Please use 2nd map with an additional FTR in GIB
PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 65 Sea Zone to 55 Sea Zone 2 artilleries, 3 fighters and 5 infantry moved from Queensland to New South Wales 1 cruiser moved from 65 Sea Zone to 27 Sea Zone 1 destroyer moved from 65 Sea Zone to 27 Sea Zone 1 carrier moved from 64 Sea Zone to 30 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 4 infantry moved from Vyborg to Leningrad 1 artillery moved from Baltic States to Leningrad 1 artillery and 6 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Southern Belarus to Smolensk 10 armour, 6 artilleries, 19 infantry and 10 mech_infantrys moved from Southern Belarus to Bryansk 2 bombers moved from Bessarabia to Russia 1 infantry moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad 1 armour moved from Eastern Poland to Bryansk 4 fighters and 3 tactical_bombers moved from Southern Belarus to Bryansk 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Holland Belgium to France 1 artillery and 2 infantry moved from Western Germany to France 1 artillery moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 2 fighters and 1 tactical_bomber moved from Western Germany to France 1 submarine moved from 128 Sea Zone to 126 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Leningrad Germans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Leningrad, round 2 : 0/7 hits, 2.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Leningrad, round 3 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Russia to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Southern Belarus to Bryansk 1 aaGun moved from Baltic States to Northern Belarus Place Units - Germans 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.83 Russians AA : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 18 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 artilleries and 12 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Tambov to Kursk 1 fighter moved from Stalingrad to Kursk 1 infantry moved from Russia to Smolensk 1 fighter moved from Gorky to Smolensk 1 infantry moved from Tula to Kursk 1 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Russia to Kursk 1 tactical_bomber moved from Gorky to Smolensk Combat - Russians Battle in Kursk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Kursk to Russia 7 infantry moved from Tula to Russia 1 artillery moved from Tambov to Stalingrad 1 artillery moved from Siberia to Amur 2 aaGuns moved from Amur to Korea 2 aaGuns moved from Gorky to Russia 3 infantry moved from Gorky to Samara 1 artillery moved from Gorky to Samara 1 artillery moved from Russia to Samara 3 infantry moved from Timguska to Urals 1 infantry moved from Gorky to Samara 1 infantry moved from Gorky to Samara 4 infantry moved from Gorky to Russia Place Units - Russians 1 artillery placed in Siberia 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 36 PUs; end with 54 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 57 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 47 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 4 infantry moved from New Guinea to 47 Sea Zone 4 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 infantry moved from 55 Sea Zone to Queensland 2 artilleries and 2 infantry moved from Dutch New Guinea to 46 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 55 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Dutch New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 21 Sea Zone to 7 Sea Zone 1 artillery and 3 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Szechwan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hunan to Szechwan 1 artillery moved from Hopei to Hunan 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan 1 fighter moved from Davao to Yunnan 2 bombers moved from Davao to Yunnan 1 fighter and 1 tactical_bomber moved from Davao to Southern Manchuria 2 infantry moved from Dutch New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 47 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 2 artilleries, 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters, 6 infantry, 1 marine, 1 submarine, 5 tactical_bombers and 5 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 tactical_bombers and 5 transports in 55 Sea Zone, round 2 : 12/19 hits, 10.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Solomon Islands Battle in Queensland Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Solomon Islands from ANZAC, taking Queensland from ANZAC, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 2 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to Kyushu Place Units - Japanese 2 destroyers placed in 7 Sea Zone 2 fighters placed in Japan 3 artilleries placed in Southern Manchuria 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3,3 Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 1.00 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from United Kingdom to Northern Italy 1 carrier, 2 destroyers and 2 fighters moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone 5 fighters moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in 17 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 59 Sea Zone to 40 Sea Zone 1 bomber moved from Northern Italy to Normandy Bordeaux Place Units - Americans 1 armour placed in Normandy Bordeaux 2 infantry placed in Normandy Bordeaux Americans undo move 2. 1 artillery and 1 infantry placed in Normandy Bordeaux 2 transports placed in 104 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Honan 1 infantry moved from Inner Mongolia to Honan 12 infantry moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan 6 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Szechwan, round 2 : 4/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 transport moved from 82 Sea Zone to 40 Sea Zone 4 artilleries and 7 infantry moved from Burma to Yunnan 1 infantry moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 destroyer moved from 113 Sea Zone to 126 Sea Zone 1 fighter moved from United Kingdom to 126 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 1 armour moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Southern Persia to Baluchistan 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 3 artilleries and 6 infantry moved from Shan State to Yunnan Combat - British Battle in Sumatra Battle in 126 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win, taking Sumatra from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan British attack with 7 artilleries and 13 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 7 artilleries and 13 infantry in Yunnan, round 2 : 8/20 hits, 5.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 7 artilleries and 12 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Algeria British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria 1 bomber owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Algeria to Gibraltar 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 aaGuns moved from Shan State to Yunnan 1 aaGun moved from Burma to Yunnan 1 fighter moved from 126 Sea Zone to Iceland Place Units - British 1 transport placed in 113 Sea Zone 1 destroyer placed in 113 Sea Zone 2 artilleries and 2 infantry placed in United Kingdom 1 armour placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,3,3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,5,2,5 British collect 37 PUs (4 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.50 Italians regular : 0.67 Japanese regular : 1.17 Germans regular : -0.50 British regular : 0.17 Italians AA : -0.17
