accidentally posted to VF game. here is the hit diff:
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.67
Germans regular : -0.83
Russians AA : 0.83
@avner said in Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3:
Szechwan
With the Russians you can make a lot in Szechwan, including planes.
But it means designing DOW in UK2 against the Japanese …
Is worth?
Doubt
@avner You can set up for it without pulling the trigger. The force in Anwhe could move to Kweichow, threatening Szechwan which would make linking up very expensive for the Allies.
C1 is just take Yunnan with 3 inf + ftr, and reinforce Szechwan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 1,00
UK1… I am inclined to do Taranto … Italy must be eliminated quickly
the remaining fleet in Iceland … even if there are too many surviving divers from G1 …
in order not to risk sea lion I would make infantry in London as a first purchase and perhaps a mech in South Africa
I need the planes to eliminate the Regia Marina and protect the fleet in iceland…
@avner Ok. My $0.02
a) Expect Italians to blitz into Normandy to instigate Vichy. Not terrible, 1 less Italian tank for can opening. To preempt Vichy and help defend Egypt, 1 mech goes to Syria.
b) Moving to Iceland ok with 2 fighters to support. Would be interested in 1 DD + fig vs. 2 SS in SZ106, or possibly add 1 CA from SZ 91 (if no Taranto.)
c) Only need 4 inf to counter SeaLion next turn (assuming 1 ftr+sb leaves London)
d) Not enamored with Taranto. We have more ships and can respond to Italy first round moves. Would like to buy factory for Egypt + 2 inf + ftr. The problem is where to put the Med fleet. Gibbastion is not ideal since need ftrs to help Home fleet. Retreat to SZ81 for 1 turn? Possible when coupled with attack on Ethiopia, but not ideal.
Honestly, this is where my game needs the most help. Attacking Taranto is a “easy” option, but has late game consequences (no more Med threat to southern Europe) that I can’t balance, i.e. what is more important, being able to stop the Italians now, vice flexible response later. As of now, the Germans have lots of mobility with Luftwaffe intact. I don’t think we want to allow an incursion into Alexandria that could be reinforced with German air. I think that could spiral out of control quickly without reinforcements. So maybe Taranto is best?
e) Gotta sink the Bismarck. Need at least 1 ftr + sb. Quickly running out of units to attack everywhere.
f) Pounce on Ethiopia using Med transport + inf + tank from Alexandria + CA attack from SZ39
g) Engage Persia using India
h) SZ 96…
i) Reinforce Burma with everything, since J cannot attack India.
Lots to do.
Any other ideas or alternatives? I would still be inclined to Taranto despite everything …
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Scotland to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
Combat Hit Differential Summary :
My solution
with mech in Syria and Persia immediately activated with TRN from India
Then flee to Iceland and try to defend it there
IC in egypt and infantrymen in london, the mech eventually in south africa
Um. By removing 4 ftrs, the chance of Sea Lion is 80/20!
Need 2 to defend Scotland fleet. Not negotiable.
So 2 less ftrs to Taranto makes that battle a coin flip…not good! Losing Taranto is a game changer.
1 less ftr to Taranto makes the battle 80/20 against full scramble…I’m ok with that.
But back to London, now we’ve removed 3 ftrs from London and the battle is 60/40! Early sea Lion is a loser, but only if it’s expensive for G to do it. Sure it’s a coin flip, and probably @trulpen wouldn’t do it as it would put G in a bind if it goes south.
There is the added problem that with the fleet in Scotland, it cannot get back to punish G for an amphib assault. He could just try again. I just don’t like it.
Ok. What else to try? SZ110, perhaps just sink Bismarck and leave sub. Send DD to Scotland as well. Would only need 1 ftr against 3 SS + 2 sb. Maybe?
Except Italy would blitz to Normandy, and now it’s 4 SS + 2 sb, and you need 2 ftrs again. OBTW, without the DD, the Bismarck might hit a ftr and then we are really behind the 8-ball.
Cons: We will be open to bombardment in UK…but I don’t think it can be helped.
We are reasonably safe in Egypt
Um. strike the last 2 sentences in the above post.
So. SZ96 is overkill. So send the tac to Taranto, keep 2 ftrs in London.
Against scramble, it’s 80/20 battle.
Ok. It’s late. My battle calc was wrong for London, forgot to add the 4 inf.
With only the French ftr = 30/70 battle…not 80/20.
I would like to keep 1 more ftr back to make it 10/90. Suggest the tac goes to Taranto and send 3 ftrs + DD against Bismarck (2 go to Scotland and 1 returns).
Gonna sign off before I make any more mistakes. Good night all!
Just checking the progress.
@trulpen If there is no other advice … I confirm it between today and tomorrow
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Scotland to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
Combat Hit Differential Summary :
@surfer said in Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3:
Ok. It’s late. My battle calc was wrong for London, forgot to add the 4 inf.
With only the French ftr = 30/70 battle…not 80/20.I would like to keep 1 more ftr back to make it 10/90. Suggest the tac goes to Taranto and send 3 ftrs + DD against Bismarck (2 go to Scotland and 1 returns).
I made the changes
one more fighter in 110 one less in 96 and tac in taranto
the fleet in iceland should also be saved with 2 fighters
No scramble to z97.
I go like this
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 1
Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Scotland to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Ethiopia, round 2 : 3/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer and 1 fighter
Casualties for Germans: 1 battleship and 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
3 infantry moved from Malaya to Shan State
2 fighters moved from 110 Sea Zone to Iceland
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 transport moved from 109 Sea Zone to 123 Sea Zone
Combat Hit Differential Summary :
Italians regular : 0,17
Germans regular : 1,17
British regular : 1,83