L23 Harry X - Gamerman L+18 BM Playoff


  • You’re so nice. I did get my hits in, though, so it’s not time for me to :cold_sweat:

    I missed 2 fighters (W Ger) and it cost me. Italy’s going to get +5 for a long time now.


    • UK won’t get the +3 for a long time.

  • They just keep coming -
    Death to the German invader!


  • Hmm, that battleship might end up in the Atlantic after all


  • We are having some REALLY strange dice here


  • You are charmed


  • R6.tsvg

    Check out those dice :clown_face:


  • Pretty nice dice for me but you conquer all targets and your overall battle score is positiv :blush: .
    Ooops every unit from me hits, I think - not bad. The german Army is in good condition.
    I am not an invader, just want a free France, free Russia and in the end a free world, okay I hope under Axis control :blush:


  • OOL in Shan State please.
    cb-jap6.tsvg


  • For Japan is the same like with Germany. I found only 1 possible and effektiv attack. So you provokates again an attack because of your positioning :blush:

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Lose all the AA. They can only hit 1/8, they need to disappear!


  • @elche said in L23 Harry X - Gamerman L+18 BM Playoff:

    Pretty nice dice for me but you conquer all targets and your overall battle score is positiv :blush: .

    Oh, what I meant was, if you look at roll by roll, we both had first round whiffs that were very unlikely - thought you would enjoy


  • Looking again - HIGHLY unlikely!!!
    Vologda, Ukraine, and West Ukraine, both sides whiffed completely in the first round in each of these battles!


  • 59 “pips”, so almost

    10 hits expected,

    we had… zero.


  • The dice are becoming a bit annoying… :disappointed:


  • Okay, I understand. But didnt remark it. All in first round with only few units.


  • @gamerman01 said in L23 Harry X - Gamerman L+18 BM Playoff:

    59 “pips”, so almost
    10 hits expected,
    we had… zero.

    I dont understand this


  • That means like rolling 59 dice for attacking infantry (59 X 1 “pip”) and hitting nothing at all.


  • Yes, Marti is my friend.

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber and 1 tactical_bomber moved from Philippines to Shan State
            1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers moved from French Indo China to Shan State
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Japan to Iwo Jima
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 cruiser moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Iwo Jima
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 fighters, 4 infantry and 4 tactical_bombers
                British defend with 2 aaGuns, 2 artilleries and 7 infantry; ANZAC defend with 1 aaGun
                    British roll AA dice in Shan State : 1/8 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 2 : 5/11 hits, 4,83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 7 infantry in Shan State, round 2 : 2/9 hits, 3,00 expected hits
                    2 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 aaGun owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 3 : 4/9 hits, 4,50 expected hits
                    UK_Pacific roll dice for 2 artilleries and 5 infantry in Shan State, round 3 : 3/7 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 4 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Shan State, round 4 : 5/6 hits, 3,67 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in Shan State, round 4 : 0/3 hits, 1,00 expected hits
                    2 artilleries owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 4 infantry and 2 tactical_bombers
                Casualties for ANZAC: 1 aaGun
                Casualties for British: 2 aaGuns, 2 artilleries and 7 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
            2 battleships, 2 carriers, 1 cruiser and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to Wake Island
            1 mech_infantry moved from Hunan to Anhwe
            1 infantry and 1 mech_infantry moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Shan State to Java
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Korea to Manchuria
            3 carriers, 1 destroyer and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from Shan State to French Indo China
            2 bombers moved from Shan State to Anhwe
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 airfield placed in Java
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 3 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,1,2,4,4,2,2,4
            Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 1,17
    British AA : -0,33
    UK_Pacific regular : -1,33
    

    jap-6.tsvg


  • @elche said in L23 Harry X - Gamerman L+18 BM Playoff:

    Yes, Marti is my friend.

    Will be interesting to see how it trends going forward!

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