@max334 changed the loss in yunnan to only losing 1 plane and leaving the territory chinese
jkeller x vs crockett36 l +45 oob
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 armour moved from 96 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 submarine and 2 transports British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 transports in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 99 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Malta Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun, 1 bomber and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0.50 expected hits 1 aaGun owned by the British, 1 bomber owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 20 Casualties for British: 1 aaGun, 1 bomber and 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 99 Sea Zone to Southern Italy 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 9 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 0.33 British regular : -0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Western Australia 1 cruiser moved from 63 Sea Zone to 31 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 2 fighters moved from New Zealand to Western Australia Non Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC EDIT: Changing PUs for ANZAC from 15 to 20 EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the French lost in Southern France French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -4 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in 96 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine and 2 transports French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Italians: 1 submarine and 2 transports Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.50 French regular : 1.17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 4 mech_infantrys moved from France to Yugoslavia 3 infantry moved from Bulgaria to Romania 5 infantry moved from Yugoslavia to Slovakia Hungary 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from France to Yugoslavia 2 infantry moved from Bulgaria to Romania 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 artilleries moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Germany to Poland 6 artilleries moved from Germany to Poland Combat - Germans Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 96 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 artillery moved from France to Western Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : 2.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 submarine moved from 111 Sea Zone to 105 Sea Zone Non Combat Move - Russians 2 aaGuns, 1 artillery and 11 infantry moved from Karelia to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus 8 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Turkmenistan to Caucasus 1 artillery moved from Caucasus to Rostov 1 mech_infantry moved from Turkmenistan to Caucasus 1 tactical_bomber moved from Kazakhstan to Sikang 2 fighters moved from Kazakhstan to Sikang 1 armour moved from Sikang to Szechwan 1 mech_infantry moved from Sikang to Szechwan 1 tactical_bomber moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 mech_infantry moved from Turkmenistan to Caucasus Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese EDIT: Turning off Edit Mode Japanese buy 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Siam to Shan State 3 infantry moved from Hunan to Yunnan 5 tactical_bombers moved from Kwangsi to Shan State 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Anhwe to Kwangtung 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 6 fighters moved from Kwangsi to Shan State 2 fighters moved from Kwangsi to Yunnan 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 fighter moved from Yunnan to 39 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 2 infantry and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 2 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine British defend with 1 battleship Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 battleship owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Shan State Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers British defend with 5 infantry Japanese roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Shan State, round 2 : 10/14 hits, 7.33 expected hits UK_Pacific roll dice for 5 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for British: 5 infantry Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Shan State to 39 Sea Zone 5 fighters moved from Shan State to Kwangsi 1 fighter and 5 tactical_bombers moved from Shan State to Kwangsi 2 tactical_bombers moved from Yunnan to 36 Sea Zone 2 fighters moved from Yunnan to 36 Sea Zone 2 fighters moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 2 artilleries and 5 infantry moved from Anhwe to Hunan 1 artillery moved from Chahar to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe 1 armour moved from Korea to Jehol 4 infantry moved from Manchuria to Jehol 3 infantry moved from Korea to Manchuria 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 6.33 UK_Pacific regular : 1.00 British regular : 0.33
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - British
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 fighter and 1 tactical_bomber moved from British Somaliland to Egypt 1 artillery moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 3 mech_infantrys moved from India to Burma 1 mech_infantry moved from India to Burma Combat - British
Combat Hit Differential Summary :
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@jkeller scramble
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@crockett36 no scramble thank you
