1d6<=4: 3; Hits: 1
1d6<=1: 6; Hits: 0
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1d6: 5
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Note: top roll was actually for American reinforcements, while the bottom roll was for British reinforcements, contrary to my usual practice of assigning the first “[dice 2d2]” to the first roll(s).
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2d2: 2, 2
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US reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 4: [dice 2d2]
UK reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 34 [dice 2d2]
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2d2: 1, 2
2d2: 1, 1 -
German reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 4:
Rennes: [dice 2d2]
Rouen: [dice 2d2] -
2d2: 1, 1
2d2: 2, 1 -
German anti-aircraft fire in G34 against 1 US fighter, 1 shot, turn 5: [dice 1d6]
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1d6: 5
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US reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 5: [dice 2d2]
UK reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 5: [dice 2d2]
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2d2: 1, 2
2d2: 1, 2 -
German reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 4:
Rennes: [dice 2d2]
Rouen: [dice 2d2] -
2d2: 1, 1
2d2: 2, 2 -
US reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 6: [dice 2d2]
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2d2: 1, 1
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Actually for turn 5.
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German reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 6:
Rennes: [dice 2d2]
Rouen: [dice 2d2] -
2d2: 1, 1
2d2: 1, 2 -
4 Allied fighters (2 UK, 2 US) fire at 3 German tanks and 3 German artillery moving into A23/G23. 4 shots per unit. Due to low luck, 6 dice are rolled, each hits at 4.
Tanks: [dice 3d6]
Artillery: [dice 3d6]
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3d6: 3, 6, 3
3d6: 1, 2, 6