@surfer I think I will take that start
L21 Elche(X) - Martin (L+30) OOB
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Non Combat Move - Italians 1 aaGun moved from Southern France to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery and 7 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Vyborg 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Baltic States 2 artilleries moved from Poland to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Germany to 110 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery and 7 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Vyborg 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Baltic States 2 artilleries moved from Poland to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Germany to 110 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Novgorod Germans attack with 2 artilleries and 9 infantry Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 artilleries and 9 infantry in Novgorod, round 2 : 3/11 hits, 2,50 expected hits Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 artilleries and 8 infantry in Novgorod, round 3 : 4/10 hits, 2,33 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers British defend with 4 destroyers and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 8/12 hits, 6,83 expected hits British roll dice for 1 cruiser, 4 destroyers and 3 fighters in 110 Sea Zone, round 2 : 2/8 hits, 3,83 expected hits Units damaged: 1 battleship owned by the Germans 4 destroyers owned by the British, 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 68 Casualties for Germans: 1 submarine Casualties for British: 4 destroyers and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in Baltic States Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys Russians defend with 5 armour Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 6/14 hits, 4,67 expected hits Russians roll dice for 5 armour in Eastern Poland, round 2 : 4/5 hits, 2,50 expected hits 5 armour owned by the Russians, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 3 infantry and 1 mech_infantry Casualties for Russians: 5 armour Non Combat Move - Germans 1 aaGun moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Poland to Novgorod 1 tactical_bomber moved from Baltic States to Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 2 bombers EDIT: Turning off Edit Mode 2 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 47 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 2,17 Germans regular : 5,50 British regular : -1,83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northwest Persia to Iraq 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Baltic States 1 tactical_bomber moved from Bryansk to Bessarabia 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Iraq Russians attack with 1 armour Neutral_Axis defend with 1 infantry Russians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Iraq Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Russia 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Russia to Belarus 1 aaGun and 8 infantry moved from Yenisey to Timguska 1 infantry moved from Timguska to Kansu 5 infantry moved from Timguska to Novosibirsk 2 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine Russians undo move 1. 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 artillery, 1 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,00 Neutral_Axis regular : 0,33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Malaya 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to Sikang 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 1 tactical_bomber moved from French Indo China to Malaya 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 mech_infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kweichow to Yunnan 1 armour moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Malaya 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to Sikang 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 1 tactical_bomber moved from French Indo China to Malaya 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 mech_infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kweichow to Yunnan 1 armour moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 4 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 5 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Japanese British roll dice for 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for British: 1 cruiser, 1 destroyer and 1 submarine Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shensi, round 2 : 1/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 aaGun moved from Kweichow to Yunnan 1 bomber moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 1 fighter moved from 41 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,67 Japanese regular : -5,33 UK_Pacific AA : -0,17 Defenders Fire, : 0,83 UK_Pacific regular : 0,33 Attackers Fire, : -0,33 British regular : 0,00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Southern France Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Morocco to Algeria 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 3. 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2,17 Japanese regular : 0,67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 1,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Southern France Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Morocco to Algeria 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 3. 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kenya to Italian Somaliland 1 infantry moved from Ethiopia to Italian Somaliland 1 fighter moved from Eastern Persia to Italian Somaliland 1 armour moved from Egypt to Iraq 1 armour moved from Persia to Iraq 1 fighter moved from Ukraine to Bulgaria 1 bomber moved from Gibraltar to Libya 1 artillery moved from Tobruk to Libya Combat - British Battle in Italian Somaliland British attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Libya British attack with 1 artillery and 1 bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 1 bomber in Libya, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Libya British roll dice for 1 artillery and 1 bomber in Libya, round 3 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 bomber in Libya, round 4 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq British attack with 2 armour Neutral_Axis defend with 1 infantry British roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Bulgaria British attack with 1 fighter Italians defend with 1 infantry British roll dice for 1 fighter in Bulgaria, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter in Bulgaria, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bulgaria British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Bulgaria to Ukraine 1 bomber moved from Libya to Malta 1 artillery moved from Eastern Persia to West India 3 infantry moved from Eastern Persia to West India 2 infantry moved from India to Burma 1 fighter moved from Italian Somaliland to Ethiopia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 1 armour and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 2 destroyers and 1 submarine placed in 106 Sea Zone 2 mech_infantrys placed in Egypt 1 submarine placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,6,3,2,3,2,6,3 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 2,17 Italians regular : -0,67 Japanese regular : 2,00 Germans regular : -0,67 Neutral_Axis regular : -0,33 British regular : 1,17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Yugoslavia to Albania 1 bomber moved from Southern Italy to 104 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 0/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 3/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in 104 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 104 Sea Zone to Holland Belgium 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from Southern France to Holland Belgium 1 fighter moved from Southern France to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -0,17
