Anniversary 1941 - Cloud7707's (ALLIES) House Rules setup vs Mr_Stucifer (AXIS)
-
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 5 infantry moved from Urals to Archangel 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Eastern Ukraine to East Poland Russians take East Poland from Germans 5 artilleries moved from Eastern Ukraine to Ukraine 6 infantry moved from Eastern Ukraine to Ukraine 2 artilleries moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 2 fighters moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Archangel Combat - Russians Battle in Ukraine Russians attack with 7 artilleries and 7 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 7 artilleries and 7 infantry in Ukraine, round 2 : 8/14 hits, 4,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 7 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 armour and 5 infantry Germans defend with 1 artillery Russians roll dice for 1 armour and 5 infantry in Archangel, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Karelia S.S.R. Russians attack with 2 fighters and 1 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Karelia S.S.R. to Belorussia 1 aaGun moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 5 infantry moved from Russia to Belorussia 2 infantry moved from Evenki National Okrug to Novosibirsk 1 aaGun moved from Eastern Ukraine to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Caucasus to Ukraine 1 artillery moved from Eastern Ukraine to Belorussia 2 infantry moved from Eastern Ukraine to Belorussia Place Units - Russians 3 infantry placed in Caucasus 1 armour placed in Caucasus 2 armour placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 1,67 Russians regular : 1,83
-
Why do Russian fighters always miss :D
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Sikang 1 armour moved from Fukien to Ningxia Japanese take Ningxia from Chinese 3 fighters moved from Suiyuan to Sikang 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Trans-Jordan 2 fighters moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Burma to Sikang 1 artillery and 1 infantry moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 47 Sea Zone 1 infantry moved from New Zealand to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 47 Sea Zone 3 infantry moved from 47 Sea Zone to Australia 1 armour moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 armour moved from Evenki National Okrug to Yakut S.S.R. Combat - Japanese Battle in Trans-Jordan Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 4/4 hits, 1.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Australia Japanese attack with 1 artillery and 4 infantry British defend with 1 aaGun, 1 artillery and 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Australia, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Australia 2 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery and 3 infantry in Australia, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 artillery in Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Australia 1 artillery owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in Sikang Japanese attack with 4 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 4 fighters and 1 infantry in Sikang, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese roll dice for 4 fighters and 1 infantry in Sikang, round 3 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 4 fighters moved from Sikang to Burma 1 infantry moved from Fukien to Hupeh 4 infantry moved from Fukien to French Indo-China Thailand 2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 37 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 60 Sea Zone to 49 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 2 fighters moved from Trans-Jordan to 15 Sea Zone Place Units - Japanese 1 artillery and 3 infantry placed in East Indies 1 armour, 1 fighter and 2 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 2.83 British regular : 0.33
-
@cloud7707 too much vodka in comrade’s rations
-
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 4 Purchase Units - British British buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Caucasus to Rhodesia 1 bomber moved from Caucasus to 34 Sea Zone 2 artilleries moved from United Kingdom to 3 Sea Zone 4 infantry moved from United Kingdom to 3 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from 5 Sea Zone to Norway 1 artillery moved from 5 Sea Zone to Finland British take Finland from Germans 1 infantry moved from 5 Sea Zone to Finland 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from 5 Sea Zone to Norway 1 bomber moved from Caucasus to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Norway 1 infantry moved from Belgian Congo to Rhodesia Combat - British Battle in 34 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Rhodesia British attack with 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rhodesia British win, taking Rhodesia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway British attack with 2 fighters and 2 infantry Germans defend with 1 armour British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Norway British win, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Karelia S.S.R. British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 factory and 1 infantry British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Norway to 5 Sea Zone 1 bomber moved from Karelia S.S.R. to Caucasus 1 bomber moved from Rhodesia to French Equatorial Africa 1 bomber moved from 34 Sea Zone to Caucasus 1 transport moved from 12 Sea Zone to 2 Sea Zone 1 destroyer moved from 23 Sea Zone to 12 Sea Zone 1 transport moved from 17 Sea Zone to 12 Sea Zone Place Units - British 2 artilleries, 1 bomber and 3 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1,17 British regular : 1,17
-
@Stucifer In case the British Fleet gets attacked, please remove Destroyer - Cruiser - Aircraft Carrier - Fighter in that order :)
-
@cloud7707 ok. I might get to this later tonight, otherwise it will have to wait until I get back from a business trip in a couple days
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 9 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Baltic States to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 fighter moved from Bulgaria Romania to East Poland Combat - Italians Battle in East Poland Italians attack with 2 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in East Poland 1 infantry owned by the Russians lost in East Poland Italians win, taking East Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from French Madagascar to 33 Sea Zone 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 33 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Italy to France 1 artillery and 1 infantry moved from France to Germany 1 fighter moved from France to Italy 1 fighter moved from East Poland to Italy Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67
-
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Western Canada to Alaska 1 infantry moved from Western United States to Western Canada 1 submarine moved from 44 Sea Zone to 54 Sea Zone 1 infantry moved from Libya to Egypt British take Egypt from Italians 2 artilleries and 2 infantry moved from Morocco Algeria to Libya 2 bombers moved from Caucasus to Libya 2 fighters moved from 12 Sea Zone to French Equatorial Africa 1 artillery moved from Eastern United States to 10 Sea Zone 3 armour moved from Eastern United States to 10 Sea Zone 4 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 1 artillery, 4 infantry and 4 transports moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria 3 armour moved from 12 Sea Zone to Morocco Algeria 4 infantry moved from 12 Sea Zone to Morocco Algeria 2 transports moved from 12 Sea Zone to 10 Sea Zone Combat - Americans Non Combat Move - Americans 1 aaGun moved from Eastern Canada to Eastern United States 1 aaGun moved from Western United States to Western Canada Place Units - Americans 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Americans undo move 3. 2 fighters placed in Western United States Americans undo move 3. 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
-
@Stucifer No problem, take your time! :)
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. 4 fighters moved from Northwestern Europe to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 4 fighters and 2 infantry British defend with 1 artillery and 1 infantry; Russians defend with 1 factory Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to Baltic States 7 infantry moved from Poland to Baltic States 1 artillery and 6 infantry moved from Germany to Poland 4 infantry moved from Northwestern Europe to France 1 aaGun and 4 infantry moved from Northwestern Europe to Germany 3 armour moved from Germany to Poland 2 fighters moved from Karelia S.S.R. to Baltic States 1 fighter moved from Bulgaria Romania to France 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Baltic States 1 infantry moved from Bulgaria Romania to Poland Place Units - Germans 1 artillery, 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.33
-
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 infantry moved from Archangel to Karelia S.S.R. 2 fighters moved from Belorussia to Karelia S.S.R. 7 artilleries and 9 infantry moved from Ukraine to East Poland 4 artilleries and 7 infantry moved from Belorussia to East Poland 1 armour moved from Caucasus to East Poland 1 armour moved from Archangel to East Poland 2 armour moved from Russia to East Poland Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 fighters and 4 infantry Germans defend with 1 factory and 2 infantry Russians roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. 2 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in East Poland Russians attack with 4 armour, 11 artilleries and 16 infantry Germans defend with 2 infantry; Italians defend with 2 armour Russians roll dice for 4 armour, 11 artilleries and 16 infantry in East Poland, round 2 : 11/31 hits, 10,17 expected hits Italians roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Russians lost in East Poland 2 infantry owned by the Germans and 2 armour owned by the Italians lost in East Poland Russians win, taking East Poland from Italians with 4 armour, 11 artilleries and 15 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Belorussia to East Poland 1 aaGun moved from Ukraine to East Poland 2 fighters moved from Karelia S.S.R. to Russia Place Units - Russians 1 artillery and 1 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Germans regular : 0,33 Russians regular : 1,17
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 2 fighters moved from 15 Sea Zone to Egypt 1 battleship moved from 38 Sea Zone to 34 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Egypt 1 armour moved from Ningxia to Kazakh S.S.R. Japanese take Chinghai from Chinese Japanese take Kazakh S.S.R. from Russians 1 artillery and 1 infantry moved from Australia to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Egypt Japanese attack with 4 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Japan to Yakut S.S.R. 1 armour and 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone 1 armour and 3 infantry moved from 63 Sea Zone to Soviet Far East 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Sikang to Ningxia 4 infantry moved from French Indo-China Thailand to Burma 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Burma 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from Australia to 47 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 47 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from 38 Sea Zone to East Indies 1 carrier and 2 fighters moved from 49 Sea Zone to 60 Sea Zone 2 fighters moved from Egypt to 34 Sea Zone 2 fighters moved from Burma to Trans-Jordan 2 fighters moved from Burma to Trans-Jordan 2 fighters moved from Egypt to 15 Sea Zone Place Units - Japanese 1 armour and 1 infantry placed in Japan 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery and 3 infantry placed in East Indies 1 fighter placed in Japan Japanese undo move 3. Japanese undo move 3. 1 fighter and 2 infantry placed in East Indies 1 artillery and 1 infantry placed in Japan Japanese undo move 4. 1 artillery placed in East Indies 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 British regular : -0.33
-
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 5 Purchase Units - British British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Caucasus to Kazakh S.S.R. 2 bombers moved from Caucasus to Kazakh S.S.R. 1 bomber moved from French Equatorial Africa to Kazakh S.S.R. 1 bomber moved from United Kingdom to Italy 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Strategic bombing raid in Italy Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Italy causes 2 damage total. Battle in Kazakh S.S.R. British attack with 3 bombers and 1 infantry Japanese defend with 1 armour British roll dice for 3 bombers and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 2,17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0,50 expected hits British roll dice for 3 bombers and 1 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Kazakh S.S.R. 1 armour owned by the Japanese lost in Kazakh S.S.R. British win with 3 bombers remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 3 bombers moved from Kazakh S.S.R. to Caucasus 1 bomber moved from Italy to United Kingdom 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 5 Sea Zone to 3 Sea Zone 2 artilleries moved from United Kingdom to 3 Sea Zone 2 infantry moved from United Kingdom to 3 Sea Zone 2 infantry moved from Norway to Finland 2 artilleries moved from 3 Sea Zone to Norway 2 infantry moved from 3 Sea Zone to Norway 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 1 armour, 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 British regular : -3,33
-
This is pretty damn even at this point :D Very interesting game so far :)
-
@cloud7707 yes it is quite the game! I was wondering if we are playing with the optional rule - Dardanelles closed - which means you cannot enter SZ 16 (black sea) from SZ 14 & 15 (Mediterranean). I don’t remember, I have been playing like we are, because that is how I typically play this version with my friends.
-
@Stucifer Heyho, I also usually play with them closed, but since we didnt agree on this beforehand, you can do as you please there :)
-
@cloud7707 I think we did agree, it’s just been almost a year since we started our series. Easy to forget in that time. I’m going to continue playing with them closed :)
-
@Stucifer Ah, you meant when we actually started playing! then you might be correct :D But thanks for clarifying!
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 15 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Germany to Northwestern Europe 3 fighters moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Northwestern Europe to Italy 1 artillery moved from France to Italy 1 artillery moved from Germany to Poland 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67