TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
13 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
4 bombers and 7 fighters moved from Korea to Japan
1 armour moved from Korea to Jehol
1 armour and 1 mech_infantry moved from Manchuria to Jehol
1 artillery moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Battle in Gilbert Islands
Battle in 20 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 20 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Gilbert Islands from Japanese, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Jehol
Americans attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 armour and 1 mech_infantry in Jehol, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 battleships, 10 carriers, 3 cruisers, 3 destroyers, 19 submarines and 1 transport
Japanese defend with 1 submarine
19 submarines owned by the Americans submerged
Americans roll dice for 2 battleships, 10 carriers, 3 cruisers, 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 10 carriers, 3 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Japan
Americans attack with 1 artillery, 4 bombers, 20 fighters and 3 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour, 21 infantry and 2 tactical_bombers
Japanese roll AA dice in Japan : 1/9 hits, 1,50 expected hits
1 fighter owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 19 fighters and 3 tactical_bombers in Japan, round 2 : 13/27 hits, 14,50 expected hits
Japanese roll dice for 3 aaGuns, 8 fighters, 21 infantry and 2 tactical_bombers in Japan, round 2 : 14/31 hits, 13,33 expected hits
10 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 14 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 5 fighters and 3 tactical_bombers in Japan, round 3 : 7/13 hits, 7,50 expected hits
Japanese roll dice for 8 fighters, 11 infantry and 2 tactical_bombers in Japan, round 3 : 10/21 hits, 10,00 expected hits
7 infantry owned by the Japanese, 3 tactical_bombers owned by the Americans, 5 fighters owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Japan
3 bombers owned by the Americans retreated
Japanese win with 8 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is -185
Casualties for Americans: 1 artillery, 1 bomber, 20 fighters and 3 tactical_bombers
Casualties for Japanese: 3 aaGuns and 17 infantry
Non Combat Move - Americans
3 bombers moved from Japan to Midway
1 fighter moved from 1 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central America to Central United States
Place Units - Americans
1 destroyer placed in 101 Sea Zone
3 infantry placed in Korea
3 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 5x factory_minor, 5x factory_minor; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 armour moved from Caucasus to Rostov
British take Rostov from Germans
1 armour moved from Rostov to Bryansk
10 artilleries and 18 infantry moved from Caucasus to Northwest Persia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
6 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Caucasus to Persia
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
11 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Iraq
2 fighters moved from Caucasus to Persia
4 tactical_bombers moved from Caucasus to Northwest Persia
Combat - British
Battle in Bryansk
British attack with 1 armour
Germans defend with 1 artillery
British roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
British win, taking Bryansk from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Scotland
British attack with 3 fighters and 4 infantry
Germans defend with 1 airfield, 2 artilleries and 2 infantry
British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 3 fighters and 2 infantry in Scotland, round 3 : 0/5 hits, 1,83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 3 : 0/3 hits, 1,00 expected hits
British roll dice for 3 fighters and 2 infantry in Scotland, round 4 : 1/5 hits, 1,83 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Scotland
British roll dice for 3 fighters and 2 infantry in Scotland, round 5 : 0/5 hits, 1,83 expected hits
Germans roll dice for 2 artilleries in Scotland, round 5 : 2/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Scotland
3 fighters owned by the British retreated
Germans win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
3 fighters moved from Scotland to United Kingdom
Place Units - British
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,6,1,2,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 32 PUs (8 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -0,50
Italians regular : -0,33
Japanese regular : 1,50
Japanese AA : -0,50
Germans regular : 0,00
British regular : -5,17
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