Forgot tech.
PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 artilleries and 8 infantry moved from Korea to Northern Manchuria 3 infantry moved from Southern Manchuria to Northern Manchuria 1 armour and 1 mech_infantry moved from Southern Manchuria to Shantung 1 fighter moved from French Indo China to Shantung 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Kwangsi 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 bomber moved from French Indo China to 23 Sea Zone 2 submarines moved from 36 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 23 Sea Zone 2 battleships, 6 carriers, 3 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Caroline Islands 1 infantry moved from Victoria to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 marine moved from Northern Australia to 56 Sea Zone 1 marine and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 2 infantry moved from New South Wales to Queensland 1 mech_infantry moved from Western Australia to Queensland 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 submarine moved from 43 Sea Zone to 55 Sea Zone 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 3 artilleries and 7 infantry moved from 35 Sea Zone to Caroline Islands 2 artilleries and 6 infantry moved from French Indo China to Kwangsi Combat - Japanese Battle in Solomon Islands Battle in Malaya Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Solomon Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 artilleries and 10 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 10 infantry in Kwangsi, round 2 : 4/12 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 23 Sea Zone Japanese attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 5 transports Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 5 transports in 35 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caroline Islands Japanese attack with 3 artilleries, 6 fighters, 7 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines Japanese roll dice for 3 artilleries, 6 fighters, 7 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 6/18 hits, 7.00 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Americans, 2 marines owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 3 artilleries, 6 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 3 infantry and 2 marines Non Combat Move - Japanese 6 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone 1 bomber moved from 23 Sea Zone to Guam 1 destroyer moved from 18 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria 3 infantry placed in Shantung 1 transport placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone Japanese undo move 4. 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : 5.17 UK_Pacific regular : -0.33
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@FlyingBadger Or this one is even better :)
https://www.youtube.com/watch?v=Sc243MjmTOk -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern France to France French take France from Germans French take Southern France from Americans French take Tunisia from Americans French take Algeria from Americans French take French Madagascar from British French take Morocco from Americans French take French West Africa from British French take Normandy Bordeaux from Americans French take French Central Africa from British 4 infantry moved from Southern France to France 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Tunisia to Morocco 2 infantry moved from Gibraltar to 93 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 17 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 aaGun, 3 armour, 2 artilleries and 2 mech_infantrys moved from Southern France to France 3 fighters moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery and 7 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 104 Sea Zone to 105 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 3 transports moved from 113 Sea Zone to 93 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 105 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Holland Belgium to Gibraltar 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from 17 Sea Zone to 27 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 34 Sea Zone to 31 Sea Zone 1 submarine moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 submarine moved from 11 Sea Zone to 31 Sea Zone 1 submarine moved from 11 Sea Zone to 31 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 transport placed in 11 Sea Zone Americans undo move 2. 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 tactical_bomber placed in Eastern United States 2 fighters placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu 1 infantry moved from Hunan to Kwangtung 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 2 artilleries and 11 infantry moved from Anhwe to Honan 3 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 artilleries and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 11 infantry in Honan, round 2 : 3/13 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kansu to Kiangsi Place Units - Chinese 1 infantry placed in Eastern Sinkiang Chinese undo move 1. 5 infantry placed in Szechwan 1 infantry placed in Szechwan 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 23 PUs; UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria French take Syria from Italians 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 3 armour and 1 mech_infantry moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from Eastern India to Yunnan 2 infantry moved from Western India to Baluchistan 1 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry British roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 6/13 hits, 5.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from United Kingdom to France 2 aaGuns, 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Southern France to France 1 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to France 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Trans-Jordan to Northwest Persia 3 armour moved from Trans-Jordan to Southern Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone 3 artilleries and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Eastern India 3 aaGuns, 8 artilleries and 19 infantry moved from Burma to Shan State 1 armour, 1 artillery and 2 infantry moved from Eastern India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone Place Units - British 1 factory_minor placed in Southern Persia 1 artillery and 2 infantry placed in Egypt 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 4 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 armour, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.83 Italians regular : -1.00 Japanese regular : -1.00 Germans regular : -0.67 British regular : 0.83
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@FlyingBadger Or this one is even better :)
https://www.youtube.com/watch?v=Sc243MjmTOkVive la France! :flag-fr:
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 2 fighters moved from Northern Italy to Southern France
Combat Hit Differential Summary :
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@nikola1975 Scramble from the newly liberated Paris? I’d guess no but wasn’t 100% sure as you may be fancying wearing down the Regia Aeronautica.
