We play with:
Russia Restricted Tech from turn 4 No Industrial Complexes No invasion of neutrals Can place units in enemy sea zones.L23 Martin X vs FlyingBadger L+22 BM4 Playoffs
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Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 2 armour, 6 artilleries, 32 infantry and 6 mech_infantrys moved from Bryansk to Ukraine 6 artilleries and 22 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2.50 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 2 armour, 7 artilleries, 32 infantry and 6 mech_infantrys Germans defend with 1 factory_minor and 21 infantry Russians roll dice for 2 armour, 7 artilleries, 32 infantry and 6 mech_infantrys in Ukraine, round 2 : 11/47 hits, 10.83 expected hits Germans roll dice for 21 infantry in Ukraine, round 2 : 6/21 hits, 7.00 expected hits 6 infantry owned by the Russians and 11 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 7 artilleries, 26 infantry and 6 mech_infantrys in Ukraine, round 3 : 12/41 hits, 9.83 expected hits Germans roll dice for 10 infantry in Ukraine, round 3 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Russians and 10 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 7 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 36 Casualties for Russians: 9 infantry Casualties for Germans: 21 infantry Battle in Rostov Russians attack with 6 artilleries and 22 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 22 infantry in Rostov, round 2 : 9/28 hits, 6.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 6 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Samara to Russia 1 aaGun and 2 infantry moved from Amur to Sakha 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 2.83
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Hmm, it looks like we both forgot to do your edits once more.
Please feel free to do these edits and re-post Russia. It is of course essential that these are completed before I start doing my turn with Japan.
I could do them as well as you described below. But if I do a mistake and base Japan’s move on that, this will be fatal.
I prefer you to do the edits, and me to review them.
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@martin said in L23 Martin X vs FlyingBadger L+22 BM4 Playoffs:
Hmm, it looks like we both forgot to do your edits once more.
LOL
Here we go, I’ve made those edits. Let me know if there is a problem.
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 4 infantry and 1 tactical_bomber moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 fighters moved from 20 Sea Zone to Chahar 1 tactical_bomber moved from Kwangtung to Chahar 2 fighters moved from Japan to Chahar 1 artillery and 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Alaska to British Columbia Combat - Japanese Battle in British Columbia Japanese attack with 1 infantry Americans defend with 1 aaGun and 1 fighter Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0,17 expected hits British roll dice for 1 aaGun and 1 fighter in British Columbia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in British Columbia British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 aaGun Battle in Chahar Japanese attack with 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 8/12 hits, 4,67 expected hits Chinese roll dice for 9 infantry in Chahar, round 2 : 3/9 hits, 3,00 expected hits 3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 3 : 3/9 hits, 4,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 4 infantry Casualties for Chinese: 9 infantry Battle in Hopei Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 mech_infantry moved from Burma to Szechwan 1 artillery moved from Hunan to Kweichow 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 artillery moved from Manchuria to Jehol 1 artillery moved from Korea to Manchuria 4 fighters and 2 tactical_bombers moved from Chahar to Jehol 2 infantry moved from Eastern Persia to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 armour moved from West India to Persia 5 artilleries and 1 infantry moved from West India to Eastern Persia 1 artillery and 2 infantry moved from India to West India 2 mech_infantrys moved from India to Eastern Persia 5 fighters and 5 tactical_bombers moved from India to Persia 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 submarines moved from 36 Sea Zone to 6 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to India 1 fighter and 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from Philippines to Japan 1 infantry moved from Manchuria to Amur 1 aaGun moved from Korea to Amur 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 bomber and 1 infantry placed in India 1 transport placed in 39 Sea Zone 3 destroyers and 1 transport placed in 6 Sea Zone Japanese undo move 3. 2 destroyers and 1 transport placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Japan 1 infantry placed in French Indo China 1 artillery and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 2,67 British regular : 0,33
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Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 3 fighters moved from 25 Sea Zone to 7 Sea Zone 2 fighters moved from 25 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 fighter moved from Gibraltar to 94 Sea Zone 2 fighters moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Algeria Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 125 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 7 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone 3 fighters moved from 16 Sea Zone to Midway 1 fighter moved from British Columbia to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to Central United States 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 1 destroyer moved from 2 Sea Zone to 14 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 armour and 3 mech_infantrys moved from Tobruk to Egypt Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 4 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 4 fighters moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 3 artilleries, 10 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 5 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt Place Units - British 3 infantry placed in United Kingdom 1 factory_minor placed in Iraq 1 submarine placed in 81 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : 1.00 Germans regular : 1.17 British regular : 0.83
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Wasn’t it kind of arrogant to attack Normandy Bordeaux with only one inf, although there were more units available? LOL This must be a British elite unit, as it also defended well against the Italian attempt to free Western France…
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Battle in Normandy Bordeaux Italians attack with 1 artillery British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 British regular : 0,33
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Take your time - I will not be able to do my next turn before Monday. Tomorrow, I will go to my little brother’s stag party, and I might, no, I will need a break, on Sunday… Have a good weekend!
