@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
BM Majikforce vs Jkeller +21
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 12 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 3 bombers and 3 tactical_bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 1 submarine, 3 tactical_bombers and 1 transport Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 3 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 3 bombers, 1 cruiser, 1 destroyer, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Non Combat Move - Germans 3 aaGuns, 9 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 3 tactical_bombers moved from 115 Sea Zone to Eastern Poland 3 bombers moved from 115 Sea Zone to Western Germany 2 artilleries and 12 infantry moved from Romania to Bessarabia 3 armour moved from Romania to Eastern Poland 4 mech_infantrys moved from Yugoslavia to Eastern Poland 2 armour moved from Yugoslavia to Bessarabia 3 armour moved from Yugoslavia to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 3 aaGuns, 1 artillery and 3 infantry moved from Holland Belgium to Western Germany 1 submarine moved from 119 Sea Zone to 125 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yenisey to Timguska 11 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 submarine moved from 110 Sea Zone to 105 Sea Zone 2 fighters moved from Novgorod to Bryansk 1 tactical_bomber moved from Novgorod to Bryansk 9 infantry moved from Russia to Bryansk 2 aaGuns and 7 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 armour, 3 artilleries and 23 infantry moved from Belarus to Bryansk 2 aaGuns moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Kiangsi to Kwangtung 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from 36 Sea Zone to Caroline Islands 1 tactical_bomber moved from 36 Sea Zone to Japan 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to 6 Sea Zone 2 infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Malaya Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 39 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 3 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 aaGun and 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : 1.00 British regular : 0.67
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@jkeller Assumed no scramble from India.
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 2 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar Combat - Americans Battle in Morocco Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 10 Sea Zone 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 2 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 5x airfield; Remaining resources: 29 PUs; British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Egypt to Tobruk 3 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Egypt to Tobruk 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 battleship moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Tunisia Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Tobruk British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tunisia British attack with 1 bomber, 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Tanganyika Territory British attack with 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 3 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 fighter and 5 infantry in Iraq, round 2 : 2/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of British Somaliland from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from Tobruk to Egypt 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Iraq to Egypt 2 fighters moved from Tunisia to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from 99 Sea Zone to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 fighter moved from Shan State to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to British Somaliland 1 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States Place Units - British 1 transport placed in 106 Sea Zone 1 submarine placed in 71 Sea Zone 2 infantry placed in Union of South Africa British undo move 2. 1 submarine placed in 109 Sea Zone 1 fighter placed in United Kingdom British undo move 3. 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.33 Italians regular : 0.33 Japanese regular : 2.00 Neutral_Axis regular : -1.33 British regular : 2.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 2 artilleries moved from Romania to Bessarabia 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Cyprus Battle in Malta Non Combat Move - Italians 3 infantry moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 1 bomber moved from Western Germany to Southern Italy 1 fighter moved from Germany to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 aaGun moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to New South Wales 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 aaGun moved from South Australia to New South Wales 1 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to New South Wales 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 infantry moved from Karelia to Novgorod 2 infantry moved from Vyborg to Novgorod 3 bombers moved from Western Germany to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 bombers and 3 infantry in Novgorod, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Baltic States to Western Ukraine 3 aaGuns, 6 armour, 9 artilleries, 14 infantry, 12 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Western Ukraine 2 armour, 2 artilleries and 12 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Poland to Western Ukraine 3 bombers moved from Novgorod to Germany 10 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Vyborg to Finland 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Ukraine 1 mech_infantry moved from Western Germany to Southern Italy 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Germans 1 destroyer placed in 110 Sea Zone 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.50
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@jkeller Bump
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i meant to move 2 inf to ukraine was watching football game and not paying attention at all so i closed the game and started the move over lmk if thats not ok please
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@jkeller Do you know how to roll dice in the forum? If so I propose just rolling 3 attacks with 1 inf. If you hit in those 3 rounds then we can adjust it from there. If not I can do it or tell you how to do it.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia 3 infantry moved from Volgograd to Samara 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 11 infantry moved from Yenisey to Timguska 4 aaGuns, 2 armour, 3 artilleries, 46 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia Place Units - Russians 10 infantry placed in Russia 1 infantry and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -0.50
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@jkeller I guess you didn’t see my post. Usually when dice are rolled its somewhat official. Since you did redo the battle I essentially lose out on a hit on your mistake. I’m gonna just go with it this time. And not make a big deal about it. But know that some people might make a big stink about it. Game on!
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@majikforce yes you’re right go ahead and edit out one of the inf please. Sorry about that. I could have sworn I sent 2 inf to the battle and I should have noticed it on rolls but I was just hitting space bar while watching the game lol
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 fighters moved from 42 Sea Zone to Caroline Islands 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Jehol to Manchuria 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines Combat - Japanese Battle in Siberia Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Siberia from Russians, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from Philippines to French Indo China 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 infantry moved from Malaya to Shan State 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from French Indo China to 37 Sea Zone 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Caroline Islands 2 tactical_bombers moved from French Indo China to Yunnan 1 armour moved from Shan State to Yunnan Place Units - Japanese 1 factory_minor placed in Malaya 2 destroyers and 1 submarine placed in 36 Sea Zone 1 tactical_bomber placed in Japan 1 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 110 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Borneo Battle in Sumatra Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Normandy Bordeaux Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta Americans win, taking Normandy Bordeaux from Germans, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from France to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 11 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Shensi, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to Ethiopia 2 mech_infantrys moved from Tanganyika Territory to Ethiopia 2 infantry moved from Union of South Africa to 71 Sea Zone 1 fighter moved from Egypt to Ethiopia 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter; Americans loiter and taunt Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Battle in French Madagascar Battle in French West Africa British attack with 1 bomber and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 2/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking Holland Belgium from Germans, taking French Madagascar from Neutral_Axis, taking French West Africa from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Ethiopia British attack with 1 fighter, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 4 fighters moved from Egypt to Persia 1 armour and 4 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from Ethiopia to Egypt 1 fighter moved from Burma to India 2 fighters moved from Morocco to Gibraltar 1 bomber moved from French West Africa to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 fighter placed in United Kingdom 1 airfield and 1 factory_minor placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.67 Japanese regular : 1.00 Italians regular : 0.33 Germans AA : -0.17 Germans regular : 0.17 Neutral_Axis regular : -0.33 British regular : 1.17
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@jkeller The mech on your US transport in sz 110 has to either unload to Normandy or stay in Africa. The rule for transport loading is that any units that load during the combat phase must all unload during an amphib assault. The only way you can do what you did would be if the units started the turn on the transport. Let me know what you want to do and I can edit it for you. It does impact what Italy does so I will wait for your response.
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@majikforce oh wow didn’t know that rule I played revised for many years on GameTableOnline and either the rule didn’t exist there or the system and noone else knew about it. In any case I will take your word for it you can leave it in Africa and move it toward Egypt along with that tank