Scramble scotland
ptv aagamerz13 L vs malmessi74 X+9 game 2
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 carriers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 3 infantry and 2 transports moved from 93 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Norway 2 infantry moved from 115 Sea Zone to Denmark 1 infantry moved from 115 Sea Zone to Norway 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 7 fighters moved from 113 Sea Zone to 115 Sea Zone 2 marines moved from Queensland to 55 Sea Zone 1 artillery and 3 infantry moved from Queensland to 55 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 55 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Caroline Islands 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands Combat - Americans Battle in Denmark Battle in Norway Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Denmark from Germans, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans 4 carriers moved from 55 Sea Zone to 35 Sea Zone 7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 5 destroyers and 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 64 Sea Zone 1 destroyer moved from 30 Sea Zone to 50 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 submarine moved from 11 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 4 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 4 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone 4 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 1 bomber moved from 115 Sea Zone to United Kingdom 4 carriers and 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 carrier placed in 11 Sea Zone 3 fighters placed in Western United States 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 108 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 115 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 45 PUs; British buy 15 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 42 Sea Zone 1 fighter moved from Samara to Kansu 1 submarine moved from 128 Sea Zone to 115 Sea Zone Non Combat Move - British 1 mech_infantry moved from United Kingdom to 113 Sea Zone 9 infantry moved from United Kingdom to 113 Sea Zone 9 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone 9 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 1 cruiser and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to Norway 5 infantry moved from Western India to Eastern India 1 infantry moved from Baluchistan to Western India 3 infantry moved from Southern Persia to Baluchistan 1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 armour moved from Iraq to Baluchistan 1 armour moved from Iraq to Baluchistan 8 infantry moved from Iraq to Northwest Persia 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Southern Persia 2 armour and 2 mech_infantrys moved from Egypt to Iraq 2 armour moved from Northwest Persia to Baluchistan 2 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Denmark 2 fighters and 1 tactical_bomber moved from Western Germany to Denmark 1 bomber and 3 fighters moved from Southern Italy to Denmark
Combat Hit Differential Summary :
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@aagamerz13 Scramble ?
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@malmessi74 no thx.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Denmark 2 fighters and 1 tactical_bomber moved from Western Germany to Denmark 1 bomber and 3 fighters moved from Southern Italy to Denmark Combat - Italians Battle in Denmark Italians attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Italians roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 4/9 hits, 4,00 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Denmark to Southern Italy 1 bomber and 3 fighters moved from Denmark to Western Germany 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Northern Italy to Austria 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Austria 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,2,4,6,2 Italians collect 6 PUs (5 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 0,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 6 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC 2 carriers and 4 fighters moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 64 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 6 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC 2 carriers and 4 fighters moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 64 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Norway 1 destroyer moved from 81 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 118 Sea Zone to 115 Sea Zone 8 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 3 tactical_bombers moved from Germany to 115 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Leningrad to 115 Sea Zone 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 2 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 2 tactical_bombers moved from Novgorod to Southern Belarus 1 infantry moved from Tambov to Stalingrad 1 artillery moved from Tambov to Stalingrad 5 artilleries and 15 infantry moved from Tambov to Rostov
Combat Hit Differential Summary :
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@aagamerz13
No sense attack in a LL game, just need a LOT of luck with regular dicey… Otherwise it will be game over
OOL for turn1 ? -
@malmessi74 yes big fight here. Use maxd round 1. Ask for ool every round ok?
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 118 Sea Zone to 115 Sea Zone 8 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 3 tactical_bombers moved from Germany to 115 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Leningrad to 115 Sea Zone 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 2 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 2 tactical_bombers moved from Novgorod to Southern Belarus 1 infantry moved from Tambov to Stalingrad 1 artillery moved from Tambov to Stalingrad 5 artilleries and 15 infantry moved from Tambov to Rostov Combat - Germans Battle in 115 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers British defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports; Americans defend with 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 5 transports Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers in 115 Sea Zone, round 2 : 13/21 hits, 11,33 expected hits
Combat Hit Differential Summary :
Germans regular : 1,67
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@aagamerz13 maxd ?
