@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter and 1 infantry moved from Russia to Samara
1 fighter and 2 infantry moved from Russia to Vologda
1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
11 infantry moved from Amur to Sakha
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Sakha
Russians attack with 11 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 11 infantry in Sakha, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Vologda
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Amur to Sakha
2 infantry moved from Yenisey to Evenkiyskiy
1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.50
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
12 artilleries, 38 infantry and 5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 armour, 1 bomber, 11 fighters, 6 mech_infantrys and 6 tactical_bombers moved from Shan State to India
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 fighter moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 5 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 6 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Guam, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 12 artilleries, 1 bomber, 11 fighters, 38 infantry, 12 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 3 armour, 11 artilleries, 4 fighters, 24 infantry, 5 mech_infantrys and 2 tactical_bombers; ANZAC defend with 10 fighters; Americans defend with 8 fighters and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 9 fighters, 38 infantry, 12 mech_infantrys and 6 tactical_bombers in India, round 2 : 26/79 hits, 24,00 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 armour, 11 artilleries, 22 fighters, 24 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 25/68 hits, 30,83 expected hits
25 infantry owned by the Japanese lost in India
3 aaGuns owned by the British and 23 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 9 fighters, 13 infantry, 12 mech_infantrys and 6 tactical_bombers in India, round 3 : 19/54 hits, 19,83 expected hits
UK_Pacific roll dice for 3 armour, 11 artilleries, 22 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 26/45 hits, 23,17 expected hits
13 infantry owned by the Japanese, 1 artillery owned by the Japanese and 12 mech_infantrys owned by the Japanese lost in India
5 mech_infantrys owned by the British, 11 artilleries owned by the British, 1 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in India
Japanese roll dice for 1 armour, 11 artilleries, 1 bomber, 9 fighters and 6 tactical_bombers in India, round 4 : 15/28 hits, 13,33 expected hits
UK_Pacific roll dice for 2 armour, 22 fighters and 2 tactical_bombers in India, round 4 : 20/26 hits, 16,67 expected hits
3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 11 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in India
8 fighters owned by the ANZAC, 2 tactical_bombers owned by the British, 1 fighter owned by the Americans, 2 fighters owned by the British and 2 armour owned by the British lost in India
4 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
UK_Pacific win with 11 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour, 12 artilleries, 7 fighters, 38 infantry, 12 mech_infantrys and 3 tactical_bombers
Casualties for British: 3 aaGuns, 3 armour, 11 artilleries, 2 fighters, 24 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 1 fighter and 1 mech_infantry
Casualties for ANZAC: 8 fighters
Non Combat Move - Japanese
1 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
2 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 bomber, 4 fighters and 3 tactical_bombers moved from India to Shan State
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 11 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Shantung
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Japanese regular : 0,83
British AA : 0,50
UK_Pacific regular : 0,33
ANZAC regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 tactical_bomber moved from Gibraltar to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 carriers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to Philippines
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to 41 Sea Zone
Combat Hit Differential Summary :
@MrRoboto Scramble in SZ95?
Hey, I was extremely busy this past week. Unfortunately not quite over yet.
So my play will remain a bit slower than usual, sorry.
And no scramble of course!
@MrRoboto No worries, same goes for me. No stress.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 tactical_bomber moved from Gibraltar to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 carriers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to Philippines
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to 41 Sea Zone
Combat - Americans
Battle in Sicily
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major, 1 infantry and 1 mech_infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Philippines
Americans attack with 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 3/11 hits, 4.33 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
2 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 6 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from 41 Sea Zone to India
6 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship, 15 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 marine and 13 submarines moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
7 fighters moved from 99 Sea Zone to Russia
1 fighter moved from 91 Sea Zone to Norway
6 fighters and 1 tactical_bomber moved from Norway to Russia
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
3 fighters placed in Norway
1 factory_minor placed in Greece
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Greece to Volgograd
1 battleship and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
4 fighters moved from United Kingdom to 104 Sea Zone
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Malta
Battle in 104 Sea Zone
British attack with 8 fighters
Germans defend with 1 destroyer
British roll dice for 8 fighters in 104 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 104 Sea Zone
1 destroyer owned by the Germans lost in 104 Sea Zone
British win, taking Malta from Italians with 7 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - British
7 fighters moved from 104 Sea Zone to Norway
1 fighter moved from 99 Sea Zone to Russia
1 bomber moved from Volgograd to Russia
7 fighters moved from Greece to Russia
4 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 3 carriers, 5 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from 95 Sea Zone to Sicily
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Syria to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 armour placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 aaGun and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : -0.33
Japanese regular : 0.00
Germans AA : -0.17
Germans regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
4 fighters and 1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Northern Italy, round 2 : 3/5 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
4 fighters moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 4 PUs (9 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 55 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 fighters moved from India to 39 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 4 submarines moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 63 PUs;
Germans buy 7 artilleries, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
17 armour, 31 artilleries, 61 infantry and 22 mech_infantrys moved from Bryansk to Tambov
2 infantry moved from Volgograd to Samara
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Samara
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
5 fighters moved from Rostov to Greece
1 bomber moved from Western Germany to Bulgaria
1 fighter moved from Western Germany to Albania
1 bomber moved from Novgorod to Bulgaria
3 mech_infantrys moved from Ukraine to Tambov
1 infantry and 3 mech_infantrys moved from Rostov to Tambov
1 infantry moved from Volgograd to Tambov
Combat - Germans
Battle in Greece
Germans attack with 5 fighters
British defend with 1 artillery; Americans defend with 1 factory_minor
Germans roll dice for 5 fighters in Greece, round 2 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Greece
1 artillery owned by the British lost in Greece
Germans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 artillery
Battle in Tambov
Germans attack with 17 armour, 31 artilleries, 63 infantry and 28 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 17 armour, 31 artilleries, 63 infantry and 28 mech_infantrys in Tambov, round 2 : 35/139 hits, 39,17 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 17 armour, 31 artilleries, 62 infantry and 28 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Bulgaria
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Albania, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Albania
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Tambov
3 infantry moved from Novgorod to Belarus
2 bombers moved from Vologda to Novgorod
4 fighters and 2 tactical_bombers moved from Novgorod to 113 Sea Zone
2 tactical_bombers moved from Novgorod to 113 Sea Zone
2 bombers moved from Samara to Novgorod
4 fighters moved from Greece to Southern Italy
1 fighter moved from Albania to Southern Italy
2 bombers moved from Bulgaria to Southern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Yugoslavia to Romania
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 1 fighter placed in Western Germany
1 transport placed in 113 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Rostov
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : 1,00
Germans regular : -4,67
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Urals
3 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Urals, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 aaGun and 11 infantry moved from Sakha to Buryatia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.67
Russians regular : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 fighters, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Amur to Soviet Far East
Japanese take Siberia from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Turning off Edit Mode
4 infantry moved from Japan to 6 Sea Zone
3 destroyers, 4 infantry, 4 submarines and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 1 fighter, 14 submarines and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
4 fighters and 3 tactical_bombers moved from Shan State to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Shantung
3 infantry moved from Shantung to Anhwe
3 infantry moved from Anhwe to Hunan
3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from 42 Sea Zone to Yunnan
3 infantry moved from Kwangtung to Kwangsi
4 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
2 fighters moved from Japan to 19 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Timguska: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in Shantung
2 infantry placed in Manchuria
1 fighter placed in 19 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 6 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Queensland to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 2/9 hits, 4.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Wake Island
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Sicily to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece
3 carriers, 2 destroyers, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns and 8 infantry moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Russia to Greece
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
3 fighters placed in Norway
1 artillery and 2 infantry placed in Greece
1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Non Combat Move - British
1 bomber and 8 fighters moved from Russia to Greece
3 fighters moved from Norway to Greece
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Eastern Persia to India
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from Sicily to 95 Sea Zone
1 artillery, 3 carriers, 5 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 artillery and 4 fighters placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
British undo move 2.
British undo move 1.
2 infantry and 1 mech_infantry placed in Egypt
1 artillery and 4 fighters placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Borneo to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Tambov to Caucasus
1 bomber moved from Novgorod to Caucasus
1 bomber moved from Novgorod to Smolensk
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Samara
2 infantry moved from Tambov to Samara
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Rostov to Tambov
3 artilleries moved from Volgograd to Tambov
1 bomber moved from Caucasus to Tambov
1 bomber moved from Samara to Novgorod
1 bomber moved from Smolensk to Novgorod
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
4 carriers, 2 fighters, 3 submarines, 3 tactical_bombers and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from France to Western Germany
1 mech_infantry moved from Bulgaria to Romania
1 artillery moved from Albania to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 5.
3 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1,00
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Samara
4 infantry moved from Yenisey to Timguska
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Urals to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Timguska
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Timguska, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Timguska, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Russians roll dice for 3 infantry in Timguska, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Timguska, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Timguska, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Timguska, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Russians roll dice for 2 infantry in Timguska, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Timguska, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
1 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun and 11 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : 0.33
Russians regular : -4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 harbour, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 artillery and 9 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery and 12 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 12 infantry in Burma, round 2 : 2/13 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangtung to Kwangsi
7 infantry moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 43 Sea Zone to Yunnan
1 infantry moved from Kansu to Timguska
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Manchuria to Amur
1 aaGun, 2 artilleries and 5 infantry moved from Amur to Buryatia
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 harbour placed in Manchuria
3 submarines placed in 19 Sea Zone
3 submarines placed in 19 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
UK_Pacific regular : -0,33