Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Szechwan to Tsinghai
2 infantry moved from Hopei to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
Combat Hit Differential Summary :
@Ghostglider Scramble to SZ99?
No thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Davao to Wake Island
1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Hawaiian Islands
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
Place Units - Americans
2 carriers and 1 submarine placed in 11 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
Americans undo move 2.
1 submarine placed in 104 Sea Zone
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 destroyer placed in 11 Sea Zone
2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Szechwan to Tsinghai
2 infantry moved from Hopei to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 1 cruiser
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Malta
1 tactical_bomber moved from 99 Sea Zone to Malta
1 fighter moved from 99 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
1 artillery and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Malaya to Shan State
3 aaGuns and 5 infantry moved from Eastern India to Burma
1 infantry moved from Western India to Baluchistan
1 fighter moved from Burma to Eastern India
1 battleship moved from 132 Sea Zone to 55 Sea Zone
1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Eastern India to Baluchistan
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Italians regular : -1.83
Japanese regular : -0.67
British regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Combat Hit Differential Summary :
scramble to Greece?
@ghostglider said in PTV L21 Playoff - Ghostglider (axis+6) vs FlyingBadger:
scramble to Greece?
No scramble thanks.
Didn’t know that it was possible to carrier scramble to defend attacks on friendly neutrals.
I actually don’t know either. The program asked for scramble…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 3 : 1/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 4 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 armour moved from Northern Italy to Romania
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 marine and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,4,3,1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Neutral_Allies regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 aaGun moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 aaGun and 1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 aaGun moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
Combat Hit Differential Summary :
Germans regular : -1.50
3 hits in z97…
@ghostglider said in PTV L21 Playoff - Ghostglider (axis+6) vs FlyingBadger:
3 hits in z97…
Damage the carrier, kill the destroyer and 1 fighter.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 99 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 99 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
British roll dice for 1 carrier and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from 99 Sea Zone to Gibraltar
1 infantry moved from Germany to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 116 Sea Zone to 108 Sea Zone
1 aaGun and 2 infantry moved from Norway to Finland
6 artilleries and 1 infantry moved from Germany to Poland
5 infantry moved from Bulgaria to Romania
2 artilleries and 5 infantry moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Holland Belgium to 108 Sea Zone
1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 108 Sea Zone
1 destroyer placed in 116 Sea Zone
1 artillery and 9 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -2.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 128 Sea Zone to 126 Sea Zone
1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Northern Caucasus to Rostov
1 armour, 3 infantry and 1 mech_infantry moved from Kursk to Bryansk
2 infantry moved from Ukraine to Kursk
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
3 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
2 infantry moved from Archangel to Leningrad
3 infantry moved from Sakha to Amur
2 aaGuns, 2 artilleries and 12 infantry moved from Siberia to Amur
1 infantry moved from Eastern Poland to Northern Belarus
Place Units - Russians
1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/13 hits, 6.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 armour moved from Korea to Jehol
1 transport moved from 7 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
2 infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Kwangsi
1 infantry moved from 37 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Fukien to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Jehol to Shansi
1 infantry moved from Korea to Southern Manchuria
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Jehol to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
3 transports placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to 27 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 infantry and 1 marine placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 104 Sea Zone
2 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Honan
11 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.67