L23 PTV mr_stucifer (Axis+9) vs mikawagunichi

  • 2024

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone
            2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 4 transports moved from 32 Sea Zone to 34 Sea Zone
            2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
            6 infantry moved from United Kingdom to 113 Sea Zone
            2 battleships moved from 113 Sea Zone to 93 Sea Zone
            6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to Gibraltar
            3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
            3 artilleries, 2 destroyers, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
            8 infantry moved from 93 Sea Zone to Morocco
            4 carriers, 4 destroyers, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi Scramble Carolines and/or Gilbraltar?


  • @mikawagunichi No scrambles please.

  • 2024

    TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Combat Move - British
            6 artilleries and 6 infantry moved from Egypt to Alexandria
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
            2 bombers moved from Eastern India to 45 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi Scrambles to 43 or 45?


  • @mikawagunichi No scramble to 43, scramble 45 please!


  • @mikawagunichi Also please lose fighter before cruiser

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone
            2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 4 transports moved from 32 Sea Zone to 34 Sea Zone
            2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
            6 infantry moved from United Kingdom to 113 Sea Zone
            2 battleships moved from 113 Sea Zone to 93 Sea Zone
            6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to Gibraltar
            3 artilleries and 5 infantry moved from Eastern United States to 104 Sea Zone
            3 artilleries, 2 destroyers, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from 93 Sea Zone to Gibraltar
            1 infantry moved from 93 Sea Zone to Gibraltar
            8 infantry moved from 93 Sea Zone to Morocco
            4 carriers, 4 destroyers, 2 fighters and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 3 artilleries, 3 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 24 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 marine
                    Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 infantry and 1 marine in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 aaGun, 1 infantry and 1 marine
    
        Non Combat Move - Americans
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 aaGuns moved from United Kingdom to 113 Sea Zone
            2 aaGuns, 1 carrier, 4 destroyers, 1 fighter, 2 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
            2 aaGuns and 2 infantry moved from 93 Sea Zone to Morocco
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 destroyers placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 artilleries and 6 infantry moved from Egypt to Alexandria
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern India to 43 Sea Zone
            2 bombers moved from Eastern India to 45 Sea Zone
    
        Combat - British
            Japanese scrambles 1 units out of 44 Sea Zone to defend against the attack in 45 Sea Zone
            Battle in 45 Sea Zone
                British attack with 2 bombers and 1 transport
                Japanese defend with 1 cruiser, 1 fighter and 1 transport
                    British roll dice for 2 bombers and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 2 bombers and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 bomber owned by the British lost in 45 Sea Zone
                    1 cruiser owned by the Japanese lost in 45 Sea Zone
                    British roll dice for 1 bomber and 1 transport in 45 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 45 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the British lost in 45 Sea Zone
                    1 transport owned by the British lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -19
                Casualties for British: 2 bombers and 1 transport
                Casualties for Japanese: 1 cruiser
            Battle in 43 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 cruiser, 1 destroyer and 2 transports
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 carrier owned by the British lost in 43 Sea Zone
                    2 transports owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 carrier
                Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
            Battle in Alexandria
                British attack with 6 artilleries and 6 infantry
                Italians defend with 1 infantry
                    British roll dice for 6 artilleries and 6 infantry in Alexandria, round 2 : 1/12 hits, 4.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Moving scrambled unit from 45 Sea Zone back to originating territory: 44 Sea Zone
    
        Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Northern Australia
            3 mech_infantrys moved from Southern Persia to Central India
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
            3 fighters moved from United Kingdom to Morocco
            1 artillery and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            1 artillery, 2 battleships, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Southern Persia
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,1
            British collect 40 PUs (1 lost to blockades); end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Japanese regular : -0.83
    Italians regular : -1.00
    Japanese AA : 0.50
    British regular : -4.17
    

    Savegame


  • @mikawagunichi Sorry, I did not see your second post on OOL before I ran it. You can edit the cruiser back and kill the fig if you want.


  • @mr_stucifer

  • 2024 2023

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from Tobruk to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Southern France to 95 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Gibraltar
            4 fighters and 2 tactical_bombers moved from 94 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
            1 bomber moved from France to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Gibraltar, round 2 : 6/19 hits, 8.17 expected hits
                    British roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Italians lost in Gibraltar
                    3 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Italians: 3 infantry
                Casualties for Americans: 3 artilleries and 3 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
            1 bomber moved from Gibraltar to Malta
            4 fighters and 2 tactical_bombers moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 artillery and 3 infantry moved from Northern Italy to Southern France
            3 artilleries and 3 infantry moved from Tobruk to Libya
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            2 armour and 1 infantry placed in Southern France
            2 artilleries and 2 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
            Italians undo move 3.
            3 infantry placed in Northern Italy
            Italians undo move 1.
            Italians undo move 1.
            2 artilleries and 1 infantry placed in Southern France
            2 armour and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    British regular : 1.00
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Queensland to Northern Australia
            1 aaGun moved from Queensland to Northern Australia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 armour and 1 mech_infantry moved from Bryansk to Kursk
            1 armour and 1 mech_infantry moved from Kursk to Tambov
                  Germans take Tambov from Russians
            1 armour and 1 mech_infantry moved from Tambov to Rostov
            2 artilleries and 4 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Urals
            3 infantry moved from Kursk to Rostov
            1 artillery moved from Kursk to Rostov
            2 artilleries and 1 infantry moved from Kursk to Rostov
            1 infantry moved from Kursk to Rostov
            5 infantry moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Archangel to Vologda
    
