L21 BM4 Surfer (X) vs. Sovietishcat (L+18)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Belgian Congo to Tanganyika Territory
            1 artillery, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
    
        Combat - Italians
            Battle in Tanganyika Territory
                Italians attack with 3 infantry
                French defend with 1 infantry
                    Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Turkey
                Italians attack with 1 artillery, 9 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
                Italians win, taking Turkey from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Bessarabia to Rostov
            1 artillery moved from Ukraine to Rostov
            2 armour moved from Caucasus to Turkey
            1 armour moved from Southern France to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    I forgot my bomber in Japan. I want to sink the DD in SZ6
    attack for bomber
    [dice 1d6]


  • 1d6: 2

  • 2025 2024 '23 '22 '21 '20

    defense for DD

  • 2025 2024 '23 '22 '21 '20

    [dice 1d6]


  • 1d6: 1

  • 2025 2024 '23 '22 '21 '20

    Oh well, killed DD…
    bye, Italian far east bomber force.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Belgian Congo to Tanganyika Territory
            1 artillery, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
    
        Combat - Italians
            Battle in Tanganyika Territory
                Italians attack with 3 infantry
                French defend with 1 infantry
                    Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Turkey
                Italians attack with 1 artillery, 9 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
                Italians win, taking Turkey from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Bessarabia to Rostov
            1 artillery moved from Ukraine to Rostov
            2 armour moved from Caucasus to Turkey
            1 armour moved from Southern France to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Italians from Japan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 1.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - ANZAC
            Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 25 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from Jehol to Manchuria
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Spain to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @surfer I am glad the Italian bomber is gone, gives USA a little break…

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 6 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
            1 infantry moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Rostov
            1 artillery moved from Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Vologda to Novosibirsk
            1 mech_infantry moved from Volgograd to Tsinghai
            1 mech_infantry moved from Northwest Persia to Caucasus
            2 mech_infantrys moved from Northwest Persia to Caucasus
            1 fighter moved from Southern Italy to Southern France
            9 infantry moved from France to Southern France
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 bomber moved from Western Germany to Volgograd
    
