@Jonny5tyle download this game file, load it up, and then hit play by forum. put your email into one of the sides, set your bid and then I’ll do germany
Anniversary 1941 - Cloud7707's (ALLIES) House Rules setup vs Mr_Stucifer (AXIS)
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 infantry moved from Novosibirsk to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 infantry moved from East Poland to Baltic States Russians take Baltic States from Italians 2 fighters moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 13 infantry moved from East Poland to Belorussia Russians take Belorussia from Germans Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 2 fighters in Archangel, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Russians lost in Archangel 1 armour owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 armour moved from East Poland to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 aaGuns moved from East Poland to Belorussia 11 artilleries moved from East Poland to Belorussia 2 fighters moved from Archangel to Russia 1 infantry moved from Russia to Belorussia 1 aaGun moved from Caucasus to Russia Place Units - Russians 1 fighter placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -1,67
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Soviet Far East to Evenki National Okrug 1 artillery and 3 infantry moved from East Indies to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Persia Japanese take Persia from British 2 fighters moved from 34 Sea Zone to Egypt 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Persia 2 infantry moved from 34 Sea Zone to Egypt 1 infantry moved from 34 Sea Zone to Persia 1 infantry moved from Trans-Jordan to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Japanese take Union of South Africa from British 1 fighter moved from 15 Sea Zone to Egypt Combat - Japanese Battle in Egypt Japanese attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Egypt 1 infantry owned by the Americans lost in Egypt Japanese roll dice for 3 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Evenki National Okrug Japanese attack with 2 armour, 1 fighter and 4 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Evenki National Okrug, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Evenki National Okrug to 63 Sea Zone 1 carrier and 1 fighter moved from 60 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 2 transports moved from 63 Sea Zone to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 1 armour, 1 destroyer, 5 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone 3 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour and 5 infantry moved from 63 Sea Zone to Soviet Far East 4 infantry moved from Burma to India 1 fighter moved from 60 Sea Zone to Ningxia 1 fighter moved from East Indies to 34 Sea Zone 1 fighter moved from Egypt to 34 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Egypt to 14 Sea Zone 1 fighter moved from Egypt to Italy 4 fighters moved from Trans-Jordan to France 1 artillery moved from Trans-Jordan to Persia Place Units - Japanese 1 destroyer and 1 transport placed in 38 Sea Zone 2 armour placed in East Indies 1 bomber and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33 British regular : 0.00
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 6 Purchase Units - British British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from Caucasus to 14 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone Combat - British Battle in 14 Sea Zone British attack with 4 bombers Japanese defend with 1 carrier, 1 cruiser and 2 fighters British roll dice for 4 bombers in 14 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 14 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits 1 bomber owned by the British lost in 14 Sea Zone 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 14 Sea Zone British roll dice for 3 bombers in 14 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits Japanese roll dice for 1 fighter in 14 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 14 Sea Zone British win with 3 bombers remaining. Battle score for attacker is 34 Casualties for British: 1 bomber Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters Non Combat Move - British 3 bombers moved from 14 Sea Zone to Libya 1 artillery moved from Finland to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 2 artilleries moved from Norway to Finland 2 infantry moved from Norway to Finland 1 armour moved from United Kingdom to 3 Sea Zone 2 artilleries moved from United Kingdom to 3 Sea Zone 4 infantry moved from United Kingdom to 3 Sea Zone 1 destroyer moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway 2 artilleries moved from 3 Sea Zone to Norway 4 infantry moved from 3 Sea Zone to Norway Place Units - British 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -1,83 British regular : 1,33
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@Stucifer Don’t know if it’s any consolation but 22 IPCs for Britain doesn’t sound good.