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@martin Too late! Don’t worry though, take as much time as you need to recover from that strong german beer.
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers moved from 30 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.83
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Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Normandy Bordeaux 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from France to Archangel 2 bombers moved from Western Germany to Western Ukraine 1 mech_infantry moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 3 mech_infantrys moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Tsinghai to Shensi Germans take Shensi from Chinese 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Tambov to Bryansk Germans take Bryansk from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Nenetsia to Archangel 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Nenetsia to Archangel Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter and 3 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Archangel, round 3 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Northwest Persia Germans attack with 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 0,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 3 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 0,50 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Novgorod 2 bombers moved from Archangel to Novgorod 2 infantry moved from Novgorod to 127 Sea Zone 1 artillery and 1 infantry moved from Finland to Norway 2 infantry moved from 127 Sea Zone to Finland 1 fighter moved from Normandy Bordeaux to Norway 3 armour and 2 mech_infantrys moved from Persia to Turkmenistan 1 infantry moved from Volgograd to Samara 1 aaGun, 2 artilleries and 2 mech_infantrys moved from Volgograd to Kazakhstan 2 aaGuns and 2 mech_infantrys moved from Caucasus to Kazakhstan 2 armour moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Bessarabia to Belarus 6 artilleries moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Slovakia Hungary 4 mech_infantrys moved from France to Yugoslavia 2 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Vologda to Novosibirsk Place Units - Germans 1 destroyer placed in 93 Sea Zone 3 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Novgorod 9 mech_infantrys placed in Western Germany 1 artillery placed in France 1 infantry placed in France 5 mech_infantrys placed in Germany Germans undo move 4. Germans undo move 5. 1 infantry placed in Western Germany 8 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,83 British regular : 0,67
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I am not sure if I ever played Germany with this income and at the same time so badly positioned, LOL
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Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 25 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery and 3 infantry moved from Ukraine to Western Ukraine 6 artilleries and 20 infantry moved from Ukraine to Bryansk 6 artilleries and 20 infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 infantry moved from Rostov to Tambov Russians take Tambov from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 submarine moved from 92 Sea Zone to 94 Sea Zone Combat - Russians Battle in Smolensk Russians attack with 25 infantry Germans defend with 1 infantry Russians roll dice for 25 infantry in Smolensk, round 2 : 5/25 hits, 4.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 25 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 6 artilleries and 20 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 20 infantry in Bryansk, round 2 : 6/26 hits, 6.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 6 artilleries, 20 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 6 artilleries, 20 infantry and 1 mech_infantry in Volgograd, round 2 : 2/28 hits, 7.00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 6 artilleries, 18 infantry and 1 mech_infantry in Volgograd, round 3 : 6/26 hits, 6.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in 94 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Russians 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Russia to Smolensk 1 mech_infantry moved from Ukraine to Smolensk 1 armour and 4 mech_infantrys moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 aaGun and 2 infantry moved from Sakha to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Tsagaan Olom 2 infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 0.00 Russians regular : -4.83
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 5 destroyers, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 4 fighters moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Buryatia 4 fighters and 2 tactical_bombers moved from Jehol to Buryatia 1 submarine moved from 6 Sea Zone to 14 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Guam Battle in 14 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 14 Sea Zone Americans win, taking Guam from Americans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 7 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Buryatia Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Buryatia : 0/3 hits, 0,50 expected hits Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Buryatia, round 2 : 1/8 hits, 3,67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Buryatia, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Buryatia, round 3 : 2/8 hits, 3,67 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 3/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese roll dice for 3 