        Combat - Germans
            Strategic bombing raid in Urals
                    Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits
                Bombing raid in Urals rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Urals causes 3 damage total. 
            Battle in Rostov
                Germans attack with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry in Rostov, round 2 : 6/16 hits, 4.83 expected hits
                    Russians roll dice for 2 artilleries in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                    2 artilleries owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries
            Battle in Vologda
                Germans attack with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 10 infantry and 1 mech_infantry in Vologda, round 2 : 3/13 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            7 armour and 7 mech_infantrys moved from Smolensk to Kursk
            1 infantry moved from Kursk to Rostov
            1 aaGun moved from Kursk to Rostov
            1 artillery moved from Kursk to Rostov
            2 fighters moved from France to Gibraltar
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from Germany to 116 Sea Zone
            4 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            4 infantry moved from 118 Sea Zone to Leningrad
            2 transports moved from 118 Sea Zone to 116 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            3 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to France
            1 submarine moved from 128 Sea Zone to 127 Sea Zone
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            1 aaGun, 11 artilleries and 17 infantry moved from Smolensk to Southern Belarus
            1 infantry moved from Leningrad to Archangel
            2 artilleries and 3 infantry moved from Leningrad to Northern Belarus
            1 bomber moved from Urals to Kansu
            1 bomber moved from Novgorod to Kansu
            1 bomber moved from Ukraine to France
            1 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 tactical_bomber moved from Western Germany to France
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 submarines placed in 116 Sea Zone
            2 artilleries and 2 infantry placed in Germany
            1 armour, 2 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 1.17
    Russians AA : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Italians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 mech_infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Nenetsia to Gorky
            15 infantry moved from Russia to Samara
            10 artilleries moved from Russia to Samara
            6 armour and 2 mech_infantrys moved from Stalingrad to Russia
            6 artilleries and 4 infantry moved from Russia to Samara
            1 armour moved from Gorky to Russia
    
        Combat - Russians
            Battle in Korea
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Siberia to Amur
            1 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Russians regular : -1.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Italians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 mech_infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Nenetsia to Gorky
            15 infantry moved from Russia to Samara
            10 artilleries moved from Russia to Samara
            6 armour and 2 mech_infantrys moved from Stalingrad to Russia
            6 artilleries and 4 infantry moved from Russia to Samara
            1 armour moved from Gorky to Russia
    
        Combat - Russians
            Battle in Korea
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Siberia to Amur
            1 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Burma: 2 armour
            EDIT: Adding units owned by Russians to Eastern India: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Russians regular : -1.50
    

    Savegame


  • @mikawagunichi Edited Russian tanks NCM from Burma.

  • 2024

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Yaroslavl to Novgorod
                  Russians take Novgorod from Italians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 mech_infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Nenetsia to Gorky
            15 infantry moved from Russia to Samara
            10 artilleries moved from Russia to Samara
            6 armour and 2 mech_infantrys moved from Stalingrad to Russia
            6 artilleries and 4 infantry moved from Russia to Samara
            1 armour moved from Gorky to Russia
    
        Combat - Russians
            Battle in Korea
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Siberia to Amur
            1 infantry moved from Sakha to Siberia
    
        Place Units - Russians
            1 artillery, 6 infantry and 2 tactical_bombers placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Burma: 2 armour
            EDIT: Adding units owned by Russians to Eastern India: 2 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Southern Manchuria: 1 aaGun, 1 artillery and 7 infantry
            EDIT: Adding units owned by Russians to Jehol: 1 aaGun, 2 artilleries and 7 infantry
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Jehol: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Russians regular : -1.50
    

    Savegame


  • @mikawagunichi Sorry forgot to move the S. Manchuria stack too.

  • 2024 2023

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
            2 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
            2 battleships, 4 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 44 Sea Zone to 34 Sea Zone
            4 fighters and 1 tactical_bomber moved from 132 Sea Zone to 34 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 132 Sea Zone to 45 Sea Zone
            1 bomber moved from Malaya to 45 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Borneo to 37 Sea Zone
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Celebes
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
            1 infantry moved from Northern Sinkiang to Timguska
                  Japanese take Timguska from Russians
            1 armour, 2 artilleries and 4 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Southern Manchuria
    

    Savegame


  • @mikawagunichi Scramble 34? Big naval battle 😬
    68 vs 61 combat power, so lots of hits first round once dice start flying… If you want to give me OOL for like first 6 hits I can get started when you’re ready!

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