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@flyingbadger Damn. Not sure what I could have done to stop that brutal violation of humans and every other right by the Japanese down under. It is just overwhelming, probably nothing can be really done here if you focus on that - and you are doing it good.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 2x factory_major; Remaining resources: 22 PUs; Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Morocco from British to Italians EDIT: Turning off Edit Mode 1 fighter moved from Southern Italy to Northern Italy 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery moved from Crete to 101 Sea Zone 1 submarine moved from 100 Sea Zone to 96 Sea Zone 1 submarine moved from 100 Sea Zone to 96 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 101 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Algeria 1 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Libya to Algeria 1 infantry moved from Libya to Tunisia 1 artillery moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Southern Italy to Malta 2 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Southern France to Northern Italy 2 armour moved from Bryansk to Eastern Poland Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Italians undo move 3. 1 destroyer placed in 99 Sea Zone Italians undo move 3. 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
British AA : 0.83
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@flyingbadger Damn. Not sure what I could have done to stop that brutal violation of humans and every other right by the Japanese down under. It is just overwhelming, probably nothing can be really done here if you focus on that - and you are doing it good.
Seemed likea good opportunity, although not sure if strategically it was the best thing in the long run as the IJN is out of position to defend the DEI and Malaya, but Australia can grow to be a real problem. It is a difficult balance for Australia, needs to balance defensive units woth ones that’ll hurt Japan. I think you’ve done all you can do, which is to hurt Japan on the other fronts (in this game with the Russians, Chinese and UK).
I feel happier about the Japanese fleet this game. You’ve made yourself a nice home in Normandy real fast in this game, definately caught me out as I was looking eastwards.
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@flyingbadger Yes, I am thinking if I would have heavily invested in defensive units only, maybe I could have defended Australia, but on the other hand who knows. Well, that is why this game is so interesting, there are probably no absolutely right decisions, but there are better and worse obviously.
Hopefully Japan will need to focus on other areas of the map and Australia will be forgotten. Some guerilla to spring up there? :)
Europe is fine this time, it will slow down Wehrmacht.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 30 Sea Zone to 27 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Non Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 30 Sea Zone to 27 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Non Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 2 artilleries moved from Eastern Poland to Northern Belarus 1 armour moved from Eastern Poland to Leningrad 1 armour and 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Ukraine 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Ukraine to Rostov 11 armour, 6 artilleries, 19 infantry and 10 mech_infantrys moved from Bryansk to Kursk 1 bomber moved from Bryansk to Stalingrad 1 bomber and 4 fighters moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Kursk
Combat Hit Differential Summary :
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@nikola1975 Intercept?
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 2 artilleries moved from Eastern Poland to Northern Belarus 1 armour moved from Eastern Poland to Leningrad 1 armour and 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Ukraine 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Ukraine to Rostov 11 armour, 6 artilleries, 19 infantry and 10 mech_infantrys moved from Bryansk to Kursk 1 bomber moved from Bryansk to Stalingrad 1 bomber and 4 fighters moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Kursk Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Stalingrad causes 0 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Kursk Germans attack with 11 armour, 6 artilleries, 19 infantry, 10 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 11 armour, 6 artilleries, 19 infantry, 10 mech_infantrys and 2 tactical_bombers in Kursk, round 2 : 17/48 hits, 16.33 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 11 armour, 6 artilleries, 18 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys in Rostov, round 2 : 2/15 hits, 4.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Holland Belgium from Americans to Germans EDIT: Turning off Edit Mode 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 artillery moved from Germany to Western Germany 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 aaGun moved from Bryansk to Kursk 1 tactical_bomber moved from Bryansk to Leningrad 2 fighters moved from Russia to Leningrad 2 fighters moved from Russia to Ukraine 1 aaGun moved from Ukraine to Rostov 2 tactical_bombers moved from Kursk to Ukraine Place Units - Germans 1 infantry placed in Southern France 2 artilleries and 8 infantry placed in Western Germany 9 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.00 Russians AA : 1.67
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@flyingbadger Whohooo, Soviet air defense finally set their azimuths!