fighters and 2 tactical_bombers in Buryatia, round 4 : 2/5 hits, 2,83 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - Japanese 6 fighters moved from 7 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 fighters and 2 tactical_bombers moved from Buryatia to Amur 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 17 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 56 Sea Zone to 61 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Persia to Turkmenistan 5 fighters and 5 tactical_bombers moved from Persia to Shensi 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 2 bombers moved from India to Turkmenistan 2 mech_infantrys moved from Eastern Persia to Turkmenistan 1 artillery and 1 infantry moved from Manchuria to Amur 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 artillery moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Shensi 1 aaGun moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Shensi 1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from French Indo China to Yunnan Place Units - Japanese 2 artilleries and 1 infantry placed in India 3 mech_infantrys placed in French Indo China 1 destroyer placed in 20 Sea Zone 4 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -5,17 Russians regular : 0,67 Russians AA : -0,50
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Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Midway to 16 Sea Zone 7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 3 fighters moved from Gibraltar to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Trans-Jordan Americans attack with 1 armour and 3 mech_infantrys Italians defend with 2 infantry Americans roll dice for 1 armour and 3 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Trans-Jordan Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 5 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 6 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 7 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 8 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 2 infantry Battle in 93 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 7 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to Midway 1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone 7 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone 2 submarines moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 14 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Alaska to Western United States 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 4 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 armour, 1 artillery, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Iraq to Northwest Persia 5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Iraq to Persia Combat - British Battle in Northwest Persia British attack with 5 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 mech_infantrys British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/10 hits, 4.33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Persia British attack with 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys in Persia, round 2 : 3/29 hits, 7.50 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia British win, taking Persia from Germans with 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Iraq to Northwest Persia 2 aaGuns moved from Iraq to Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 5 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq Place Units - British 2 armour and 1 artillery placed in Iraq 3 mech_infantrys placed in Egypt 1 transport placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -6.17 Japanese regular : -0.50 Italians regular : -1.67 Germans regular : -1.67 British regular : -3.83
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Although it is “just” Italy, I will only do my turn, tomorrow evening. After the break, this looks like a completely unknown game to me, LOL. I should start taking notes.
Starting Sunday, I will be able to do at least one turn per day, having a week off. The week after, from June 5 to 9, I will be on a business trip, not being able to do any turns. But maybe we will make an incredible advance, next week :-)
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Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 94 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2 Italians collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,17
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from Queensland to 61 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East Combat - ANZAC Battle in Soviet Far East ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Soviet Far East ANZAC win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 61 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 61 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 61 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to Queensland 2 infantry moved from Johnston Island to 30 Sea Zone 3 destroyers moved from 25 Sea Zone to 5 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 25 Sea Zone to 5 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -2.33
