Game History
Round: 4 Purchase Units - Americans Americans buy 6 artilleries and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to South Atlantic Sea Zone 2 artilleries, 2 infantry and 2 transports moved from South Atlantic Sea Zone to Bay of Biscay Sea Zone 2 artilleries and 2 infantry moved from Bay of Biscay Sea Zone to France Americans take France from Germans 1 destroyer moved from South Atlantic Sea Zone to Bay of Biscay Sea Zone 6 infantry moved from United States to U.S. Eastern Coast Sea Zone 6 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 infantry moved from Celtic Sea Sea Zone to United Kingdom 1 transport moved from South Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 1 bomber moved from Tunisia to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Bombing raid in Northern Italy rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Non Combat Move - Americans 1 bomber moved from Northern Italy to Libya Place Units - Americans 6 artilleries placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 44 PUs; end with 45 PUsGame 2: VictoryFirst (Axis) vs barnee (Allies) - G40 House Rule Expansion by The Captain
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@victoryfirst right arm :muscle: Yea you can just go ahead and start a new game. I’ll finish up the units as we go. JPN navy next. G already done.
See if I make better progress today. Got caught up watching golf and hockey yesterday lol
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I redid my turn here and copied the board state. I made one change in my combat move, and that is that I left out a tactical bomber from Normandy. I used the new rolls for that battle.
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Game History
Round: 1 Purchase Units - Russians Russians buy 1 Soviet_Commisar, 1 artillery, 1 elite, 3 infantry and 4 russian_paras; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Caucasus 2 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 6 infantry moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns and 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 Europe_Rail moved from Russia to Sakha 1 Europe_Rail and 1 aaGun moved from Sakha to Caucasus 2 Rails moved from Russia to Sakha 2 Rails and 2 infantry moved from Sakha to Belarus 6 infantry moved from Buryatia to Yakut S.S.R. 4 infantry moved from Amur to Buryatia 1 aaGun moved from Sakha to Amur 4 infantry moved from Sakha to Buryatia Place Units - Russians 1 artillery and 1 infantry placed in Novgorod 2 infantry placed in Ukraine 1 Soviet_Commisar, 1 elite and 4 russian_paras placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@VictoryFirst just a reminder that triplea doesn’t do the wolfpacks correctly, so we need to use dicebot. No biggie, as battle played out right anyway.
It’s kind of a bummer for bigger battles because you have to hand roll everything, which i don’t mind, but if you wanna just go triplea mode, that’s fine too :)
Right Arm Brother !!! :muscle: The very First triplea game with @Black_Elk s Mega Map lol And the Second Expansion One :)
The @The-Captain and Company really Kicked Ass on this Mod ! It Totally Rocks !
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 Japanese_LCV, 1 elite and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 tactical_bombers moved from Manchuria to Hunan 2 fighters moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters moved from Hunan to Kwangsi 6 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 4 infantry moved from Korea to Manchuria 1 Rail moved from Kiangsu to Manchuria 1 Rail and 1 artillery moved from Manchuria to Kwangsi 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 armour and 1 artillery moved from Japan to 6 Sea Zone 1 armour, 1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 Japan_destroyer, 1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 Rail and 1 artillery moved from Kiangsu to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Korea to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone 1 Japanese_LCV and 1 elite placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 32 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -2,67
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Thanks for the info about wolfpacks. Right arm indeed my friend, it is a pleasure to play this game with you!
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@victoryfirst Holy Bong Water Batman ! You’re all over it ! :) I was gonna work on Units, guess i better do Uncle Sam’s turn instead lol
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@VictoryFirst Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 elite, 1 marine and 1 submarine; Remaining resources: 2 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 35 Sea Zone to 54 Sea Zone 3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States 1 bomber moved from Central United States to Eastern United States 2 infantry moved from Mexico to Western United States 1 infantry moved from Central United States to Eastern United States 1 usa_fighter moved from Western United States to Eastern United States Place Units - Americans 1 elite placed in Eastern United States 1 carrier and 2 destroyers placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
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@barnee lol I guess Ishould do China and UK too ha ha ha
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@VictoryFirst Tried to save before scramble but it won’t let me close the window. Anyway scrambled or over easy :)
hmm … that’s not what I want either
There we go. I’ll try n remember to save ahead of time next time so u can see all the moves. Shouldn’t matter here.:)
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@VictoryFirst ok I figured it out. Hot key wasn’t working lol
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@victoryfirst reminder to myself. Trannys get killed last lol
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Alright, I choose not to scramble.
Haha, you said right arm, you get right arm! Just joking, if you want me to wait a bit with my turn so you can finish up the units, let me know.
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I really like that new map by the way. It totally kicks ass! Love the colors too.
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Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 elite, 1 marine and 1 submarine; Remaining resources: 2 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 35 Sea Zone to 54 Sea Zone 3 mech_infantrys and 1 usa_armour moved from Central United States to Western United States 1 bomber moved from Central United States to Eastern United States 2 infantry moved from Mexico to Western United States 1 infantry moved from Central United States to Eastern United States 1 usa_fighter moved from Western United States to Eastern United States Place Units - Americans 1 elite placed in Eastern United States 1 carrier and 2 destroyers placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Yunnan to Shensi 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Shensi 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 1 Fortification, 2 demo_harbours, 4 infantry, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 uk_fighter moved from Malta to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 uk_fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 bomber and 2 uk_fighters moved from United Kingdom to 97 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport Units damaged: 1 battleship owned by the Italians 1 BB_Damaged owned by the Italians added in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 cruiser and 1 destroyer Casualties for Italians: 1 BB_Damaged, 1 battleship, 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 cruiser and 1 uk_fighter Italians defend with 1 destroyer and 1 transport British win with 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 13 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from 96 Sea Zone to Malta 1 bomber, 1 uk_fighter and 1 uk_tactical_bomber moved from 97 Sea Zone to Malta 1 uk_armour moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Burma to Shan State 1 aaGun and 1 infantry moved from India to 39 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra British take Sumatra from Dutch 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 5 infantry moved from India to Burma 1 uk_fighter moved from Burma to India 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 uk_fighter moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British Units in Kwangtung being upgraded or consumed: 1 harbour 1 demo_harbour placed in Kwangtung Units in Malaya being upgraded or consumed: 1 harbour 1 demo_harbour placed in Malaya 1 Fortification placed in Borneo 2 infantry and 1 uk_armour placed in India 3 uk_armours placed in Union of South Africa 2 infantry and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4,4,1,3,5 British collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
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@VictoryFirst Yea I can do the Units in game. Got the Navies done. Hit Land today. I’ll send ya latest tonight. Well, tonight for me anyways, probably be morning for you :)
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On the contrary, it is late in the evening for me! 9.18 PM to be exact. I have a big day tomorrow. I need to give among other things a presentation. I am preparing for it right now, I hope I can get to sleep sometime :) I hope all will go well…
I will try to do Italy right now; otherwise, it might be tomorrow afternoon.
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@victoryfirst cool I thought you were in England. Central Usa for me :)
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In this battle, do you want to choose the fighter as casualty or damage the carrier?
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@victoryfirst Ftr