I suppose ac and bb hit then sub des and following defense value…13 hit for me, let me know and sorry for my english
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@malmessi74 yes maxd first round
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 118 Sea Zone to 115 Sea Zone 8 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 3 tactical_bombers moved from Germany to 115 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Leningrad to 115 Sea Zone 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 2 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 2 tactical_bombers moved from Novgorod to Southern Belarus 1 infantry moved from Tambov to Stalingrad 1 artillery moved from Tambov to Stalingrad 5 artilleries and 15 infantry moved from Tambov to Rostov Combat - Germans Battle in 115 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers British defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports; Americans defend with 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 5 transports Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers in 115 Sea Zone, round 2 : 13/21 hits, 11,33 expected hits Americans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 10 transports in 115 Sea Zone, round 2 : 7/20 hits, 9,50 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 destroyer owned by the British, 2 fighters owned by the Germans, 1 bomber owned by the Germans, 1 carrier owned by the Germans, 5 carriers owned by the Americans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 115 Sea Zone Germans roll dice for 8 fighters and 7 tactical_bombers in 115 Sea Zone, round 3 : 9/15 hits, 8,67 expected hits
Combat Hit Differential Summary :
Americans regular : -1,83 Germans regular : 2,00
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@aagamerz13
uh, max damage (so minor damage 1st as casualt)9 hits now, do you prefer a screenshot ?
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@malmessi74 maxd again lose uk planes first
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@malmessi74 said in ptv aagamerz13 L vs malmessi74 X+9 game 2:
@aagamerz13
uh, max damage (so minor damage 1st as casualt)9 hits now, do you prefer a screenshot ?
you will save 5 fig for sure !! no doubt
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 118 Sea Zone to 115 Sea Zone 8 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 3 tactical_bombers moved from Germany to 115 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Leningrad to 115 Sea Zone 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 2 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 2 tactical_bombers moved from Novgorod to Southern Belarus 1 infantry moved from Tambov to Stalingrad 1 artillery moved from Tambov to Stalingrad 5 artilleries and 15 infantry moved from Tambov to Rostov Combat - Germans Battle in 115 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers British defend with 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports; Americans defend with 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 5 transports Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers in 115 Sea Zone, round 2 : 13/21 hits, 11,33 expected hits Americans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 10 transports in 115 Sea Zone, round 2 : 7/20 hits, 9,50 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 destroyer owned by the British, 2 fighters owned by the Germans, 1 bomber owned by the Germans, 1 carrier owned by the Germans, 5 carriers owned by the Americans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 115 Sea Zone Germans roll dice for 8 fighters and 7 tactical_bombers in 115 Sea Zone, round 3 : 9/15 hits, 8,67 expected hits Americans roll dice for 2 cruisers, 2 destroyers, 10 fighters and 10 transports in 115 Sea Zone, round 3 : 9/14 hits, 8,33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 5 fighters owned by the Germans, 3 fighters owned by the Americans, 4 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 115 Sea Zone Germans roll dice for 3 fighters and 3 tactical_bombers in 115 Sea Zone, round 4 : 2/6 hits, 3,50 expected hits Americans roll dice for 5 fighters and 10 transports in 115 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits 1 fighter owned by the Germans, 2 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 115 Sea Zone Germans roll dice for 2 fighters in 115 Sea Zone, round 5 : 0/2 hits, 1,00 expected hits Americans roll dice for 3 fighters and 10 transports in 115 Sea Zone, round 5 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Germans lost in 115 Sea Zone Americans win with 3 fighters and 10 transports remaining. Battle score for attacker is -17 Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 7 tactical_bombers Casualties for Americans: 5 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine Casualties for British: 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Combat Hit Differential Summary :
Americans regular : -0,50 Germans regular : -0,50
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Lucky in round1, then disaster
GAME OVER CONGRATULATIONS -
@malmessi74 lol, yes gg. thought you had it after round 1!. thx for exciting game.