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British roll dice: 3/4 hits, 2,67 expected hits
Japanese roll dice: 1/4 hits, 2,17 expected hits
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship and 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in Libya Italians attack with 1 artillery and 1 infantry British defend with 3 bombers; Americans defend with 3 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 armour, 3 artilleries, 4 bombers, 2 fighters and 7 infantry in Libya, round 2 : 4/19 hits, 6.83 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya 3 infantry owned by the Americans lost in Libya Americans win with 3 armour, 3 artilleries, 4 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Italians 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 2 fighters moved from Italy to 14 Sea Zone 2 infantry moved from Italy to France 1 artillery moved from Poland to Bulgaria Romania 3 infantry moved from Trans-Jordan to Persia Place Units - Italians 1 carrier and 2 destroyers placed in 14 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -2.83 Italians regular : 1.17
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 4 fighters moved from 12 Sea Zone to 13 Sea Zone 2 fighters moved from Libya to Egypt 1 bomber moved from Libya to Egypt 2 infantry moved from Libya to Egypt Combat - Americans Battle in 13 Sea Zone Americans attack with 1 destroyer and 4 fighters Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 4 fighters in 13 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Italians roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 13 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Egypt Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Egypt 1 infantry owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Egypt to 12 Sea Zone 4 fighters moved from 13 Sea Zone to 12 Sea Zone 1 bomber moved from Egypt to Libya 1 submarine moved from 53 Sea Zone to 56 Sea Zone 1 aaGun moved from Western United States to Western Canada 2 infantry moved from Alaska to Western Canada 1 armour moved from Eastern United States to Western Canada 1 armour moved from Western United States to Western Canada 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Brazil 1 infantry moved from Eastern United States to Eastern Canada 3 artilleries moved from Eastern United States to 10 Sea Zone 3 infantry moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 3 artilleries moved from 12 Sea Zone to Morocco Algeria 3 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from Morocco Algeria to Libya Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour placed in Western United States 1 infantry placed in Western United States 1 artillery and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,67 Italians regular : -0,50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Poland to Ukraine 2 fighters moved from Poland to Ukraine 1 fighter moved from Poland to East Poland 1 fighter moved from Germany to East Poland 2 fighters moved from Germany to Baltic States Combat - Germans Battle in East Poland Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour and 2 fighters in Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 2 fighters moved from East Poland to Germany 2 fighters moved from Ukraine to Poland 6 infantry moved from Poland to Bulgaria Romania 2 infantry moved from Germany to France 8 infantry moved from Germany to Poland Place Units - Germans 3 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.50
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Archangel Russians take Archangel from Germans 2 fighters moved from Russia to Ukraine 1 fighter moved from Caucasus to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Eastern Ukraine to Ukraine Combat - Russians Battle in East Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in East Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in East Poland 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from East Poland to Caucasus 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Novosibirsk 2 fighters moved from Ukraine to Caucasus 1 armour moved from Russia to Caucasus 4 armour moved from Belorussia to Caucasus 4 artilleries moved from Belorussia to Eastern Ukraine 5 infantry moved from Belorussia to Eastern Ukraine 3 artilleries moved from Belorussia to Eastern Ukraine 1 aaGun moved from Belorussia to Eastern Ukraine Place Units - Russians 4 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. Russians undo move 2. 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Persia to Kazakh S.S.R. 1 fighter moved from 34 Sea Zone to Kazakh S.S.R. 1 fighter moved from Ningxia to Novosibirsk 1 infantry moved from Union of South Africa to Rhodesia Japanese take Rhodesia from British 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 4 fighters moved from France to 13 Sea Zone 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from Persia to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian Africa Japanese take Italian Africa from British Combat - Japanese Battle in Egypt Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 13 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 13 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 13 Sea Zone 1 destroyer owned by the Americans lost in 13 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 13 Sea Zone to France 1 fighter moved from Italy to France 1 fighter moved from Kazakh S.S.R. to 34 Sea Zone 1 destroyer moved from 38 Sea Zone to 34 Sea Zone 1 fighter moved from Novosibirsk to Evenki National Okrug 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Ningxia to Chinghai 1 armour and 5 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from 63 Sea Zone to Evenki National Okrug 1 bomber moved from Japan to Evenki National Okrug 3 transports moved from 63 Sea Zone to 62 Sea Zone 1 aaGun and 5 infantry moved from Japan to 62 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone 1 aaGun and 5 infantry moved from 63 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan 3 artilleries moved from Persia to Trans-Jordan 2 transports moved from 34 Sea Zone to 38 Sea Zone 1 fighter moved from Egypt to 34 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in East Indies 1 fighter placed in East Indies 2 armour, 1 artillery and 4 infantry placed in Japan Japanese undo move 1. Japanese undo move 2. 