@pacifiersboard said in pacifiersboard (X) -vs- FlyingBadger (L +45) OOB:
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
Keep the DD.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 2 carriers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 3 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Norway
2 infantry moved from 115 Sea Zone to Denmark
1 infantry moved from 115 Sea Zone to Norway
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
7 fighters moved from 113 Sea Zone to 115 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 55 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Caroline Islands
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Denmark from Germans, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
4 carriers moved from 55 Sea Zone to 35 Sea Zone
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
5 destroyers and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 64 Sea Zone
1 destroyer moved from 30 Sea Zone to 50 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 11 Sea Zone to 27 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
4 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
4 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
1 bomber moved from 115 Sea Zone to United Kingdom
4 carriers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 11 Sea Zone
3 fighters placed in Western United States
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 armour and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 108 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 45 PUs;
British buy 15 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
1 fighter moved from Samara to Kansu
1 submarine moved from 128 Sea Zone to 115 Sea Zone
Non Combat Move - British
1 mech_infantry moved from United Kingdom to 113 Sea Zone
9 infantry moved from United Kingdom to 113 Sea Zone
9 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
9 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from United Kingdom to 115 Sea Zone
1 fighter moved from United Kingdom to Norway
5 infantry moved from Western India to Eastern India
1 infantry moved from Baluchistan to Western India
3 infantry moved from Southern Persia to Baluchistan
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 armour moved from Iraq to Baluchistan
1 armour moved from Iraq to Baluchistan
8 infantry moved from Iraq to Northwest Persia
3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Southern Persia
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 armour moved from Northwest Persia to Baluchistan
2 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 bomber and 3 fighters moved from Southern Italy to Denmark
Combat Hit Differential Summary :
@aagamerz13 Scramble ?
@malmessi74 no thx.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 bomber and 3 fighters moved from Southern Italy to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 4/9 hits, 4,00 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Denmark to Southern Italy
1 bomber and 3 fighters moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Austria
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Austria
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,2,4,6,2
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
2 carriers and 4 fighters moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
2 carriers and 4 fighters moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 81 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 118 Sea Zone to 115 Sea Zone
8 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
3 tactical_bombers moved from Germany to 115 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Leningrad to 115 Sea Zone
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
2 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 2 tactical_bombers moved from Novgorod to Southern Belarus
1 infantry moved from Tambov to Stalingrad
1 artillery moved from Tambov to Stalingrad
5 artilleries and 15 infantry moved from Tambov to Rostov
Combat Hit Differential Summary :
@aagamerz13
No sense attack in a LL game, just need a LOT of luck with regular dicey… Otherwise it will be game over
OOL for turn1 ?
@malmessi74 yes big fight here. Use maxd round 1. Ask for ool every round ok?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 118 Sea Zone to 115 Sea Zone
8 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
3 tactical_bombers moved from Germany to 115 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Leningrad to 115 Sea Zone
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
2 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 2 tactical_bombers moved from Novgorod to Southern Belarus
1 infantry moved from Tambov to Stalingrad
1 artillery moved from Tambov to Stalingrad
5 artilleries and 15 infantry moved from Tambov to Rostov
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers
British defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports; Americans defend with 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 5 transports
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers in 115 Sea Zone, round 2 : 13/21 hits, 11,33 expected hits
Combat Hit Differential Summary :
Germans regular : 1,67
@aagamerz13 maxd ?
I suppose ac and bb hit then sub des and following defense value…
13 hit for me, let me know and sorry for my english
@malmessi74 yes maxd first round
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 118 Sea Zone to 115 Sea Zone
8 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
3 tactical_bombers moved from Germany to 115 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Leningrad to 115 Sea Zone
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
2 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 2 tactical_bombers moved from Novgorod to Southern Belarus
1 infantry moved from Tambov to Stalingrad
1 artillery moved from Tambov to Stalingrad
5 artilleries and 15 infantry moved from Tambov to Rostov
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers
British defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports; Americans defend with 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 5 transports
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers in 115 Sea Zone, round 2 : 13/21 hits, 11,33 expected hits
Americans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 10 transports in 115 Sea Zone, round 2 : 7/20 hits, 9,50 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 destroyer owned by the British, 2 fighters owned by the Germans, 1 bomber owned by the Germans, 1 carrier owned by the Germans, 5 carriers owned by the Americans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 115 Sea Zone
Germans roll dice for 8 fighters and 7 tactical_bombers in 115 Sea Zone, round 3 : 9/15 hits, 8,67 expected hits
Combat Hit Differential Summary :
Americans regular : -1,83
Germans regular : 2,00
@aagamerz13
uh, max damage (so minor damage 1st as casualt)
9 hits now, do you prefer a screenshot ?
@malmessi74 maxd again lose uk planes first
@malmessi74 said in ptv aagamerz13 L vs malmessi74 X+9 game 2:
@aagamerz13
uh, max damage (so minor damage 1st as casualt)9 hits now, do you prefer a screenshot ?
you will save 5 fig for sure !! no doubt
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 118 Sea Zone to 115 Sea Zone
8 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
3 tactical_bombers moved from Germany to 115 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Leningrad to 115 Sea Zone
1 infantry moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
2 infantry moved from Eastern Poland to Southern Belarus
1 fighter and 2 tactical_bombers moved from Novgorod to Southern Belarus
1 infantry moved from Tambov to Stalingrad
1 artillery moved from Tambov to Stalingrad
5 artilleries and 15 infantry moved from Tambov to Rostov
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers
British defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports; Americans defend with 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 5 transports
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers in 115 Sea Zone, round 2 : 13/21 hits, 11,33 expected hits
Americans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 10 transports in 115 Sea Zone, round 2 : 7/20 hits, 9,50 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 destroyer owned by the British, 2 fighters owned by the Germans, 1 bomber owned by the Germans, 1 carrier owned by the Germans, 5 carriers owned by the Americans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 115 Sea Zone
Germans roll dice for 8 fighters and 7 tactical_bombers in 115 Sea Zone, round 3 : 9/15 hits, 8,67 expected hits
Americans roll dice for 2 cruisers, 2 destroyers, 10 fighters and 10 transports in 115 Sea Zone, round 3 : 9/14 hits, 8,33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 5 fighters owned by the Germans, 3 fighters owned by the Americans, 4 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 115 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 115 Sea Zone, round 4 : 2/6 hits, 3,50 expected hits
Americans roll dice for 5 fighters and 10 transports in 115 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits
1 fighter owned by the Germans, 2 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 115 Sea Zone
Germans roll dice for 2 fighters in 115 Sea Zone, round 5 : 0/2 hits, 1,00 expected hits
Americans roll dice for 3 fighters and 10 transports in 115 Sea Zone, round 5 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Germans lost in 115 Sea Zone
Americans win with 3 fighters and 10 transports remaining. Battle score for attacker is -17
Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers
Casualties for Americans: 5 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Casualties for British: 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Combat Hit Differential Summary :
Americans regular : -0,50
Germans regular : -0,50
Lucky in round1, then disaster
GAME OVER CONGRATULATIONS