PtV - Mr_Stucifer vs Culann
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Combat Move - British 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 3 fighters moved from United Kingdom to 115 Sea Zone 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 4 infantry moved from Burma to Shan State 3 fighters moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 3 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery moved from Egypt to Alexandria
Combat Hit Differential Summary :
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@mr_stucifer More scramble options.
Also
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@Culann No scrambles here.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Wake Island to 32 Sea Zone 3 marines moved from Marshall Islands to 32 Sea Zone 2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 2 artilleries moved from 34 Sea Zone to Caroline Islands 2 cruisers and 2 marines moved from 32 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 2 battleships and 2 marines moved from 32 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 2 carriers moved from 32 Sea Zone to 34 Sea Zone 3 fighters moved from 32 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Caroline Islands 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Combat - Americans Japanese scrambles 2 units out of 35 Sea Zone to defend against the attack in Caroline Islands Battle in Morocco Battle in Caroline Islands Americans attack with 2 artilleries, 2 fighters, 2 infantry, 4 marines and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 4 infantry, 1 marine and 2 tactical_bombers Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 2 artilleries, 1 fighter, 2 infantry, 4 marines and 1 tactical_bomber in Caroline Islands, round 2 : 5/10 hits, 3.83 expected hits Japanese roll dice for 1 aaGun, 3 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Caroline Islands, round 2 : 4/10 hits, 4.67 expected hits 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Caroline Islands 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 fighter, 4 marines and 1 tactical_bomber in Caroline Islands, round 3 : 4/6 hits, 2.50 expected hits Japanese roll dice for 2 fighters in Caroline Islands, round 3 : 2/2 hits, 1.33 expected hits 2 marines owned by the Americans lost in Caroline Islands 2 fighters owned by the Japanese lost in Caroline Islands Americans win, taking Morocco from Neutral_Axis, taking Caroline Islands from Japanese with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Americans: 2 artilleries, 1 fighter, 2 infantry and 2 marines Casualties for Japanese: 1 aaGun, 3 fighters, 4 infantry, 1 marine and 2 tactical_bombers Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 destroyer moved from 32 Sea Zone to 23 Sea Zone 1 destroyer moved from 32 Sea Zone to 24 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 2 destroyers and 1 submarine placed in 11 Sea Zone 1 cruiser and 1 destroyer placed in 104 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber, 1 fighter, 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Shansi to Honan 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Eastern Sinkiang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Szechwan to Eastern Sinkiang 1 artillery moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 2 infantry placed in Szechwan 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 artilleries, 1 carrier, 2 marines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 3 fighters moved from United Kingdom to 115 Sea Zone 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 4 infantry moved from Burma to Shan State 3 fighters moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 3 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery moved from Egypt to Alexandria Combat - British Battle in Norway Battle in Shan State British attack with 3 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 artillery British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/8 hits, 2.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shan State British win, taking Norway from Germans, taking Shan State from Japanese with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - British 3 fighters moved from 115 Sea Zone to United Kingdom 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 3 fighters moved from Shan State to Eastern India 1 tactical_bomber moved from Shan State to Eastern India 4 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 2 aaGuns moved from Eastern India to Burma 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from 83 Sea Zone to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone Place Units - British 1 transport placed in 113 Sea Zone 3 artilleries and 2 marines placed in United Kingdom British undo move 2. 2 artilleries and 2 marines placed in United Kingdom 1 artillery placed in Union of South Africa 1 carrier placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 4.33 Japanese regular : -0.50 Japanese AA : 0.50 British regular : -0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Gibraltar 2 armour moved from Western Ukraine to Rostov 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 marine moved from Crete to 100 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Alexandria 1 submarine moved from 96 Sea Zone to 100 Sea Zone Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Rostov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 1 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry in Alexandria, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 100 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from Malta to Southern Italy 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone EDIT: Italians undo move 2. 1 destroyer and 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 infantry moved from Algeria to Tunisia 2 infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Gibraltar to Southern France 1 fighter moved from Southern Italy to Southern France 1 destroyer and 3 submarines moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to Southern France Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 British AA : -0.17 Russians regular : -0.33 British regular : -1.33
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@mr_stucifer That didn’t work out as expected…
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 bomber moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 56 Sea Zone Combat - French Battle in 56 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 56 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 French regular : 0.67
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 1 infantry moved from Ukraine to Kursk 1 fighter moved from Eastern Poland to Kursk 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from France to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 fighter moved from Western Germany to Norway 2 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to Archangel 4 armour and 3 mech_infantrys moved from Vyborg to Archangel
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@Culann do you want to scramble Archangel? ( I assume not on the DD in 115)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 1 infantry moved from Ukraine to Kursk 1 fighter moved from Eastern Poland to Kursk 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from France to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 1 fighter moved from Western Germany to Norway 2 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 1 submarine moved from 116 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to Archangel 4 armour and 3 mech_infantrys moved from Vyborg to Archangel Combat - Germans Russians scrambles 1 units out of Leningrad to defend against the attack in Archangel Battle in 115 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits British roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 115 Sea Zone 1 transport owned by the British lost in 115 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Archangel Germans attack with 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 4 armour, 1 fighter and 2 mech_infantrys Germans roll dice for 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/9 hits, 4.17 expected hits Russians roll dice for 4 armour, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 3/7 hits, 3.67 expected hits 3 mech_infantrys owned by the Germans lost in Archangel 2 mech_infantrys owned by the Russians and 3 armour owned by the Russians lost in Archangel 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 4 armour owned by the Germans retreated to Karelia Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 armour and 2 mech_infantrys Battle in Kursk Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 infantry Battle in Norway Germans attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Moving scrambled unit from Archangel back to originating territory: Leningrad Non Combat Move - Germans 1 infantry moved from Finland to Karelia 1 fighter moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to France 1 fighter moved from 115 Sea Zone to France 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour moved from Western Germany to Poland 3 artilleries and 3 infantry moved from Germany to Poland 1 aaGun moved from Eastern Poland to Southern Belarus 1 fighter moved from Kursk to Rostov 5 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Archangel to Finland 1 fighter and 1 tactical_bomber moved from Southern Belarus to Vyborg 4 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Germany Place Units - Germans 1 fighter placed in Western Germany 1 factory_minor placed in Ukraine 3 infantry placed in France 1 artillery and 4 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6 Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.83 Germans regular : -1.33 British regular : -1.33
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@mr_stucifer
Hey did you want to save Italian tanks if I get lucky?
