sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
Game History
Round: 16
Puchase Units - Americans
Americans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
10 infantry moved from Piedmont to Venice
2 infantry moved from Marseilles to Piedmont
2 infantry moved from Canada to SZ 2
1 transport moved from SZ 16 to SZ 2
2 infantry and 1 transport moved from SZ 2 to SZ 16
2 infantry moved from SZ 16 to Marseilles
2 infantry moved from Morocco to SZ 14
2 infantry and 1 transport moved from SZ 14 to SZ 17
4 transports moved from SZ 17 to SZ 14
3 transports moved from SZ 14 to SZ 2
8 infantry moved from United States of America to Canada
2 infantry moved from United States of America to SZ 1
2 infantry and 1 transport moved from SZ 1 to SZ 14
2 infantry moved from SZ 14 to Morocco
Combat Move - Americans
Place Units - Americans
6 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Because there were no British territories surrounding Lorraine, the British forces couldn’t be moved out. Because of that, I didn’t need to leave a French infantry. I corrected it.
You are indeed correct. I didn’t know a power had to control a territory by itself to move out of contested zones. I thought areas controlled by your allies would also suffice.
By the way, I will be on a trip so I won’t be able to play until Monday.
Game History
Round: 17
Puchase Units - French
French buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - French
11 artilleries and 25 infantry moved from Burgundy to Picardy
9 infantry moved from Paris to Picardy
Combat - French
French creates battle in territory SZ 11
Combat Move - French
Place Units - French
8 infantry placed in Paris
Turn Complete - French
French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Game History
Round: 17
Puchase Units - British
British buy 1 artillery, 4 fighters, 4 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery and 2 infantry moved from Syrian Desert to Trans-Jordan
3 artilleries, 5 infantry and 1 tank moved from Mesopotamia to Syrian Desert
3 artilleries, 8 infantry and 1 tank moved from Persia to Mesopotamia
2 fighters, 8 infantry and 1 tank moved from India to Persia
2 fighters moved from Persia to Mesopotamia
14 artilleries, 21 infantry and 9 tanks moved from Ankara to Smyrna
2 fighters moved from Ankara to Mesopotamia
1 fighter moved from Ankara to Mesopotamia
5 fighters moved from Ankara to Smyrna
1 fighter moved from Ankara to Smyrna
Combat - British
British creates battle in territory Arabia
British creates battle in territory Lorraine
Battle in Lorraine
British attack with 3 artilleries and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 artilleries and 1 infantry in Lorraine, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Lorraine, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the British lost in Lorraine
1 infantry owned by the Germans lost in Lorraine
British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Germans: 1 infantry
Battle in Smyrna
British attack with 14 artilleries, 6 fighters, 21 infantry and 9 tanks
Ottomans defend with 1 infantry
British roll dice for 14 artilleries, 6 fighters, 21 infantry and 9 tanks in Smyrna, round 2 : 24/50 hits, 23.67 expected hits
Ottomans roll dice for 1 infantry in Smyrna, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Ottomans lost in Smyrna
British win, taking Smyrna from Ottomans with 14 artilleries, 6 fighters, 21 infantry and 9 tanks remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Battle in Arabia
British attack with 1 artillery, 1 infantry and 1 tank
Ottomans defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tank in Arabia, round 2 : 1/3 hits, 1.33 expected hits
Ottomans roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 tank owned by the British
1 infantry owned by the Ottomans lost in Arabia
British win, taking Arabia from Ottomans with 1 artillery, 1 infantry and 1 tank remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Ottomans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
Ottomans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Ottomans lost in Trans-Jordan
British win, taking Trans-Jordan from Ottomans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Combat Move - British
Place Units - British
1 artillery, 4 fighters, 4 infantry and 1 tank placed in India
Turn Complete - British
British collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Ottomans regular : -0.50
British regular : -0.33
UK Turn 17 Complete 1914 Game 7.tsvg
No worries. Feel free to respond when you’re ready!
At this rate, this game will still be going at the 1 year mark of the first turn.