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries, 2 destroyers, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour and 1 mech_infantry moved from Timguska to Olgiy Germans take Olgiy from Russians 1 armour and 1 mech_infantry moved from Olgiy to Kansu 1 mech_infantry moved from Novosibirsk to Kansu 4 bombers moved from Novgorod to Kansu 1 armour moved from Shensi to Kansu 1 mech_infantry moved from Tsinghai to Kansu 2 mech_infantrys moved from Kazakhstan to Kansu 2 mech_infantrys moved from Kazakhstan to Kansu 1 artillery and 1 mech_infantry moved from Kazakhstan to Caucasus 1 artillery moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 artilleries and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Belarus to Western Ukraine 1 mech_infantry moved from Turkmenistan to Caucasus 3 armour moved from Turkmenistan to Persia Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 5 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 2 artilleries and 5 mech_infantrys in Western Ukraine, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 artilleries and 4 mech_infantrys in Western Ukraine, round 3 : 2/6 hits, 1,67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Kansu Germans attack with 2 armour, 4 bombers and 7 mech_infantrys Chinese defend with 1 fighter and 7 infantry; Russians defend with 2 infantry Germans roll dice for 2 armour, 4 bombers and 7 mech_infantrys in Kansu, round 2 : 5/13 hits, 4,83 expected hits Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 : 5/10 hits, 3,67 expected hits 2 infantry owned by the Russians, 3 infantry owned by the Chinese and 5 mech_infantrys owned by the Germans lost in Kansu Germans roll dice for 2 armour, 4 bombers and 2 mech_infantrys in Kansu, round 3 : 6/8 hits, 4,00 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/5 hits, 2,00 expected hits 4 infantry owned by the Chinese, 1 fighter owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Kansu Germans win, taking Kansu from Chinese with 2 armour and 4 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 7 mech_infantrys Casualties for Chinese: 1 fighter and 7 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 3 armour British defend with 2 aaGuns, 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys Germans roll dice for 3 armour in Persia, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 2 aaGuns, 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys in Persia, round 2 : 6/29 hits, 9,83 expected hits 3 armour owned by the Germans and 1 infantry owned by the British lost in Persia British win with 2 aaGuns, 1 armour, 7 artilleries, 14 infantry and 6 mech_infantrys remaining. Battle score for attacker is -15 Casualties for Germans: 3 armour Casualties for British: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Kazakhstan to Turkmenistan 1 artillery moved from Kazakhstan to Turkmenistan 2 infantry moved from Finland to Norway 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 4 bombers moved from Kansu to Shensi 2 mech_infantrys moved from Turkmenistan to Eastern Persia 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Belarus to Vyborg 1 infantry moved from Archangel to Vologda 1 infantry moved from Samara to Kazakhstan 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Archangel to Eastern Poland 2 artilleries moved from Western Germany to France 1 aaGun moved from Western Germany to Denmark 3 infantry moved from Western Germany to Denmark 6 mech_infantrys moved from Western Germany to Denmark 1 tactical_bomber moved from Southern Italy to Denmark 4 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Belarus to Vyborg 1 armour moved from Belarus to Eastern Poland Place Units - Germans 1 airfield placed in Shensi 1 destroyer placed in 127 Sea Zone 1 destroyer placed in 93 Sea Zone 1 artillery and 1 fighter placed in Novgorod 2 artilleries and 1 infantry placed in France 1 fighter, 3 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Germans collect 63 PUs (6 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -1,00 Russians regular : -1,00 Germans regular : 2,33 British regular : -3,83
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Game History
Round: 10 Purchase Units - Russians Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 mech_infantry moved from Smolensk to Western Ukraine 6 artilleries and 20 infantry moved from Bryansk to Western Ukraine 1 armour and 4 mech_infantrys moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 fighter moved from Russia to Kazakhstan 3 infantry moved from Volgograd to Kazakhstan 3 artilleries and 6 infantry moved from Volgograd to Caucasus 3 infantry moved from Russia to Samara 1 artillery moved from Volgograd to Samara 1 artillery moved from Russia to Vologda 3 infantry moved from Russia to Vologda Combat - Russians Battle in Western Ukraine Russians attack with 1 armour, 6 artilleries, 20 infantry and 5 mech_infantrys Germans defend with 2 artilleries, 1 factory_minor and 4 mech_infantrys Russians roll dice for 1 armour, 6 artilleries, 20 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 7/32 hits, 7.67 expected hits Germans roll dice for 2 artilleries and 4 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 6 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 4 mech_infantrys Battle in Ukraine Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 3 artilleries and 6 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 3 artilleries and 6 infantry in Caucasus, round 2 : 2/9 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus Russians roll dice for 3 artilleries and 6 infantry in Caucasus, round 3 : 3/9 hits, 2.50 expected hits Germans roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Tsagaan Olom to Dzavhan 2 infantry moved from Ulaanbaatar to Dzavhan 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Russia to Bryansk 20 infantry moved from Smolensk to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Smolensk to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 3.67 Russians regular : -1.33
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Please let me know your losses and also the OOL going forward.
If you prefer, I can also ask you battle round by battle round, tonight.