TGC (CP) vs Yamato (Entente), 1914, oob, with RR rule, Game 3
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@SuperbattleshipYamato I hadn’t done the edit yet, no. Might be a bit easier if you did - I actually didn’t look at the history to see what was where.
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No worries.
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@SuperbattleshipYamato I went ahead and did the edit. Go for Italy when you’re ready: O11 edit.tsvg
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Thanks a lot. I have a question about the rules and I’m not ready to go on until @Krieghund responds:
https://www.axisandallies.org/forums/topic/40057/foreign-amphibious-reinforcement-and-bombardment
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@SuperbattleshipYamato I see it. Generally speaking, with board game rules of any game, exceptions to any rule will be stated explicitly. If no exception can be found for a certain case, then the rule stands. But with this particular game, 1914, I don’t blame you for asking (haha).
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Agreed.
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I meant, in “[add on to the above comment but as you know we can’t edit stuff]” above, “because” rather than “but”, sorry about that.
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Nooooo!!! Noooooo!!! Nooooooooooooooooooooo!!!
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Game History
Round: 11 Puchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Ottomans roll mine dice in SZ 20 : 0/1 hits, 0.17 expected hits Ottomans roll mine dice in SZ 21 : 1/1 hits, 0.17 expected hits 1 transport lost in SZ 21 1 artillery and 1 infantry moved from Rome to SZ 17 1 artillery, 1 infantry and 1 transport moved from SZ 17 to SZ 21 Combat Move - Italians Place Units - Italians 4 infantry placed in Rome Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Ottomans mine : 0.67
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Crap, I forgot to unload American units from last turn. I fixed that.
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Dang, the dice is very unhappy with me today.
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Game History
Round: 11 Puchase Units - Americans Americans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from SZ 14: 1 artillery, 9 infantry and 5 transports EDIT: Adding units owned by Americans to Spain: 1 artillery and 9 infantry EDIT: Adding units owned by Americans to SZ 14: 5 transports EDIT: Turning off Edit Mode 2 infantry moved from Marseilles to Piedmont 1 artillery moved from Burgundy to Piedmont 3 infantry moved from Burgundy to Piedmont 5 transports moved from SZ 14 to SZ 13 4 infantry moved from United States of America to SZ 1 4 infantry and 2 transports moved from SZ 1 to SZ 14 5 transports moved from SZ 13 to SZ 1 1 artillery and 9 infantry moved from Spain to Marseilles 4 infantry moved from SZ 14 to Spain 1 transport moved from SZ 17 to SZ 14 Combat - Americans Battle in Piedmont Americans attack with 1 artillery and 5 infantry AustroHungarians defend with 2 infantry Americans roll dice for 1 artillery and 5 infantry in Piedmont, round 2 : 1/6 hits, 2.33 expected hits AustroHungarians roll dice for 2 infantry in Piedmont, round 2 : 1/2 hits, 1.00 expected hits Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by AustroHungarians from Piedmont: 1 infantry EDIT: Removing units owned by Americans from Piedmont: 1 infantry EDIT: Turning off Edit Mode Place Units - Americans 1 artillery and 7 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 AustroHungarians regular : 0.00
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By the way a weird glitch happened (for some reason the game just pretended a battle’s casualties didn’t happen so I used edit mode to solve it, but then the battle window did appear, so when I tried to take the casualties it glitched, because not all the units were there), leaving the map looking a little funny:
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Game History
Round: 12 Puchase Units - AustroHungarians AustroHungarians buy 17 infantry; Remaining resources: 1 PUs; Combat Move - AustroHungarians 3 units repaired. Turning on Edit Mode EDIT: Removing units owned by AustroHungarians from Piedmont: 1 infantry EDIT: Adding units owned by Neutral_True to Piedmont: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Sevastopol to Romania 2 fighters moved from Romania to Constantinople 1 artillery moved from Bulgaria to Romania 3 artilleries and 4 infantry moved from Bulgaria to Constantinople 6 infantry moved from Serbia to Bulgaria 1 artillery moved from Trieste to Venice 4 infantry moved from Tyrolia to Venice 6 artilleries, 2 fighters, 26 infantry and 3 tanks moved from Tuscany to Rome 12 infantry moved from Vienna to Trieste 1 artillery and 1 infantry moved from Vienna to Tyrolia 8 infantry moved from Trieste to Serbia 1 infantry