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 16 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 23 Sea Zone to 16 Sea Zone 3 submarines moved from 10 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 27 Sea Zone 1 bomber moved from Wake Island to Midway 3 fighters and 1 tactical_bomber moved from Wake Island to Midway 2 bombers moved from Central United States to Midway 1 fighter moved from Central United States to 101 Sea Zone 1 fighter moved from Southeast Mexico to 101 Sea Zone 3 infantry moved from 64 Sea Zone to Southeast Mexico 1 artillery moved from 64 Sea Zone to Southeast Mexico 1 infantry moved from Mexico to Southeast Mexico Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 fighter and 1 tactical_bomber moved from British Somaliland to Egypt 1 artillery moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 3 mech_infantrys moved from India to Burma 1 mech_infantry moved from India to Burma Combat - British Battle in Northern Italy British converts factory_major into different units Battle in Alexandria British attack with 2 artilleries and 1 infantry Italians defend with 1 artillery British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Northern Italy from Italians, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - British 2 destroyers placed in 98 Sea Zone 1 armour placed in Egypt 2 artilleries and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,4,2 British collect 27 PUs (7 lost to blockades); end with 27 PUs Place Units - UK_Pacific 7 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Adding units owned by UK_Pacific to India: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,2,1,3,3,1,6 UK_Pacific collect 7 PUs (4 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 aaGun and 7 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83 Italians regular : -0.33 Japanese regular : 0.00 British regular : 1.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 92 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits British roll dice for 1 battleship and 2 fighters in 92 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 1 cruiser owned by the Italians, 1 battleship owned by the British and 2 fighters owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 48 Casualties for Italians: 1 cruiser and 2 destroyers Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Battle in Libya Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/6 hits, 1.67 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 3 : 2/6 hits, 1.67 expected hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Removing units owned by Italians from Kenya: 1 infantry EDIT: Adding units owned by Italians to Ethiopia: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to Southern France 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 0.17 British regular : -1.50
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from Western Australia to 37 Sea Zone 1 fighter moved from New South Wales to Western Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 48 Sea Zone to 26 Sea Zone 1 cruiser moved from 31 Sea Zone to 16 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 battleship, 1 cruiser and 1 transport ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 19 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Shan State Place Units - ANZAC 1 bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 1.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland 9 artilleries and 17 infantry moved from Poland to Eastern Poland 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Greece 2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 7 armour moved from Yugoslavia to Greece 1 mech_infantry moved from Yugoslavia to Greece 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 cruiser moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in Greece Germans attack with 7 armour and 3 mech_infantrys Neutral_Allies defend with 4 infantry Germans roll dice for 7 armour and 3 mech_infantrys in Greece, round 2 : 5/10 hits, 4.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 mech_infantrys owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Neutral_Allies: 4 infantry Battle in 95 Sea Zone Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Germans 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 bomber moved from 95 Sea Zone to Western Germany 1 bomber moved from 95 Sea Zone to Southern Italy 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 armour moved from Yugoslavia to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Western Germany to Germany 1 artillery moved from France to Western Germany Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 0.67 Germans regular : 1.50 British regular : 1.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 9 infantry moved from Belarus to Bryansk 1 artillery and 12 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Rostov to Bryansk 8 infantry moved from Russia to Bryansk 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 submarine moved from 105 Sea Zone to 112 Sea Zone 2 infantry moved from Novgorod to Karelia 1 artillery and 2 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Vyborg 1 armour and 1 mech_infantry moved from Szechwan to Burma 2 fighters and 1 tactical_bomber moved from Szechwan to Caucasus 1 armour moved from Turkmenistan to Persia 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Karelia, round 5 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Baltic States, round 3 : 2/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 submarine and 1 transport Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Vyborg Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Vyborg, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vyborg Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vyborg Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Vyborg, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Belarus to Bryansk 1 aaGun moved from Novgorod to Archangel Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Novgorod 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Yunnan 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 fighter moved from 39 Sea Zone to 72 Sea Zone 2 bombers moved from Kwangsi to India 3 fighters moved from Kwangsi to Shan State 2 fighters moved from 36 Sea Zone to Yunnan 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 mech_infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in 72 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 72 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Yunnan Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/11 hits, 5.