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@flyingbadger Hm yes, this could be reasonable decision, but not at this moment. Maybe next time.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 2 fighters moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber French defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 4/8 hits, 3.50 expected hits French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from French with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 2 fighters moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 infantry EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 0.50
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 9 Combat Move - ANZAC 1 carrier and 1 cruiser moved from 34 Sea Zone to 31 Sea Zone Non Combat Move - ANZAC Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 fighter moved from 93 Sea Zone to Southern France 2 infantry moved from France to Southern France 1 infantry moved from France to Southern France Combat - French Battle in Southern France French attack with 1 fighter and 3 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France French roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - French 1 fighter moved from Southern France to France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2 French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : -0.83
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 6 artilleries and 12 infantry moved from Stalingrad to Saratov 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Saratov
Combat Hit Differential Summary :
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@nikola1975 Scramble?
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@flyingbadger No.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium 6 artilleries and 12 infantry moved from Stalingrad to Saratov 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Saratov Combat - Germans Battle in Saratov Germans attack with 4 armour, 6 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 armour, 6 artilleries, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Saratov, round 2 : 11/28 hits, 9.50 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov Germans win, taking Saratov from Russians with 4 armour, 6 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers Americans defend with 3 infantry Germans roll dice for 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 5.67 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Germans 6 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from Vyborg to Leningrad 1 armour, 7 artilleries and 10 infantry moved from Vologda to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Southern Belarus to Northern Belarus 4 infantry moved from Baltic States to Leningrad 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Poland to 117 Sea Zone 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 infantry moved from 118 Sea Zone to Leningrad 3 infantry moved from Poland to Germany 1 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 3 infantry moved from Western Ukraine to Ukraine 2 artilleries and 3 infantry moved from Northern Caucasus to Southern Caucasus 1 artillery and 2 infantry moved from Rostov to Northern Caucasus 3 infantry moved from Stalingrad to Northern Caucasus 2 armour and 2 mech_infantrys moved from Stalingrad to Southern Caucasus 1 armour and 1 mech_infantry moved from Western Sinkiang to Stalingrad 1 armour and 1 mech_infantry moved from Uzbekistan to Stalingrad 1 infantry moved from Stalingrad to Kazakhstan 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Rostov to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Saratov to Ukraine 3 infantry moved from Germany to Western Germany 2 armour and 2 mech_infantrys moved from Germany to Western Germany Place Units - Germans 2 infantry and 1 mech_infantry placed in Leningrad 3 fighters placed in Germany 10 infantry placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Stalingrad Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.67 Germans regular : 2.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Smolensk to Novgorod 3 armour moved from Russia to Novgorod 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Yaroslavl to Novgorod 9 infantry moved from Russia to Smolensk 6 artilleries moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Samara 1 infantry moved from Urals to Western Sinkiang Chinese take Western Sinkiang from Germans 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia 1 artillery and 6 infantry moved from Timguska to Urals 1 artillery moved from Urals to Komi 2 aaGuns, 2 artilleries and 10 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Siberia to Sakha 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra 7 artilleries and 11 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung 2 artilleries and 10 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Shantung to French Indo China
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra 7 artilleries and 11 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung 2 artilleries and 10 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Shantung to French Indo China Combat - Japanese Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone Battle in Java Japanese attack with 2 infantry, 1 marine and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 armour and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 UK_Pacific regular : -1.00
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Java 2 transports moved from 37 Sea Zone to 132 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to 132 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 132 Sea Zone to 38 Sea Zone 1 armour and 1 mech_infantry moved from 38 Sea Zone to Sumatra 7 artilleries and 11 infantry moved from Northern Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 armour moved from Kiangsu to Shantung 2 artilleries and 10 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 57 Sea Zone to 38 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 31 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone 1 bomber moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 17 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Shantung to French Indo China Combat - Japanese Americans scrambles 1 units out of 27 Sea Zone to defend against the attack in 31 Sea Zone Battle in Java Japanese attack with 2 infantry, 1 marine and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 2 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 2 infantry, 1 marine and 1 mech_infantry in Java, round 3 : 1/4 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 armour and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 armour and 1 mech_infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in 31 Sea Zone Japanese attack with 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier and 1 cruiser Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 12/21 hits, 11.00 expected hits
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 1.33 UK_Pacific regular : -1.00
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@nikola1975 12 hits, casualties?
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@flyingbadger Whoho.
6 damaged carriers
1 damaged battleship
4 subs
1 destroyer