Had to edit souther france again to Italy, expect some more bugs
2021 BM4 playoff axis-d vs ghost (+20)
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z106 1 SUB, Scotland 1 FTR, Anglo-Egyptian Sudan 1 ART
have fun!
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 4:46:56 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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scrambles ?
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Max scramble in both z110 and z111
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
Germans regular : 0.33
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sub hit. casualty?
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BB will take the first hit
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2 more hits
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kill destroyer and cruiser leaving damaged BB and 2 FTRs for round 2
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 armour moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 2 fighters in 111 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 54 Casualties for French: 1 cruiser and 1 fighter Casualties for Germans: 1 battleship Casualties for British: 1 battleship, 1 cruiser and 2 fighters Battle in Normandy Bordeaux Germans attack with 1 armour, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux French win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/13 hits, 5.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 3/11 hits, 4.67 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 5/13 hits, 4.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 submarine moved from 117 Sea Zone to 124 Sea Zone 1 aaGun moved from Western Germany to France 2 infantry moved from Norway to Finland 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to Western Germany 1 artillery moved from Germany to Western Germany 1 aaGun moved from Germany to Poland 5 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 2 artilleries moved from Germany to Slovakia Hungary 4 infantry moved from Germany to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.67 Neutral_Allies regular : -0.00 Germans regular : -0.67 British regular : -3.00 French AA : -0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 112 Sea Zone 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 armour and 1 mech_infantry moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Baltic States to Belarus 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Archangel to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 2 infantry moved from Caucasus to Rostov 3 infantry moved from Ukraine to Western Ukraine Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery moved from Jehol to Anhwe 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Japan to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 4 infantry moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 aaGun EDIT: Adding units owned by Japanese to Korea: 1 aaGun EDIT: Removing units owned by Japanese from Korea: 1 armour EDIT: Adding units owned by Japanese to Japan: 1 armour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -2.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 106 Sea Zone to 124 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 124 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 124 Sea Zone British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 124 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -14 Casualties for British: 1 destroyer and 1 submarine Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Ethiopia British attack with 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 4 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 5 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 2 infantry 1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 armour moved from Alexandria to Egypt 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Malaya to Shan State 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 2 infantry moved from Burma to India 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33 Italians regular : -0.33 Japanese regular : -0.67 Germans regular : 0.67 British regular : -3.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Greece 2 infantry moved from Albania to Greece 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 3 : 5/5 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 2 fighters French defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 3/4 hits, 2.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 aaGun moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 3.17 Neutral_Allies regular : 1.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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would you like to scramble gamble again? ;)
also, I’m going to swap 2 mechs for a DD
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no scramble, thanks.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 cruiser and 2 transports Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone 2 transports owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser and 2 transports Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 5 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 2 aaGuns, 2 artilleries and 11 infantry moved from Slovakia Hungary to Romania 6 artilleries and 2 infantry moved from Germany to Poland 2 tactical_bombers moved from Western Germany to Southern Italy 3 armour moved from Yugoslavia to Poland 5 armour and 3 mech_infantrys moved from France to Yugoslavia 1 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Germany 1 aaGun moved from France to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 1 armour and 9 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 1.83 British regular : 1.17