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/11 hits, 5.67 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 fighter Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier moved from 39 Sea Zone to 75 Sea Zone 1 fighter moved from 72 Sea Zone to 75 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 75 Sea Zone 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Kweichow 3 infantry moved from Hunan to Kweichow 2 artilleries moved from Hunan to Kweichow 1 armour moved from Jehol to Kweichow 4 infantry moved from Jehol to Anhwe 1 artillery moved from Hunan to Kweichow 2 tactical_bombers moved from Yunnan to Kwangsi 1 aaGun moved from Kwangsi to Hunan 2 fighters moved from Yunnan to Kwangsi 3 infantry moved from Manchuria to Jehol 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from India to Kwangsi 1 bomber moved from India to Kwangsi 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Shan State to 41 Sea Zone 1 tactical_bomber moved from Shan State to 41 Sea Zone 5 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 1 fighter moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi Place Units - Japanese 5 submarines and 1 transport placed in 6 Sea Zone 3 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -3.83 UK_Pacific AA : -0.33 UK_Pacific regular : -1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 3 transports moved from 10 Sea Zone to 89 Sea Zone 3 submarines moved from 7 Sea Zone to 16 Sea Zone 1 cruiser moved from 64 Sea Zone to 89 Sea Zone 2 transports moved from 64 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 2 fighters moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 transports placed in 10 Sea Zone 1 artillery placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 7 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 11 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 3/12 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 3 transports moved from 10 Sea Zone to 89 Sea Zone 3 submarines moved from 7 Sea Zone to 16 Sea Zone 1 cruiser moved from 64 Sea Zone to 89 Sea Zone 2 transports moved from 64 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 2 fighters moved from 101 Sea Zone to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 transports placed in 10 Sea Zone 1 artillery placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 7 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 11 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 : 3/12 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 1 PUs; UK_Pacific buy nothing; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 3 mech_infantrys moved from Belgian Congo to Egypt 2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Tanganyika Territory to Kenya 2 infantry moved from Persia to Iraq 1 cruiser and 4 destroyers moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Burma to Yunnan 4 mech_infantrys moved from Burma to Shan State 1 fighter moved from Burma to Shan State 2 armour moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Combat - British Battle in 92 Sea Zone British attack with 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship and 1 cruiser British roll dice for 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone British roll dice for 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 battleship owned by the Italians lost in 92 Sea Zone British win with 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 2 destroyers Casualties for Italians: 1 battleship and 1 cruiser Battle in Iraq British attack with 2 armour and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 armour and 2 infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq British roll dice for 2 armour in Iraq, round 3 : 1/2 hits, 1.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq 1 armour owned by the British retreated to Persia Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour and 2 infantry Casualties for Neutral_Axis: 2 infantry Battle in 112 Sea Zone British attack with 1 submarine Germans defend with 1 cruiser and 1 transport British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone British win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Shan State British attack with 1 fighter and 4 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 4 mech_infantrys in Shan State, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 4 mech_infantrys in Shan State, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 aaGuns moved from Burma to Yunnan 1 fighter moved from Shan State to West India 1 artillery and 1 infantry moved from 79 Sea Zone to West India 2 artilleries moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Place Units - British 3 mech_infantrys placed in Egypt 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5 British collect 27 PUs (3 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : 0.17 Japanese regular : 0.33 Neutral_Axis regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern France to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 2 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 2 mech_infantrys moved from Southern Italy to Yugoslavia Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 cruiser and 2 destroyers Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 2 destroyers owned by the British and 2 fighters owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 bomber owned by the Italians lost in 92 Sea Zone British win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber and 2 fighters Casualties for British: 1 cruiser and 2 destroyers Battle in Tunisia Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 4 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 1.00 British regular : 1.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 bomber moved from New South Wales to 37 Sea Zone 1 fighter moved from Western Australia to 37 Sea Zone 2 infantry moved from Egypt to Alexandria 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 bomber and 1 fighter Japanese defend with 1 battleship, 1 cruiser and 1 submarine 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 battleship and 1 cruiser Non Combat Move - ANZAC 1 bomber moved from 37 Sea Zone to Shan State 2 aaGuns moved from New South Wales to South Australia Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.83