moved from Trieste to Venice 1 fighter moved from Vienna to Romania 1 infantry moved from Venice to Tuscany 1 infantry moved from Venice to Tuscany Combat - AustroHungarians Battle in Rome AustroHungarians attack with 6 artilleries, 2 fighters, 26 infantry and 3 tanks Italians defend with 1 artillery, 1 factory, 14 infantry and 1 port AustroHungarians roll dice for 6 artilleries, 2 fighters, 26 infantry and 3 tanks in Rome, round 2 : 17/37 hits, 15.33 expected hits Italians roll dice for 1 artillery and 14 infantry in Rome, round 2 : 10/15 hits, 7.50 expected hits Units damaged: 3 tanks owned by the AustroHungarians 7 infantry owned by the AustroHungarians, 1 artillery owned by the Italians and 14 infantry owned by the Italians lost in Rome AustroHungarians captures 10PUs while taking Italians capital AustroHungarians win, taking Rome from Italians with 6 artilleries, 2 fighters, 19 infantry and 3 tanks remaining. Battle score for attacker is 25 Casualties for AustroHungarians: 7 infantry Casualties for Italians: 1 artillery and 14 infantry Battle in Romania AustroHungarians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 infantry AustroHungarians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Romania AustroHungarians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Combat Move - AustroHungarians Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Piedmont: 1 infantry EDIT: Adding units owned by AustroHungarians to Piedmont: 1 infantry EDIT: Turning off Edit Mode Place Units - AustroHungarians 17 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 51 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : 2.50 AustroHungarians regular : 1.83 British regular : -0.50
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Game History
Round: 12 Puchase Units - Germans Germans buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Sevastopol 2 infantry moved from Poland to Ukraine 2 infantry moved from Prussia to Poland 2 infantry moved from Kiel to Ruhr 10 infantry moved from Hanover to Ruhr 14 artilleries, 3 fighters, 65 infantry and 3 tanks moved from Alsace to Ruhr 2 infantry moved from Munich to Alsace 3 artilleries and 2 infantry moved from Munich to Ruhr 3 infantry moved from Berlin to Kiel 2 infantry moved from Berlin to Prussia 2 artilleries, 5 infantry and 1 tank moved from Berlin to Hanover 1 infantry moved from Finland to Karelia Combat - Germans Battle in Ruhr Germans attack with 17 artilleries, 3 fighters, 79 infantry and 3 tanks British defend with 1 artillery and 4 infantry Germans roll dice for 17 artilleries, 3 fighters, 79 infantry and 3 tanks in Ruhr, round 2 : 41/102 hits, 42.50 expected hits British roll dice for 1 artillery and 4 infantry in Ruhr, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 3 tanks owned by the Germans 1 artillery owned by the British and 4 infantry owned by the British lost in Ruhr Germans win, taking Ruhr from British with 17 artilleries, 3 fighters, 79 infantry and 3 tanks remaining. Battle score for attacker is 16 Casualties for British: 1 artillery and 4 infantry Combat Move - Germans Place Units - Germans 16 infantry placed in Berlin Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -1.50 British regular : 0.50
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Game History
Round: 12 Puchase Units - French French buy 11 infantry; Remaining resources: 0 PUs; Combat Move - French 11 infantry moved from Picardy to Belgium 11 infantry moved from Paris to Picardy 1 infantry moved from Egypt to Trans-Jordan Combat - French Combat Move - French Place Units - French 11 infantry placed in Paris Turn Complete - French French collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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Game History
Round: 12 Puchase Units - British British buy 4 artilleries, 1 fighter, 9 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - British Ottomans roll mine dice in SZ 20 : 1/1 hits, 0.17 expected hits 1 transport lost in SZ 20 3 infantry moved from Trans-Jordan to Smyrna 1 artillery, 10 infantry and 1 tank moved from Ankara to Smyrna 4 artilleries, 9 infantry and 1 tank moved from Mesopotamia to Ankara 3 artilleries, 13 infantry and 1 tank moved from Persia to Mesopotamia 4 artilleries, 9 infantry and 1 tank moved from India to Persia 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from SZ 21 to SZ 17 Combat - British Combat Move - British 1 battleship and 1 cruiser moved from SZ 9 to SZ 8 1 battleship moved from SZ 8 to SZ 9 1 cruiser moved from SZ 8 to SZ 4 1 cruiser moved from SZ 4 to SZ 9 1 transport moved from SZ 17 to SZ 16 1 transport moved from SZ 16 to SZ 17 1 fighter moved from Smyrna to Ankara 1 fighter moved from Ankara to Smyrna Place Units - British 4 artilleries, 1 fighter, 9 infantry and 1 tank placed in India Turn Complete - British British collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Ottomans mine : 0.83
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