scramble? triplea_41433_6jap-scramble 3.tsvg
BM Majikforce vs Jkeller +21
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Persia to Caucasus 2 fighters moved from Persia to Caucasus 1 bomber moved from Persia to Sikang 1 fighter moved from India to 41 Sea Zone 3 infantry moved from India to Burma 1 fighter moved from India to Burma 2 fighters moved from Persia to Sikang 1 tactical_bomber moved from Persia to Szechwan 1 fighter moved from Persia to Szechwan 1 armour moved from Tunisia to Tobruk 2 fighters moved from United Kingdom to 125 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Szechwan British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 bomber and 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : -0.50
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casualty selection?
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@jkeller inf
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Gibraltar to Holland Belgium 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 6 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 13 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 14 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 14 infantry in Shensi, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 43 PUs; British buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 mech_infantrys moved from Persia to Caucasus 2 fighters moved from Persia to Caucasus 1 bomber moved from Persia to Sikang 1 fighter moved from India to 41 Sea Zone 3 infantry moved from India to Burma 1 fighter moved from India to Burma 2 fighters moved from Persia to Sikang 1 tactical_bomber moved from Persia to Szechwan 1 fighter moved from Persia to Szechwan 1 armour moved from Tunisia to Tobruk 2 fighters moved from United Kingdom to 125 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Szechwan British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 bomber and 1 infantry British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Szechwan British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber in Szechwan, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber in Szechwan, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Szechwan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 1 bomber and 1 infantry Battle in Burma British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Sikang British attack with 1 bomber and 2 fighters Japanese defend with 1 infantry and 1 tactical_bomber British roll dice for 1 bomber and 2 fighters in Sikang, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sikang British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry and 1 tactical_bomber Battle in Caucasus British attack with 2 fighters and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 2 fighters in Caucasus, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus British win with 1 fighter remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 2 mech_infantrys Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Persia 1 fighter moved from Sikang to Shensi 1 bomber moved from Sikang to Persia 1 fighter moved from Szechwan to Shensi 1 tactical_bomber moved from Szechwan to Shensi 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Egypt 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 fighter moved from Burma to Persia 1 fighter moved from 41 Sea Zone to India 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from India to Eastern Persia 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 2 infantry placed in Union of South Africa 2 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Normandy Bordeaux 6 infantry placed in United Kingdom British undo move 4. British undo move 2. 1 mech_infantry placed in Union of South Africa 3 infantry placed in Persia 5 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : 1.50 Japanese regular : -1.50 Germans regular : 1.17 British regular : -2.00
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone
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@jkeller Scramble?
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no thanks
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Albania to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from France to Northern Italy Place Units - Italians 1 carrier and 1 submarine placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83
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TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 4 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 4 bombers and 3 fighters moved from Western Germany to Holland Belgium 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 2 tactical_bombers moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Archangel to Vologda 2 infantry moved from Bryansk to Smolensk Combat - Germans Battle in Holland Belgium Germans attack with 4 bombers, 3 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 4 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/9 hits, 4.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 2 tactical_bombers moved from Smolensk to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 aaGun and 3 infantry moved from Rostov to Bryansk 1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 3 fighters moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 4 bombers moved from Holland Belgium to Western Germany 1 aaGun and 4 infantry moved from Denmark to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : -1.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 2 infantry moved from Samara to Volgograd 2 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Kazakhstan Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 aaGuns moved from Samara to Vologda 3 infantry moved from Samara to Vologda 1 fighter moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 2 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.00 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 4 fighters moved from 42 Sea Zone to 44 Sea Zone 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Anhwe to Chahar 1 armour and 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 bomber moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Burma 1 mech_infantry moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in Burma Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Chahar Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 4 fighters moved from 44 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Caroline Islands 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Amur to Buryatia 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 bomber moved from Burma to Manchuria 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 fighter placed in 6 Sea Zone 2 fighters and 1 mech_infantry placed in Japan 2 destroyers and 1 submarine placed in 37 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 infantry EDIT: Adding units owned by Japanese to Yunnan: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : -0.50 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Gibraltar 2 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - Americans Battle in Holland Belgium Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 55 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 8 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to Queensland 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States 2 fighters and 2 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei 15 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Sikang Battle in Suiyuyan Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Suiyuyan, round 2 : 1/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Sikang from Japanese, taking Suiyuyan from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from India to Burma 2 fighters moved from Shensi to Burma 1 tactical_bomber moved from Shensi to Burma 1 fighter moved from India to Burma 1 bomber moved from Persia to Ukraine 2 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 infantry moved from Eastern Persia to Turkmenistan Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Burma to Persia 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 1 fighter moved from Gibraltar to Egypt 5 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Tobruk to Egypt 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Iraq to Eastern Persia 2 artilleries and 5 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 2 infantry moved from Persia to Northwest Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from Egypt to Persia 1 bomber moved from Ukraine to Russia Place Units - British 3 infantry placed in Persia 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Normandy Bordeaux 6 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 0.33 Japanese regular : -0.67 Italians regular : -0.50 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 2 fighters moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 3 fighters and 2 infantry Americans defend with 1 artillery Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Malta Italians win, taking Malta from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Southern France Italians attack with 1 bomber and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Malta to 96 Sea Zone Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy 4 infantry placed in Northern Italy Italians undo move 1. 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs; Germans buy 3 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 2 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Tambov 3 mech_infantrys moved from Bryansk to Volgograd 3 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Tambov 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Caucasus Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Tambov Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers moved from Smolensk to Novgorod 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from 125 Sea Zone to Novgorod 2 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Germany to Western Germany 13 mech_infantrys moved from Germany to Eastern Poland 3 artilleries moved from Ukraine to Bryansk 2 bombers moved from Tambov to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 1 fighter moved from Caucasus to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 3 infantry EDIT: Adding units owned by Germans to Denmark: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.33 Germans regular : 1.50 British regular : -0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Central Mongolia to Dzavhan 2 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 3 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 1 fighter and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 fighter and 4 infantry in Tambov, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 4 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns, 1 artillery and 5 infantry moved from Vologda to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam 4 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 artillery and 2 infantry moved from Yunnan to Burma 1 bomber moved from Manchuria to Burma 1 armour and 1 mech_infantry moved from Chahar to Ulaanbaatar Japanese take Central Mongolia from Russians Japanese take Ulaanbaatar from Russians Combat - Japanese Battle in Guam Battle in Burma Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Guam from Americans, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Sikang Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Ulaanbaatar 1 mech_infantry moved from Soviet Far East to Amur 3 infantry moved from French Indo China to Yunnan 1 bomber moved from Burma to Yunnan 2 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu 2 fighters placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.17 UK_Pacific regular : 0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 7 fighters moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone 1 fighter moved from Normandy Bordeaux to 125 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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