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery, 1 fighter and 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery, 1 fighter and 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 2 artilleries and 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 infantry moved from Vyborg to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Baltic States 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 3 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Western Germany to Belarus 2 armour moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 tactical_bomber moved from Germany to Baltic States 4 armour, 2 artilleries and 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter British defend with 2 transports; Americans defend with 1 transport 2 transports owned by the British and 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 1 transport Casualties for British: 2 transports Battle in Bessarabia Germans attack with 4 armour, 2 artilleries and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 4/8 hits, 3,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber British defend with 1 battleship; Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Germans roll dice for 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/8 hits, 4,17 expected hits Americans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 3 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone Germans win with 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 74 Casualties for Germans: 1 carrier Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Casualties for British: 1 battleship Battle in Western Ukraine Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Archangel, round 2 : 2/8 hits, 2,33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 fighters could not land in 91 Sea Zone and were removed 1 aaGun moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Baltic States to Germany 1 fighter moved from 105 Sea Zone to Holland Belgium 1 aaGun moved from France to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 2 bombers moved from 91 Sea Zone to Holland Belgium 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone 1 artillery and 2 infantry placed in France 3 infantry placed in Novgorod 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -1,33 Russians regular : -0,67 Germans regular : 1,00
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 2 mech_infantrys moved from Bryansk to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Novosibirsk to Vologda 3 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys Germans roll AA dice in Bessarabia : 0/2 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 0/7 hits, 2,67 expected hits Germans roll dice for 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 2/8 hits, 3,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia 2 tactical_bombers owned by the Russians retreated 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine Germans win with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 4 mech_infantrys Germans defend with 2 infantry Russians roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 4 mech_infantrys in Belarus, round 3 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 artillery Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 7 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Germans AA : -0,33 Germans regular : -4,33 Russians regular : -2,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 2 mech_infantrys moved from Bryansk to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Novosibirsk to Vologda 3 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys Germans roll AA dice in Bessarabia : 0/2 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 0/7 hits, 2,67 expected hits Germans roll dice for 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 2/8 hits, 3,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia 2 tactical_bombers owned by the Russians retreated 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine Germans win with 1 aaGun, 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 4 mech_infantrys Germans defend with 2 infantry Russians roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 4 mech_infantrys in Belarus, round 3 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 artillery Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 7 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Holland Belgium Non Combat Move - Russians 2 aaGuns moved from Bryansk to Ukraine 3 infantry moved from Timguska to Kansu 2 infantry moved from Timguska to Kansu 3 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Timguska to Kansu 2 tactical_bombers moved from Bessarabia to Ukraine 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans AA : -0,33 Germans regular : -3,83 Russians regular : -2,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 armour moved from Malaya to Shan State 1 armour, 1 artillery and 1 infantry moved from Shan State to Burma 3 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 bomber moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in Burma Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits, 3,33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 aaGun moved from Yunnan to Burma 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 44 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone 1 bomber moved from Tsinghai to Yunnan 1 infantry moved from Kweichow to Shensi 1 artillery moved from Hopei to Shensi Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turning on Edit Mode EDIT: Adding units owned by Japanese to Celebes: 1 tactical_bomber EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 1,33 Japanese regular : -2,00 UK_Pacific regular : 1,33 ANZAC regular : 0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Germans defend with 2 destroyers Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Battle in Southern France Americans attack with 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Southern France, round 4 : 2/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 1 armour moved from Tunisia to Tobruk 1 artillery moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to Algeria Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in 110 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Italians regular : 0,00 Germans regular : -0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :