Germany Turn 3 Reinforcements Complete D-Day Game 30.tsvg
Underrolling for Rennes 3 times in a row… hope that’s recoverable…
@SuperbattleshipYamato I went ahead and did the edit. Go for Italy when you’re ready: O11 edit.tsvg
Thanks a lot. I have a question about the rules and I’m not ready to go on until @Krieghund responds:
https://www.axisandallies.org/forums/topic/40057/foreign-amphibious-reinforcement-and-bombardment
@SuperbattleshipYamato I see it. Generally speaking, with board game rules of any game, exceptions to any rule will be stated explicitly. If no exception can be found for a certain case, then the rule stands. But with this particular game, 1914, I don’t blame you for asking (haha).
Agreed.
I meant, in “[add on to the above comment but as you know we can’t edit stuff]” above, “because” rather than “but”, sorry about that.
Nooooo!!! Noooooo!!! Nooooooooooooooooooooo!!!
Game History
Round: 11
Puchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Ottomans roll mine dice in SZ 20 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 21 : 1/1 hits, 0.17 expected hits
1 transport lost in SZ 21
1 artillery and 1 infantry moved from Rome to SZ 17
1 artillery, 1 infantry and 1 transport moved from SZ 17 to SZ 21
Combat Move - Italians
Place Units - Italians
4 infantry placed in Rome
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Ottomans mine : 0.67
Crap, I forgot to unload American units from last turn. I fixed that.
Dang, the dice is very unhappy with me today.
Game History
Round: 11
Puchase Units - Americans
Americans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from SZ 14: 1 artillery, 9 infantry and 5 transports
EDIT: Adding units owned by Americans to Spain: 1 artillery and 9 infantry
EDIT: Adding units owned by Americans to SZ 14: 5 transports
EDIT: Turning off Edit Mode
2 infantry moved from Marseilles to Piedmont
1 artillery moved from Burgundy to Piedmont
3 infantry moved from Burgundy to Piedmont
5 transports moved from SZ 14 to SZ 13
4 infantry moved from United States of America to SZ 1
4 infantry and 2 transports moved from SZ 1 to SZ 14
5 transports moved from SZ 13 to SZ 1
1 artillery and 9 infantry moved from Spain to Marseilles
4 infantry moved from SZ 14 to Spain
1 transport moved from SZ 17 to SZ 14
Combat - Americans
Battle in Piedmont
Americans attack with 1 artillery and 5 infantry
AustroHungarians defend with 2 infantry
Americans roll dice for 1 artillery and 5 infantry in Piedmont, round 2 : 1/6 hits, 2.33 expected hits
AustroHungarians roll dice for 2 infantry in Piedmont, round 2 : 1/2 hits, 1.00 expected hits
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by AustroHungarians from Piedmont: 1 infantry
EDIT: Removing units owned by Americans from Piedmont: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Americans
1 artillery and 7 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
AustroHungarians regular : 0.00
By the way a weird glitch happened (for some reason the game just pretended a battle’s casualties didn’t happen so I used edit mode to solve it, but then the battle window did appear, so when I tried to take the casualties it glitched, because not all the units were there), leaving the map looking a little funny:
Game History
Round: 12
Puchase Units - AustroHungarians
AustroHungarians buy 17 infantry; Remaining resources: 1 PUs;
Combat Move - AustroHungarians
3 units repaired.
