@wizmark
Would you like to scramble in SZ 49?
L23 Harry X - Gamerman L+18 BM Playoff
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You’re so nice. I did get my hits in, though, so it’s not time for me to :cold_sweat:
I missed 2 fighters (W Ger) and it cost me. Italy’s going to get +5 for a long time now.
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- UK won’t get the +3 for a long time.
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They just keep coming -
Death to the German invader! -
Hmm, that battleship might end up in the Atlantic after all
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We are having some REALLY strange dice here
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You are charmed
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Check out those dice :clown_face:
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Pretty nice dice for me but you conquer all targets and your overall battle score is positiv :blush: .
Ooops every unit from me hits, I think - not bad. The german Army is in good condition.
I am not an invader, just want a free France, free Russia and in the end a free world, okay I hope under Axis control :blush: -
OOL in Shan State please.
cb-jap6.tsvg -
For Japan is the same like with Germany. I found only 1 possible and effektiv attack. So you provokates again an attack because of your positioning :blush:
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Lose all the AA. They can only hit 1/8, they need to disappear!
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@elche said in L23 Harry X - Gamerman L+18 BM Playoff:
Pretty nice dice for me but you conquer all targets and your overall battle score is positiv :blush: .
Oh, what I meant was, if you look at roll by roll, we both had first round whiffs that were very unlikely - thought you would enjoy
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Looking again - HIGHLY unlikely!!!
Vologda, Ukraine, and West Ukraine, both sides whiffed completely in the first round in each of these battles! -
59 “pips”, so almost
10 hits expected,
we had… zero.
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The dice are becoming a bit annoying… :disappointed:
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Okay, I understand. But didnt remark it. All in first round with only few units.
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@gamerman01 said in L23 Harry X - Gamerman L+18 BM Playoff:
59 “pips”, so almost
10 hits expected,
we had… zero.I dont understand this
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That means like rolling 59 dice for attacking infantry (59 X 1 “pip”) and hitting nothing at all.
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Yes, Marti is my friend.
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber and 1 tactical_bomber moved from Philippines to Shan State 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers moved from French Indo China to Shan State 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from Japan to Iwo Jima 2 infantry moved from 17 Sea Zone to Iwo Jima 1 cruiser moved from 17 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Iwo Jima Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers British defend with 2 aaGuns, 2 artilleries and 7 infantry; ANZAC defend with 1 aaGun British roll AA dice in Shan State : 1/8 hits, 1,33 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 2 : 5/11 hits, 4,83 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 7 infantry in Shan State, round 2 : 2/9 hits, 3,00 expected hits 2 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 aaGun owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 3 : 4/9 hits, 4,50 expected hits UK_Pacific roll dice for 2 artilleries and 5 infantry in Shan State, round 3 : 3/7 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 4 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Shan State, round 4 : 5/6 hits, 3,67 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Shan State, round 4 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Shan State Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 4 infantry and 2 tactical_bombers Casualties for ANZAC: 1 aaGun Casualties for British: 2 aaGuns, 2 artilleries and 7 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island 2 battleships, 2 carriers, 1 cruiser and 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Wake Island 1 mech_infantry moved from Hunan to Anhwe 1 infantry and 1 mech_infantry moved from Shantung to Anhwe 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shan State to Java 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Korea to Manchuria 3 carriers, 1 destroyer and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 fighter moved from Shan State to French Indo China 2 bombers moved from Shan State to Anhwe 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese 1 airfield placed in Java 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 artillery and 3 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,1,2,4,4,2,2,4 Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 1,17 British AA : -0,33 UK_Pacific regular : -1,33
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@elche said in L23 Harry X - Gamerman L+18 BM Playoff:
Yes, Marti is my friend.
Will be interesting to see how it trends going forward!