1 artillery and 2 infantry placed in East Indies 2 armour, 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.50 Russians regular : -1.00 British regular : -0.33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 7 Purchase Units - British British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Libya to Italian Africa 1 infantry moved from Belgian Congo to Italian Africa 2 bombers moved from Libya to Kazakh S.S.R. 1 artillery moved from Caucasus to Kazakh S.S.R. Combat - British Battle in Italian Africa British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Italian Africa, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Italian Africa, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Italian Africa, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Italian Africa, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Italian Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Italian Africa 1 infantry owned by the Japanese lost in Italian Africa British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. British attack with 1 artillery and 2 bombers Japanese defend with 1 infantry British roll dice for 1 artillery and 2 bombers in Kazakh S.S.R., round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. British win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Italian Africa to Caucasus 2 bombers moved from Kazakh S.S.R. to Caucasus 2 fighters moved from 3 Sea Zone to Caucasus 1 artillery moved from Karelia S.S.R. to Archangel 3 infantry moved from Karelia S.S.R. to Archangel 2 artilleries moved from Finland to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 2 artilleries and 4 infantry moved from Norway to Finland 3 artilleries and 5 infantry moved from United Kingdom to 3 Sea Zone 3 artilleries moved from 3 Sea Zone to Norway 5 infantry moved from 3 Sea Zone to Norway Place Units - British 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 British regular : -1,17
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forgot to move the artillery into Ukraine, hence the edit
for artillery [dice 1d6]
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1d6: 4
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Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Persia to Kazakh S.S.R. 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 fighter moved from 14 Sea Zone to Ukraine 1 fighter moved from 14 Sea Zone to Kazakh S.S.R. Combat - Italians Battle in Libya Italians attack with 2 infantry Americans defend with 3 armour, 3 artilleries, 1 bomber and 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 3 armour, 3 artilleries, 1 bomber and 4 infantry in Libya, round 2 : 5/11 hits, 4.00 expected hits 2 infantry owned by the Italians lost in Libya 2 infantry owned by the Americans lost in Libya Americans win with 3 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in Kazakh S.S.R. Italians attack with 1 fighter and 2 infantry British defend with 1 artillery Italians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kazakh S.S.R. Italians win, taking Kazakh S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Turning on Edit Mode EDIT: Adding units owned by Italians to Ukraine: 1 artillery EDIT: Removing units owned by Italians from Bulgaria Romania: 1 artillery EDIT: Turning off Edit Mode Battle in Ukraine Italians attack with 1 fighter Russians defend with 1 infantry Italians roll dice for 1 fighter in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 artillery EDIT: Adding units owned by Italians to Ukraine: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Ukraine to 14 Sea Zone 1 fighter moved from Italy to 14 Sea Zone 1 fighter moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Persia to Trans-Jordan 2 infantry moved from Italy to France 1 destroyer moved from 14 Sea Zone to 13 Sea Zone Place Units - Italians 1 destroyer placed in 14 Sea Zone 2 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 1.17 Russians regular : 0.33
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 bomber moved from Libya to Egypt 1 fighter moved from 12 Sea Zone to Egypt 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 5 fighters moved from 12 Sea Zone to 13 Sea Zone Combat - Americans Battle in Egypt Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Egypt Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Egypt, round 3 : 3/3 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 13 Sea Zone Americans attack with 1 destroyer and 5 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 13 Sea Zone, round 2 : 5/6 hits, 2,83 expected hits Italians roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 13 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from Egypt to Libya 1 fighter moved from Egypt to Libya 5 fighters moved from 13 Sea Zone to 12 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 4 infantry moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 10 Sea Zone to 9 Sea Zone 1 infantry moved from Eastern Canada to 9 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone 3 transports moved from 12 Sea Zone to 10 Sea Zone 3 artilleries and 3 infantry moved from Morocco Algeria to Libya 1 artillery moved from 12 Sea Zone to Morocco Algeria 5 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from Brazil to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to French Equatorial Africa 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 infantry moved from Western United States to Western Canada 1 armour moved from Western United States to Western Canada 1 bomber moved from Western United States to Libya 2 armour moved from Western Canada to Eastern Canada Place Units - Americans 1 artillery, 1 bomber and 3 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Italians regular : -0,33 Japanese regular : -0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 fighters moved from Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour, 4 artilleries and 19 infantry moved from Poland to East Poland 4 infantry moved from Bulgaria Romania to East Poland 2 fighters moved from Ukraine to East Poland 1 fighter moved from Germany to East Poland 1 infantry moved from Germany to Poland 1 infantry moved from Northwestern Europe to Germany 3 artilleries and 8 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 infantry moved from France to Germany 1 transport moved from 34 Sea Zone to 38 Sea Zone Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.33
