BM Majikforce vs AAGamerz13 +20

  • '22 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 4 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to 92 Sea Zone
            1 destroyer and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry and 1 marine moved from 96 Sea Zone to Libya
            4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Libya
                Italians attack with 2 infantry and 1 marine
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from Americans with 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
                British defend with 1 destroyer
                    Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Anglo Egyptian Sudan
                Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Trans-Jordan
                Italians attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 armour
                    Italians roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits, 3.33 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            4 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
            3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from France to Southern France
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from 92 Sea Zone to Southern France
            1 bomber moved from 92 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 submarine placed in 95 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -1.50
    British regular : -0.17
    

    Savegame

  • '22 '16

    @aagamerz13 Assumed no scramble from Gibraltar.


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            9 carriers, 1 cruiser, 1 destroyer, 15 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from India to Persia
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            9 carriers, 1 cruiser, 1 destroyer, 15 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from India to Persia
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 71 Sea Zone to 72 Sea Zone
    
        Combat - French
            Battle in 72 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 72 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 72 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    French regular : -1.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 bombers, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Samara
            2 mech_infantrys moved from Novgorod to Vologda
            2 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            2 fighters moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Samara
            1 tactical_bomber moved from Bryansk to Northwest Persia
            1 tactical_bomber moved from Bryansk to Samara
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from Norway to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from 112 Sea Zone to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 3,4,3 and causes: 9 damage to unit: factory_major
                Bombing raid in United Kingdom causes 9 damage total. 
            Battle in Scotland
            Battle in 110 Sea Zone
                Germans attack with 6 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 fighters in 110 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win, taking Scotland from British with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/7 hits, 2.33 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Samara, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 mech_infantry moved from Novgorod to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 infantry moved from Volgograd to Caucasus
            1 fighter and 3 tactical_bombers moved from Samara to Bryansk
            1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
            2 tactical_bombers moved from Vologda to Bryansk
            1 fighter moved from Vologda to Bryansk
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 aaGun and 2 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            1 aaGun and 2 infantry moved from 111 Sea Zone to Scotland
            3 bombers moved from United Kingdom to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 fighter moved from 110 Sea Zone to 111 Sea Zone
            2 fighters moved from 110 Sea Zone to Norway
            8 infantry moved from France to Western Germany
            1 fighter moved from Southern Italy to Egypt
            4 bombers moved from Bryansk to Western Germany
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 transport placed in 113 Sea Zone
            2 bombers placed in Western Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Caucasus
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    British AA : -0.50
    Russians regular : 0.00
    Germans regular : -2.17
    British regular : 0.33
    

    Savegame

  • '22 '16

    @aagamerz13 Assumed no scramble or intercept.


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Samara to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : 2.00
    

    Savegame


  • @aagamerz13 Very well played. Thx for the game. Let’s have a rematch

  • '22 '16

    @aagamerz13 Wow. Didn’t a concession yet. Was it my shift to London? Russia was good for a bit with all those fighters you could stack. You made me change focus a bunch of times. Very well done on your part. Losing Egypt early was bad for you. I somewhat like your ANZAC play but I will say the one flaw is that is makes your Pacific navy defensive only. You never really threatened the Islands or Japans navy. And it allowed Japan to build up to a balancing force against the US. I would mix in some ANZAC transports and more US carriers. All in all a very fun and intense game! The rematch may have to wait a bit. I am a little overloaded on games right now. I will let you know!


  • @majikforce your unit value is 200 more than allies and growing each round so war of attrition is lost. Also, germany can take and hold uk at will now. Made some adjustments to strat based on this game. Let’s rematch soon.

Suggested Topics

  • 24
  • 28
  • 34
  • 108
  • 51
  • 71
  • 145
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

184

Online

17.5k

Users

40.1k

Topics

1.7m

Posts