Yeah… this is kinda a slow game lol. But most of the 1914 games are slow anyway. If I am not mistaken, you have had a game against The Good Captain that lasted almost 30 rounds? That was crazy…
Game History
Round: 17
Puchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
5 infantry moved from Tuscany to Venice
4 infantry moved from Rome to Tuscany
Combat - Italians
Italians creates battle in territory SZ 20
Combat Move - Italians
Place Units - Italians
5 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Game History
Round: 17
Puchase Units - Americans
Americans buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
AustroHungarians roll mine dice in SZ 18 : 1/1 hits, 0.17 expected hits
1 transport lost in SZ 18
AustroHungarians roll mine dice in SZ 18 : 0/1 hits, 0.17 expected hits
2 infantry and 1 transport moved from SZ 17 to SZ 18
2 infantry moved from Marseilles to SZ 16
2 infantry and 1 transport moved from SZ 16 to SZ 18
2 infantry moved from SZ 18 to Venice
2 infantry moved from Piedmont to Venice
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to SZ 14
2 infantry and 1 transport moved from SZ 14 to SZ 17
2 infantry moved from SZ 17 to Piedmont
8 infantry moved from Canada to SZ 2
3 transports moved from SZ 14 to SZ 2
6 infantry moved from United States of America to Canada
1 transport moved from SZ 14 to SZ 1
8 infantry and 4 transports moved from SZ 2 to SZ 16
8 infantry moved from SZ 16 to Marseilles
Combat - Americans
Americans creates battle in territory SZ 18
Combat Move - Americans
Place Units - Americans
7 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
AustroHungarians mine : 0.67
US Turn 17 Complete 1914 Game 7.tsvg
Yeah, my last game with him (just concluded two days ago) took 25 rounds.
I removed the Russian cruiser. It has not done anything for 14 rounds and it saves some clicks because the engine now automatically skips the Russian turn in its entirety, as it was the last remaining Russian unit. I hope you are OK with this.
Game History
Round: 18
Puchase Units - French
French buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - French
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1, tank = 1
EDIT: Turning off Edit Mode
24 infantry moved from Venice to Piedmont
8 infantry moved from Paris to Picardy
Combat - French
French creates battle in territory SZ 11
Combat Move - French
Place Units - French
8 infantry placed in Paris
Turn Complete - French
French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Game History
Round: 18
Puchase Units - British
British buy 2 artilleries, 2 fighters, 8 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
14 artilleries, 6 fighters, 21 infantry and 9 tanks moved from Smyrna to Ankara
3 artilleries, 5 fighters, 8 infantry and 1 tank moved from Mesopotamia to Ankara
3 artilleries, 5 infantry and 1 tank moved from Syrian Desert to Ankara
1 artillery and 2 infantry moved from Trans-Jordan to Syrian Desert
2 infantry and 1 tank moved from Persia to Kazakhstan
6 infantry moved from Persia to Mesopotamia
1 artillery, 4 fighters, 4 infantry and 1 tank moved from India to Persia
4 fighters moved from Persia to Mesopotamia
1 artillery, 1 infantry and 1 tank moved from Arabia to Syrian Desert
1 battleship and 2 transports moved from SZ 9 to SZ 7
Combat - British
Battle in Kazakhstan
British attack with 2 infantry and 1 tank
AustroHungarians defend with 1 infantry
British roll dice for 2 infantry and 1 tank in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
AustroHungarians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the AustroHungarians lost in Kazakhstan
British win, taking Kazakhstan from AustroHungarians with 2 infantry and 1 tank remaining. Battle score for attacker is 3
Casualties for AustroHungarians: 1 infantry
Battle in Ankara
British attack with 20 artilleries, 11 fighters, 34 infantry and 11 tanks
Ottomans defend with 1 infantry
British roll dice for 20 artilleries, 11 fighters, 34 infantry and 11 tanks in Ankara, round 2 : 34/76 hits, 35.33 expected hits
Ottomans roll dice for 1 infantry in Ankara, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 tank owned by the British
1 infantry owned by the Ottomans lost in Ankara
British win, taking Ankara from Ottomans with 20 artilleries, 11 fighters, 34 infantry and 11 tanks remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Combat Move - British
Place Units - British
2 artilleries, 2 fighters, 8 infantry and 1 tank placed in India
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Ottomans regular : 0.50
AustroHungarians regular : -0.50
British regular : -1.33
Game History
Round: 18
Puchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Tuscany to Venice
5 infantry moved from Rome to Tuscany
Combat - Italians
Italians creates battle in territory SZ 20
Combat Move - Italians
Place Units - Italians
5 infantry placed in Rome
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Game History
Round: 18
Puchase Units - Americans
Americans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Piedmont to Venice
8 infantry moved from Marseilles to Piedmont
6 infantry moved from Canada to SZ 2
6 infantry and 3 transports moved from SZ 2 to SZ 14
4 transports moved from SZ 16 to SZ 2
2 infantry moved from United States of America to SZ 1
6 infantry and 3 transports moved from SZ 14 to SZ 16
6 infantry moved from SZ 16 to Marseilles
1 transport moved from SZ 17 to SZ 14
1 transport moved from SZ 18 to SZ 16
2 infantry and 1 transport moved from SZ 1 to SZ 14
2 infantry moved from SZ 14 to Morocco
5 infantry moved from United States of America to Canada
2 infantry moved from Trans-Jordan to Syrian Desert
Combat Move - Americans
Place Units - Americans
7 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :