@dawgoneit I set up the game, hope it’s ok?
Good luck and have fun!
Adam514 (Allies+25) vs Simon33 (Axis) BM4 Game II
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 1 artillery, 1 fighter and 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Eastern Poland Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland 1 bomber owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Novgorod 1 armour moved from Northern Italy to Romania 4 infantry moved from Northern Italy to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Tunisia to Western Germany 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 2 armour and 1 mech_infantry moved from Novgorod to Vyborg Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.00 Russians regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 109 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Novgorod to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 fighters and 1 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Finland to Archangel 1 battleship, 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield and 1 factory_minor Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British lost in Norway Germans roll dice for 2 artilleries and 2 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway 2 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 4 mech_infantrys moved from Western Germany to Poland 1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Finland to Vyborg 2 fighters and 2 tactical_bombers moved from Archangel to Novgorod 2 bombers moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Denmark to Germany 2 infantry moved from Western Germany to Denmark 2 armour and 5 mech_infantrys moved from Vyborg to Novgorod 1 armour moved from Vyborg to Novgorod 5 infantry moved from Western Germany to Germany Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : -1.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Chahar to Suiyuyan 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Suiyuyan Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun and 11 infantry moved from Jehol to Manchuria 1 aaGun and 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 1 aaGun and 2 infantry moved from Bryansk to Belarus 8 artilleries and 2 infantry moved from Smolensk to Belarus 1 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 3 artilleries and 2 infantry moved from Russia to Smolensk 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus 1 infantry moved from Belarus to Archangel Place Units - Russians 2 infantry placed in Ukraine 1 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.67 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 2 bombers and 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from UK_Pacific with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hopei Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Hopei to Korea 1 aaGun and 1 infantry moved from Anhwe to Kiangsu 3 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 7 infantry moved from Anhwe to Jehol 1 artillery moved from Anhwe to Jehol 2 fighters and 1 tactical_bomber moved from Anhwe to Korea 1 fighter and 4 tactical_bombers moved from Anhwe to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 infantry moved from Soviet Far East to Siberia 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kwangsi to French Indo China 3 infantry moved from French Indo China to Shan State 1 infantry moved from Burma to India 1 destroyer and 2 transports moved from 36 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in India 3 artilleries placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 Japanese collect 52 PUs (7 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00 ANZAC regular : -0.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 marine and 1 mech_infantry in Java, round 4 : 1/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 carriers, 1 destroyer and 4 submarines moved from 33 Sea Zone to 42 Sea Zone 2 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Eastern United States to Quebec Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 19 infantry moved from Yunnan to Kwangsi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Hopei to Shensi Place Units - Chinese 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium EDIT: 1 cruiser moved from 110 Sea Zone to 103 Sea Zone Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 1 artillery moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 artillery and 2 infantry placed in Persia 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.33 Germans regular : -0.33 British regular : -1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 marine and 1 mech_infantry in Java, round 4 : 1/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 carriers, 1 destroyer and 4 submarines moved from 33 Sea Zone to 42 Sea Zone 2 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 88 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Eastern United States to Quebec Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 19 infantry moved from Yunnan to Kwangsi 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Hopei to Shensi Place Units - Chinese 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium EDIT: 1 cruiser moved from 110 Sea Zone to 103 Sea Zone Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 1 artillery moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 artillery and 2 infantry placed in Persia 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.33 Germans regular : -0.33 British regular : -1.33
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Lose the AA Gun?
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@simon33 AA gun second to last casualty.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Bessarabia 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern France 1 fighter and 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Southern France 2 fighters moved from Western Germany to Southern France Combat - Italians Battle in Bessarabia Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 6/6 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the Americans lost in Southern France Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 3 infantry British defend with 1 aaGun and 2 infantry British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Italians roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 fighter owned by the Italians retreated British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 3 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Norway 1 infantry moved from Western Germany to Denmark 1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from Bessarabia to Southern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 3 fighters moved from Southern France to Western Germany 2 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 submarine moved from 93 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 armour, 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 3.50 British AA : -0.17 Russians regular : -0.33 British regular : 2.00
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That worked out for you.
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 destroyer and 3 submarines moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 fighter moved from Caroline Islands to Java 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs; Germans buy 5 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians 1 mech_infantry moved from Poland to Western Ukraine 2 bombers moved from Novgorod to Russia 1 bomber and 1 fighter moved from Western Germany to Western Ukraine 1 fighter, 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Americans 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Archangel to Norway 4 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 5 armour, 2 artilleries and 2 infantry moved from Vyborg to Novgorod 1 bomber moved from Western Ukraine to Novgorod 3 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 mech_infantry moved from Poland to Novgorod 2 bombers moved from Russia to Novgorod 1 infantry and 2 mech_infantrys moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 2 infantry moved from 113 Sea Zone to Norway 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 3 infantry placed in Norway 2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -1.00 Germans regular : 1.00 British regular : 0.33 Russians AA : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 31 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Belarus 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 1 infantry moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Archangel 1 fighter moved from Belarus to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 artilleries and 3 infantry moved from Smolensk to Belarus 1 artillery and 2 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Belarus 3 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Archangel to Belarus 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Archangel to Russia 1 aaGun and 5 infantry moved from Suiyuyan to Kansu 1 aaGun and 11 infantry moved from Manchuria to Amur Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 2 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 armour moved from Manchuria to Korea 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 destroyer, 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to 26 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in Midway Battle in 26 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking 26 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 3 carriers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to French Indo China 1 artillery and 7 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Korea to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Siberia to Soviet Far East 3 infantry moved from Shan State to Burma Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan 3 infantry placed in India 3 infantry placed in French Indo China 3 artilleries placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.17
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One second (or more)…
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It’s good, carry on.
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I assumed no scramble from Hawaii.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Java to 42 Sea Zone 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from 110 Sea Zone to Southern France 1 artillery moved from Normandy Bordeaux to France French take France from Germans 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 30 Sea Zone to 32 Sea Zone 1 submarine moved from 30 Sea Zone to 48 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 48 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 2 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone Combat - Americans Battle in Borneo Battle in Philippines Battle in Southern France Americans attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 26 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 3 destroyers, 4 fighters, 8 submarines and 1 tactical_bomber Japanese defend with 3 carriers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 8 submarines in 33 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 3 destroyers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.67 Germans regular : -0.33