@simon33 sz33 marine is on the cruiser
L21 #4 trulpen (X) vs Giallo (A+21) BM3
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Urals Russians take Urals from Italians 1 armour moved from Urals to Evenkiyskiy 1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Evenkiyskiy Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 aaGun and 7 infantry moved from Suiyuyan to Hopei Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 1,67 Russians regular : -1,00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 4 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone 4 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New Guinea 1 fighter moved from 35 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to New Guinea 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 2 bombers moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 destroyer moved from 42 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 battleship and 2 transports British defend with 1 transport 1 transport owned by the British lost in 46 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Aleutian Islands Battle in 47 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 47 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New Guinea Japanese attack with 1 fighter, 4 infantry, 1 marine and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 4 infantry, 1 marine and 2 tactical_bombers in New Guinea, round 2 : 0/8 hits, 2,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in New Guinea Japanese roll dice for 1 fighter, 3 infantry, 1 marine and 2 tactical_bombers in New Guinea, round 3 : 1/7 hits, 2,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Guinea Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in New Guinea, round 4 : 3/6 hits, 2,33 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 1 infantry Battle in 54 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Iwo Jima Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3,83 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 carrier moved from 37 Sea Zone to 46 Sea Zone 2 carriers moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 47 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from New Guinea to 46 Sea Zone 1 cruiser moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters and 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to Amur 1 infantry moved from Amur to Buryatia 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yunnan to Szechwan 2 bombers moved from Kweichow to Japan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Anhwe 1 armour moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Hunan 1 aaGun and 4 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 2 artilleries and 1 infantry placed in Shantung 2 infantry placed in Japan 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : -1,67 UK_Pacific regular : 0,67 ANZAC regular : 1,17
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone 10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 24 Sea Zone to 17 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 6 bombers moved from Algeria to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
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@giallo scramble?
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@giallo said in L21 #4 trulpen (X) vs Giallo (A+21) BM3:
@giallo scramble?
Yes, scramble the 3 fig from Rome, the 2 fig, 1 tac from Yugo and 3 german fig from Greece.
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Then it might be important which of my air that are taken as casualties.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone 10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 24 Sea Zone to 17 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 6 bombers moved from Algeria to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 10 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 6 bombers and 8 submarines Germans defend with 1 carrier, 2 destroyers, 7 fighters and 3 tactical_bombers; Italians defend with 1 fighter and 1 submarine Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 8 submarines in 97 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 6 bombers in 97 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits
Combat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : 0,67 Germans regular : 0,00
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Sink the des and ac and 2 tac.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone 10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 24 Sea Zone to 17 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 6 bombers moved from Algeria to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 10 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 6 bombers and 8 submarines Germans defend with 1 carrier, 2 destroyers, 7 fighters and 3 tactical_bombers; Italians defend with 1 fighter and 1 submarine Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 8 submarines in 97 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 6 bombers in 97 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits Germans roll dice for 1 carrier, 2 destroyers, 8 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 10/14 hits, 7,83 expected hits 2 destroyers owned by the Germans, 8 submarines owned by the Americans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans, 2 bombers owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone 4 bombers owned by the Americans retreated Germans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers and 8 submarines Casualties for Germans: 1 carrier, 2 destroyers and 2 tactical_bombers Casualties for Italians: 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 1 tactical_bomber owned by the Germans forced to land in Southern Italy Non Combat Move - Americans 4 bombers moved from 97 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from 8 Sea Zone to 25 Sea Zone Place Units - Americans 1 harbour placed in Midway 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : 0,67 Germans regular : 2,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Anhwe 11 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 armour, 1 artillery and 9 infantry Chinese roll dice for 1 fighter and 11 infantry in Anhwe, round 2 : 4/12 hits, 2,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Anhwe, round 2 : 3/11 hits, 3,83 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 3 : 3/9 hits, 1,83 expected hits Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Anhwe, round 3 : 2/7 hits, 2,50 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 4 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Anhwe, round 4 : 3/4 hits, 1,50 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 5 : 3/3 hits, 1,17 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 11 infantry Casualties for Japanese: 9 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone 10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 24 Sea Zone to 17 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 6 bombers moved from Algeria to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 