        Place Units - Germans
            2 armour and 1 infantry placed in Volgograd
            3 artilleries placed in Rostov
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 infantry and 1 mech_infantry placed in France
            1 fighter and 1 mech_infantry placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Persia to Russia
            1 submarine moved from 81 Sea Zone to 72 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 7 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Jehol
                  Japanese take Jehol from Chinese
            2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Yunnan
            1 bomber moved from Kiangsu to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
            1 fighter moved from 19 Sea Zone to Shantung
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe
            1 fighter moved from 19 Sea Zone to Anhwe
            1 fighter moved from Japan to 5 Sea Zone
            1 bomber moved from Japan to Korea
            3 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            2 destroyers moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 carriers moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Shensi to Kweichow
            1 armour moved from Shensi to Kweichow
            1 artillery moved from Shensi to Kweichow
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Strategic bombing raid in Korea
                    Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
                Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Korea causes 4 damage total. 
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Shantung
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Hopei to Kiangsu
            1 artillery moved from Shensi to Hopei
            1 aaGun moved from Shensi to Kweichow
            4 transports moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 6 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 6 infantry moved from 19 Sea Zone to Kiangsu
            2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shantung to Japan
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 fighter moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Korea to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from Yunnan to Kiangsu
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            1 transport moved from 3 Sea Zone to 4 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
            Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 2.67
    Americans AA : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans repair damage of 4x factory_minor; Remaining resources: 85 PUs; 
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            3 infantry and 1 mech_infantry moved from Brazil to Venezuela
            1 bomber moved from Spain to Venezuela
            2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 mech_infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 35 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 80 Sea Zone
            Battle in Venezuela
                Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Venezuela, round 2 : 1/5 hits, 1,33 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Venezuela
                    Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Venezuela, round 3 : 2/5 hits, 1,33 expected hits
                    Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Midway to Hawaiian Islands
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
            1 infantry moved from Spain to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 marine moved from Spain to 92 Sea Zone
            3 carriers, 2 cruisers and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Venezuela to British Guiana
            3 fighters moved from Gibraltar to Spain
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Korea to Amur
            1 aaGun moved from Colombia to Brazil
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Korea
            3 fighters placed in Spain
            1 artillery and 7 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,6,1,6,6,5,5,5,4,6,2,3,1,6,2,1,5,3,6,2,2
            Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
            1 infantry moved from Kiangsi to Hunan
            9 artilleries, 1 fighter and 14 infantry moved from Kiangsi to Kwangtung
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
            1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Persia to Iraq
            1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Iraq
                British attack with 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys in Iraq, round 2 : 6/23 hits, 5,83 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 armour, 4 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
            1 aaGun moved from Trans-Jordan to Iraq
            1 infantry moved from Angola to Rhodesia
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
            1 aaGun and 1 infantry moved from 104 Sea Zone to Spain
            1 fighter moved from Holland Belgium to United Kingdom
            2 mech_infantrys moved from West India to Persia
            1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 artillery and 7 infantry moved from Kiangsi to Kwangtung
            2 aaGuns moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Malaya to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from India to Burma
            1 artillery and 6 infantry moved from West India to India
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 cruiser placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in United Kingdom
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            British collect 34 PUs (4 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -3,67
    Japanese regular : -1,00
    Germans regular : 0,00
    Neutral_True regular : 0,00
    British regular : 1,00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            6 infantry moved from Northern Italy to Western Germany
            7 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 artillery moved from Northern Italy to France
            3 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Turkey to Greece
            1 armour moved from Turkey to Volgograd
            1 mech_infantry moved from Caucasus to Greece
            1 mech_infantry moved from Romania to Bulgaria
            1 mech_infantry moved from Bulgaria to Greece
            2 infantry moved from Tanganyika Territory to Mozambique
                  Italians take Mozambique from Neutral_True
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern France
            5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            6 infantry moved from Northern Italy to Western Germany
            7 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 artillery moved from Northern Italy to France
            3 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Turkey to Greece
            1 armour moved from Turkey to Volgograd
            1 mech_infantry moved from Caucasus to Greece
            1 mech_infantry moved from Romania to Bulgaria
            1 mech_infantry moved from Bulgaria to Greece
            2 infantry moved from Tanganyika Territory to Mozambique
                  Italians take Mozambique from Neutral_True
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern France
            5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
            EDIT: Adding units owned by Italians to Southern France: 2 fighters
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Edit to reposition the Italian ftrs.

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 marine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Belgian Congo to Tanganyika Territory
                  British take Tanganyika Territory from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 7 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 104 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to Western Germany
            3 tactical_bombers moved from Western Germany to Rostov
            3 mech_infantrys moved from Caucasus to Rostov
            3 artilleries and 2 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Tambov
            3 armour moved from Volgograd to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Vologda to Samara
            1 mech_infantry moved from Tsinghai to Sikang
            1 infantry moved from Novosibirsk to Tsinghai
            5 infantry moved from Sweden to Norway
            2 infantry moved from Finland to Norway
            1 battleship, 1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Holland Belgium to Denmark
            1 fighter moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            1 fighter moved from Southern France to Western Germany
            1 mech_infantry moved from France to Western Germany
            1 tactical_bomber moved from Holland Belgium to Eastern Poland
            7 infantry moved from Western Germany to Denmark
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 armour placed in Rostov
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            1 airfield placed in Denmark
            3 infantry placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.50
    British regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            7 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 7 artilleries, 2 fighters, 71 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 7 artilleries, 2 fighters, 71 infantry and 1 tactical_bomber in Samara, round 2 : 25/81 hits, 17,00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 7 artilleries, 2 fighters, 70 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Samara
            1 submarine moved from 72 Sea Zone to 81 Sea Zone
            2 fighters moved from Persia to Egypt
            1 infantry moved from Persia to Iraq
            2 armour and 2 mech_infantrys moved from Kiangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Samara to Persia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 8,00
    

    Savegame

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