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@flyingbadger Whohooo, Soviet air defense finally set their azimuths!
Top Gun AA Gunners
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 47 PUs; Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Smolensk 1 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 12 infantry moved from Korea to Amur 1 infantry moved from Northern Manchuria to Amur 1 artillery moved from Siberia to Amur 6 infantry moved from Urals to Samara 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Samara 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 19 infantry moved from Russia to Smolensk 10 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 7 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 2 armour placed in Russia 1 infantry placed in Siberia 1 artillery and 2 infantry placed in Urals 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan 1 artillery moved from Anhwe to Shansi 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 50 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 8 infantry, 2 marines, 5 tactical_bombers and 5 transports moved from 55 Sea Zone to 64 Sea Zone 2 artilleries, 5 fighters, 8 infantry, 2 marines and 5 tactical_bombers moved from 64 Sea Zone to New South Wales Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in New South Wales Japanese attack with 2 artilleries, 5 fighters, 8 infantry, 2 marines and 5 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry and 1 mech_infantry ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in New South Wales Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 5 fighters, 8 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 8/21 hits, 8.17 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 9 infantry and 1 mech_infantry in New South Wales, round 2 : 10/17 hits, 7.33 expected hits 8 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 8 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 5 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 5/11 hits, 5.83 expected hits ANZAC roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in New South Wales, round 3 : 4/9 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC, 1 marine owned by the Japanese, 1 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 4 fighters, 1 marine and 2 tactical_bombers in New South Wales, round 4 : 4/7 hits, 3.67 expected hits ANZAC roll dice for 4 fighters in New South Wales, round 4 : 2/4 hits, 2.67 expected hits 2 fighters owned by the Japanese and 4 fighters owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 2 artilleries, 3 fighters, 8 infantry, 1 marine and 3 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 9 infantry and 1 mech_infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China 3 infantry moved from Shantung to Anhwe 1 bomber moved from 43 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from Southern Manchuria to French Indo China 1 fighter moved from Southern Manchuria to Japan 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Davao 1 aaGun moved from Japan to Kyushu 1 tactical_bomber moved from New South Wales to 64 Sea Zone Place Units - Japanese 3 destroyers placed in 7 Sea Zone 1 fighter placed in Japan 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 3 infantry placed in Shantung 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 55 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
French regular : -0.33 Japanese regular : -1.33 ANZAC AA : 0.00 ANZAC regular : 1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Southern France 1 destroyer moved from 31 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 50 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 50 Sea Zone to Solomon Islands 1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 50 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 50 Sea Zone, round 2 : 12/18 hits, 8.33 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Solomon Islands Non Combat Move - Americans 2 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 aaGun moved from Gibraltar to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Normandy Bordeaux 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Southern France to 113 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 transports placed in 104 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States 1 tactical_bomber placed in Western United States 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Szechwan to Hunan 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Eastern Sinkiang to Hopei 1 infantry moved from Szechwan to Hunan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 14 infantry Japanese defend with 1 artillery Chinese roll dice for 14 infantry in Hunan, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 13 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Hunan 1 fighter moved from Hopei to Yunnan 1 infantry moved from Szechwan to Hunan Place Units - Chinese 2 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern India to Kweichow 1 tactical_bomber moved from Eastern India to Kweichow 1 fighter moved from Eastern India to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 infantry moved from Siam to Shan State 1 artillery and 4 infantry moved from Eastern India to Burma 2 infantry moved from Baluchistan to Central India 3 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus 3 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 2 armour moved from Egypt to Tobruk 1 armour moved from Egypt to Tobruk 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from Iceland to 93 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar Combat - British Battle in Kweichow British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Southern Caucasus to Iraq 1 bomber moved from Gibraltar to Normandy Bordeaux 1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 1 armour placed in Egypt 1 armour placed in United Kingdom 2 artilleries and 3 infantry placed in United Kingdom 1 infantry placed in Egypt 1 destroyer placed in 113 Sea Zone Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.33 Japanese regular : -0.67 Italians regular : 0.67 Germans regular : 0.67 British regular : 2.17