gl & hf
scramble decision, submerge, ool
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
Combat - Italians
Battle in Tanganyika Territory
Italians attack with 3 infantry
French defend with 1 infantry
Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Turkey
Italians attack with 1 artillery, 9 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 artillery moved from Ukraine to Rostov
2 armour moved from Caucasus to Turkey
1 armour moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 1.33
I forgot my bomber in Japan. I want to sink the DD in SZ6
attack for bomber
[dice 1d6]
1d6: 2
defense for DD
[dice 1d6]
1d6: 1
Oh well, killed DD…
bye, Italian far east bomber force.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
Combat - Italians
Battle in Tanganyika Territory
Italians attack with 3 infantry
French defend with 1 infantry
Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Turkey
Italians attack with 1 artillery, 9 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 artillery moved from Ukraine to Rostov
2 armour moved from Caucasus to Turkey
1 armour moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from Japan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - ANZAC
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 fighter moved from Queensland to 25 Sea Zone
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Jehol to Manchuria
Place Units - ANZAC
1 fighter and 1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Spain to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
@surfer I am glad the Italian bomber is gone, gives USA a little break…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
1 artillery moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Southern Italy to Southern France
9 infantry moved from France to Southern France
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Western Germany to Volgograd
Place Units - Germans
2 armour and 1 infantry placed in Volgograd
3 artilleries placed in Rostov
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in France
1 fighter and 1 mech_infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 tactical_bomber moved from Persia to Russia
1 submarine moved from 81 Sea Zone to 72 Sea Zone
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 7 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Kiangsu to Shantung
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 fighter moved from 19 Sea Zone to Shantung
1 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 fighter moved from Japan to 5 Sea Zone
1 bomber moved from Japan to Korea
3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Shensi to Kweichow
1 armour moved from Shensi to Kweichow
1 artillery moved from Shensi to Kweichow
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Korea causes 4 damage total.
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Hopei to Kiangsu
1 artillery moved from Shensi to Hopei
1 aaGun moved from Shensi to Kweichow
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 6 infantry moved from Japan to 6 Sea Zone
1 aaGun, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 6 infantry moved from 19 Sea Zone to Kiangsu
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Kiangsu to 19 Sea Zone
1 bomber moved from Korea to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Yunnan to Kiangsu
1 fighter moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 transport moved from 3 Sea Zone to 4 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 2.67
Americans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 85 PUs;
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 infantry and 1 mech_infantry moved from Brazil to Venezuela
1 bomber moved from Spain to Venezuela
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 80 Sea Zone
Battle in Venezuela
Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Venezuela, round 2 : 1/5 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Venezuela, round 3 : 2/5 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 marine moved from Spain to 92 Sea Zone
3 carriers, 2 cruisers and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Venezuela to British Guiana
3 fighters moved from Gibraltar to Spain
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Korea to Amur
1 aaGun moved from Colombia to Brazil
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
3 fighters placed in Spain
1 artillery and 7 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,6,1,6,6,5,5,5,4,6,2,3,1,6,2,1,5,3,6,2,2
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Hunan
9 artilleries, 1 fighter and 14 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Persia to Iraq
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Iraq
British attack with 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys in Iraq, round 2 : 6/23 hits, 5,83 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Syria
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Angola to Rhodesia
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from 104 Sea Zone to Spain
1 fighter moved from Holland Belgium to United Kingdom
2 mech_infantrys moved from West India to Persia
1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 artillery and 7 infantry moved from Kiangsi to Kwangtung
2 aaGuns moved from Kiangsi to Kwangtung
1 mech_infantry moved from Malaya to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 artillery and 6 infantry moved from West India to India
Place Units - British
1 destroyer placed in 71 Sea Zone
1 cruiser placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
2 infantry placed in United Kingdom
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -3,67
Japanese regular : -1,00
Germans regular : 0,00
Neutral_True regular : 0,00
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
6 infantry moved from Northern Italy to Western Germany
7 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Turkey to Greece
1 armour moved from Turkey to Volgograd
1 mech_infantry moved from Caucasus to Greece
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
2 infantry moved from Tanganyika Territory to Mozambique
Italians take Mozambique from Neutral_True
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern France
5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
6 infantry moved from Northern Italy to Western Germany
7 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Turkey to Greece
1 armour moved from Turkey to Volgograd
1 mech_infantry moved from Caucasus to Greece
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
2 infantry moved from Tanganyika Territory to Mozambique
Italians take Mozambique from Neutral_True
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern France
5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
EDIT: Adding units owned by Italians to Southern France: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Edit to reposition the Italian ftrs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 marine; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 7 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 104 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from 104 Sea Zone to Western Germany
3 tactical_bombers moved from Western Germany to Rostov
3 mech_infantrys moved from Caucasus to Rostov
3 artilleries and 2 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
3 armour moved from Volgograd to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Tsinghai to Sikang
1 infantry moved from Novosibirsk to Tsinghai
5 infantry moved from Sweden to Norway
2 infantry moved from Finland to Norway
1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Southern France to Western Germany
1 mech_infantry moved from France to Western Germany
1 tactical_bomber moved from Holland Belgium to Eastern Poland
7 infantry moved from Western Germany to Denmark
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Rostov
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 airfield placed in Denmark
3 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
7 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 7 artilleries, 2 fighters, 71 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 7 artilleries, 2 fighters, 71 infantry and 1 tactical_bomber in Samara, round 2 : 25/81 hits, 17,00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 7 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
1 submarine moved from 72 Sea Zone to 81 Sea Zone
2 fighters moved from Persia to Egypt
1 infantry moved from Persia to Iraq
2 armour and 2 mech_infantrys moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Samara to Persia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 8,00