Turning on Edit Mode
EDIT: Removing units owned by AustroHungarians from Piedmont: 1 infantry
EDIT: Adding units owned by Neutral_True to Piedmont: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Sevastopol to Romania
2 fighters moved from Romania to Constantinople
1 artillery moved from Bulgaria to Romania
3 artilleries and 4 infantry moved from Bulgaria to Constantinople
6 infantry moved from Serbia to Bulgaria
1 artillery moved from Trieste to Venice
4 infantry moved from Tyrolia to Venice
6 artilleries, 2 fighters, 26 infantry and 3 tanks moved from Tuscany to Rome
12 infantry moved from Vienna to Trieste
1 artillery and 1 infantry moved from Vienna to Tyrolia
8 infantry moved from Trieste to Serbia
1 infantry moved from Trieste to Venice
1 fighter moved from Vienna to Romania
1 infantry moved from Venice to Tuscany
1 infantry moved from Venice to Tuscany
Combat - AustroHungarians
Battle in Rome
AustroHungarians attack with 6 artilleries, 2 fighters, 26 infantry and 3 tanks
Italians defend with 1 artillery, 1 factory, 14 infantry and 1 port
AustroHungarians roll dice for 6 artilleries, 2 fighters, 26 infantry and 3 tanks in Rome, round 2 : 17/37 hits, 15.33 expected hits
Italians roll dice for 1 artillery and 14 infantry in Rome, round 2 : 10/15 hits, 7.50 expected hits
Units damaged: 3 tanks owned by the AustroHungarians
7 infantry owned by the AustroHungarians, 1 artillery owned by the Italians and 14 infantry owned by the Italians lost in Rome
AustroHungarians captures 10PUs while taking Italians capital
AustroHungarians win, taking Rome from Italians with 6 artilleries, 2 fighters, 19 infantry and 3 tanks remaining. Battle score for attacker is 25
Casualties for AustroHungarians: 7 infantry
Casualties for Italians: 1 artillery and 14 infantry
Battle in Romania
AustroHungarians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
AustroHungarians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Romania
AustroHungarians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Combat Move - AustroHungarians
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Piedmont: 1 infantry
EDIT: Adding units owned by AustroHungarians to Piedmont: 1 infantry
EDIT: Turning off Edit Mode
Place Units - AustroHungarians
17 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 51 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : 2.50
AustroHungarians regular : 1.83
British regular : -0.50
Game History
Round: 12
Puchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Sevastopol
2 infantry moved from Poland to Ukraine
2 infantry moved from Prussia to Poland
2 infantry moved from Kiel to Ruhr
10 infantry moved from Hanover to Ruhr
14 artilleries, 3 fighters, 65 infantry and 3 tanks moved from Alsace to Ruhr
2 infantry moved from Munich to Alsace
3 artilleries and 2 infantry moved from Munich to Ruhr
3 infantry moved from Berlin to Kiel
2 infantry moved from Berlin to Prussia
2 artilleries, 5 infantry and 1 tank moved from Berlin to Hanover
1 infantry moved from Finland to Karelia
Combat - Germans
Battle in Ruhr
Germans attack with 17 artilleries, 3 fighters, 79 infantry and 3 tanks
British defend with 1 artillery and 4 infantry
Germans roll dice for 17 artilleries, 3 fighters, 79 infantry and 3 tanks in Ruhr, round 2 : 41/102 hits, 42.50 expected hits
British roll dice for 1 artillery and 4 infantry in Ruhr, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 3 tanks owned by the Germans
1 artillery owned by the British and 4 infantry owned by the British lost in Ruhr
Germans win, taking Ruhr from British with 17 artilleries, 3 fighters, 79 infantry and 3 tanks remaining. Battle score for attacker is 16
Casualties for British: 1 artillery and 4 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1.50
British regular : 0.50
Game History
Round: 12
Puchase Units - French
French buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - French
11 infantry moved from Picardy to Belgium
11 infantry moved from Paris to Picardy
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Combat Move - French
Place Units - French
11 infantry placed in Paris
Turn Complete - French
French collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Game History
Round: 12
Puchase Units - British
British buy 4 artilleries, 1 fighter, 9 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
Ottomans roll mine dice in SZ 20 : 1/1 hits, 0.17 expected hits
1 transport lost in SZ 20
3 infantry moved from Trans-Jordan to Smyrna
1 artillery, 10 infantry and 1 tank moved from Ankara to Smyrna
4 artilleries, 9 infantry and 1 tank moved from Mesopotamia to Ankara
3 artilleries, 13 infantry and 1 tank moved from Persia to Mesopotamia
4 artilleries, 9 infantry and 1 tank moved from India to Persia
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from SZ 21 to SZ 17
Combat - British
Combat Move - British
1 battleship and 1 cruiser moved from SZ 9 to SZ 8
1 battleship moved from SZ 8 to SZ 9
1 cruiser moved from SZ 8 to SZ 4
1 cruiser moved from SZ 4 to SZ 9
1 transport moved from SZ 17 to SZ 16
1 transport moved from SZ 16 to SZ 17
1 fighter moved from Smyrna to Ankara
1 fighter moved from Ankara to Smyrna
Place Units - British
4 artilleries, 1 fighter, 9 infantry and 1 tank placed in India
Turn Complete - British
British collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Ottomans mine : 0.83
Game History
Round: 12
Puchase Units - Ottomans
Ottomans buy 2 infantry; Remaining resources: 0 PUs;
Place Units - Ottomans
2 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 6 PUs; end with 6 PUs
Game History
Round: 12
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from SZ 17: 1 mines
EDIT: Adding units owned by AustroHungarians to SZ 17: 1 mines
EDIT: Turning off Edit Mode
Combat - Italians
Italians creates battle in territory SZ 17
Turn Complete - Italians
Combat Hit Differential Summary :