jkeller x vs crockett36 l +45 oob

  • 2024 '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            EDIT: Turning off Edit Mode
            Japanese buy 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Siam to Shan State
            3 infantry moved from Hunan to Yunnan
            5 tactical_bombers moved from Kwangsi to Shan State
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 39 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Anhwe to Kwangtung
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 fighter moved from 36 Sea Zone to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            6 fighters moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Yunnan
            3 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 fighter moved from Yunnan to 39 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 2 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 battleship owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Yunnan
                Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Shan State
                Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers
                British defend with 5 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Shan State, round 2 : 10/14 hits, 7.33 expected hits
                    UK_Pacific roll dice for 5 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for British: 5 infantry
            Battle in Malaya
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shan State to 39 Sea Zone
            5 fighters moved from Shan State to Kwangsi
            1 fighter and 5 tactical_bombers moved from Shan State to Kwangsi
            2 tactical_bombers moved from Yunnan to 36 Sea Zone
            2 fighters moved from Yunnan to 36 Sea Zone
            2 fighters moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            2 artilleries and 5 infantry moved from Anhwe to Hunan
            1 artillery moved from Chahar to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
            1 armour moved from Korea to Jehol
            4 infantry moved from Manchuria to Jehol
            3 infantry moved from Korea to Manchuria
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 6.33
    UK_Pacific regular : 1.00
    British regular : 0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from 98 Sea Zone to 95 Sea Zone
            1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 artillery moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Ethiopia to Egypt
            1 fighter and 1 tactical_bomber moved from British Somaliland to Egypt
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            3 mech_infantrys moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @jkeller scramble

  • 2024 '22

    @crockett36 no scramble thank you

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 16 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 23 Sea Zone to 16 Sea Zone
            3 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 27 Sea Zone
            1 bomber moved from Wake Island to Midway
            3 fighters and 1 tactical_bomber moved from Wake Island to Midway
            2 bombers moved from Central United States to Midway
            1 fighter moved from Central United States to 101 Sea Zone
            1 fighter moved from Southeast Mexico to 101 Sea Zone
            3 infantry moved from 64 Sea Zone to Southeast Mexico
            1 artillery moved from 64 Sea Zone to Southeast Mexico
            1 infantry moved from Mexico to Southeast Mexico
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            3 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from 98 Sea Zone to 95 Sea Zone
            1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 artillery moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Ethiopia to Egypt
            1 fighter and 1 tactical_bomber moved from British Somaliland to Egypt
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            3 mech_infantrys moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Alexandria
                British attack with 2 artilleries and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Northern Italy from Italians, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 destroyers placed in 98 Sea Zone
            1 armour placed in Egypt
            2 artilleries and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,4,2
            British collect 27 PUs (7 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 aaGun
            EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,2,1,3,3,1,6
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 9 PUs
            Some Units in India change ownership: 1 aaGun and 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Italians regular : -0.33
    Japanese regular : 0.00
    British regular : 1.17
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern France to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 92 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                    British roll dice for 1 battleship and 2 fighters in 92 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 cruiser owned by the Italians, 1 battleship owned by the British and 2 fighters owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 48
                Casualties for Italians: 1 cruiser and 2 destroyers
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Libya
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 3 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Ethiopia from British to Italians
            EDIT: Removing units owned by Italians from Kenya: 1 infantry
            EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from 92 Sea Zone to Southern Italy
            2 fighters moved from 92 Sea Zone to Southern France
            2 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : 0.17
    British regular : -1.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Western Australia to 37 Sea Zone
            1 fighter moved from New South Wales to Western Australia
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 48 Sea Zone to 26 Sea Zone
            1 cruiser moved from 31 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 battleship, 1 cruiser and 1 transport
                    ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 19
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Shan State
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    ANZAC regular : 1.50
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            5 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
            9 artilleries and 17 infantry moved from Poland to Eastern Poland
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Greece
            2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            7 armour moved from Yugoslavia to Greece
            1 mech_infantry moved from Yugoslavia to Greece
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 7 armour and 3 mech_infantrys
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 7 armour and 3 mech_infantrys in Greece, round 2 : 5/10 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 mech_infantrys owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Neutral_Allies: 4 infantry
            Battle in 95 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 bomber moved from 95 Sea Zone to Western Germany
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            2 armour moved from Yugoslavia to Eastern Poland
            3 aaGuns moved from Poland to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from Normandy Bordeaux to France
            1 artillery moved from Western Germany to Germany
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 0.67
    Germans regular : 1.50
    British regular : 1.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 9 infantry moved from Belarus to Bryansk
            1 artillery and 12 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Rostov to Bryansk
            8 infantry moved from Russia to Bryansk
            3 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            2 infantry moved from Novgorod to Karelia
            1 artillery and 2 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Vyborg
            1 armour and 1 mech_infantry moved from Szechwan to Burma
            2 fighters and 1 tactical_bomber moved from Szechwan to Caucasus
            1 armour moved from Turkmenistan to Persia
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 4 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 5 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Baltic States, round 3 : 2/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 submarine and 1 transport
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 112 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Vyborg
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Belarus to Bryansk
            1 aaGun moved from Novgorod to Archangel
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Novgorod
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : -0.17
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 fighter moved from 39 Sea Zone to 72 Sea Zone
            2 bombers moved from Kwangsi to India
            3 fighters moved from Kwangsi to Shan State
            2 fighters moved from 36 Sea Zone to Yunnan
            2 tactical_bombers moved from 36 Sea Zone to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Shan State
            3 tactical_bombers moved from Kwangsi to Shan State
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 72 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 72 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in Yunnan
                Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/11 hits, 5.17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/11 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for ANZAC: 1 fighter
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 39 Sea Zone to 75 Sea Zone
            1 fighter moved from 72 Sea Zone to 75 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 75 Sea Zone
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Kweichow
            3 infantry moved from Hunan to Kweichow
            2 artilleries moved from Hunan to Kweichow
            1 armour moved from Jehol to Kweichow
            4 infantry moved from Jehol to Anhwe
            1 artillery moved from Hunan to Kweichow
            2 tactical_bombers moved from Yunnan to Kwangsi
            1 aaGun moved from Kwangsi to Hunan
            2 fighters moved from Yunnan to Kwangsi
            3 infantry moved from Manchuria to Jehol
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Kwangsi
            1 bomber moved from India to Kwangsi
            1 bomber moved from India to Kwangsi
            1 cruiser moved from 39 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from Shan State to 41 Sea Zone
            1 tactical_bomber moved from Shan State to 41 Sea Zone
            5 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            5 submarines and 1 transport placed in 6 Sea Zone
            3 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -3.83
    UK_Pacific AA : -0.33
    UK_Pacific regular : -1.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            3 transports moved from 10 Sea Zone to 89 Sea Zone
            3 submarines moved from 7 Sea Zone to 16 Sea Zone
            1 cruiser moved from 64 Sea Zone to 89 Sea Zone
            2 transports moved from 64 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            2 fighters moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            2 transports placed in 10 Sea Zone
            1 artillery placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            7 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 3/12 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            3 transports moved from 10 Sea Zone to 89 Sea Zone
            3 submarines moved from 7 Sea Zone to 16 Sea Zone
            1 cruiser moved from 64 Sea Zone to 89 Sea Zone
            2 transports moved from 64 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            2 fighters moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            2 transports placed in 10 Sea Zone
            1 artillery placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            7 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 3/12 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 1 PUs; 
            UK_Pacific buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Tanganyika Territory to Kenya
            2 infantry moved from Persia to Iraq
            1 cruiser and 4 destroyers moved from 98 Sea Zone to 92 Sea Zone
            3 infantry moved from Burma to Yunnan
            4 mech_infantrys moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            2 armour moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship and 1 cruiser
                    British roll dice for 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/7 hits, 3.00 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for British: 2 destroyers
                Casualties for Italians: 1 battleship and 1 cruiser
            Battle in Iraq
                British attack with 2 armour and 2 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 armour and 2 infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    British roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
                1 armour owned by the British retreated to Persia
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour and 2 infantry
                Casualties for Neutral_Axis: 2 infantry
            Battle in 112 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Germans lost in 112 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in Shan State
                British attack with 1 fighter and 4 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter and 4 mech_infantrys in Shan State, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter and 4 mech_infantrys in Shan State, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 92 Sea Zone to Algeria
            1 tactical_bomber moved from 92 Sea Zone to Algeria
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 aaGuns moved from Burma to Yunnan
            1 fighter moved from Shan State to West India
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            2 artilleries moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            1 destroyer and 1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Italians regular : 0.17
    Japanese regular : 0.33
    Neutral_Axis regular : 0.33
    British regular : -0.67
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern France to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            2 infantry moved from Yugoslavia to Romania
            1 armour moved from Northern Italy to Romania
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 cruiser and 2 destroyers
                    Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    2 destroyers owned by the British and 2 fighters owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 bomber owned by the Italians lost in 92 Sea Zone
                British win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber and 2 fighters
                Casualties for British: 1 cruiser and 2 destroyers
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            4 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : 1.00
    British regular : 1.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 bomber moved from New South Wales to 37 Sea Zone
            1 fighter moved from Western Australia to 37 Sea Zone
            2 infantry moved from Egypt to Alexandria
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 bomber and 1 fighter
                Japanese defend with 1 battleship, 1 cruiser and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 22
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 battleship and 1 cruiser
    