10 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 6 bombers and 8 submarines Germans defend with 1 carrier, 2 destroyers, 7 fighters and 3 tactical_bombers; Italians defend with 1 fighter and 1 submarine Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 8 submarines in 97 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 6 bombers in 97 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits Germans roll dice for 1 carrier, 2 destroyers, 8 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 10/14 hits, 7,83 expected hits 2 destroyers owned by the Germans, 8 submarines owned by the Americans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans, 2 bombers owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone 4 bombers owned by the Americans retreated Germans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers and 8 submarines Casualties for Germans: 1 carrier, 2 destroyers and 2 tactical_bombers Casualties for Italians: 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 1 tactical_bomber owned by the Germans forced to land in Southern Italy Non Combat Move - Americans 4 bombers moved from 97 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from 8 Sea Zone to 25 Sea Zone Place Units - Americans 1 harbour placed in Midway 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Anhwe 11 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 armour, 1 artillery and 9 infantry Chinese roll dice for 1 fighter and 11 infantry in Anhwe, round 2 : 4/12 hits, 2,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Anhwe, round 2 : 3/11 hits, 3,83 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 3 : 3/9 hits, 1,83 expected hits Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Anhwe, round 3 : 2/7 hits, 2,50 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 4 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Anhwe, round 4 : 3/4 hits, 1,50 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 5 : 3/3 hits, 1,17 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 11 infantry Casualties for Japanese: 9 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 37 PUs; British buy 9 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Eastern Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 aaGuns, 4 artilleries, 4 fighters and 19 infantry moved from India to Burma 4 tactical_bombers moved from Eastern Persia to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from Caucasus to India 8 artilleries and 12 infantry moved from Northwest Persia to Iraq 3 armour and 5 mech_infantrys moved from Northwest Persia to Persia 1 fighter moved from Eastern United States to Gibraltar 5 mech_infantrys moved from Iraq to Persia Place Units - British 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -1,00 Japanese regular : 1,00 Germans regular : 1,50 British regular : -1,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone 10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 24 Sea Zone to 17 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 6 bombers moved from Algeria to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 10 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 6 bombers and 8 submarines Germans defend with 1 carrier, 2 destroyers, 7 fighters and 3 tactical_bombers; Italians defend with 1 fighter and 1 submarine Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 8 submarines in 97 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 6 bombers in 97 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits Germans roll dice for 1 carrier, 2 destroyers, 8 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 10/14 hits, 7,83 expected hits 2 destroyers owned by the Germans, 8 submarines owned by the Americans, 1 carrier owned by the Germans, 2 tactical_bombers owned by the Germans, 2 bombers owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone 4 bombers owned by the Americans retreated Germans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers and 8 submarines Casualties for Germans: 1 carrier, 2 destroyers and 2 tactical_bombers Casualties for Italians: 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 1 tactical_bomber owned by the Germans forced to land in Southern Italy Non Combat Move - Americans 4 bombers moved from 97 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from 8 Sea Zone to 25 Sea Zone Place Units - Americans 1 harbour placed in Midway 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Anhwe 11 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 6 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 armour, 1 artillery and 9 infantry Chinese roll dice for 1 fighter and 11 infantry in Anhwe, round 2 : 4/12 hits, 2,33 expected hits Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Anhwe, round 2 : 3/11 hits, 3,83 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 3 : 3/9 hits, 1,83 expected hits Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Anhwe, round 3 : 2/7 hits, 2,50 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 4 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Anhwe, round 4 : 3/4 hits, 1,50 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 5 : 3/3 hits, 1,17 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 11 infantry Casualties for Japanese: 9 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 37 PUs; British buy 9 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Eastern Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 aaGuns, 4 artilleries, 4 fighters and 19 infantry moved from India to Burma 4 tactical_bombers moved from Eastern Persia to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from Caucasus to India 8 artilleries and 12 infantry moved from Northwest Persia to Iraq 3 armour and 5 mech_infantrys moved from Northwest Persia to Persia 1 fighter moved from Eastern United States to Gibraltar 5 mech_infantrys moved from Iraq to Persia Place Units - British 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 armour Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 6 armour and 13 mech_infantrys EDIT: Removing units owned by British from Persia: 3 armour and 13 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -1,00 Japanese regular : 1,00 Germans regular : 1,50 British regular : -1,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Rostov to Caucasus 1 fighter moved from Greece to Caucasus 1 bomber moved from Greece to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Caucasus, round 2 : 1/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Caucasus, round 3 : 1/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Greece 1 fighter moved from Caucasus to Greece 1 fighter moved from Caucasus to Volgograd 2 armour moved from Belarus to Rostov Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2,83 Russians regular : 0,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 8 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New South Wales to 54 Sea Zone 2 infantry moved from Northwest Persia to Iraq Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 8 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New