I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
L22 AndrewAAGamer (X) vs Karl7 (L+58) OOB
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from French Indo China to India Combat - ANZAC Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 2 fighters moved from Queensland to 67 Sea Zone 1 carrier moved from 63 Sea Zone to 67 Sea Zone 1 fighter moved from French West Africa to Egypt 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina ANZAC take Argentina from Neutral_True 3 fighters moved from French Indo China to Burma 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Shan State to Burma 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from India to Burma Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 27 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - French 1 cruiser moved from 91 Sea Zone to 106 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : -0.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 mech_infantry and 6 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 mech_infantrys moved from Southern France to Gibraltar 3 tactical_bombers moved from Southern Italy to Gibraltar 2 bombers moved from Western Germany to United Kingdom 29 bombers moved from Western Germany to Gibraltar Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Gibraltar Germans attack with 29 bombers, 2 mech_infantrys and 3 tactical_bombers British defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 7 fighters and 2 infantry Germans roll dice for 29 bombers, 2 mech_infantrys and 3 tactical_bombers in Gibraltar, round 2 : 21/34 hits, 21.17 expected hits British roll dice for 7 fighters and 3 infantry in Gibraltar, round 2 : 6/10 hits, 5.67 expected hits 1 bomber owned by the Germans, 2 infantry owned by the Americans, 7 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Gibraltar Germans win with 28 bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 bomber, 2 mech_infantrys and 3 tactical_bombers Casualties for Americans: 7 fighters and 2 infantry Casualties for British: 1 infantry Non Combat Move - Germans 28 bombers moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Southern Italy to 112 Sea Zone 3 tactical_bombers moved from Southern Italy to Western Germany 1 bomber moved from United Kingdom to Normandy Bordeaux 14 mech_infantrys moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska 1 infantry moved from Timguska to Novosibirsk 11 armour and 17 mech_infantrys moved from Trans-Jordan to Iraq Place Units - Germans 1 carrier, 2 destroyers and 6 transports placed in 112 Sea Zone 1 armour placed in Western Germany 1 bomber placed in Germany 1 mech_infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 Germans collect 63 PUs (3 lost to blockades); end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
British AA : 0.67 Germans regular : -0.17 British regular : 0.33
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well played, London will fall w/no hope of rescue.
Wow, starting to think OBB is pretty broken even w/58 bid.
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@karl7 Thank you for the game!
I realized three Turns ago you were going to stop me from taking Egypt. I hoped if I kept pushing you there hard you might ignore London and you did. Otherwise, I might have been in big trouble.
I was surprised when I went for India I couldn’t come back into the Pacific. You did a great job of making hay quickly. I had to shift to killing Middle Eastern troops to assist Germany. The money was massively in your favor. it turned out to be an all or nothign gamble and luckily it went my way.
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Please post the game so I can get my first League game of the new year!
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