        Non Combat Move - ANZAC
            1 bomber moved from 37 Sea Zone to Shan State
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.83
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Western Germany to 99 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            2 armour moved from Eastern Poland to Baltic States
            4 armour, 11 artilleries, 27 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Poland to Belarus
            5 armour and 5 mech_infantrys moved from Germany to Baltic States
            1 artillery moved from Germany to Poland
            7 armour and 1 mech_infantry moved from Greece to Romania
            4 infantry moved from Finland to Norway
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 2 bombers
                French defend with 1 destroyer
                    Germans roll dice for 2 bombers in 99 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in 99 Sea Zone
                    Germans roll dice for 1 bomber in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in 99 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is -24
                Casualties for Germans: 2 bombers
            Battle in Baltic States
                Germans attack with 7 armour and 5 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 7 armour and 5 mech_infantrys in Baltic States, round 2 : 5/12 hits, 4.33 expected hits
                    Russians roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 4 infantry
            Battle in Belarus
                Germans attack with 4 armour, 11 artilleries, 27 infantry and 12 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 11 artilleries, 27 infantry and 12 mech_infantrys in Belarus, round 2 : 7/54 hits, 14.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 armour, 11 artilleries, 27 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by French from 99 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to Romania: 2 bombers
            EDIT: Turning off Edit Mode
            1 bomber moved from Romania to Western Germany
            1 bomber moved from Romania to Western Germany
            1 artillery moved from Western Germany to Germany
            1 artillery moved from France to Western Germany
            3 aaGuns moved from Eastern Poland to Belarus
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            3 fighters and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
            EDIT: Adding units owned by Germans to Northern Italy: 3 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Russians regular : -0.67
    Germans regular : -8.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            12 infantry moved from Amur to Korea
            3 mech_infantrys moved from Caucasus to Iraq
            2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Ukraine to Rostov
            3 artilleries and 39 infantry moved from Bryansk to Russia
            3 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 artillery and 1 infantry moved from Vyborg to Finland
            2 infantry moved from Novgorod to Karelia
            1 armour moved from Persia to Iraq
            1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Malaya from Japanese
            1 armour moved from Burma to Hunan
    
        Combat - Russians
            Battle in Hunan
                Russians attack with 1 armour
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Hunan
                Russians win, taking Hunan from Japanese with 1 armour remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Iraq
                Russians attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Neutral_Axis: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
            2 aaGuns moved from Amur to Korea
            1 aaGun moved from Novgorod to Karelia
            1 aaGun moved from Archangel to Vologda
            2 aaGuns moved from Bryansk to Russia
            1 infantry moved from Bessarabia to Ukraine
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4,2,2,1,1,2,2,1,6,6,6,1,4
            Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Neutral_Axis regular : 0.67
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 fighter moved from 41 Sea Zone to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 75 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            4 infantry moved from Anhwe to Hunan
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Szechwan to Yunnan
            5 artilleries and 9 infantry moved from Kweichow to Yunnan
            4 infantry moved from Kwangsi to Yunnan
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Borneo to 43 Sea Zone
            1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Celebes to 44 Sea Zone
            1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            2 mech_infantrys moved from 36 Sea Zone to French Indo China
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Kwangsi to 35 Sea Zone
            2 bombers moved from 35 Sea Zone to Philippines
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            4 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in French Indo China
            Battle in 79 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win, taking Java from Dutch, taking French Indo China from French with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Philippines
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hunan
                Japanese attack with 4 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Hunan
                Japanese win, taking Hunan from Chinese with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries, 5 fighters, 13 infantry and 6 tactical_bombers
                British defend with 2 aaGuns and 3 infantry; Chinese defend with 13 infantry
                    British roll AA dice in Yunnan : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 5 artilleries, 4 fighters, 13 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/29 hits, 11.00 expected hits
                    Chinese roll dice for 2 aaGuns and 16 infantry in Yunnan, round 2 : 6/16 hits, 5.33 expected hits
                    6 infantry owned by the Japanese, 2 aaGuns owned by the British, 4 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 5 artilleries, 4 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 3 : 9/23 hits, 10.00 expected hits
                    Chinese roll dice for 9 infantry in Yunnan, round 3 : 3/9 hits, 3.00 expected hits
                    3 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 4 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 fighter and 9 infantry
                Casualties for British: 2 aaGuns and 3 infantry
                Casualties for Chinese: 13 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Yunnan
            4 fighters moved from Kwangsi to 6 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            3 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Philippines to Kwangsi
            1 carrier moved from 75 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
            1 fighter moved from 75 Sea Zone to 41 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.33
    Japanese regular : -0.67
    British AA : 0.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 20 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            2 fighters moved from 16 Sea Zone to Buryatia
            1 carrier moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from 89 Sea Zone to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            3 fighters and 1 tactical_bomber moved from Midway to Amur
            3 bombers moved from Midway to Buryatia
            1 battleship, 2 cruisers, 3 destroyers and 5 submarines moved from 16 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 cruisers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 infantry placed in Western United States
            2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

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