South Wales to 54 Sea Zone 2 infantry moved from Northwest Persia to Iraq Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 fighters moved from Greece to 98 Sea Zone 2 fighters moved from Yugoslavia to 98 Sea Zone 1 bomber moved from Greece to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber, 7 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 7 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/10 hits, 5,50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 98 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to Yugoslavia 1 fighter moved from 98 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to Greece 1 tactical_bomber moved from 98 Sea Zone to Greece 1 mech_infantry moved from Rostov to Kazakhstan 1 infantry moved from Archangel to Vologda 1 artillery and 9 infantry moved from Eastern Poland to Belarus 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 2 armour and 4 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 10 armour and 26 mech_infantrys moved from Rostov to Caucasus 1 fighter moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to Southern Italy 1 tactical_bomber moved from 98 Sea Zone to Yugoslavia 1 fighter moved from 98 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to Greece 1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Norway to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Greece to Romania 1 mech_infantry moved from Yugoslavia to Bessarabia Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone 1 fighter and 1 tactical_bomber placed in 110 Sea Zone 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Novgorod Germans undo move 5. Germans undo move 4. 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans regular : -1,50 British regular : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Evenkiyskiy to Yakut S.S.R. Russians take Yenisey from Germans 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Novosibirsk 20 infantry moved from Russia to Smolensk 10 artilleries moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 9 artilleries moved from Russia to Samara 34 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 submarine moved from 92 Sea Zone to 89 Sea Zone Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour Japanese defend with 1 infantry Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 10 artilleries and 22 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 22 infantry in Smolensk, round 2 : 7/32 hits, 8,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 10 artilleries and 21 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Novosibirsk to Russia 1 tactical_bomber moved from Kazakhstan to Russia 2 aaGuns moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun moved from Suiyuyan to Hopei Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : 0,67 Germans regular : -0,67 Russians regular : -2,00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 2 bombers moved from Japan to Yakut S.S.R. 1 mech_infantry moved from Sikang to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 infantry and 1 marine moved from 47 Sea Zone to New Britain 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 submarines moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in 54 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yakut S.S.R. Japanese attack with 2 bombers and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 bombers and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in New Britain Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in New Britain, round 2 : 3/6 hits, 2,83 expected hits ANZAC roll dice for 1 artillery in New Britain, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in New Britain Japanese win, taking New Britain from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from New Britain to 49 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Amur to Buryatia 2 bombers moved from Yakut S.S.R. to Buryatia 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 2 aaGuns, 10 artilleries and 6 infantry moved from Yunnan to French Indo China 1 artillery moved from Anhwe to Shantung 1 infantry moved from Shantung to Jehol 1 armour moved from Anhwe to Kiangsi 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 2 carriers moved from 46 Sea Zone to 49 Sea Zone 1 battleship and 1 cruiser moved from 46 Sea Zone to 49 Sea Zone 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 46 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone 4 submarines moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 49 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 2 fighters and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone 2 destroyers placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone 1 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 2,83 ANZAC regular : -0,33 Russians regular : 0,50
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Put the marine on Solomon.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 2 bombers moved from Japan to Yakut S.S.R. 1 mech_infantry moved from Sikang to Kansu Japanese take Kansu from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 infantry and 1 marine moved from 47 Sea Zone to New Britain 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 submarines moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in 54 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yakut S.S.R. Japanese attack with 2 bombers and 1 infantry Russians defend with 1 armour Japanese roll dice for 2 bombers and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in New Britain Japanese attack with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in New Britain, round 2 : 3/6 hits, 2,83 expected hits ANZAC roll dice for 1 artillery in New Britain, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in New Britain Japanese win, taking New Britain from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from New Britain to 49 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Amur to Buryatia 2 bombers moved from Yakut S.S.R. to Buryatia 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 2 aaGuns, 10 artilleries and 6 infantry moved from Yunnan to French Indo China 1 artillery moved from Anhwe to Shantung 1 infantry moved from Shantung to Jehol 1 armour moved from Anhwe to Kiangsi 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 2 carriers moved from 46 Sea Zone to 49 Sea Zone 1 battleship and 1 cruiser moved from 46 Sea Zone to 49 Sea Zone 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 46 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone 4 submarines moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 49 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 2 fighters and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone 2 destroyers placed in 36 Sea Zone 1 submarine placed in 37 Sea Zone 1 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Solomon Islands: 1 marine EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 battleship and 2 marines EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 2,83 ANZAC regular : -0,33 Russians regular : 0,50