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@Culann Yes please save one Italian tank, but not at the cost of the last german tank or fighter.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 3 artilleries moved from Tambov to Rostov 2 armour moved from Stalingrad to Rostov 1 mech_infantry moved from Stalingrad to Rostov 3 fighters moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry Germans defend with 5 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Italians defend with 2 armour Russians roll dice for 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Rostov, round 2 : 5/11 hits, 4.50 expected hits Italians roll dice for 7 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 5/11 hits, 5.50 expected hits 2 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Rostov 1 artillery owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov 3 fighters owned by the Russians retreated 1 mech_infantry owned by the Russians and 2 armour owned by the Russians retreated to Stalingrad Italians win with 5 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Russians: 3 artilleries and 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 mech_infantrys Non Combat Move - Russians 3 fighters moved from Rostov to Stalingrad 1 tactical_bomber moved from Novgorod to Russia 1 armour moved from Archangel to Novgorod 1 infantry moved from Leningrad to Archangel 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Stalingrad 1 aaGun and 2 infantry placed in Leningrad 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.50
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 harbour, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 artilleries and 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hunan to Szechwan 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 23 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 23 Sea Zone 1 bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 8 infantry moved from Kiangsu to 20 Sea Zone 8 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone 8 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from French Indo China to Shan State 1 artillery moved from Siam to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber moved from French Indo China to Shan State
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@Culann scramble options if you want to do any.
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@mr_stucifer Sorry for the late reply. No scrambles.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 harbour, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 artilleries and 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hunan to Szechwan 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 23 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 23 Sea Zone 1 bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 8 infantry moved from Kiangsu to 20 Sea Zone 8 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone 8 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from French Indo China to Shan State 1 artillery moved from Siam to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber moved from French Indo China to Shan State Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 26 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan 4 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 4 infantry Battle in Caroline Islands Japanese attack with 2 artilleries, 1 bomber, 10 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 marines; ANZAC defend with 3 fighters Japanese roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 10 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/14 hits, 3.67 expected hits Americans roll dice for 3 fighters and 2 marines in Caroline Islands, round 2 : 3/5 hits, 2.67 expected hits 3 infantry owned by the Japanese lost in Caroline Islands 3 fighters owned by the ANZAC and 2 marines owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Japanese: 3 infantry Casualties for Americans: 2 marines Casualties for ANZAC: 3 fighters Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Jehol 1 fighter moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 artillery moved from Kwangtung to Hunan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 artilleries and 6 infantry moved from Japan to Kyushu 1 tactical_bomber moved from Caroline Islands to Paulau 1 bomber moved from Caroline Islands to Paulau 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Davao 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 1 battleship moved from 7 Sea Zone to 35 Sea Zone 1 cruiser moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 3 submarines placed in 7 Sea Zone 1 harbour placed in Kyushu 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Japanese undo move 4. Japanese undo move 3. 4 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.67 Japanese regular : 2.67 UK_Pacific regular : -1.33
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Think you’re right Caroline was a mistake. Let’s see if I can dig myself out of the hole I made. Things are looking grim on the eastern front.
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Combat Move - British 2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone 2 marines moved from United Kingdom to 113 Sea Zone 2 cruisers and 2 marines moved from 113 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway 2 marines moved from 128 Sea Zone to Norway 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone 2 artilleries and 2 infantry moved from 128 Sea Zone to Norway 2 destroyers moved from 113 Sea Zone to 128 Sea Zone 1 carrier moved from 113 Sea Zone to 128 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from United Kingdom to 115 Sea Zone 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 1 artillery and 4 infantry moved from Burma to Shan State 3 fighters moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 1 cruiser moved from 40 Sea Zone to 42 Sea Zone
Combat Hit Differential Summary :
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I spoke too soon, didn’t realize I had a decent chance of destroying your entire fleet. Though a bit of a screw up there I initially had forgotten my bombers which I wouldn’t have done it without them and then you rolled poorly, not sure how you want to handle the losses on average I would have had 4-5 units left. I’m more than happy to lose my fleet in the end as you have enough power to outright destroy it no matter how it ended. Sacrificing the USN to allow ANZAC and Britain to get aggressive is a strategic advantage that was woth any cost.
Also, you have scramble options.