Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 3 mech_infantrys, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Southern Italy to France
3 fighters moved from Norway to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from Southern Italy to Greater Southern Germany
1 armour moved from Poland to Greater Southern Germany
2 mech_infantrys moved from Poland to Greater Southern Germany
6 armour, 2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
Americans take Northern Italy from Germans
1 infantry moved from Normandy Bordeaux to France
2 fighters moved from United Kingdom to France
2 fighters moved from 110 Sea Zone to France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 artilleries, 7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 1/9 hits, 4.67 expected hits
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 23 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 7 fighters and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Germans roll AA dice in France : 0/3 hits, 0.50 expected hits
Americans roll dice for 7 fighters and 1 infantry in France, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries, 7 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/10 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Greater Southern Germany
Americans attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Greater Southern Germany, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Western Germany, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from France to United Kingdom
1 fighter moved from Western Germany to Norway
2 fighters moved from France to 110 Sea Zone
2 fighters moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Greater Southern Germany to Southern France
2 fighters moved from Western Germany to 110 Sea Zone
2 armour and 9 mech_infantrys moved from Poland to Yugoslavia
1 aaGun, 1 artillery and 2 infantry moved from Baltic States to Poland
6 mech_infantrys moved from Novgorod to Poland
3 mech_infantrys moved from Vyborg to Baltic States
1 submarine moved from 92 Sea Zone to 110 Sea Zone
6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
6 fighters and 2 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Americans
3 mech_infantrys placed in Southern Italy
1 fighter and 3 tactical_bombers placed in Western United States
2 carriers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
3 fighters moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Sikang
1 armour and 9 mech_infantrys moved from Kazakhstan to Kansu
1 infantry moved from Tsinghai to Shensi
2 fighters moved from Kazakhstan to Shensi
1 fighter moved from Kazakhstan to Novosibirsk
2 mech_infantrys moved from Turkmenistan to Novosibirsk
Combat - British
Battle in Novosibirsk
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
British attack with 1 armour and 9 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour and 9 mech_infantrys in Kansu, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kansu
British win, taking Kansu from Japanese with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Shensi
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters and 2 infantry in Sikang, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Sikang to Burma
2 fighters moved from Shan State to Burma
2 armour moved from India to Burma
2 armour and 1 mech_infantry moved from Persia to West India
2 fighters moved from Shensi to Tsinghai
1 fighter moved from Novosibirsk to Tsinghai
4 artilleries moved from Kazakhstan to Tsinghai
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
2 submarines moved from 98 Sea Zone to 80 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Baltic States to Poland
Place Units - British
4 artilleries and 6 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -3.67
Japanese regular : -2.33
Germans AA : -0.50
Germans regular : -1.00
British regular : -1.33
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