L21 Elche(X) - Martin (L+30) OOB


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 bomber moved from Yunnan to India
            1 armour, 2 artilleries and 1 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Sikang
            1 artillery moved from Tsinghai to Novosibirsk
            1 infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 fighter moved from Celebes to 43 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in Kansu
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry; Russians defend with 1 aaGun
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 5 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 6 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 8 : 1/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 8 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
                Chinese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 1 aaGun
            Battle in Novosibirsk
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 4 infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Tsinghai
                Russians win with 3 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 aaGun, 3 artilleries and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 2 : 4/11 hits, 5,67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 3 artilleries and 4 infantry in India, round 2 : 2/7 hits, 2,33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in India, round 3 : 5/9 hits, 5,00 expected hits
                    UK_Pacific roll dice for 3 artilleries and 1 infantry in India, round 3 : 2/4 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
                Casualties for British: 1 aaGun, 3 artilleries and 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Burma
            2 tactical_bombers moved from India to Burma
            1 bomber moved from India to Yunnan
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Yunnan to Szechwan
            3 infantry moved from French Indo China to Yunnan
            1 aaGun and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Celebes
            2 fighters moved from Japan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone
            1 armour and 1 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,50
    Japanese regular : -2,33
    British AA : -0,50
    UK_Pacific regular : 0,33
    ANZAC regular : -0,67
    Russians regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 cruisers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 cruisers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 42 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
                    2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 112 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits
                    1 tactical_bomber owned by the Americans lost in 112 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Germans: 2 destroyers and 1 submarine
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -1,50
    Germans regular : -1,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 cruisers moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in 42 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 2 cruisers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 112 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
                    2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 112 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 112 Sea Zone, round 4 : 3/5 hits, 2,83 expected hits
                    1 tactical_bomber owned by the Americans lost in 112 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Germans: 2 destroyers and 1 submarine
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            1 armour moved from Southern France to France
    
        Combat - British
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 112 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    1 submarine owned by the British lost in 112 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 carrier
                Casualties for British: 1 submarine
            Battle in France
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
                British win, taking France from Germans, taking Southern France from Americans with 1 armour remaining. Battle score for attacker is 1
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
    
        Non Combat Move - British
            2 armour moved from Caucasus to Ukraine
            2 mech_infantrys moved from Iraq to Caucasus
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from West India to Rostov
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1
            British collect 31 PUs (3 lost to blockades); end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Japanese regular : -1,50
    Germans regular : 1,50
    British regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Greece to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 fighter moved from Holland Belgium to Southern France
            2 fighters moved from Southern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Southern France
                Italians attack with 3 fighters and 2 infantry
                French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from French with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Southern France to Southern Italy
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : 0,83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            4 infantry moved from France to Western Germany
    
        Combat - French
            Battle in Western Germany
                French attack with 4 infantry
                Germans defend with 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
                    French roll dice for 4 infantry in Western Germany, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers and 2 fighters in Western Germany, round 2 : 0/4 hits, 1,67 expected hits
                    French roll dice for 4 infantry in Western Germany, round 3 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers and 2 fighters in Western Germany, round 3 : 2/4 hits, 1,67 expected hits
                    1 bomber owned by the Germans and 2 infantry owned by the French lost in Western Germany
                    French roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in Western Germany, round 4 : 3/3 hits, 1,50 expected hits
                    1 bomber owned by the Germans and 2 infantry owned by the French lost in Western Germany
                Germans win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for French: 4 infantry
                Casualties for Germans: 2 bombers
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
            French collect 10 PUs (1 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Japanese regular : 0,67
    ANZAC regular : -0,33
    Germans regular : 0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Western Germany to 110 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Belarus to Bessarabia
            1 tactical_bomber moved from Novgorod to Bessarabia
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Novgorod to Archangel
            7 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Western Germany to 110 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Belarus to Bessarabia
            1 tactical_bomber moved from Novgorod to Bessarabia
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Novgorod to Archangel
            7 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 7 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 7 armour and 2 mech_infantrys in Western Ukraine, round 2 : 4/9 hits, 3,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 2 fighters
                British defend with 1 destroyer and 1 fighter
                    Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 18
                Casualties for British: 1 destroyer and 1 fighter
            Battle in France
                Germans attack with 3 artilleries and 3 infantry
                British defend with 1 armour; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 3 artilleries and 3 infantry in France, round 2 : 2/6 hits, 2,00 expected hits
                    French roll dice for 1 armour in France, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 10PUs while taking French capital
                Germans win, taking France from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Normandy Bordeaux to France
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bessarabia to Eastern Poland
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            3 infantry placed in Novgorod
            1 fighter placed in Western Germany
            3 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,50
    Russians regular : -0,33
    Germans regular : 1,50
    British regular : 0,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            3 infantry moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Kazakhstan to Sikang
            1 tactical_bomber moved from Volgograd to Sikang
            1 tactical_bomber moved from Russia to Tsinghai
            1 artillery moved from Smolensk to Bryansk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Russia to Archangel
            1 armour moved from Russia to Urals
            1 mech_infantry moved from Russia to Archangel
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 3/5 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Archangel
                Russians attack with 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 4 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 5 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 6 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 7 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 3 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 4 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tsinghai, round 5 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Sikang
                Russians attack with 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Sikang
                    Russians roll dice for 1 tactical_bomber in Sikang, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tsinghai to Volgograd
            1 tactical_bomber moved from Sikang to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Tambov
            1 artillery moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -3,00
    Germans regular : 0,67
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 destroyers, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from Burma to 35 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 fighter moved from Borneo to 42 Sea Zone
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            2 infantry moved from Burma to India
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Sikang
            1 armour moved from French Indo China to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport
                Americans defend with 2 cruisers; ANZAC defend with 1 transport
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits
                    Americans roll dice for 2 cruisers and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 cruiser owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 31
                Casualties for Americans: 2 cruisers
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Burma to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 aaGun moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 bomber moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 39 Sea Zone
            2 armour placed in Kiangsu
            1 tactical_bomber placed in Malaya
            1 destroyer and 1 submarine placed in 37 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 tactical_bomber placed in India
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : -2,67
    ANZAC regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour moved from Egypt to Iraq
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Algeria
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Japanese regular : -0,50
    Italians regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour moved from Egypt to Iraq
            1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Algeria
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 4 destroyers and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Iraq to Eastern Persia
            2 armour moved from Ukraine to Belarus
            1 fighter moved from Rostov to Belarus
            1 fighter moved from Ukraine to Belarus
            1 armour moved from Egypt to Iraq
            3 mech_infantrys moved from Egypt to Iraq
    
        Combat - British
            Battle in Belarus
                British attack with 2 armour and 2 fighters
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 2 armour and 2 fighters in Belarus, round 2 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the British lost in Belarus
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 2 armour
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Eastern Persia
                British attack with 3 mech_infantrys
                Japanese defend with 1 armour
                    British roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 mech_infantry in Eastern Persia, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                Japanese win with 1 armour remaining. Battle score for attacker is -12
                Casualties for British: 3 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Belarus to Smolensk
            1 mech_infantry moved from Caucasus to Turkmenistan
            1 mech_infantry moved from Caucasus to Ukraine
    
        Place Units - British
            4 destroyers placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
            British collect 33 PUs (1 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Japanese regular : 0,50
    Italians regular : -0,33
    Germans regular : 1,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to Algeria
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier and 2 transports in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 12 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                Americans and Italians reach a stalemate
                . Battle score for attacker is 30
                Casualties for Americans: 1 carrier and 2 transports
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
            1 artillery placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 tactical_bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            7 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Yugoslavia to Romania
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 tactical_bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 armour moved from Eastern Poland to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            7 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Yugoslavia to Romania
            3 armour moved from Germany to Eastern Poland
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Bryansk
                Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Ukraine
                Germans attack with 8 armour, 1 artillery and 1 mech_infantry
                British defend with 1 mech_infantry; Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans roll dice for 8 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 4/10 hits, 4,67 expected hits
                    Russians roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 8 armour and 1 artillery in Ukraine, round 3 : 3/9 hits, 4,33 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 8 armour and 1 artillery remaining. Battle score for attacker is 14
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 3 infantry
                Casualties for British: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                British defend with 4 destroyers and 1 fighter
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
                    British roll dice for 4 destroyers and 1 fighter in 110 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    4 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for British: 4 destroyers and 1 fighter
    
        Non Combat Move - Germans
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Bryansk to Novgorod
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            3 artilleries placed in Novgorod
            2 armour and 2 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : 0,67
    British regular : -1,00
    

    Savegame

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