1d6: 5
PtV - Mr_Stucifer vs Culann
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 2 artilleries and 3 infantry moved from Ukraine to Kursk 1 fighter moved from Ukraine to Kursk 1 fighter and 1 tactical_bomber moved from Northern Belarus to Kursk Combat - Germans Battle in Kursk Germans attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 3 infantry Germans roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Kursk, round 2 : 0/8 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Kursk, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Kursk, round 3 : 3/8 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Kursk, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Kursk 3 infantry owned by the Russians lost in Kursk 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Ukraine Russians win with 2 artilleries remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Kursk to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 5 infantry moved from Eastern Poland to Northern Belarus 3 artilleries moved from Leningrad to Northern Belarus 1 fighter moved from 116 Sea Zone to Leningrad 1 armour moved from Vyborg to Northern Belarus 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from Western Germany to Leningrad 2 artilleries and 4 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 1 carrier moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from Finland to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Ukraine 3 artilleries and 5 infantry placed in Germany 3 fighters and 1 infantry placed in Western Germany Germans undo move 2. 2 infantry placed in Western Germany 3 artilleries and 3 infantry placed in Germany Germans undo move 4. Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 3 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : -3.33
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 8 infantry moved from Smolensk to Northern Belarus 3 artilleries moved from Smolensk to Northern Belarus 2 armour moved from Russia to Northern Belarus 3 fighters moved from Russia to Northern Belarus 1 tactical_bomber moved from Russia to Northern Belarus
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Scramble?
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I’m figuring you are but want to make sure first.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 8 infantry moved from Smolensk to Northern Belarus 3 artilleries moved from Smolensk to Northern Belarus 2 armour moved from Russia to Northern Belarus 3 fighters moved from Russia to Northern Belarus 1 tactical_bomber moved from Russia to Northern Belarus Combat - Russians Germans scrambles 3 units out of Leningrad to defend against the attack in Northern Belarus Battle in Northern Belarus Russians attack with 2 armour, 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber; Italians defend with 1 aaGun and 2 infantry Italians roll AA dice in Northern Belarus : 1/4 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Northern Belarus Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 7/16 hits, 5.50 expected hits Germans roll dice for 2 aaGuns, 1 armour, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 6/16 hits, 6.33 expected hits 6 infantry owned by the Russians lost in Northern Belarus 1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 5 infantry owned by the Germans lost in Northern Belarus 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated 2 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Smolensk Germans win with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 fighter and 6 infantry Casualties for Italians: 1 aaGun Casualties for Germans: 1 aaGun and 5 infantry Moving scrambled unit from Northern Belarus back to originating territory: Leningrad Moving scrambled unit from Northern Belarus back to originating territory: Leningrad Moving scrambled unit from Northern Belarus back to originating territory: Leningrad Non Combat Move - Russians 2 fighters moved from Northern Belarus to Russia 1 tactical_bomber moved from Northern Belarus to Russia 2 artilleries moved from Kursk to Tambov 1 infantry moved from Rostov to Kursk 1 infantry moved from Rostov to Tambov 1 infantry moved from Russia to Yaroslavl 1 artillery moved from Russia to Yaroslavl 3 infantry moved from Russia to Smolensk Place Units - Russians 2 armour and 1 mech_infantry placed in Stalingrad 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.50 Italians AA : 0.33
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Decided to go with it figured if you want to reroll it without the scramble you can.
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@Culann Yup, would have scrambled it. Thanks
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 49 Sea Zone 1 fighter moved from 24 Sea Zone to Gilbert Islands 1 transport moved from 24 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 battleship moved from 7 Sea Zone to 33 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 infantry moved from Wake Island to 32 Sea Zone 2 carriers, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 bomber moved from Caroline Islands to Yunnan 1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Hopei 1 tactical_bomber moved from 21 Sea Zone to Hopei 1 artillery and 3 infantry moved from Jehol to Shansi 2 infantry moved from Anhwe to Hopei 1 infantry moved from French Indo China to Yunnan 2 artilleries and 1 infantry moved from Shan State to Yunnan Combat - Japanese Battle in Marshall Islands Battle in 49 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 49 Sea Zone 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win, taking Marshall Islands from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Gilbert Islands Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Gilbert Islands, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands 1 infantry owned by the ANZAC lost in Gilbert Islands Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shansi Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shansi, round 3 : 3/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 aaGun; Chinese defend with 4 infantry British roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/9 hits, 4.00 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 aaGun owned by the British and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Shan State to French Indo China 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to French Indo China 1 carrier moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from Kiangsi to Hopei 1 aaGun moved from Anhwe to Hopei 1 infantry moved from Hunan to Hopei 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from Gilbert Islands to 33 Sea Zone 1 carrier moved from 24 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 infantry moved from Japan to Kyushu 1 tactical_bomber moved from Hopei to Kwangsi 1 tactical_bomber moved from Hopei to Kiangsi Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in Japan 2 destroyers, 1 fighter and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.67 Japanese regular : 6.33 British AA : -0.50 UK_Pacific regular : 0.67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 marines, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 destroyers moved from 96 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Malta 1 bomber moved from Tunisia to Malta 1 armour and 2 mech_infantrys moved from Libya to Tobruk Americans take Tobruk from Italians
Combat Hit Differential Summary :
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Odds aren’t great on Malta but decided it may be better to let you ponder the decision to whether you want to sacrifice the Italian fleet or not.
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@Culann no scramble
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 marines, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 destroyers moved from 96 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 93 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Malta 1 bomber moved from Tunisia to Malta 1 armour and 2 mech_infantrys moved from Libya to Tobruk Americans take Tobruk from Italians Combat - Americans Battle in 98 Sea Zone Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 98 Sea Zone, round 2 : 7/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 98 Sea Zone 1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 98 Sea Zone, round 3 : 3/7 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 98 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 98 Sea Zone 2 cruisers owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 98 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48 Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Battle in Malta Americans attack with 2 artilleries, 1 bomber and 6 infantry Italians defend with 1 airfield, 2 artilleries, 2 infantry and 1 marine Americans roll dice for 2 artilleries, 1 bomber and 6 infantry in Malta, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Malta, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans lost in Malta 2 infantry owned by the Italians lost in Malta Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Malta, round 3 : 4/7 hits, 2.17 expected hits Italians roll dice for 2 artilleries and 1 marine in Malta, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Malta 1 marine owned by the Italians and 2 artilleries owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 3 infantry Casualties for Italians: 2 artilleries, 2 infantry and 1 marine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 98 Sea Zone: 1 tactical_bomber EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0 EDIT: Turning off Edit Mode 1 mech_infantry moved from Morocco to Tunisia 1 armour moved from Morocco to Tunisia 4 submarines moved from 11 Sea Zone to 30 Sea Zone 1 bomber moved from Malta to Tunisia Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 bombers and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 2 bombers and 2 fighters EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 30 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 31 Sea Zone: 4 submarines EDIT: Turning off Edit Mode 1 artillery, 1 marine and 2 tactical_bombers placed in Eastern United States Americans undo move 1. 1 artillery, 1 marine and 1 tactical_bomber placed in Eastern United States 2 destroyers and 1 transport placed in 104 Sea Zone 1 marine and 1 tactical_bomber placed in Western United States 1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 5 infantry moved from Szechwan to Tsinghai 1 infantry moved from Honan to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 2 armour moved from Belgian Congo to Egypt British take Anglo-Egyptian Sudan from Italians 1 fighter moved from Iraq to Egypt 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Iraq to Syria British take Syria from Italians 5 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 tactical_bomber moved from 40 Sea Zone to Yunnan 1 fighter moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan Combat - British Battle in Egypt British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Battle in Yunnan British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 3.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to 40 Sea Zone 1 fighter moved from Yunnan to Eastern India 2 infantry moved from Eastern India to Burma 1 fighter moved from Egypt to 98 Sea Zone Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 113 Sea Zone 1 destroyer placed in 73 Sea Zone Turn Complete - British British collect 34 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 4.67 Japanese regular : 0.00 Italians regular : 1.33 British regular : 1.83
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Sorry for all the edits my mouse is sensitive. Didn’t do any scrambles on the UK’s turn since they were all awful odds.
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I just realized you may have wanted to snipe a few infantry feel free to reroll Yunnan if you want. My bad didn’t get much sleep again :(
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Belarus to Novgorod Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 15 PUs
Combat Hit Differential Summary :
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@Culann Nah tried to go in light enough to not lose planes but even if I had thrown everything in I couldn’t hold it, expected to lose those units
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@Culann No worries, game is here when you feel up for it. :)
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@mr_stucifer Thanks, I’m used to lack of sleep can’t promise I’ll make smart moves then again I can’t promise that even when I am sleeping.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to Caroline Islands Combat - ANZAC Strategic bombing raid in Caroline Islands Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.17 expected hits 1 bomber owned by the ANZAC killed by AA in Caroline Islands Bombing raid in Caroline Islands causes 0 damage total. Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : 0.83
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Kursk 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter moved from Ukraine to Kursk 1 tactical_bomber moved from Leningrad to Kursk Combat - Germans Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Kursk to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 armour moved from Northern Belarus to Western Ukraine 3 artilleries and 2 infantry moved from Northern Belarus to Novgorod 3 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 3 infantry moved from Germany to 117 Sea Zone 1 transport moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Leningrad to Northern Belarus 3 artilleries and 4 infantry moved from Leningrad to Novgorod 1 infantry moved from Vologda to Novgorod 1 carrier moved from 118 Sea Zone to 116 Sea Zone 1 fighter moved from Western Germany to 116 Sea Zone 1 tactical_bomber moved from France to 116 Sea Zone 6 infantry moved from Western Germany to Denmark 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 infantry placed in Ukraine 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6 Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.83