other moves you’d make, although the Aussies in Egypt can use it if they want.
At any rate, I’ll move the India guys back.
Yea you got diced hard in Burma. I’m thinking might need to relieve someone from command lol
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Uggh The Air ended up in Greece, so i had to redo it lol. Those Trprts were badass. Shot the shit outta the Italians :)
I added some Escorts and removed the Tank and Inf from India. Put the Tank in iraq and the dude back in Egypt.
Think that’s everything :)
Game History
Round: 6 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 Escort EDIT: Adding units owned by Americans to 101 Sea Zone: 1 Escort_Convoy EDIT: Removing units owned by Americans from 10 Sea Zone: 2 Escorts EDIT: Adding units owned by Americans to 10 Sea Zone: 2 Escort_Convoys EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy EDIT: Removing units owned by British from India: 1 infantry and 1 uk_armour EDIT: Adding units owned by British to Iraq: 1 uk_armour EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Italians buy 1 armour, 4 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour moved from Romania to Ukraine Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 3 transports; Americans defend with 3 transports Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 6 transports in 99 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone 1 bomber owned by the Italians retreated Americans win with 5 transports remaining. Battle score for attacker is -9 Casualties for Italians: 1 fighter and 1 submarine Casualties for Americans: 1 transport Battle in Ukraine Italians attack with 1 armour Russians defend with 1 aaGun and 1 russian_minor Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 aaGun in Ukraine, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 aaGun in Ukraine, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 aaGun in Ukraine, round 4 : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Russians lost in Ukraine Some non-combat units are destroyed: Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria 1 bomber moved from 99 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 Rail and 1 armour moved from Southern Italy to Bulgaria 2 italian_paras moved from Southern Italy to Bulgaria EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Albania 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 infantry and 2 italian_paras placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -1.00 Russians regular : -0.50
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@Panzerstahl-Helm oh yea I offed the Yank Trprt instead of Brit. Obviously, change if you want, but the Luftwaffe gonna take a crack at em too :)
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@Panzerstahl-Helm oops ! Got too many waffen Armies in AG North. 3rd Waffen SS should be unattached. :)
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@Panzerstahl-Helm just noticed you have a yank and Brit Elite in Greece. Can only have one Elite per TTy.
You wanna swap one of the Tobruck Inf ? Move Elite to Tunis ? Or you could rail too if you wanted
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Good morning. I will swap an inf against the Elite.
So only 1 Elite in total (and nit per country) in each TT.
I also forgot to place the 3 Katyushas, whichbI will now do at my ANZ turn.
I hope I won’t forget it. 😉Br