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Caucasus to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 2 fighters moved from Caucasus to Kazakh S.S.R. 1 armour moved from Caucasus to Persia British take Persia from Japanese 1 armour moved from Persia to Caucasus 1 artillery moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Russians attack with 2 fighters and 3 infantry Italians defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 3/5 hits, 1,50 expected hits Italians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 artilleries moved from Belorussia to Archangel 7 infantry moved from Belorussia to Archangel 4 armour moved from Caucasus to Russia 1 artillery moved from Eastern Ukraine to Russia 5 artilleries moved from Eastern Ukraine to Russia 3 infantry moved from Eastern Ukraine to Russia 2 fighters moved from Kazakh S.S.R. to Russia 1 infantry moved from Karelia S.S.R. to Archangel 5 infantry moved from Caucasus to Russia 1 fighter moved from Novosibirsk to Russia 1 aaGun moved from Eastern Ukraine to Caucasus 1 aaGun moved from Belorussia to Archangel Place Units - Russians 1 fighter placed in Russia 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Japanese regular : -0,67 Germans regular : -0,33 Russians regular : 1,17
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 battleship, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Kazakh S.S.R. 2 infantry moved from Chinghai to Kazakh S.S.R. 1 armour moved from Evenki National Okrug to Urals Japanese take Urals from Russians 1 armour moved from Urals to Evenki National Okrug 2 infantry moved from Evenki National Okrug to Novosibirsk 1 fighter moved from Evenki National Okrug to Kazakh S.S.R. 1 fighter moved from Evenki National Okrug to Kazakh S.S.R. 1 bomber moved from Evenki National Okrug to Novosibirsk 4 fighters moved from France to 13 Sea Zone 1 armour, 3 artilleries and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from 34 Sea Zone to Egypt Combat - Japanese Battle in Egypt Japanese attack with 2 armour, 3 artilleries, 1 fighter and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Egypt 1 artillery owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 2 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kazakh S.S.R. Japanese attack with 3 fighters and 2 infantry Russians defend with 3 infantry Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk 1 bomber owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Battle in 13 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 13 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 13 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Persia from British to Japanese EDIT: Turning off Edit Mode 4 fighters moved from 13 Sea Zone to Italy 1 bomber moved from Novosibirsk to Evenki National Okrug 5 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 aaGun and 5 infantry moved from Soviet Far East to Yakut S.S.R. 3 transports moved from 63 Sea Zone to 62 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Japan to 62 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 63 Sea Zone to Soviet Far East 1 fighter moved from Japan to 63 Sea Zone 1 fighter moved from 63 Sea Zone to Evenki National Okrug 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Rhodesia to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Persia 1 aaGun and 1 infantry moved from East Indies to 38 Sea Zone 1 transport moved from 34 Sea Zone to 38 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 1 aaGun and 1 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from East Indies to 34 Sea Zone 1 fighter moved from Egypt to 34 Sea Zone 3 fighters moved from Kazakh S.S.R. to Evenki National Okrug Place Units - Japanese 1 battleship and 1 destroyer placed in 38 Sea Zone 1 artillery and 1 infantry placed in East Indies 3 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.17 Russians regular : 0.67 British regular : 0.67
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 8 Purchase Units - British British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 fighters moved from Caucasus to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 3 bombers moved from Caucasus to Chinghai Combat - British Battle in Baltic States British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Baltic States 1 infantry owned by the Germans lost in Baltic States British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Chinghai British attack with 3 bombers Italians defend with 1 fighter British roll dice for 3 bombers in Chinghai, round 2 : 3/3 hits, 2,00 expected hits Japanese roll dice for 1 fighter in Chinghai, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the British lost in Chinghai 1 fighter owned by the Italians lost in Chinghai British win with 2 bombers remaining. Battle score for attacker is -2 Casualties for British: 1 bomber Casualties for Italians: 1 fighter Non Combat Move - British 2 bombers moved from Chinghai to Caucasus 2 bombers moved from Caucasus to Russia 1 aaGun moved from Caucasus to Russia 2 infantry moved from Archangel to Russia 2 artilleries moved from Finland to Karelia S.S.R. 4 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Russia 3 artilleries moved from Norway to Finland 5 infantry moved from Norway to Finland 1 artillery moved from United Kingdom to 3 Sea Zone 6 infantry moved from United Kingdom to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Norway 6 infantry moved from 3 Sea Zone to Norway 1 cruiser moved from 3 Sea Zone to 8 Sea Zone 1 destroyer moved from 3 Sea Zone to 8 Sea Zone 2 fighters moved from Baltic States to Karelia S.S.R. Place Units - British 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,67 British regular : 1,83
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Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone 2 fighters and 2 infantry moved from 34 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 4 infantry moved from France to Italy Place Units - Italians 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :